use of riskyken.armourersWorkshop.common.skin.cubes.CubeMarkerData in project Armourers-Workshop by RiskyKen.
the class ArmourerWorldHelper method saveArmourPart.
private static SkinPart saveArmourPart(World world, ISkinPartType skinPart, int xCoord, int yCoord, int zCoord, ForgeDirection direction, boolean markerCheck) throws SkinSaveException {
int cubeCount = getNumberOfCubesInPart(world, xCoord, yCoord, zCoord, skinPart);
if (cubeCount < 1) {
return null;
}
SkinCubeData cubeData = new SkinCubeData();
cubeData.setCubeCount(cubeCount);
ArrayList<CubeMarkerData> markerBlocks = new ArrayList<CubeMarkerData>();
IRectangle3D buildSpace = skinPart.getBuildingSpace();
IPoint3D offset = skinPart.getOffset();
int i = 0;
for (int ix = 0; ix < buildSpace.getWidth(); ix++) {
for (int iy = 0; iy < buildSpace.getHeight(); iy++) {
for (int iz = 0; iz < buildSpace.getDepth(); iz++) {
int x = xCoord + ix + -offset.getX() + buildSpace.getX();
int y = yCoord + iy + -offset.getY();
int z = zCoord + iz + offset.getZ() + buildSpace.getZ();
int xOrigin = -ix + -buildSpace.getX();
int yOrigin = -iy + -buildSpace.getY();
int zOrigin = -iz + -buildSpace.getZ();
if (!world.isAirBlock(x, y, z)) {
Block block = world.getBlock(x, y, z);
if (CubeRegistry.INSTANCE.isBuildingBlock(block)) {
saveArmourBlockToList(world, x, y, z, xOrigin - 1, yOrigin - 1, -zOrigin, cubeData, i, markerBlocks, direction);
i++;
}
}
}
}
}
if (markerCheck) {
if (skinPart.getMinimumMarkersNeeded() > markerBlocks.size()) {
throw new SkinSaveException("Missing marker for part " + skinPart.getPartName(), SkinSaveExceptionType.MARKER_ERROR);
}
if (markerBlocks.size() > skinPart.getMaximumMarkersNeeded()) {
throw new SkinSaveException("Too many markers for part " + skinPart.getPartName(), SkinSaveExceptionType.MARKER_ERROR);
}
}
return new SkinPart(cubeData, skinPart, markerBlocks);
}
use of riskyken.armourersWorkshop.common.skin.cubes.CubeMarkerData in project Armourers-Workshop by RiskyKen.
the class RenderItemBowSkin method renderItem.
@Override
public void renderItem(ItemRenderType type, ItemStack stack, Object... data) {
if (canRenderModel(stack) & type != ItemRenderType.INVENTORY) {
if (type != ItemRenderType.ENTITY) {
GL11.glPopMatrix();
// GL11.glPopMatrix();
// GL11.glRotatef(-135, 0, 1, 0);
// GL11.glRotatef(-10, 0, 0, 1);
}
GL11.glPushMatrix();
AbstractClientPlayer player = null;
int useCount = 0;
boolean hasArrow = false;
if (data.length >= 2) {
if (data[1] instanceof AbstractClientPlayer & data[0] instanceof RenderBlocks) {
RenderBlocks renderBlocks = (RenderBlocks) data[0];
player = (AbstractClientPlayer) data[1];
useCount = player.getItemInUseDuration();
hasArrow = player.inventory.hasItem(Items.arrow);
IEntityEquipment entityEquipment = SkinModelRenderer.INSTANCE.getPlayerCustomEquipmentData(player);
if (!hasArrow) {
if (player.capabilities.isCreativeMode) {
hasArrow = true;
}
}
}
}
float scale = 0.0625F;
float angle = (float) (((double) System.currentTimeMillis() / 5) % 360F);
switch(type) {
case EQUIPPED:
GL11.glScalef(1F, -1F, 1F);
GL11.glScalef(1.6F, 1.6F, 1.6F);
GL11.glRotatef(-135, 0, 1, 0);
GL11.glRotatef(10, 0, 0, 1);
GL11.glRotatef(-20, 1, 0, 0);
GL11.glRotatef(90, 0, 1, 0);
GL11.glTranslatef(0F * scale, -6F * scale, 1F * scale);
break;
case ENTITY:
GL11.glRotatef(180, 0, 0, 1);
GL11.glTranslatef(0F, -10F * scale, 0F);
break;
case EQUIPPED_FIRST_PERSON:
GL11.glScalef(1.6F, 1.6F, 1.6F);
GL11.glRotatef(-135, 0, 1, 0);
GL11.glRotatef(180, 0, 0, 1);
GL11.glRotatef(-90, 0, 1, 0);
// Back tilt
GL11.glRotatef(-17, 1, 0, 0);
GL11.glRotatef(2, 0, 0, 1);
GL11.glTranslatef(0F * scale, -2F * scale, 1F * scale);
if (useCount > 0) {
GL11.glTranslatef(-5 * scale, 3 * scale, 1 * scale);
GL11.glRotatef(-6, 1, 0, 0);
GL11.glRotatef(-16, 0, 1, 0);
GL11.glRotatef(2, 0, 0, 1);
}
break;
default:
break;
}
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
ModRenderHelper.enableAlphaBlend();
ModelSkinBow model = SkinModelRenderer.INSTANCE.customBow;
model.frame = getAnimationFrame(useCount);
SkinPointer skinPointer = SkinNBTHelper.getSkinPointerFromStack(stack);
Skin skin = ClientSkinCache.INSTANCE.getSkin(skinPointer);
model.render(player, skin, false, skinPointer.getSkinDye(), null, false, 0, false);
if (hasArrow & useCount > 0) {
GL11.glTranslatef(1 * scale, 1 * scale, -12 * scale);
int tarPart = getAnimationFrame(useCount);
if (skin.getParts().get(tarPart).getMarkerBlocks().size() > 0) {
CubeMarkerData cmd = skin.getParts().get(tarPart).getMarkerBlocks().get(0);
ForgeDirection dir = ForgeDirection.getOrientation(cmd.meta - 1);
GL11.glTranslatef((-dir.offsetX + cmd.x) * scale, (-dir.offsetY + cmd.y) * scale, (dir.offsetZ + cmd.z) * scale);
// Shift the arrow a little to stop z fighting.
GL11.glTranslatef(-0.01F * scale, 0.01F * scale, -0.01F * scale);
SkinPart skinPartArrow = skin.getPart("armourers:bow.arrow");
if (skinPartArrow != null) {
SkinPartRenderer.INSTANCE.renderPart(skinPartArrow, scale, skinPointer.getSkinDye(), null, false);
} else {
ModelArrow.MODEL.render(scale, false);
}
}
}
GL11.glPopAttrib();
GL11.glPopMatrix();
if (type != ItemRenderType.ENTITY) {
// GL11.glPushMatrix();
GL11.glPushMatrix();
}
} else {
if (itemRenderer != null) {
itemRenderer.renderItem(type, stack, data);
} else {
renderNomalIcon(stack);
}
}
}
use of riskyken.armourersWorkshop.common.skin.cubes.CubeMarkerData in project Armourers-Workshop by RiskyKen.
the class SkinPartSerializer method loadSkinPart.
public static SkinPart loadSkinPart(DataInputStream stream, int version) throws IOException, InvalidCubeTypeException {
ISkinPartType skinPart = null;
SkinCubeData cubeData = null;
ArrayList<CubeMarkerData> markerBlocks = null;
if (version < 6) {
skinPart = SkinTypeRegistry.INSTANCE.getSkinPartFromLegacyId(stream.readByte());
if (skinPart == null) {
ModLogger.log(Level.ERROR, "Skin part was null");
throw new IOException("Skin part was null");
}
} else {
String regName = null;
if (version > 12) {
regName = StreamUtils.readString(stream, Charsets.US_ASCII);
} else {
regName = stream.readUTF();
}
if (regName.equals("armourers:skirt.base")) {
regName = "armourers:legs.skirt";
}
if (regName.equals("armourers:bow.base")) {
regName = "armourers:bow.frame1";
}
if (regName.equals("armourers:arrow.base")) {
regName = "armourers:bow.arrow";
}
skinPart = SkinTypeRegistry.INSTANCE.getSkinPartFromRegistryName(regName);
if (skinPart == null) {
ModLogger.log(Level.ERROR, "Skin part was null - reg name: " + regName + " version: " + version);
throw new IOException("Skin part was null - reg name: " + regName + " version: " + version);
}
}
cubeData = new SkinCubeData();
cubeData.readFromStream(stream, version, skinPart);
markerBlocks = new ArrayList<CubeMarkerData>();
if (version > 8) {
int markerCount = stream.readInt();
for (int i = 0; i < markerCount; i++) {
markerBlocks.add(new CubeMarkerData(stream, version));
}
}
return new SkinPart(cubeData, skinPart, markerBlocks);
}
use of riskyken.armourersWorkshop.common.skin.cubes.CubeMarkerData in project Armourers-Workshop by RiskyKen.
the class ArmourerWorldHelper method saveArmourBlockToList.
private static void saveArmourBlockToList(World world, int x, int y, int z, int ix, int iy, int iz, SkinCubeData cubeData, int index, ArrayList<CubeMarkerData> markerBlocks, ForgeDirection direction) {
Block block = world.getBlock(x, y, z);
if (!CubeRegistry.INSTANCE.isBuildingBlock(block)) {
return;
}
int meta = world.getBlockMetadata(x, y, z);
ICubeColour c = BlockUtils.getColourFromTileEntity(world, x, y, z);
byte cubeType = CubeRegistry.INSTANCE.getCubeFromBlock(block).getId();
cubeData.setCubeId(index, cubeType);
cubeData.setCubeLocation(index, (byte) ix, (byte) iy, (byte) iz);
for (int i = 0; i < 6; i++) {
cubeData.setCubeColour(index, i, c.getRed(i), c.getGreen(i), c.getBlue(i));
cubeData.setCubePaintType(index, i, c.getPaintType(i));
}
if (meta > 0) {
markerBlocks.add(new CubeMarkerData((byte) ix, (byte) iy, (byte) iz, (byte) meta));
}
}
use of riskyken.armourersWorkshop.common.skin.cubes.CubeMarkerData in project Armourers-Workshop by RiskyKen.
the class ArmourerWorldHelper method loadSkinPartIntoWorld.
private static void loadSkinPartIntoWorld(World world, SkinPart partData, int xCoord, int yCoord, int zCoord, ForgeDirection direction, boolean mirror) {
ISkinPartType skinPart = partData.getPartType();
IRectangle3D buildSpace = skinPart.getBuildingSpace();
IPoint3D offset = skinPart.getOffset();
SkinCubeData cubeData = partData.getCubeData();
for (int i = 0; i < cubeData.getCubeCount(); i++) {
ICube blockData = cubeData.getCube(i);
int meta = 0;
for (int j = 0; j < partData.getMarkerBlocks().size(); j++) {
CubeMarkerData cmd = partData.getMarkerBlocks().get(j);
byte[] loc = cubeData.getCubeLocation(i);
if (cmd.x == loc[0] & cmd.y == loc[1] & cmd.z == loc[2]) {
meta = cmd.meta;
break;
}
}
int xOrigin = -offset.getX();
int yOrigin = -offset.getY() + -buildSpace.getY();
int zOrigin = offset.getZ();
loadSkinBlockIntoWorld(world, xCoord, yCoord, zCoord, xOrigin, yOrigin, zOrigin, blockData, direction, meta, cubeData, i, mirror);
}
}
Aggregations