use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBOPSnowyConiferousForest method initDecos.
@Override
public void initDecos() {
DecoBoulder decoBoulder = new DecoBoulder();
decoBoulder.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
decoBoulder.setMaxY(80);
decoBoulder.setChance(16);
decoBoulder.setStrengthFactor(1f);
this.addDeco(decoBoulder);
DecoFallenTree decoFallenTree = new DecoFallenTree();
decoFallenTree.getDistribution().setNoiseDivisor(80f);
decoFallenTree.getDistribution().setNoiseFactor(60f);
decoFallenTree.getDistribution().setNoiseAddend(-15f);
decoFallenTree.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
decoFallenTree.setLogConditionNoise(0f);
decoFallenTree.setLogConditionChance(16);
decoFallenTree.setLogBlock(BOPBlocks.log_1.getStateFromMeta(3));
decoFallenTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
decoFallenTree.setMinSize(3);
decoFallenTree.setMaxSize(4);
this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
decoBaseBiomeDecorations.setNotEqualsZeroChance(12);
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBOPRedwoodForest method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
DecoBoulder decoBoulder1 = new DecoBoulder();
decoBoulder1.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
decoBoulder1.setMaxY(80);
decoBoulder1.setChance(16);
decoBoulder1.setStrengthFactor(1f);
DecoBoulder decoBoulder2 = new DecoBoulder();
decoBoulder2.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
decoBoulder2.setMaxY(80);
decoBoulder2.setChance(16);
decoBoulder2.setStrengthFactor(1f);
DecoHelper5050 decoHelper5050 = new DecoHelper5050(decoBoulder1, decoBoulder2);
this.addDeco(decoHelper5050);
DecoFallenTree decoFallenTree = new DecoFallenTree();
decoFallenTree.getDistribution().setNoiseDivisor(80f);
decoFallenTree.getDistribution().setNoiseFactor(60f);
decoFallenTree.getDistribution().setNoiseAddend(-15f);
decoFallenTree.setLogCondition(RANDOM_CHANCE);
decoFallenTree.setLogConditionChance(12);
decoFallenTree.setLogBlock(BOPBlocks.log_3.getDefaultState());
decoFallenTree.setLeavesBlock(Blocks.LEAVES.getDefaultState());
decoFallenTree.setMinSize(3);
decoFallenTree.setMaxSize(9);
this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
}
use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeVanillaColdBeach method initDecos.
@Override
public void initDecos() {
DecoBoulder decoBoulder = new DecoBoulder();
decoBoulder.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
decoBoulder.setChance(16);
decoBoulder.setMaxY(95);
decoBoulder.setStrengthFactor(3f);
this.addDeco(decoBoulder);
}
use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeVanillaMesa method initDecos.
@Override
public void initDecos() {
this.addDecoCollection(new DecoCollectionDesertRiver(this.getConfig().ALLOW_CACTUS.get()));
DecoBoulder decoBoulder = new DecoBoulder();
decoBoulder.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
decoBoulder.setMaxY(83);
this.addDeco(decoBoulder);
DecoShrub decoShrub = new DecoShrub();
decoShrub.setLoops(3);
decoShrub.setMaxY(90);
addDeco(decoShrub);
DecoDeadBush decoDeadBush = new DecoDeadBush();
decoDeadBush.setMaxY(100);
decoDeadBush.setLoops(3);
this.addDeco(decoDeadBush);
DecoCactus decoCactus = new DecoCactus();
decoCactus.setSoilBlock(BlockUtil.getStateSand(1));
decoCactus.setLoops(18);
decoCactus.setMaxY(100);
this.addDeco(decoCactus, this.getConfig().ALLOW_CACTUS.get());
}
use of rtg.api.world.deco.DecoBoulder in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeMWDeadForest method initDecos.
@Override
public void initDecos() {
DecoBoulder decoBoulder = new DecoBoulder();
decoBoulder.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
decoBoulder.setChance(24);
decoBoulder.setMaxY(95);
decoBoulder.setStrengthFactor(2f);
this.addDeco(decoBoulder);
DecoFallenTree decoFallenTree1 = new DecoFallenTree();
decoFallenTree1.setLoops(1);
decoFallenTree1.getDistribution().setNoiseDivisor(100f);
decoFallenTree1.getDistribution().setNoiseFactor(6f);
decoFallenTree1.getDistribution().setNoiseAddend(0.8f);
decoFallenTree1.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
decoFallenTree1.setLogConditionNoise(0f);
decoFallenTree1.setLogConditionChance(10);
decoFallenTree1.setMaxY(100);
decoFallenTree1.setLogBlock(BlockUtil.getStateLog(1));
decoFallenTree1.setLeavesBlock(BlockUtil.getStateLeaf(1));
decoFallenTree1.setMinSize(3);
decoFallenTree1.setMaxSize(5);
DecoFallenTree decoFallenTree2 = new DecoFallenTree();
decoFallenTree2.setLoops(1);
decoFallenTree2.getDistribution().setNoiseDivisor(100f);
decoFallenTree2.getDistribution().setNoiseFactor(6f);
decoFallenTree2.getDistribution().setNoiseAddend(0.8f);
decoFallenTree2.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
decoFallenTree2.setLogConditionNoise(0f);
decoFallenTree2.setLogConditionChance(10);
decoFallenTree2.setMaxY(100);
decoFallenTree2.setLogBlock(BlockUtil.getStateLog(3));
decoFallenTree2.setLeavesBlock(BlockUtil.getStateLeaf(3));
decoFallenTree2.setMinSize(3);
decoFallenTree2.setMaxSize(5);
DecoHelperRandomSplit decoHelperRandomSplit = new DecoHelperRandomSplit();
decoHelperRandomSplit.decos = new DecoBase[] { decoFallenTree2, decoFallenTree1 };
decoHelperRandomSplit.chances = new int[] { 12, 8 };
this.addDeco(decoHelperRandomSplit, this.getConfig().ALLOW_LOGS.get());
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
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