use of com.jme3.input.controls.MouseButtonTrigger in project jmonkeyengine by jMonkeyEngine.
the class PhysicsTestHelper method createBallShooter.
/**
* creates the necessary inputlistener and action to shoot balls from teh camera
* @param app
* @param rootNode
* @param space
*/
public static void createBallShooter(final Application app, final Node rootNode, final PhysicsSpace space) {
ActionListener actionListener = new ActionListener() {
public void onAction(String name, boolean keyPressed, float tpf) {
Sphere bullet = new Sphere(32, 32, 0.4f, true, false);
bullet.setTextureMode(TextureMode.Projected);
Material mat2 = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG");
key2.setGenerateMips(true);
Texture tex2 = app.getAssetManager().loadTexture(key2);
mat2.setTexture("ColorMap", tex2);
if (name.equals("shoot") && !keyPressed) {
Geometry bulletg = new Geometry("bullet", bullet);
bulletg.setMaterial(mat2);
bulletg.setShadowMode(ShadowMode.CastAndReceive);
bulletg.setLocalTranslation(app.getCamera().getLocation());
RigidBodyControl bulletControl = new RigidBodyControl(10);
bulletg.addControl(bulletControl);
bulletControl.setLinearVelocity(app.getCamera().getDirection().mult(25));
bulletg.addControl(bulletControl);
rootNode.attachChild(bulletg);
space.add(bulletControl);
}
}
};
app.getInputManager().addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
app.getInputManager().addListener(actionListener, "shoot");
}
use of com.jme3.input.controls.MouseButtonTrigger in project jmonkeyengine by jMonkeyEngine.
the class TestBatchNodeTower method simpleInitApp.
@Override
public void simpleInitApp() {
timer = new NanoTimer();
bulletAppState = new BulletAppState();
bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
// bulletAppState.setEnabled(false);
stateManager.attach(bulletAppState);
bullet = new Sphere(32, 32, 0.4f, true, false);
bullet.setTextureMode(TextureMode.Projected);
bulletCollisionShape = new SphereCollisionShape(0.4f);
brick = new Box(brickWidth, brickHeight, brickDepth);
brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
//bulletAppState.getPhysicsSpace().enableDebug(assetManager);
initMaterial();
initTower();
initFloor();
initCrossHairs();
this.cam.setLocation(new Vector3f(0, 25f, 8f));
cam.lookAt(Vector3f.ZERO, new Vector3f(0, 1, 0));
cam.setFrustumFar(80);
inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
inputManager.addListener(actionListener, "shoot");
rootNode.setShadowMode(ShadowMode.Off);
batchNode.batch();
batchNode.setShadowMode(ShadowMode.CastAndReceive);
rootNode.attachChild(batchNode);
shadowRenderer = new DirectionalLightShadowFilter(assetManager, 1024, 2);
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
shadowRenderer.setLight(dl);
shadowRenderer.setLambda(0.55f);
shadowRenderer.setShadowIntensity(0.6f);
shadowRenderer.setShadowCompareMode(CompareMode.Hardware);
shadowRenderer.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
fpp.addFilter(shadowRenderer);
viewPort.addProcessor(fpp);
}
use of com.jme3.input.controls.MouseButtonTrigger in project jmonkeyengine by jMonkeyEngine.
the class TestPhysicsCharacter method setupKeys.
private void setupKeys() {
inputManager.addMapping("Strafe Left", new KeyTrigger(KeyInput.KEY_Q), new KeyTrigger(KeyInput.KEY_Z));
inputManager.addMapping("Strafe Right", new KeyTrigger(KeyInput.KEY_E), new KeyTrigger(KeyInput.KEY_X));
inputManager.addMapping("Rotate Left", new KeyTrigger(KeyInput.KEY_A), new KeyTrigger(KeyInput.KEY_LEFT));
inputManager.addMapping("Rotate Right", new KeyTrigger(KeyInput.KEY_D), new KeyTrigger(KeyInput.KEY_RIGHT));
inputManager.addMapping("Walk Forward", new KeyTrigger(KeyInput.KEY_W), new KeyTrigger(KeyInput.KEY_UP));
inputManager.addMapping("Walk Backward", new KeyTrigger(KeyInput.KEY_S), new KeyTrigger(KeyInput.KEY_DOWN));
inputManager.addMapping("Jump", new KeyTrigger(KeyInput.KEY_SPACE), new KeyTrigger(KeyInput.KEY_RETURN));
inputManager.addMapping("Shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
inputManager.addListener(this, "Strafe Left", "Strafe Right");
inputManager.addListener(this, "Rotate Left", "Rotate Right");
inputManager.addListener(this, "Walk Forward", "Walk Backward");
inputManager.addListener(this, "Jump", "Shoot");
}
use of com.jme3.input.controls.MouseButtonTrigger in project jmonkeyengine by jMonkeyEngine.
the class TestAndroidSensors method simpleInitApp.
@Override
public void simpleInitApp() {
if (enableFlyByCameraRotation) {
flyCam.setEnabled(true);
} else {
flyCam.setEnabled(false);
}
Mesh lineX = new Line(Vector3f.ZERO, Vector3f.ZERO.add(Vector3f.UNIT_X.mult(3)));
Mesh lineY = new Line(Vector3f.ZERO, Vector3f.ZERO.add(Vector3f.UNIT_Y.mult(3)));
Mesh lineZ = new Line(Vector3f.ZERO, Vector3f.ZERO.add(Vector3f.UNIT_Z.mult(3)));
Geometry geoX = new Geometry("X", lineX);
Material matX = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matX.setColor("Color", ColorRGBA.Red);
matX.getAdditionalRenderState().setLineWidth(30);
geoX.setMaterial(matX);
rootNode.attachChild(geoX);
Geometry geoY = new Geometry("Y", lineY);
Material matY = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matY.setColor("Color", ColorRGBA.Green);
matY.getAdditionalRenderState().setLineWidth(30);
geoY.setMaterial(matY);
rootNode.attachChild(geoY);
Geometry geoZ = new Geometry("Z", lineZ);
Material matZ = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matZ.setColor("Color", ColorRGBA.Blue);
matZ.getAdditionalRenderState().setLineWidth(30);
geoZ.setMaterial(matZ);
rootNode.attachChild(geoZ);
Box b = new Box(1, 1, 1);
geomZero = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Yellow);
Texture tex_ml = assetManager.loadTexture("Interface/Logo/Monkey.jpg");
mat.setTexture("ColorMap", tex_ml);
geomZero.setMaterial(mat);
geomZero.setLocalTranslation(Vector3f.ZERO);
geomZero.setLocalRotation(Quaternion.IDENTITY);
rootNode.attachChild(geomZero);
// Touch (aka MouseInput.BUTTON_LEFT) is used to record the starting
// orientation when using absolute rotations
inputManager.addMapping("MouseClick", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
inputManager.addListener(this, "MouseClick");
Joystick[] joysticks = inputManager.getJoysticks();
if (joysticks == null || joysticks.length < 1) {
logger.log(Level.INFO, "Cannot find any joysticks!");
} else {
// Joysticks return a value of 0 to 1 based on how far the stick is
// push on the axis. This value is then scaled based on how long
// during the frame the joystick axis has been in that position.
// If the joystick is push all the way for the whole frame,
// then the value in onAnalog is equal to tpf.
// If the joystick is push 1/2 way for the entire frame, then the
// onAnalog value is 1/2 tpf.
// Similarly, if the joystick is pushed to the maximum during a frame
// the value in onAnalog will also be scaled.
// For Android sensors, rotating the device 90deg is the same as
// pushing an actual joystick axis to the maximum.
logger.log(Level.INFO, "Number of joysticks: {0}", joysticks.length);
JoystickAxis axis;
for (Joystick joystick : joysticks) {
// Get and display all axes in joystick.
List<JoystickAxis> axes = joystick.getAxes();
for (JoystickAxis joystickAxis : axes) {
logger.log(Level.INFO, "{0} axis scan Name: {1}, LogicalId: {2}, AxisId: {3}", new Object[] { joystick.getName(), joystickAxis.getName(), joystickAxis.getLogicalId(), joystickAxis.getAxisId() });
}
// Get specific axis based on LogicalId of the JoystickAxis
// If found, map axis
axis = joystick.getAxis(SensorJoystickAxis.ORIENTATION_X);
if (axis != null) {
axis.assignAxis(ORIENTATION_X_PLUS, ORIENTATION_X_MINUS);
inputManager.addListener(this, ORIENTATION_X_PLUS, ORIENTATION_X_MINUS);
logger.log(Level.INFO, "Found {0} Joystick, assigning mapping for X axis: {1}, with max value: {2}", new Object[] { joystick.toString(), axis.toString(), ((SensorJoystickAxis) axis).getMaxRawValue() });
}
axis = joystick.getAxis(SensorJoystickAxis.ORIENTATION_Y);
if (axis != null) {
axis.assignAxis(ORIENTATION_Y_PLUS, ORIENTATION_Y_MINUS);
inputManager.addListener(this, ORIENTATION_Y_PLUS, ORIENTATION_Y_MINUS);
logger.log(Level.INFO, "Found {0} Joystick, assigning mapping for Y axis: {1}, with max value: {2}", new Object[] { joystick.toString(), axis.toString(), ((SensorJoystickAxis) axis).getMaxRawValue() });
}
axis = joystick.getAxis(SensorJoystickAxis.ORIENTATION_Z);
if (axis != null) {
axis.assignAxis(ORIENTATION_Z_PLUS, ORIENTATION_Z_MINUS);
inputManager.addListener(this, ORIENTATION_Z_PLUS, ORIENTATION_Z_MINUS);
logger.log(Level.INFO, "Found {0} Joystick, assigning mapping for Z axis: {1}, with max value: {2}", new Object[] { joystick.toString(), axis.toString(), ((SensorJoystickAxis) axis).getMaxRawValue() });
}
joystickMap.put(joystick.getJoyId(), joystick);
}
}
}
use of com.jme3.input.controls.MouseButtonTrigger in project jmonkeyengine by jMonkeyEngine.
the class TestSoftParticles method simpleInitApp.
@Override
public void simpleInitApp() {
cam.setLocation(new Vector3f(-7.2221026f, 4.1183004f, 7.759811f));
cam.setRotation(new Quaternion(0.06152846f, 0.91236454f, -0.1492115f, 0.37621948f));
flyCam.setMoveSpeed(10);
// -------- floor
Box b = new Box(10, 0.1f, 10);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Gray);
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
geom.setMaterial(mat);
rootNode.attachChild(geom);
Box b2 = new Box(1, 1, 1);
Geometry geom2 = new Geometry("Box", b2);
Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat2.setColor("Color", ColorRGBA.DarkGray);
geom2.setMaterial(mat2);
rootNode.attachChild(geom2);
geom2.setLocalScale(0.1f, 0.2f, 1);
fpp = new FilterPostProcessor(assetManager);
tbf = new TranslucentBucketFilter(true);
fpp.addFilter(tbf);
int samples = context.getSettings().getSamples();
if (samples > 0) {
fpp.setNumSamples(samples);
}
viewPort.addProcessor(fpp);
particleNode = new Node("particleNode");
rootNode.attachChild(particleNode);
createParticles();
inputManager.addListener(new ActionListener() {
public void onAction(String name, boolean isPressed, float tpf) {
if (isPressed && name.equals("toggle")) {
// tbf.setEnabled(!tbf.isEnabled());
softParticles = !softParticles;
if (softParticles) {
viewPort.addProcessor(fpp);
} else {
viewPort.removeProcessor(fpp);
}
}
}
}, "toggle");
inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
// emit again
inputManager.addListener(new ActionListener() {
public void onAction(String name, boolean isPressed, float tpf) {
if (isPressed && name.equals("refire")) {
//fpp.removeFilter(tbf); // <-- add back in to fix
particleNode.detachAllChildren();
createParticles();
//fpp.addFilter(tbf);
}
}
}, "refire");
inputManager.addMapping("refire", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
}
Aggregations