use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class PhysicsRigidBody method getLinearFactor.
public Vector3f getLinearFactor() {
Vector3f vec = new Vector3f();
getLinearFactor(objectId, vec);
return vec;
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class VehicleWheel method getCollisionLocation.
/**
* returns the location where the wheel collides with the ground (world space)
*/
public Vector3f getCollisionLocation() {
Vector3f vec = new Vector3f();
getCollisionLocation(wheelId, wheelIndex, vec);
return vec;
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class VehicleWheel method getCollisionNormal.
/**
* returns the normal where the wheel collides with the ground (world space)
*/
public Vector3f getCollisionNormal() {
Vector3f vec = new Vector3f();
getCollisionNormal(wheelId, wheelIndex, vec);
return vec;
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class TranslationalLimitMotor method getAccumulatedImpulse.
public Vector3f getAccumulatedImpulse() {
Vector3f vec = new Vector3f();
getAccumulatedImpulse(motorId, vec);
return vec;
}
use of com.jme3.math.Vector3f in project jmonkeyengine by jMonkeyEngine.
the class TranslationalLimitMotor method getLowerLimit.
public Vector3f getLowerLimit() {
Vector3f vec = new Vector3f();
getLowerLimit(motorId, vec);
return vec;
}
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