use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class FlyByCamera method moveCamera.
protected void moveCamera(float value, boolean sideways) {
Vector3f vel = new Vector3f();
Vector3f pos = cam.getLocation().clone();
if (sideways) {
cam.getLeft(vel);
} else {
cam.getDirection(vel);
}
vel.multLocal(value * moveSpeed);
if (motionAllowed != null)
motionAllowed.checkMotionAllowed(pos, vel);
else
pos.addLocal(vel);
cam.setLocation(pos);
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class FlyByCamera method rotateCamera.
protected void rotateCamera(float value, Vector3f axis) {
if (dragToRotate) {
if (canRotate) {
// value = -value;
} else {
return;
}
}
Matrix3f mat = new Matrix3f();
mat.fromAngleNormalAxis(rotationSpeed * value, axis);
Vector3f up = cam.getUp();
Vector3f left = cam.getLeft();
Vector3f dir = cam.getDirection();
mat.mult(up, up);
mat.mult(left, left);
mat.mult(dir, dir);
Quaternion q = new Quaternion();
q.fromAxes(left, up, dir);
q.normalizeLocal();
cam.setAxes(q);
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class WaterFilter method initFilter.
@Override
protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
if (reflectionScene == null) {
reflectionScene = vp.getScenes().get(0);
DirectionalLight l = findLight((Node) reflectionScene);
if (l != null) {
lightDirection = l.getDirection();
}
}
this.renderManager = renderManager;
this.viewPort = vp;
reflectionPass = new Pass();
reflectionPass.init(renderManager.getRenderer(), reflectionMapSize, reflectionMapSize, Format.RGBA8, Format.Depth);
reflectionCam = new Camera(reflectionMapSize, reflectionMapSize);
reflectionView = new ViewPort("reflectionView", reflectionCam);
reflectionView.setClearFlags(true, true, true);
reflectionView.attachScene(reflectionScene);
reflectionView.setOutputFrameBuffer(reflectionPass.getRenderFrameBuffer());
plane = new Plane(Vector3f.UNIT_Y, new Vector3f(0, waterHeight, 0).dot(Vector3f.UNIT_Y));
reflectionProcessor = new ReflectionProcessor(reflectionCam, reflectionPass.getRenderFrameBuffer(), plane);
reflectionProcessor.setReflectionClipPlane(plane);
reflectionView.addProcessor(reflectionProcessor);
normalTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/water_normalmap.dds");
if (foamTexture == null) {
foamTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/foam.jpg");
}
if (causticsTexture == null) {
causticsTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/caustics.jpg");
}
heightTexture = (Texture2D) manager.loadTexture("Common/MatDefs/Water/Textures/heightmap.jpg");
normalTexture.setWrap(WrapMode.Repeat);
foamTexture.setWrap(WrapMode.Repeat);
causticsTexture.setWrap(WrapMode.Repeat);
heightTexture.setWrap(WrapMode.Repeat);
material = new Material(manager, "Common/MatDefs/Water/Water.j3md");
material.setTexture("HeightMap", heightTexture);
material.setTexture("CausticsMap", causticsTexture);
material.setTexture("FoamMap", foamTexture);
material.setTexture("NormalMap", normalTexture);
material.setTexture("ReflectionMap", reflectionPass.getRenderedTexture());
material.setFloat("WaterTransparency", waterTransparency);
material.setFloat("NormalScale", normalScale);
material.setFloat("R0", refractionConstant);
material.setFloat("MaxAmplitude", maxAmplitude);
material.setVector3("LightDir", lightDirection);
material.setColor("LightColor", lightColor);
material.setFloat("ShoreHardness", shoreHardness);
material.setFloat("RefractionStrength", refractionStrength);
material.setFloat("WaveScale", waveScale);
material.setVector3("FoamExistence", foamExistence);
material.setFloat("SunScale", sunScale);
material.setVector3("ColorExtinction", colorExtinction);
material.setFloat("Shininess", shininess);
material.setColor("WaterColor", waterColor);
material.setColor("DeepWaterColor", deepWaterColor);
material.setVector2("WindDirection", windDirection);
material.setFloat("FoamHardness", foamHardness);
material.setBoolean("UseRipples", useRipples);
material.setBoolean("UseHQShoreline", useHQShoreline);
material.setBoolean("UseSpecular", useSpecular);
material.setBoolean("UseFoam", useFoam);
material.setBoolean("UseCaustics", useCaustics);
material.setBoolean("UseRefraction", useRefraction);
material.setFloat("ReflectionDisplace", reflectionDisplace);
material.setFloat("FoamIntensity", foamIntensity);
material.setFloat("UnderWaterFogDistance", underWaterFogDistance);
material.setFloat("CausticsIntensity", causticsIntensity);
if (center != null) {
material.setVector3("Center", center);
material.setFloat("Radius", radius * radius);
material.setBoolean("SquareArea", shapeType == AreaShape.Square);
}
material.setFloat("WaterHeight", waterHeight);
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class WaterUtils method updateReflectionCam.
public static void updateReflectionCam(Camera reflectionCam, Plane plane, Camera sceneCam) {
TempVars vars = TempVars.get();
//Temp vects for reflection cam orientation calculation
Vector3f sceneTarget = vars.vect1;
Vector3f reflectDirection = vars.vect2;
Vector3f reflectUp = vars.vect3;
Vector3f reflectLeft = vars.vect4;
Vector3f camLoc = vars.vect5;
camLoc = plane.reflect(sceneCam.getLocation(), camLoc);
reflectionCam.setLocation(camLoc);
reflectionCam.setFrustum(sceneCam.getFrustumNear(), sceneCam.getFrustumFar(), sceneCam.getFrustumLeft(), sceneCam.getFrustumRight(), sceneCam.getFrustumTop(), sceneCam.getFrustumBottom());
reflectionCam.setParallelProjection(sceneCam.isParallelProjection());
sceneTarget.set(sceneCam.getLocation()).addLocal(sceneCam.getDirection(vars.vect6));
reflectDirection = plane.reflect(sceneTarget, reflectDirection);
reflectDirection.subtractLocal(camLoc);
sceneTarget.set(sceneCam.getLocation()).subtractLocal(sceneCam.getUp(vars.vect6));
reflectUp = plane.reflect(sceneTarget, reflectUp);
reflectUp.subtractLocal(camLoc);
sceneTarget.set(sceneCam.getLocation()).addLocal(sceneCam.getLeft(vars.vect6));
reflectLeft = plane.reflect(sceneTarget, reflectLeft);
reflectLeft.subtractLocal(camLoc);
reflectionCam.setAxes(reflectLeft, reflectUp, reflectDirection);
vars.release();
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class TestCameraMotionPath method createScene.
private void createScene() {
Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
mat.setFloat("Shininess", 1f);
mat.setBoolean("UseMaterialColors", true);
mat.setColor("Ambient", ColorRGBA.Black);
mat.setColor("Diffuse", ColorRGBA.DarkGray);
mat.setColor("Specular", ColorRGBA.White.mult(0.6f));
Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
matSoil.setBoolean("UseMaterialColors", true);
matSoil.setColor("Ambient", ColorRGBA.Gray);
matSoil.setColor("Diffuse", ColorRGBA.Gray);
matSoil.setColor("Specular", ColorRGBA.Black);
teapot = assetManager.loadModel("Models/Teapot/Teapot.obj");
teapot.setLocalScale(3);
teapot.setMaterial(mat);
rootNode.attachChild(teapot);
Geometry soil = new Geometry("soil", new Box(50, 1, 50));
soil.setLocalTranslation(0, -1, 0);
soil.setMaterial(matSoil);
rootNode.attachChild(soil);
DirectionalLight light = new DirectionalLight();
light.setDirection(new Vector3f(0, -1, 0).normalizeLocal());
light.setColor(ColorRGBA.White.mult(1.5f));
rootNode.addLight(light);
}
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