use of com.jme3.renderer.ViewPort in project jmonkeyengine by jMonkeyEngine.
the class TestPostFiltersCompositing method simpleInitApp.
public void simpleInitApp() {
this.flyCam.setMoveSpeed(10);
cam.setLocation(new Vector3f(0.028406568f, 2.015769f, 7.386517f));
cam.setRotation(new Quaternion(-1.0729783E-5f, 0.9999721f, -0.0073241726f, -0.0014647911f));
makeScene();
//Creating the main view port post processor
FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
fpp.addFilter(new ColorOverlayFilter(ColorRGBA.Blue));
viewPort.addProcessor(fpp);
//creating a frame buffer for the mainviewport
FrameBuffer mainVPFrameBuffer = new FrameBuffer(cam.getWidth(), cam.getHeight(), 1);
Texture2D mainVPTexture = new Texture2D(cam.getWidth(), cam.getHeight(), Image.Format.RGBA8);
mainVPFrameBuffer.addColorTexture(mainVPTexture);
mainVPFrameBuffer.setDepthBuffer(Image.Format.Depth);
viewPort.setOutputFrameBuffer(mainVPFrameBuffer);
//creating the post processor for the gui viewport
final FilterPostProcessor guifpp = new FilterPostProcessor(assetManager);
guifpp.setFrameBufferFormat(Image.Format.RGBA8);
guifpp.addFilter(new ColorOverlayFilter(ColorRGBA.Red));
//this will compose the main viewport texture with the guiviewport back buffer.
//Note that you can switch the order of the filters so that guiviewport filters are applied or not to the main viewport texture
guifpp.addFilter(new ComposeFilter(mainVPTexture));
guiViewPort.addProcessor(guifpp);
//compositing is done by mixing texture depending on the alpha channel,
//it's important that the guiviewport clear color alpha value is set to 0
guiViewPort.setBackgroundColor(ColorRGBA.BlackNoAlpha);
guiViewPort.setClearColor(true);
}
use of com.jme3.renderer.ViewPort in project jmonkeyengine by jMonkeyEngine.
the class AbstractVRViewManager method syncScreenProcessing.
/**
* Sets the two views to use the list of {@link SceneProcessor processors}.
* @param sourceViewport the {@link ViewPort viewport} that contains the processors to use.
*/
public void syncScreenProcessing(ViewPort sourceViewport) {
if (environment != null) {
if (getRightViewport() == null) {
return;
}
if (environment.getApplication() != null) {
// setup post processing filters
if (getRightPostProcessor() == null) {
rightPostProcessor = new FilterPostProcessor(environment.getApplication().getAssetManager());
leftPostProcessor = new FilterPostProcessor(environment.getApplication().getAssetManager());
}
// clear out all filters & processors, to start from scratch
getRightPostProcessor().removeAllFilters();
getLeftPostProcessor().removeAllFilters();
getLeftViewport().clearProcessors();
getRightViewport().clearProcessors();
// if we have no processors to sync, don't add the FilterPostProcessor
if (sourceViewport.getProcessors().isEmpty())
return;
// add post processors we just made, which are empty
getLeftViewport().addProcessor(getLeftPostProcessor());
getRightViewport().addProcessor(getRightPostProcessor());
// add them to the left viewport processor & clone them to the right
for (SceneProcessor sceneProcessor : sourceViewport.getProcessors()) {
if (sceneProcessor instanceof FilterPostProcessor) {
for (Filter f : ((FilterPostProcessor) sceneProcessor).getFilterList()) {
if (f instanceof TranslucentBucketFilter) {
// just remove this filter, we will add it at the end manually
((FilterPostProcessor) sceneProcessor).removeFilter(f);
} else {
getLeftPostProcessor().addFilter(f);
// clone to the right
Filter f2;
if (f instanceof FogFilter) {
f2 = FilterUtil.cloneFogFilter((FogFilter) f);
} else if (f instanceof CartoonSSAO) {
f2 = new CartoonSSAO((CartoonSSAO) f);
} else if (f instanceof SSAOFilter) {
f2 = FilterUtil.cloneSSAOFilter((SSAOFilter) f);
} else if (f instanceof DirectionalLightShadowFilter) {
f2 = FilterUtil.cloneDirectionalLightShadowFilter(environment.getApplication().getAssetManager(), (DirectionalLightShadowFilter) f);
} else {
// dof, bloom, lightscattering etc.
f2 = f;
}
getRightPostProcessor().addFilter(f2);
}
}
} else if (sceneProcessor instanceof VRDirectionalLightShadowRenderer) {
// shadow processing
// TODO: make right shadow processor use same left shadow maps for performance
VRDirectionalLightShadowRenderer dlsr = (VRDirectionalLightShadowRenderer) sceneProcessor;
VRDirectionalLightShadowRenderer dlsrRight = dlsr.clone();
dlsrRight.setLight(dlsr.getLight());
getRightViewport().getProcessors().add(0, dlsrRight);
getLeftViewport().getProcessors().add(0, sceneProcessor);
}
}
// make sure each has a translucent filter renderer
getLeftPostProcessor().addFilter(new TranslucentBucketFilter());
getRightPostProcessor().addFilter(new TranslucentBucketFilter());
} else {
throw new IllegalStateException("The VR environment is not attached to any application.");
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
use of com.jme3.renderer.ViewPort in project jmonkeyengine by jMonkeyEngine.
the class VRViewManagerOSVR method setupFinalFullTexture.
private void setupFinalFullTexture(Camera cam) {
if (environment != null) {
if (environment.getApplication() != null) {
// create offscreen framebuffer
FrameBuffer out = new FrameBuffer(cam.getWidth(), cam.getHeight(), 1);
//offBuffer.setSrgb(true);
//setup framebuffer's texture
dualEyeTex = new Texture2D(cam.getWidth(), cam.getHeight(), Image.Format.RGBA8);
dualEyeTex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
dualEyeTex.setMagFilter(Texture.MagFilter.Bilinear);
logger.config("Dual eye texture " + dualEyeTex.getName() + " (" + dualEyeTex.getImage().getId() + ")");
logger.config(" Type: " + dualEyeTex.getType());
logger.config(" Size: " + dualEyeTex.getImage().getWidth() + "x" + dualEyeTex.getImage().getHeight());
logger.config(" Image depth: " + dualEyeTex.getImage().getDepth());
logger.config(" Image format: " + dualEyeTex.getImage().getFormat());
logger.config(" Image color space: " + dualEyeTex.getImage().getColorSpace());
//setup framebuffer to use texture
out.setDepthBuffer(Image.Format.Depth);
out.setColorTexture(dualEyeTex);
ViewPort viewPort = environment.getApplication().getViewPort();
viewPort.setClearFlags(true, true, true);
viewPort.setBackgroundColor(ColorRGBA.Black);
viewPort.setOutputFrameBuffer(out);
} else {
throw new IllegalStateException("This VR environment is not attached to any application.");
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
use of com.jme3.renderer.ViewPort in project jmonkeyengine by jMonkeyEngine.
the class VRViewManagerOSVR method setupViewBuffers.
private ViewPort setupViewBuffers(Camera cam, String viewName) {
if (environment != null) {
if (environment.getApplication() != null) {
// create offscreen framebuffer
FrameBuffer offBufferLeft = new FrameBuffer(cam.getWidth(), cam.getHeight(), 1);
//offBufferLeft.setSrgb(true);
//setup framebuffer's texture
Texture2D offTex = new Texture2D(cam.getWidth(), cam.getHeight(), Image.Format.RGBA8);
offTex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
offTex.setMagFilter(Texture.MagFilter.Bilinear);
//setup framebuffer to use texture
offBufferLeft.setDepthBuffer(Image.Format.Depth);
offBufferLeft.setColorTexture(offTex);
ViewPort viewPort = environment.getApplication().getRenderManager().createPreView(viewName, cam);
viewPort.setClearFlags(true, true, true);
viewPort.setBackgroundColor(ColorRGBA.Black);
Iterator<Spatial> spatialIter = environment.getApplication().getViewPort().getScenes().iterator();
while (spatialIter.hasNext()) {
viewPort.attachScene(spatialIter.next());
}
//set viewport to render to offscreen framebuffer
viewPort.setOutputFrameBuffer(offBufferLeft);
return viewPort;
} else {
throw new IllegalStateException("This VR environment is not attached to any application.");
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
use of com.jme3.renderer.ViewPort in project jmonkeyengine by jMonkeyEngine.
the class VRViewManagerOpenVR method setupMirrorBuffers.
private ViewPort setupMirrorBuffers(Camera cam, Texture tex, boolean expand) {
if (environment != null) {
if (environment.getApplication() != null) {
Camera clonecam = cam.clone();
ViewPort viewPort = environment.getApplication().getRenderManager().createPostView("MirrorView", clonecam);
clonecam.setParallelProjection(true);
viewPort.setClearFlags(true, true, true);
viewPort.setBackgroundColor(ColorRGBA.Black);
Picture pic = new Picture("fullscene");
pic.setLocalTranslation(-0.75f, -0.5f, 0f);
if (expand) {
pic.setLocalScale(3f, 1f, 1f);
} else {
pic.setLocalScale(1.5f, 1f, 1f);
}
pic.setQueueBucket(Bucket.Opaque);
pic.setTexture(environment.getApplication().getAssetManager(), (Texture2D) tex, false);
viewPort.attachScene(pic);
viewPort.setOutputFrameBuffer(null);
pic.updateGeometricState();
return viewPort;
} else {
throw new IllegalStateException("This VR environment is not attached to any application.");
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
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