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Example 1 with WaterFilter

use of com.jme3.water.WaterFilter in project jmonkeyengine by jMonkeyEngine.

the class TestPostWaterLake method simpleInitApp.

public void simpleInitApp() {
    this.flyCam.setMoveSpeed(10);
    cam.setLocation(new Vector3f(-27.0f, 1.0f, 75.0f));
    //  cam.setRotation(new Quaternion(0.03f, 0.9f, 0f, 0.4f));
    // load sky
    rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
    File file = new File("wildhouse.zip");
    if (file.exists()) {
        useHttp = false;
    }
    // load the level from zip or http zip
    if (useHttp) {
        assetManager.registerLocator("http://jmonkeyengine.googlecode.com/files/wildhouse.zip", HttpZipLocator.class);
    } else {
        assetManager.registerLocator("wildhouse.zip", ZipLocator.class);
    }
    Spatial scene = assetManager.loadModel("main.scene");
    rootNode.attachChild(scene);
    DirectionalLight sun = new DirectionalLight();
    Vector3f lightDir = new Vector3f(-0.37352666f, -0.50444174f, -0.7784704f);
    sun.setDirection(lightDir);
    sun.setColor(ColorRGBA.White.clone().multLocal(2));
    scene.addLight(sun);
    FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
    final WaterFilter water = new WaterFilter(rootNode, lightDir);
    water.setWaterHeight(-20);
    water.setUseFoam(false);
    water.setUseRipples(false);
    water.setDeepWaterColor(ColorRGBA.Brown);
    water.setWaterColor(ColorRGBA.Brown.mult(2.0f));
    water.setWaterTransparency(0.2f);
    water.setMaxAmplitude(0.3f);
    water.setWaveScale(0.008f);
    water.setSpeed(0.7f);
    water.setShoreHardness(1.0f);
    water.setRefractionConstant(0.2f);
    water.setShininess(0.3f);
    water.setSunScale(1.0f);
    water.setColorExtinction(new Vector3f(10.0f, 20.0f, 30.0f));
    fpp.addFilter(water);
    viewPort.addProcessor(fpp);
    inputManager.addListener(new ActionListener() {

        public void onAction(String name, boolean isPressed, float tpf) {
            if (isPressed) {
                if (water.isUseHQShoreline()) {
                    water.setUseHQShoreline(false);
                } else {
                    water.setUseHQShoreline(true);
                }
            }
        }
    }, "HQ");
    inputManager.addMapping("HQ", new KeyTrigger(keyInput.KEY_SPACE));
}
Also used : ActionListener(com.jme3.input.controls.ActionListener) Spatial(com.jme3.scene.Spatial) WaterFilter(com.jme3.water.WaterFilter) Vector3f(com.jme3.math.Vector3f) DirectionalLight(com.jme3.light.DirectionalLight) KeyTrigger(com.jme3.input.controls.KeyTrigger) FilterPostProcessor(com.jme3.post.FilterPostProcessor) File(java.io.File)

Example 2 with WaterFilter

use of com.jme3.water.WaterFilter in project jmonkeyengine by jMonkeyEngine.

the class TestMultiViewsFilters method simpleInitApp.

public void simpleInitApp() {
    // create the geometry and attach it
    Geometry teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
    teaGeom.scale(3);
    teaGeom.getMaterial().setColor("GlowColor", ColorRGBA.Green);
    DirectionalLight dl = new DirectionalLight();
    dl.setColor(ColorRGBA.White);
    dl.setDirection(Vector3f.UNIT_XYZ.negate());
    rootNode.addLight(dl);
    rootNode.attachChild(teaGeom);
    // Setup first view      
    cam.setViewPort(.5f, 1f, 0f, 0.5f);
    cam.setLocation(new Vector3f(3.3212643f, 4.484704f, 4.2812433f));
    cam.setRotation(new Quaternion(-0.07680723f, 0.92299235f, -0.2564353f, -0.27645364f));
    // Setup second view
    Camera cam2 = cam.clone();
    cam2.setViewPort(0f, 0.5f, 0f, 0.5f);
    cam2.setLocation(new Vector3f(-0.10947256f, 1.5760219f, 4.81758f));
    cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f));
    final ViewPort view2 = renderManager.createMainView("Bottom Left", cam2);
    view2.setClearFlags(true, true, true);
    view2.attachScene(rootNode);
    // Setup third view
    Camera cam3 = cam.clone();
    cam3.setName("cam3");
    cam3.setViewPort(0f, .5f, .5f, 1f);
    cam3.setLocation(new Vector3f(0.2846221f, 6.4271426f, 0.23380789f));
    cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f));
    final ViewPort view3 = renderManager.createMainView("Top Left", cam3);
    view3.setClearFlags(true, true, true);
    view3.attachScene(rootNode);
    // Setup fourth view
    Camera cam4 = cam.clone();
    cam4.setName("cam4");
    cam4.setViewPort(.5f, 1f, .5f, 1f);
    cam4.setLocation(new Vector3f(4.775564f, 1.4548365f, 0.11491505f));
    cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f));
    final ViewPort view4 = renderManager.createMainView("Top Right", cam4);
    view4.setClearFlags(true, true, true);
    view4.attachScene(rootNode);
    //        Camera cam5 = new Camera(200, 200);
    //        cam5.setFrustumPerspective(45f, (float)cam.getWidth() / cam.getHeight(), 1f, 1000f);
    //        cam5.setName("cam5");
    //        cam5.setViewPort(5.23f, 6.33f, 0.56f, 1.66f);
    //          this.setViewPortAreas(5.23f, 6.33f, 0.56f, 1.66f);
    //          this.setViewPortCamSize(200, 200);
    //          1046,1266,112,332
    Camera cam5 = cam.clone();
    cam5.setName("cam5");
    cam5.setViewPort(1046f / settings.getWidth(), 1266f / settings.getWidth(), 112f / settings.getHeight(), 332f / settings.getHeight());
    cam5.setLocation(new Vector3f(0.2846221f, 6.4271426f, 0.23380789f));
    cam5.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f));
    final ViewPort view5 = renderManager.createMainView("center", cam5);
    view5.setClearFlags(true, true, true);
    view5.attachScene(rootNode);
    rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
    final FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
    final FilterPostProcessor fpp2 = new FilterPostProcessor(assetManager);
    final FilterPostProcessor fpp3 = new FilterPostProcessor(assetManager);
    final FilterPostProcessor fpp4 = new FilterPostProcessor(assetManager);
    final FilterPostProcessor fpp5 = new FilterPostProcessor(assetManager);
    //  fpp.addFilter(new WaterFilter(rootNode, Vector3f.UNIT_Y.mult(-1)));
    fpp3.addFilter(new CartoonEdgeFilter());
    fpp2.addFilter(new CrossHatchFilter());
    final FogFilter ff = new FogFilter(ColorRGBA.Yellow, 0.7f, 2);
    fpp.addFilter(ff);
    final RadialBlurFilter rbf = new RadialBlurFilter(1, 10);
    //    rbf.setEnabled(false);
    fpp.addFilter(rbf);
    SSAOFilter f = new SSAOFilter(1.8899765f, 20.490374f, 0.4699998f, 0.1f);
    ;
    fpp4.addFilter(f);
    SSAOUI ui = new SSAOUI(inputManager, f);
    fpp5.addFilter(new BloomFilter(BloomFilter.GlowMode.Objects));
    viewPort.addProcessor(fpp);
    view2.addProcessor(fpp2);
    view3.addProcessor(fpp3);
    view4.addProcessor(fpp4);
    view5.addProcessor(fpp5);
    inputManager.addListener(new ActionListener() {

        public void onAction(String name, boolean isPressed, float tpf) {
            if (name.equals("press") && isPressed) {
                if (filterEnabled) {
                    viewPort.removeProcessor(fpp);
                    view2.removeProcessor(fpp2);
                    view3.removeProcessor(fpp3);
                    view4.removeProcessor(fpp4);
                    view5.removeProcessor(fpp5);
                } else {
                    viewPort.addProcessor(fpp);
                    view2.addProcessor(fpp2);
                    view3.addProcessor(fpp3);
                    view4.addProcessor(fpp4);
                    view5.addProcessor(fpp5);
                }
                filterEnabled = !filterEnabled;
            }
            if (name.equals("filter") && isPressed) {
                ff.setEnabled(!ff.isEnabled());
                rbf.setEnabled(!rbf.isEnabled());
            }
        }
    }, "press", "filter");
    inputManager.addMapping("press", new KeyTrigger(KeyInput.KEY_SPACE));
    inputManager.addMapping("filter", new KeyTrigger(KeyInput.KEY_F));
}
Also used : SSAOFilter(com.jme3.post.ssao.SSAOFilter) Quaternion(com.jme3.math.Quaternion) KeyTrigger(com.jme3.input.controls.KeyTrigger) FilterPostProcessor(com.jme3.post.FilterPostProcessor) Geometry(com.jme3.scene.Geometry) ActionListener(com.jme3.input.controls.ActionListener) DirectionalLight(com.jme3.light.DirectionalLight) Vector3f(com.jme3.math.Vector3f) ViewPort(com.jme3.renderer.ViewPort) Camera(com.jme3.renderer.Camera)

Example 3 with WaterFilter

use of com.jme3.water.WaterFilter in project jmonkeyengine by jMonkeyEngine.

the class TestMultiplesFilters method simpleInitApp.

public void simpleInitApp() {
    this.flyCam.setMoveSpeed(10);
    cam.setLocation(new Vector3f(6.0344796f, 1.5054002f, 55.572033f));
    cam.setRotation(new Quaternion(0.0016069f, 0.9810479f, -0.008143323f, 0.19358753f));
    // load sky
    rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
    // load the level from zip or http zip
    if (useHttp) {
        assetManager.registerLocator("http://jmonkeyengine.googlecode.com/files/wildhouse.zip", HttpZipLocator.class);
    } else {
        assetManager.registerLocator("wildhouse.zip", ZipLocator.class);
    }
    Spatial scene = assetManager.loadModel("main.scene");
    DirectionalLight sun = new DirectionalLight();
    sun.setDirection(new Vector3f(-0.4790551f, -0.39247334f, -0.7851566f));
    sun.setColor(ColorRGBA.White.clone().multLocal(2));
    scene.addLight(sun);
    fpp = new FilterPostProcessor(assetManager);
    //  fpp.setNumSamples(4);
    ssaoFilter = new SSAOFilter(0.92f, 2.2f, 0.46f, 0.2f);
    final WaterFilter water = new WaterFilter(rootNode, new Vector3f(-0.4790551f, -0.39247334f, -0.7851566f));
    water.setWaterHeight(-20);
    SSAOUI ui = new SSAOUI(inputManager, ssaoFilter);
    final BloomFilter bloom = new BloomFilter();
    final ColorOverlayFilter overlay = new ColorOverlayFilter(ColorRGBA.LightGray);
    fpp.addFilter(ssaoFilter);
    fpp.addFilter(water);
    fpp.addFilter(bloom);
    fpp.addFilter(overlay);
    viewPort.addProcessor(fpp);
    rootNode.attachChild(scene);
    inputManager.addListener(new ActionListener() {

        public void onAction(String name, boolean isPressed, float tpf) {
            if ("toggleSSAO".equals(name) && isPressed) {
                if (ssaoFilter.isEnabled()) {
                    ssaoFilter.setEnabled(false);
                } else {
                    ssaoFilter.setEnabled(true);
                }
            }
            if ("toggleWater".equals(name) && isPressed) {
                if (water.isEnabled()) {
                    water.setEnabled(false);
                } else {
                    water.setEnabled(true);
                }
            }
            if ("toggleBloom".equals(name) && isPressed) {
                if (bloom.isEnabled()) {
                    bloom.setEnabled(false);
                } else {
                    bloom.setEnabled(true);
                }
            }
            if ("toggleOverlay".equals(name) && isPressed) {
                if (overlay.isEnabled()) {
                    overlay.setEnabled(false);
                } else {
                    overlay.setEnabled(true);
                }
            }
        }
    }, "toggleSSAO", "toggleBloom", "toggleWater", "toggleOverlay");
    inputManager.addMapping("toggleSSAO", new KeyTrigger(KeyInput.KEY_1));
    inputManager.addMapping("toggleWater", new KeyTrigger(KeyInput.KEY_2));
    inputManager.addMapping("toggleBloom", new KeyTrigger(KeyInput.KEY_3));
    inputManager.addMapping("toggleOverlay", new KeyTrigger(KeyInput.KEY_4));
}
Also used : SSAOFilter(com.jme3.post.ssao.SSAOFilter) Quaternion(com.jme3.math.Quaternion) KeyTrigger(com.jme3.input.controls.KeyTrigger) FilterPostProcessor(com.jme3.post.FilterPostProcessor) BloomFilter(com.jme3.post.filters.BloomFilter) ColorOverlayFilter(com.jme3.post.filters.ColorOverlayFilter) ActionListener(com.jme3.input.controls.ActionListener) Spatial(com.jme3.scene.Spatial) WaterFilter(com.jme3.water.WaterFilter) Vector3f(com.jme3.math.Vector3f) DirectionalLight(com.jme3.light.DirectionalLight)

Example 4 with WaterFilter

use of com.jme3.water.WaterFilter in project jmonkeyengine by jMonkeyEngine.

the class TestMultiPostWater method simpleInitApp.

@Override
public void simpleInitApp() {
    //      setDisplayFps(false);
    //      setDisplayStatView(false);
    Node mainScene = new Node("Main Scene");
    rootNode.attachChild(mainScene);
    createTerrain(mainScene);
    DirectionalLight sun = new DirectionalLight();
    sun.setDirection(lightDir);
    sun.setColor(ColorRGBA.White.clone().multLocal(1.7f));
    mainScene.addLight(sun);
    flyCam.setMoveSpeed(100);
    //cam.setLocation(new Vector3f(-700, 100, 300));
    //cam.setRotation(new Quaternion().fromAngleAxis(0.5f, Vector3f.UNIT_Z));
    cam.setLocation(new Vector3f(-327.21957f, 251.6459f, 126.884346f));
    cam.setRotation(new Quaternion().fromAngles(new float[] { FastMath.PI * 0.06f, FastMath.PI * 0.65f, 0 }));
    Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
    sky.setLocalScale(350);
    mainScene.attachChild(sky);
    cam.setFrustumFar(4000);
    FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
    water = new WaterFilter(rootNode, lightDir);
    water.setCenter(new Vector3f(9.628218f, -15.830074f, 199.23595f));
    water.setRadius(260);
    water.setWaveScale(0.003f);
    water.setMaxAmplitude(2f);
    water.setFoamExistence(new Vector3f(1f, 4, 0.5f));
    water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
    water.setRefractionStrength(0.2f);
    water.setWaterHeight(WATER_HEIGHT);
    fpp.addFilter(water);
    WaterFilter water2 = new WaterFilter(rootNode, lightDir);
    water2.setCenter(new Vector3f(-280.46027f, -24.971727f, -271.71976f));
    water2.setRadius(260);
    water2.setWaterHeight(WATER_HEIGHT);
    water2.setUseFoam(false);
    water2.setUseRipples(false);
    water2.setDeepWaterColor(ColorRGBA.Brown);
    water2.setWaterColor(ColorRGBA.Brown.mult(2.0f));
    water2.setWaterTransparency(0.2f);
    water2.setMaxAmplitude(0.3f);
    water2.setWaveScale(0.008f);
    water2.setSpeed(0.7f);
    water2.setShoreHardness(1.0f);
    water2.setRefractionConstant(0.2f);
    water2.setShininess(0.3f);
    water2.setSunScale(1.0f);
    water2.setColorExtinction(new Vector3f(10.0f, 20.0f, 30.0f));
    fpp.addFilter(water2);
    WaterFilter water3 = new WaterFilter(rootNode, lightDir);
    water3.setCenter(new Vector3f(319.6663f, -18.367947f, -236.67674f));
    water3.setRadius(260);
    water3.setWaterHeight(WATER_HEIGHT);
    water3.setWaveScale(0.003f);
    water3.setMaxAmplitude(2f);
    water3.setFoamExistence(new Vector3f(1f, 4, 0.5f));
    water3.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
    water3.setRefractionStrength(0.2f);
    water3.setDeepWaterColor(ColorRGBA.Red);
    water3.setWaterColor(ColorRGBA.Red.mult(2.0f));
    water3.setLightColor(ColorRGBA.Red);
    fpp.addFilter(water3);
    viewPort.addProcessor(fpp);
//fpp.setNumSamples(4);
}
Also used : Quaternion(com.jme3.math.Quaternion) Spatial(com.jme3.scene.Spatial) WaterFilter(com.jme3.water.WaterFilter) Node(com.jme3.scene.Node) DirectionalLight(com.jme3.light.DirectionalLight) Vector3f(com.jme3.math.Vector3f) FilterPostProcessor(com.jme3.post.FilterPostProcessor)

Example 5 with WaterFilter

use of com.jme3.water.WaterFilter in project jmonkeyengine by jMonkeyEngine.

the class TestPostWater method simpleInitApp.

@Override
public void simpleInitApp() {
    setDisplayFps(false);
    setDisplayStatView(false);
    Node mainScene = new Node("Main Scene");
    rootNode.attachChild(mainScene);
    createTerrain(mainScene);
    DirectionalLight sun = new DirectionalLight();
    sun.setDirection(lightDir);
    sun.setColor(ColorRGBA.White.clone().multLocal(1f));
    mainScene.addLight(sun);
    AmbientLight al = new AmbientLight();
    al.setColor(new ColorRGBA(0.1f, 0.1f, 0.1f, 1.0f));
    mainScene.addLight(al);
    flyCam.setMoveSpeed(50);
    //cam.setLocation(new Vector3f(-700, 100, 300));
    //cam.setRotation(new Quaternion().fromAngleAxis(0.5f, Vector3f.UNIT_Z));
    //        cam.setLocation(new Vector3f(-327.21957f, 61.6459f, 126.884346f));
    //        cam.setRotation(new Quaternion(0.052168474f, 0.9443102f, -0.18395276f, 0.2678024f));
    cam.setLocation(new Vector3f(-370.31592f, 182.04016f, 196.81192f));
    cam.setRotation(new Quaternion(0.015302252f, 0.9304095f, -0.039101653f, 0.3641086f));
    Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
    sky.setLocalScale(350);
    mainScene.attachChild(sky);
    cam.setFrustumFar(4000);
    //Water Filter
    water = new WaterFilter(rootNode, lightDir);
    water.setWaterColor(new ColorRGBA().setAsSrgb(0.0078f, 0.3176f, 0.5f, 1.0f));
    water.setDeepWaterColor(new ColorRGBA().setAsSrgb(0.0039f, 0.00196f, 0.145f, 1.0f));
    water.setUnderWaterFogDistance(80);
    water.setWaterTransparency(0.12f);
    water.setFoamIntensity(0.4f);
    water.setFoamHardness(0.3f);
    water.setFoamExistence(new Vector3f(0.8f, 8f, 1f));
    water.setReflectionDisplace(50);
    water.setRefractionConstant(0.25f);
    water.setColorExtinction(new Vector3f(30, 50, 70));
    water.setCausticsIntensity(0.4f);
    water.setWaveScale(0.003f);
    water.setMaxAmplitude(2f);
    water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
    water.setRefractionStrength(0.2f);
    water.setWaterHeight(initialWaterHeight);
    //Bloom Filter
    BloomFilter bloom = new BloomFilter();
    bloom.setExposurePower(55);
    bloom.setBloomIntensity(1.0f);
    //Light Scattering Filter
    LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300));
    lsf.setLightDensity(0.5f);
    //Depth of field Filter
    DepthOfFieldFilter dof = new DepthOfFieldFilter();
    dof.setFocusDistance(0);
    dof.setFocusRange(100);
    FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
    fpp.addFilter(water);
    fpp.addFilter(bloom);
    fpp.addFilter(dof);
    fpp.addFilter(lsf);
    fpp.addFilter(new FXAAFilter());
    //      fpp.addFilter(new TranslucentBucketFilter());
    int numSamples = getContext().getSettings().getSamples();
    if (numSamples > 0) {
        fpp.setNumSamples(numSamples);
    }
    uw = cam.getLocation().y < waterHeight;
    waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false);
    waves.setLooping(true);
    waves.setReverbEnabled(true);
    if (uw) {
        waves.setDryFilter(new LowPassFilter(0.5f, 0.1f));
    } else {
        waves.setDryFilter(aboveWaterAudioFilter);
    }
    audioRenderer.playSource(waves);
    //  
    viewPort.addProcessor(fpp);
    inputManager.addListener(new ActionListener() {

        public void onAction(String name, boolean isPressed, float tpf) {
            if (isPressed) {
                if (name.equals("foam1")) {
                    water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam.jpg"));
                }
                if (name.equals("foam2")) {
                    water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
                }
                if (name.equals("foam3")) {
                    water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam3.jpg"));
                }
                if (name.equals("upRM")) {
                    water.setReflectionMapSize(Math.min(water.getReflectionMapSize() * 2, 4096));
                    System.out.println("Reflection map size : " + water.getReflectionMapSize());
                }
                if (name.equals("downRM")) {
                    water.setReflectionMapSize(Math.max(water.getReflectionMapSize() / 2, 32));
                    System.out.println("Reflection map size : " + water.getReflectionMapSize());
                }
            }
        }
    }, "foam1", "foam2", "foam3", "upRM", "downRM");
    inputManager.addMapping("foam1", new KeyTrigger(KeyInput.KEY_1));
    inputManager.addMapping("foam2", new KeyTrigger(KeyInput.KEY_2));
    inputManager.addMapping("foam3", new KeyTrigger(KeyInput.KEY_3));
    inputManager.addMapping("upRM", new KeyTrigger(KeyInput.KEY_PGUP));
    inputManager.addMapping("downRM", new KeyTrigger(KeyInput.KEY_PGDN));
//        createBox();
//        createFire();
}
Also used : FXAAFilter(com.jme3.post.filters.FXAAFilter) Texture2D(com.jme3.texture.Texture2D) LightScatteringFilter(com.jme3.post.filters.LightScatteringFilter) LowPassFilter(com.jme3.audio.LowPassFilter) Quaternion(com.jme3.math.Quaternion) AudioNode(com.jme3.audio.AudioNode) Node(com.jme3.scene.Node) KeyTrigger(com.jme3.input.controls.KeyTrigger) FilterPostProcessor(com.jme3.post.FilterPostProcessor) BloomFilter(com.jme3.post.filters.BloomFilter) DepthOfFieldFilter(com.jme3.post.filters.DepthOfFieldFilter) ColorRGBA(com.jme3.math.ColorRGBA) ActionListener(com.jme3.input.controls.ActionListener) Spatial(com.jme3.scene.Spatial) WaterFilter(com.jme3.water.WaterFilter) DirectionalLight(com.jme3.light.DirectionalLight) Vector3f(com.jme3.math.Vector3f) AmbientLight(com.jme3.light.AmbientLight) AudioNode(com.jme3.audio.AudioNode)

Aggregations

DirectionalLight (com.jme3.light.DirectionalLight)5 Vector3f (com.jme3.math.Vector3f)5 FilterPostProcessor (com.jme3.post.FilterPostProcessor)5 ActionListener (com.jme3.input.controls.ActionListener)4 KeyTrigger (com.jme3.input.controls.KeyTrigger)4 Quaternion (com.jme3.math.Quaternion)4 Spatial (com.jme3.scene.Spatial)4 WaterFilter (com.jme3.water.WaterFilter)4 BloomFilter (com.jme3.post.filters.BloomFilter)2 SSAOFilter (com.jme3.post.ssao.SSAOFilter)2 Node (com.jme3.scene.Node)2 AudioNode (com.jme3.audio.AudioNode)1 LowPassFilter (com.jme3.audio.LowPassFilter)1 AmbientLight (com.jme3.light.AmbientLight)1 ColorRGBA (com.jme3.math.ColorRGBA)1 ColorOverlayFilter (com.jme3.post.filters.ColorOverlayFilter)1 DepthOfFieldFilter (com.jme3.post.filters.DepthOfFieldFilter)1 FXAAFilter (com.jme3.post.filters.FXAAFilter)1 LightScatteringFilter (com.jme3.post.filters.LightScatteringFilter)1 Camera (com.jme3.renderer.Camera)1