use of org.terasology.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class InternalLightGeneratorTest method setup.
@Before
public void setup() throws Exception {
super.setup();
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager);
CoreRegistry.put(BlockManager.class, blockManager);
airBlock = blockManager.getBlock(BlockManager.AIR_ID);
biomeManager = Mockito.mock(BiomeManager.class);
BlockFamilyDefinitionData solidData = new BlockFamilyDefinitionData();
solidData.getBaseSection().setDisplayName("Stone");
solidData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidData.getBaseSection().setTranslucent(false);
solidData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:stone"), solidData, BlockFamilyDefinition.class);
solidBlock = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:stone")));
BlockFamilyDefinitionData fullLightData = new BlockFamilyDefinitionData();
fullLightData.getBaseSection().setDisplayName("Torch");
fullLightData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
fullLightData.getBaseSection().setLuminance(ChunkConstants.MAX_LIGHT);
fullLightData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:torch"), fullLightData, BlockFamilyDefinition.class);
fullLight = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:torch")));
}
use of org.terasology.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class BetweenChunkPropagationTest method setup.
@Before
@Override
public void setup() throws Exception {
super.setup();
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
regenRules = new SunlightRegenPropagationRules();
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager, true);
biomeManager = Mockito.mock(BiomeManager.class);
CoreRegistry.put(BlockManager.class, blockManager);
BlockFamilyDefinitionData solidData = new BlockFamilyDefinitionData();
solidData.getBaseSection().setDisplayName("Stone");
solidData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidData.getBaseSection().setTranslucent(false);
solidData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:stone"), solidData, BlockFamilyDefinition.class);
solid = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:stone")));
regenWorldView = new SunlightRegenWorldView(provider);
lightWorldView = new SunlightWorldView(provider);
lightRules = new SunlightPropagationRules(regenWorldView);
sunlightPropagator = new StandardBatchPropagator(lightRules, lightWorldView);
propagator = new SunlightRegenBatchPropagator(regenRules, regenWorldView, sunlightPropagator, lightWorldView);
}
use of org.terasology.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class TerasologyEngine method initAssets.
private void initAssets() {
DefaultBlockFamilyFactoryRegistry familyFactoryRegistry = new DefaultBlockFamilyFactoryRegistry();
rootContext.put(BlockFamilyFactoryRegistry.class, familyFactoryRegistry);
// cast lambdas explicitly to avoid inconsistent compiler behavior wrt. type inference
assetTypeManager.registerCoreAssetType(Prefab.class, (AssetFactory<Prefab, PrefabData>) PojoPrefab::new, false, "prefabs");
assetTypeManager.registerCoreAssetType(BlockShape.class, (AssetFactory<BlockShape, BlockShapeData>) BlockShapeImpl::new, "shapes");
assetTypeManager.registerCoreAssetType(BlockSounds.class, (AssetFactory<BlockSounds, BlockSoundsData>) BlockSounds::new, "blockSounds");
assetTypeManager.registerCoreAssetType(BlockTile.class, (AssetFactory<BlockTile, TileData>) BlockTile::new, "blockTiles");
assetTypeManager.registerCoreAssetType(BlockFamilyDefinition.class, (AssetFactory<BlockFamilyDefinition, BlockFamilyDefinitionData>) BlockFamilyDefinition::new, "blocks");
assetTypeManager.registerCoreFormat(BlockFamilyDefinition.class, new BlockFamilyDefinitionFormat(assetTypeManager.getAssetManager(), familyFactoryRegistry));
assetTypeManager.registerCoreAssetType(UISkin.class, (AssetFactory<UISkin, UISkinData>) UISkin::new, "skins");
assetTypeManager.registerCoreAssetType(BehaviorTree.class, (AssetFactory<BehaviorTree, BehaviorTreeData>) BehaviorTree::new, false, "behaviors");
assetTypeManager.registerCoreAssetType(UIElement.class, (AssetFactory<UIElement, UIData>) UIElement::new, "ui");
for (EngineSubsystem subsystem : allSubsystems) {
subsystem.registerCoreAssetTypes(assetTypeManager);
}
}
use of org.terasology.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class ChunkTest method setup.
@Before
public void setup() throws Exception {
super.setup();
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager);
CoreRegistry.put(BlockManager.class, blockManager);
BiomeManager biomeManager = Mockito.mock(BiomeManager.class);
chunk = new ChunkImpl(new Vector3i(0, 0, 0), blockManager, biomeManager);
BlockFamilyDefinitionData solidData = new BlockFamilyDefinitionData();
solidData.getBaseSection().setDisplayName("Stone");
solidData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidData.getBaseSection().setTranslucent(false);
solidData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:stone"), solidData, BlockFamilyDefinition.class);
solid = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:stone")));
}
use of org.terasology.world.block.loader.BlockFamilyDefinitionData in project Terasology by MovingBlocks.
the class ChunkViewTest method setup.
@Before
public void setup() throws IOException {
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager);
CoreRegistry.put(BlockManager.class, blockManager);
airBlock = blockManager.getBlock(BlockManager.AIR_ID);
biomeManager = Mockito.mock(BiomeManager.class);
BlockFamilyDefinitionData solidData = new BlockFamilyDefinitionData();
solidData.getBaseSection().setDisplayName("Stone");
solidData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidData.getBaseSection().setTranslucent(false);
solidData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:stone"), solidData, BlockFamilyDefinition.class);
solidBlock = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:stone")));
}
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