Search in sources :

Example 6 with DecoBoulder

use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeBOPLushSwamp method initDecos.

@Override
public void initDecos() {
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
    this.addDeco(decoBaseBiomeDecorations);
    DecoBoulder decoBoulder = new DecoBoulder();
    decoBoulder.setBoulderBlock(Blocks.MOSSY_COBBLESTONE.getDefaultState());
    decoBoulder.setMaxY(80);
    decoBoulder.setChance(16);
    decoBoulder.setStrengthFactor(1f);
    this.addDeco(decoBoulder);
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.getDistribution().setNoiseDivisor(80f);
    decoFallenTree.getDistribution().setNoiseFactor(60f);
    decoFallenTree.getDistribution().setNoiseAddend(-15f);
    decoFallenTree.setLogCondition(RANDOM_CHANCE);
    decoFallenTree.setLogConditionChance(4);
    decoFallenTree.setLogBlock(Blocks.LOG.getDefaultState());
    decoFallenTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    decoFallenTree.setMinSize(3);
    decoFallenTree.setMaxSize(4);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
}
Also used : DecoBaseBiomeDecorations(rtg.api.world.deco.DecoBaseBiomeDecorations) DecoSingleBiomeDecorations(rtg.api.world.deco.DecoSingleBiomeDecorations) DecoFallenTree(rtg.api.world.deco.DecoFallenTree) DecoBoulder(rtg.api.world.deco.DecoBoulder)

Example 7 with DecoBoulder

use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.

the class DecoCollectionOcean method boulders.

private DecoBoulder boulders(IBlockState boulderBlock, int chance) {
    DecoBoulder decoBoulder = new DecoBoulder();
    decoBoulder.setBoulderBlock(boulderBlock);
    decoBoulder.setChance(chance);
    decoBoulder.setMinY(22);
    decoBoulder.setMaxY(58);
    decoBoulder.setHeightType(DecoBoulder.HeightType.NEXT_INT);
    decoBoulder.setStrengthFactor(3f);
    return decoBoulder;
}
Also used : DecoBoulder(rtg.api.world.deco.DecoBoulder)

Example 8 with DecoBoulder

use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeBOPEucalyptusForest method initDecos.

@Override
public void initDecos() {
    DecoBoulder decoBoulder1 = new DecoBoulder();
    decoBoulder1.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
    decoBoulder1.setMaxY(80);
    decoBoulder1.setChance(12);
    decoBoulder1.setStrengthFactor(1f);
    DecoBoulder decoBoulder2 = new DecoBoulder();
    decoBoulder2.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
    decoBoulder2.setMaxY(80);
    decoBoulder2.setChance(12);
    decoBoulder2.setStrengthFactor(1f);
    DecoHelper5050 decoHelper5050 = new DecoHelper5050(decoBoulder1, decoBoulder2);
    this.addDeco(decoHelper5050);
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.getDistribution().setNoiseDivisor(100f);
    decoFallenTree.getDistribution().setNoiseFactor(6f);
    decoFallenTree.getDistribution().setNoiseAddend(0.8f);
    decoFallenTree.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree.setLogConditionNoise(0f);
    decoFallenTree.setLogConditionChance(16);
    decoFallenTree.setLogBlock(BlockUtil.getStateLog(3));
    decoFallenTree.setLeavesBlock(BlockUtil.getStateLeaf(3));
    decoFallenTree.setMinSize(8);
    decoFallenTree.setMaxSize(14);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
    this.addDeco(decoBaseBiomeDecorations);
}
Also used : DecoBaseBiomeDecorations(rtg.api.world.deco.DecoBaseBiomeDecorations) DecoHelper5050(rtg.api.world.deco.helper.DecoHelper5050) DecoSingleBiomeDecorations(rtg.api.world.deco.DecoSingleBiomeDecorations) DecoFallenTree(rtg.api.world.deco.DecoFallenTree) DecoBoulder(rtg.api.world.deco.DecoBoulder)

Example 9 with DecoBoulder

use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeBOPFen method initDecos.

@Override
public void initDecos() {
    DecoBoulder decoBoulder1 = new DecoBoulder();
    decoBoulder1.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
    decoBoulder1.setMaxY(80);
    decoBoulder1.setChance(12);
    decoBoulder1.setStrengthFactor(1f);
    DecoBoulder decoBoulder2 = new DecoBoulder();
    decoBoulder2.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
    decoBoulder2.setMaxY(80);
    decoBoulder2.setChance(12);
    decoBoulder2.setStrengthFactor(1f);
    DecoHelper5050 decoHelper5050 = new DecoHelper5050(decoBoulder1, decoBoulder2);
    this.addDeco(decoHelper5050);
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.getDistribution().setNoiseDivisor(100f);
    decoFallenTree.getDistribution().setNoiseFactor(6f);
    decoFallenTree.getDistribution().setNoiseAddend(0.8f);
    decoFallenTree.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree.setLogConditionNoise(0f);
    decoFallenTree.setLogConditionChance(16);
    decoFallenTree.setLogBlock(BOPBlocks.log_3.getStateFromMeta(2));
    decoFallenTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    decoFallenTree.setMinSize(3);
    decoFallenTree.setMaxSize(5);
    DecoFallenTree decoFallenTree2 = new DecoFallenTree();
    decoFallenTree2.getDistribution().setNoiseDivisor(100f);
    decoFallenTree2.getDistribution().setNoiseFactor(6f);
    decoFallenTree2.getDistribution().setNoiseAddend(0.8f);
    decoFallenTree2.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree2.setLogConditionNoise(0f);
    decoFallenTree2.setLogConditionChance(16);
    decoFallenTree2.setMaxY(100);
    decoFallenTree2.setLogBlock(BlockUtil.getStateLog2(1));
    decoFallenTree2.setLeavesBlock(BlockUtil.getStateLeaf(1));
    decoFallenTree2.setMinSize(3);
    decoFallenTree2.setMaxSize(5);
    DecoHelperRandomSplit decoHelperRandomSplit = new DecoHelperRandomSplit();
    decoHelperRandomSplit.decos = new DecoBase[] { decoFallenTree, decoFallenTree2 };
    decoHelperRandomSplit.chances = new int[] { 4, 1 };
    this.addDeco(decoHelperRandomSplit, this.getConfig().ALLOW_LOGS.get());
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
    this.addDeco(decoBaseBiomeDecorations);
}
Also used : DecoBaseBiomeDecorations(rtg.api.world.deco.DecoBaseBiomeDecorations) DecoHelper5050(rtg.api.world.deco.helper.DecoHelper5050) DecoSingleBiomeDecorations(rtg.api.world.deco.DecoSingleBiomeDecorations) DecoFallenTree(rtg.api.world.deco.DecoFallenTree) DecoHelperRandomSplit(rtg.api.world.deco.helper.DecoHelperRandomSplit) DecoBoulder(rtg.api.world.deco.DecoBoulder)

Example 10 with DecoBoulder

use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.

the class RealisticBiomeBOPConiferousForest method initDecos.

@Override
public void initDecos() {
    DecoBoulder decoBoulder = new DecoBoulder();
    decoBoulder.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
    decoBoulder.setChance(16);
    decoBoulder.setMaxY(95);
    decoBoulder.setStrengthFactor(1f);
    this.addDeco(decoBoulder);
    DecoFallenTree decoFallenTree = new DecoFallenTree();
    decoFallenTree.setLoops(1);
    decoFallenTree.getDistribution().setNoiseDivisor(100f);
    decoFallenTree.getDistribution().setNoiseFactor(6f);
    decoFallenTree.getDistribution().setNoiseAddend(0.8f);
    decoFallenTree.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
    decoFallenTree.setLogConditionNoise(0f);
    decoFallenTree.setLogConditionChance(16);
    decoFallenTree.setLogBlock(BOPBlocks.log_1.getStateFromMeta(3));
    decoFallenTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
    decoFallenTree.setMinSize(3);
    decoFallenTree.setMaxSize(5);
    this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
    DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
    decoBaseBiomeDecorations.setNotEqualsZeroChance(12);
    decoBaseBiomeDecorations.setLoops(1);
    this.addDeco(decoBaseBiomeDecorations);
}
Also used : DecoBaseBiomeDecorations(rtg.api.world.deco.DecoBaseBiomeDecorations) DecoSingleBiomeDecorations(rtg.api.world.deco.DecoSingleBiomeDecorations) DecoFallenTree(rtg.api.world.deco.DecoFallenTree) DecoBoulder(rtg.api.world.deco.DecoBoulder)

Aggregations

DecoBoulder (rtg.api.world.deco.DecoBoulder)20 DecoBaseBiomeDecorations (rtg.api.world.deco.DecoBaseBiomeDecorations)16 DecoFallenTree (rtg.api.world.deco.DecoFallenTree)15 DecoSingleBiomeDecorations (rtg.api.world.deco.DecoSingleBiomeDecorations)11 DecoShrub (rtg.api.world.deco.DecoShrub)5 DecoHelper5050 (rtg.api.world.deco.helper.DecoHelper5050)4 DecoHelperRandomSplit (rtg.api.world.deco.helper.DecoHelperRandomSplit)4 DecoCactus (rtg.api.world.deco.DecoCactus)2 DecoDeadBush (rtg.api.world.deco.DecoDeadBush)2 DecoGrass (rtg.api.world.deco.DecoGrass)2 DecoCollectionDesertRiver (rtg.api.world.deco.collection.DecoCollectionDesertRiver)2 DecoJungleCacti (rtg.api.world.deco.DecoJungleCacti)1