use of com.cburch.logisim.circuit.Circuit in project logisim-evolution by reds-heig.
the class PokeTool method mousePressed.
@Override
public void mousePressed(Canvas canvas, Graphics g, MouseEvent e) {
int x = e.getX();
int y = e.getY();
Location loc = Location.create(x, y);
boolean dirty = false;
canvas.setHighlightedWires(WireSet.EMPTY);
if (pokeCaret != null && !pokeCaret.getBounds(g).contains(loc)) {
dirty = true;
removeCaret(true);
}
if (pokeCaret == null) {
ComponentUserEvent event = new ComponentUserEvent(canvas, x, y);
Circuit circ = canvas.getCircuit();
for (Component c : circ.getAllContaining(loc, g)) {
if (pokeCaret != null)
break;
if (c instanceof Wire) {
Caret caret = new WireCaret(canvas, (Wire) c, x, y, canvas.getProject().getOptions().getAttributeSet());
setPokedComponent(circ, c, caret);
canvas.setHighlightedWires(circ.getWireSet((Wire) c));
} else {
Pokable p = (Pokable) c.getFeature(Pokable.class);
if (p != null) {
Caret caret = p.getPokeCaret(event);
setPokedComponent(circ, c, caret);
AttributeSet attrs = c.getAttributeSet();
if (attrs != null && attrs.getAttributes().size() > 0) {
Project proj = canvas.getProject();
proj.getFrame().viewComponentAttributes(circ, c);
}
}
}
}
}
if (pokeCaret != null) {
dirty = true;
pokeCaret.mousePressed(e);
}
if (dirty)
canvas.getProject().repaintCanvas();
}
use of com.cburch.logisim.circuit.Circuit in project logisim-evolution by reds-heig.
the class PokeTool method removeCaret.
private void removeCaret(boolean normal) {
Circuit circ = pokedCircuit;
Caret caret = pokeCaret;
if (caret != null) {
if (normal)
caret.stopEditing();
else
caret.cancelEditing();
circ.removeCircuitListener(listener);
pokedCircuit = null;
pokedComponent = null;
pokeCaret = null;
}
}
use of com.cburch.logisim.circuit.Circuit in project logisim-evolution by reds-heig.
the class SelectTool method mousePressed.
@Override
public void mousePressed(Canvas canvas, Graphics g, MouseEvent e) {
Project proj = canvas.getProject();
Selection sel = proj.getSelection();
Circuit circuit = canvas.getCircuit();
start = Location.create(e.getX(), e.getY());
curDx = 0;
curDy = 0;
moveGesture = null;
// if the user clicks into the selection,
// selection is being modified
Collection<Component> in_sel = sel.getComponentsContaining(start, g);
if (!in_sel.isEmpty()) {
if ((e.getModifiers() & InputEvent.SHIFT_MASK) == 0) {
setState(proj, MOVING);
proj.repaintCanvas();
return;
} else {
Action act = SelectionActions.drop(sel, in_sel);
if (act != null) {
proj.doAction(act);
}
}
}
// if the user clicks into a component outside selection, user
// wants to add/reset selection
Collection<Component> clicked = circuit.getAllContaining(start, g);
if (!clicked.isEmpty()) {
if ((e.getModifiers() & InputEvent.SHIFT_MASK) == 0) {
if (sel.getComponentsContaining(start).isEmpty()) {
Action act = SelectionActions.dropAll(sel);
if (act != null) {
proj.doAction(act);
}
}
}
for (Component comp : clicked) {
if (!in_sel.contains(comp)) {
sel.add(comp);
}
}
setState(proj, MOVING);
proj.repaintCanvas();
return;
}
// selection (maybe with the shift key down).
if ((e.getModifiers() & InputEvent.SHIFT_MASK) == 0) {
Action act = SelectionActions.dropAll(sel);
if (act != null) {
proj.doAction(act);
}
}
setState(proj, RECT_SELECT);
proj.repaintCanvas();
}
use of com.cburch.logisim.circuit.Circuit in project logisim-evolution by reds-heig.
the class SelectTool method draw.
@Override
public void draw(Canvas canvas, ComponentDrawContext context) {
Project proj = canvas.getProject();
int dx = curDx;
int dy = curDy;
if (state == MOVING) {
proj.getSelection().drawGhostsShifted(context, dx, dy);
MoveGesture gesture = moveGesture;
if (gesture != null && drawConnections && (dx != 0 || dy != 0)) {
MoveResult result = gesture.findResult(dx, dy);
if (result != null) {
Collection<Wire> wiresToAdd = result.getWiresToAdd();
Graphics g = context.getGraphics();
GraphicsUtil.switchToWidth(g, 3);
g.setColor(Color.GRAY);
for (Wire w : wiresToAdd) {
Location loc0 = w.getEnd0();
Location loc1 = w.getEnd1();
g.drawLine(loc0.getX(), loc0.getY(), loc1.getX(), loc1.getY());
}
GraphicsUtil.switchToWidth(g, 1);
g.setColor(COLOR_UNMATCHED);
for (Location conn : result.getUnconnectedLocations()) {
int connX = conn.getX();
int connY = conn.getY();
g.fillOval(connX - 3, connY - 3, 6, 6);
g.fillOval(connX + dx - 3, connY + dy - 3, 6, 6);
}
}
}
} else if (state == RECT_SELECT) {
int left = start.getX();
int right = left + dx;
if (left > right) {
int i = left;
left = right;
right = i;
}
int top = start.getY();
int bot = top + dy;
if (top > bot) {
int i = top;
top = bot;
bot = i;
}
Graphics gBase = context.getGraphics();
int w = right - left - 1;
int h = bot - top - 1;
if (w > 2 && h > 2) {
gBase.setColor(BACKGROUND_RECT_SELECT);
gBase.fillRect(left + 1, top + 1, w - 1, h - 1);
}
Circuit circ = canvas.getCircuit();
Bounds bds = Bounds.create(left, top, right - left, bot - top);
for (Component c : circ.getAllWithin(bds)) {
Location cloc = c.getLocation();
Graphics gDup = gBase.create();
context.setGraphics(gDup);
c.getFactory().drawGhost(context, COLOR_RECT_SELECT, cloc.getX(), cloc.getY(), c.getAttributeSet());
gDup.dispose();
}
gBase.setColor(COLOR_RECT_SELECT);
GraphicsUtil.switchToWidth(gBase, 2);
if (w < 0)
w = 0;
if (h < 0)
h = 0;
gBase.drawRect(left, top, w, h);
}
}
use of com.cburch.logisim.circuit.Circuit in project logisim-evolution by reds-heig.
the class SelectTool method mouseReleased.
@Override
public void mouseReleased(Canvas canvas, Graphics g, MouseEvent e) {
Project proj = canvas.getProject();
if (state == MOVING) {
setState(proj, IDLE);
computeDxDy(proj, e, g);
int dx = curDx;
int dy = curDy;
if (dx != 0 || dy != 0) {
if (!proj.getLogisimFile().contains(canvas.getCircuit())) {
canvas.setErrorMessage(Strings.getter("cannotModifyError"));
} else if (proj.getSelection().hasConflictWhenMoved(dx, dy)) {
canvas.setErrorMessage(Strings.getter("exclusiveError"));
} else {
boolean connect = shouldConnect(canvas, e.getModifiersEx());
drawConnections = false;
ReplacementMap repl;
if (connect) {
MoveGesture gesture = moveGesture;
if (gesture == null) {
gesture = new MoveGesture(new MoveRequestHandler(canvas), canvas.getCircuit(), canvas.getSelection().getAnchoredComponents());
}
canvas.setErrorMessage(new ComputingMessage(dx, dy), COLOR_COMPUTING);
MoveResult result = gesture.forceRequest(dx, dy);
clearCanvasMessage(canvas, dx, dy);
repl = result.getReplacementMap();
} else {
repl = null;
}
Selection sel = proj.getSelection();
proj.doAction(SelectionActions.translate(sel, dx, dy, repl));
}
}
moveGesture = null;
proj.repaintCanvas();
} else if (state == RECT_SELECT) {
Bounds bds = Bounds.create(start).add(start.getX() + curDx, start.getY() + curDy);
Circuit circuit = canvas.getCircuit();
Selection sel = proj.getSelection();
Collection<Component> in_sel = sel.getComponentsWithin(bds, g);
for (Component comp : circuit.getAllWithin(bds, g)) {
if (!in_sel.contains(comp))
sel.add(comp);
}
Action act = SelectionActions.drop(sel, in_sel);
if (act != null) {
proj.doAction(act);
}
setState(proj, IDLE);
proj.repaintCanvas();
}
if (e.getClickCount() >= 2) {
Set<Component> comps = canvas.getProject().getSelection().getComponents();
if (comps.size() == 1) {
for (Component comp : comps) {
if (comp.getAttributeSet().containsAttribute(StdAttr.LABEL)) {
String OldLabel = comp.getAttributeSet().getValue(StdAttr.LABEL);
SetAttributeAction act = new SetAttributeAction(canvas.getCircuit(), Strings.getter("changeComponentAttributesAction"));
AutoLabler.AskAndSetLabel(comp.getFactory().getDisplayName(), OldLabel, canvas.getCircuit(), comp, comp.getFactory(), comp.getAttributeSet(), act, true);
if (!act.isEmpty())
canvas.getProject().doAction(act);
}
}
}
}
}
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