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Example 6 with CapManager

use of com.teamwizardry.wizardry.api.capability.CapManager in project Wizardry by TeamWizardry.

the class TileManaInteracter method suckManaFrom.

public boolean suckManaFrom(TileManaInteracter interacterFrom, SuckRule suckRule) {
    if (getWizardryCap() == null || interacterFrom.getWizardryCap() == null)
        return false;
    if (!isAllowOutsideSucking() && interacterFrom.isAllowOutsideSucking())
        return false;
    if (!suckRule.condition.test(this, interacterFrom))
        return false;
    CapManager thisManager = new CapManager(getWizardryCap());
    CapManager theirManager = new CapManager(interacterFrom.getWizardryCap());
    if (thisManager.isManaFull())
        return false;
    if (theirManager.isManaEmpty())
        return false;
    if (suckRule.equalize && Math.abs(thisManager.getMana() - theirManager.getMana()) <= suckRule.idealAmount)
        return false;
    Vec3d thisPos = new Vec3d(getPos()).addVector(0.5, 0.5, 0.5);
    Vec3d theirPos = new Vec3d(interacterFrom.getPos()).addVector(0.5, 0.5, 0.5);
    // DEBUG
    // ParticleBuilder helix = new ParticleBuilder(200);
    // helix.setRender(new ResourceLocation(Wizardry.MODID, Constants.MISC.SPARKLE_BLURRED));
    // helix.setAlphaFunction(new InterpFadeInOut(0.1f, 0.1f));
    // ParticleSpawner.spawn(helix, world, new StaticInterp<>(thisPos), 1, 0, (someFloat, particleBuilder) -> {
    // particleBuilder.setColor(ColorUtils.changeColorAlpha(new Color(0xFF0000), RandUtil.nextInt(50, 200)));
    // particleBuilder.setScale(RandUtil.nextFloat(0.3f, 0.8f));
    // particleBuilder.disableRandom();
    // particleBuilder.setPositionFunction(new InterpLine(Vec3d.ZERO, theirPos.subtract(thisPos)));
    // particleBuilder.setLifetime(RandUtil.nextInt(50, 60));
    // });
    double ratio = theirManager.getMana() / thisManager.getMana();
    if (suckRule.equalize && Double.isFinite(ratio) && ratio <= 1.2)
        return false;
    if (getCachedDistanceSq(interacterFrom) > ConfigValues.networkLinkDistance * ConfigValues.networkLinkDistance)
        return false;
    if (!suckRule.ignoreTrace) {
        Vec3d thisSub = theirPos.subtract(thisPos.add(getOffset()));
        Vec3d thisNorm = thisSub.normalize();
        RayTraceResult trace = new RayTrace(world, thisNorm, thisPos.add(getOffset() == Vec3d.ZERO ? thisNorm : getOffset()), ConfigValues.networkLinkDistance * ConfigValues.networkLinkDistance).setSkipEntities(true).setIgnoreBlocksWithoutBoundingBoxes(true).trace();
        if (!trace.getBlockPos().equals(interacterFrom.getPos()))
            return false;
    }
    double amount = interacterFrom.drainMana(suckRule.idealAmount);
    if (amount <= 0)
        return false;
    thisManager.addMana(amount);
    ClientRunnable.run(new ClientRunnable() {

        @Override
        @SideOnly(Side.CLIENT)
        public void runIfClient() {
            ParticleBuilder helix = new ParticleBuilder(200);
            helix.setRender(new ResourceLocation(Wizardry.MODID, Constants.MISC.SPARKLE_BLURRED));
            helix.setAlphaFunction(new InterpFadeInOut(0.1f, 0.1f));
            ParticleSpawner.spawn(helix, world, new StaticInterp<>(new Vec3d(interacterFrom.getPos()).addVector(0.5, 1, 0.5)), 1, 0, (someFloat, particleBuilder) -> {
                particleBuilder.setColor(ColorUtils.changeColorAlpha(new Color(0x0097FF), RandUtil.nextInt(50, 200)));
                particleBuilder.setScale(RandUtil.nextFloat(0.3f, 0.8f));
                particleBuilder.setPositionFunction(new InterpBezier3D(Vec3d.ZERO, new Vec3d(getPos().subtract(interacterFrom.getPos())), new Vec3d(0, 5, 0), new Vec3d(0, -5, 0)));
                particleBuilder.setLifetime(RandUtil.nextInt(50, 60));
            });
        }
    });
    return true;
}
Also used : CapManager(com.teamwizardry.wizardry.api.capability.CapManager) java.util(java.util) InterpFadeInOut(com.teamwizardry.librarianlib.features.particle.functions.InterpFadeInOut) StaticInterp(com.teamwizardry.librarianlib.features.math.interpolate.StaticInterp) ParticleSpawner(com.teamwizardry.librarianlib.features.particle.ParticleSpawner) ParticleBuilder(com.teamwizardry.librarianlib.features.particle.ParticleBuilder) RayTraceResult(net.minecraft.util.math.RayTraceResult) BiPredicate(java.util.function.BiPredicate) Module(com.teamwizardry.librarianlib.features.saving.Module) Vec3d(net.minecraft.util.math.Vec3d) Side(net.minecraftforge.fml.relauncher.Side) ITickable(net.minecraft.util.ITickable) TilePearlHolder(com.teamwizardry.wizardry.common.tile.TilePearlHolder) SideOnly(net.minecraftforge.fml.relauncher.SideOnly) Nonnull(javax.annotation.Nonnull) Save(com.teamwizardry.librarianlib.features.saving.Save) Nullable(javax.annotation.Nullable) ConfigValues(com.teamwizardry.wizardry.api.ConfigValues) InterpBezier3D(com.teamwizardry.librarianlib.features.math.interpolate.position.InterpBezier3D) TileCraftingPlate(com.teamwizardry.wizardry.common.tile.TileCraftingPlate) ClientRunnable(com.teamwizardry.librarianlib.features.utilities.client.ClientRunnable) IWizardryCapability(com.teamwizardry.wizardry.api.capability.IWizardryCapability) Wizardry(com.teamwizardry.wizardry.Wizardry) TileMod(com.teamwizardry.librarianlib.features.base.block.tile.TileMod) RayTrace(com.teamwizardry.wizardry.api.util.RayTrace) BlockPos(net.minecraft.util.math.BlockPos) ColorUtils(com.teamwizardry.wizardry.api.util.ColorUtils) CustomWizardryCapability(com.teamwizardry.wizardry.api.capability.CustomWizardryCapability) java.awt(java.awt) ManaModule(com.teamwizardry.wizardry.api.capability.ManaModule) TileManaBattery(com.teamwizardry.wizardry.common.tile.TileManaBattery) MathHelper(net.minecraft.util.math.MathHelper) ResourceLocation(net.minecraft.util.ResourceLocation) RandUtil(com.teamwizardry.wizardry.api.util.RandUtil) Constants(com.teamwizardry.wizardry.api.Constants) RayTraceResult(net.minecraft.util.math.RayTraceResult) StaticInterp(com.teamwizardry.librarianlib.features.math.interpolate.StaticInterp) SideOnly(net.minecraftforge.fml.relauncher.SideOnly) ClientRunnable(com.teamwizardry.librarianlib.features.utilities.client.ClientRunnable) InterpFadeInOut(com.teamwizardry.librarianlib.features.particle.functions.InterpFadeInOut) ParticleBuilder(com.teamwizardry.librarianlib.features.particle.ParticleBuilder) Vec3d(net.minecraft.util.math.Vec3d) CapManager(com.teamwizardry.wizardry.api.capability.CapManager) RayTrace(com.teamwizardry.wizardry.api.util.RayTrace) ResourceLocation(net.minecraft.util.ResourceLocation) InterpBezier3D(com.teamwizardry.librarianlib.features.math.interpolate.position.InterpBezier3D)

Example 7 with CapManager

use of com.teamwizardry.wizardry.api.capability.CapManager in project Wizardry by TeamWizardry.

the class TileManaInteracter method drainMana.

public double drainMana(double mana) {
    if (!world.isBlockLoaded(pos))
        return -1;
    IWizardryCapability cap = getWizardryCap();
    if (cap == null)
        return -1;
    double amount = MathHelper.clamp(cap.getMana(), 0, mana);
    CapManager manager = new CapManager(cap);
    manager.removeMana(amount);
    return amount;
}
Also used : CapManager(com.teamwizardry.wizardry.api.capability.CapManager) IWizardryCapability(com.teamwizardry.wizardry.api.capability.IWizardryCapability)

Example 8 with CapManager

use of com.teamwizardry.wizardry.api.capability.CapManager in project Wizardry by TeamWizardry.

the class TileCraftingPlateRenderer method animationLoop.

public void animationLoop(int i, boolean motionInvert) {
    LocationAndAngle locationAndAngle = pop(i);
    if (locationAndAngle == null)
        return;
    CapManager manager = new CapManager(tile.getWizardryCap());
    Vec3d newDest;
    double t = manager.getCap() == null ? 1 : 1 - (manager.getMana() / manager.getMaxMana());
    double radius = RandUtil.nextDouble(5, 8) * t;
    locationAndAngle.angle += RandUtil.nextDouble(-1.5, 1.5);
    double x = MathHelper.cos((float) locationAndAngle.angle) * radius;
    double z = MathHelper.sin((float) locationAndAngle.angle) * radius;
    newDest = new Vec3d(x, (2 + (RandUtil.nextFloat() * 7)) * t, z);
    BasicAnimation<LocationAndAngle> anim = new BasicAnimation<>(locationAndAngle, "location");
    anim.setTo(newDest);
    anim.setDuration((float) (RandUtil.nextDouble(50, 100) * (tile.suckingCooldown <= 0 ? MathHelper.clamp(t * 2, 0, 1) : t)));
    anim.setEasing(!manager.isManaEmpty() ? Easing.easeInOutQuint : Easing.easeInOutSine);
    anim.setCompletion(() -> animationLoop(i, !motionInvert));
    animator.add(anim);
}
Also used : CapManager(com.teamwizardry.wizardry.api.capability.CapManager) BasicAnimation(com.teamwizardry.librarianlib.features.animator.animations.BasicAnimation) Vec3d(net.minecraft.util.math.Vec3d)

Example 9 with CapManager

use of com.teamwizardry.wizardry.api.capability.CapManager in project Wizardry by TeamWizardry.

the class TileManaBatteryRenderer method render.

@Override
public void render(float partialTicks, int destroyStage, float alpha) {
    super.render(partialTicks, destroyStage, alpha);
    if (!getBakedModels())
        return;
    GlStateManager.pushMatrix();
    GlStateManager.enableBlend();
    GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    TextureManager texturemanager = Minecraft.getMinecraft().renderEngine;
    if (texturemanager != null) {
        texturemanager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    }
    if (Minecraft.isAmbientOcclusionEnabled())
        GlStateManager.shadeModel(GL11.GL_SMOOTH);
    else
        GlStateManager.shadeModel(GL11.GL_FLAT);
    CapManager manager = new CapManager(tile.getWizardryCap());
    float fill = (float) (manager.getMana() / manager.getMaxMana()) / 50.0f;
    GlStateManager.translate(0, 0.5, 0);
    GlStateManager.disableRescaleNormal();
    {
        double x = RandUtil.nextDouble(-fill, fill), y = RandUtil.nextDouble(-fill, fill), z = RandUtil.nextDouble(-fill, fill);
        GlStateManager.translate(0, Math.sin((tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks()) / 40) / 8, 0);
        GlStateManager.translate(x, y, z);
        Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor(modelCrystal, 1.0F, 1, 1, 1);
        GlStateManager.translate(-x, -y, -z);
    }
    GlStateManager.translate(0.5, 0, 0.5);
    GlStateManager.rotate(tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks(), 0, 1, 0);
    GlStateManager.translate(-0.5, 0, -0.5);
    Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor(modelRing, 1.0F, 1, 1, 1);
    GlStateManager.translate(0.5, 0, 0.5);
    GlStateManager.rotate(tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks(), 0, -1, 0);
    GlStateManager.rotate(tile.getWorld().getTotalWorldTime() + ClientTickHandler.getPartialTicks(), 0, -1, 0);
    GlStateManager.translate(-0.5, 0, -0.5);
    Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor(modelRingOuter, 1.0F, 1, 1, 1);
    GlStateManager.disableBlend();
    GlStateManager.popMatrix();
    HashSet<BlockPos> errors = ((IStructure) tile.getBlockType()).getErroredBlocks(tile.getWorld(), tile.getPos());
    if (tile.revealStructure && tile.getBlockType() instanceof IStructure && !errors.isEmpty()) {
        IStructure structure = ((IStructure) tile.getBlockType());
        GlStateManager.pushMatrix();
        GlStateManager.enableBlend();
        GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
        GlStateManager.enablePolygonOffset();
        GlStateManager.doPolygonOffset(1f, -0.05f);
        GlStateManager.translate(-structure.offsetToCenter().getX(), -structure.offsetToCenter().getY(), -structure.offsetToCenter().getZ());
        Minecraft mc = Minecraft.getMinecraft();
        Tessellator tes = Tessellator.getInstance();
        BufferBuilder buffer = tes.getBuffer();
        mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        for (BlockRenderLayer layer : cachedStructure.blocks.keySet()) {
            buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
            buffer.addVertexData(cachedStructure.vboCaches.get(layer));
            for (int i = 0; i < buffer.getVertexCount(); i++) {
                int idx = buffer.getColorIndex(i + 1);
                buffer.putColorRGBA(idx, 255, 255, 255, 200);
            }
            tes.draw();
        }
        GlStateManager.disablePolygonOffset();
        GlStateManager.color(1F, 1F, 1F, 1F);
        GlStateManager.enableDepth();
        GlStateManager.popMatrix();
    } else if (!tile.revealStructure && !errors.isEmpty()) {
        for (BlockPos error : errors) StructureErrorRenderer.INSTANCE.addError(error);
    }
    if (tile.getBlockType() == ModBlocks.CREATIVE_MANA_BATTERY) {
        double angle = tile.getWorld().getTotalWorldTime() / 10.0;
        double x1 = Math.cos((float) angle);
        double y1 = Math.sin((float) angle);
        ParticleBuilder builder = new ParticleBuilder(10);
        builder.setRender(new ResourceLocation(Wizardry.MODID, Constants.MISC.SPARKLE_BLURRED));
        builder.setCollision(true);
        builder.disableRandom();
        builder.disableMotionCalculation();
        ParticleSpawner.spawn(builder, tile.getWorld(), new InterpCircle(new Vec3d(tile.getPos()).addVector(0.5, 0.5, 0.5), new Vec3d(x1, x1, y1), 1.5f), 20, 0, (aFloat, particleBuilder) -> {
            particleBuilder.setScale(0.5f);
            particleBuilder.setColor(new Color(0xd600d2));
            particleBuilder.setAlphaFunction(new InterpFadeInOut(1, 1));
            particleBuilder.setLifetime(RandUtil.nextInt(5, 10));
        });
    }
}
Also used : InterpCircle(com.teamwizardry.librarianlib.features.math.interpolate.position.InterpCircle) Tessellator(net.minecraft.client.renderer.Tessellator) BufferBuilder(net.minecraft.client.renderer.BufferBuilder) IStructure(com.teamwizardry.wizardry.api.block.IStructure) InterpFadeInOut(com.teamwizardry.librarianlib.features.particle.functions.InterpFadeInOut) Minecraft(net.minecraft.client.Minecraft) ParticleBuilder(com.teamwizardry.librarianlib.features.particle.ParticleBuilder) Vec3d(net.minecraft.util.math.Vec3d) CapManager(com.teamwizardry.wizardry.api.capability.CapManager) TextureManager(net.minecraft.client.renderer.texture.TextureManager) ResourceLocation(net.minecraft.util.ResourceLocation) BlockPos(net.minecraft.util.math.BlockPos) BlockRenderLayer(net.minecraft.util.BlockRenderLayer)

Example 10 with CapManager

use of com.teamwizardry.wizardry.api.capability.CapManager in project Wizardry by TeamWizardry.

the class TilePearlHolderRenderer method render.

@Override
public void render(TilePearlHolder te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
    if (te.containsSomething()) {
        boolean isPearl = te.containsNacrePearl();
        GlStateManager.pushMatrix();
        GlStateManager.enableBlend();
        GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
        GlStateManager.translate(x + 0.5, y + 0.5, z + 0.5);
        GlStateManager.disableRescaleNormal();
        float sin = (float) Math.sin((te.getWorld().getTotalWorldTime() + partialTicks + te.getPos().hashCode()) / 10.0);
        boolean gravitating = false;
        // Hover towards block
        if (te.containsSomething()) {
            BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(te.getPos());
            for (int i = -6; i < 6; i++) for (int j = -6; j < 6; j++) for (int k = -6; k < 6; k++) {
                pos.setPos(te.getPos().getX() + i, te.getPos().getY() + j, te.getPos().getZ() + k);
                Block block = te.getWorld().getBlockState(pos).getBlock();
                if (te.containsNacrePearl() && block == ModBlocks.MANA_MAGNET) {
                    gravitating = true;
                    Vec3d direction = new Vec3d(te.getPos()).subtract(new Vec3d(pos)).normalize();
                    GlStateManager.translate(sin * direction.x / 5.0, sin * direction.y / 5.0, sin * direction.z / 5.0);
                    break;
                }
                if (te.containsManaOrb() && block == ModBlocks.MANA_BATTERY) {
                    gravitating = true;
                    Vec3d direction = new Vec3d(te.getPos()).subtract(new Vec3d(pos)).normalize();
                    GlStateManager.translate(sin * direction.x / 5.0, sin * direction.y / 5.0, sin * direction.z / 5.0);
                    break;
                }
            }
        }
        if (!gravitating)
            GlStateManager.translate(0, sin / 10.0, 0);
        GlStateManager.rotate((te.getWorld().getTotalWorldTime() + partialTicks) * 4.0f, 0, 1, 0);
        GlStateManager.translate(0, 0.6, 0);
        GlStateManager.rotate(45f, 1, 0, 1);
        {
            GlStateManager.disableCull();
            GlStateManager.enableLighting();
            GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
            RenderHelper.disableStandardItemLighting();
            if (te.containsNacrePearl()) {
                Minecraft.getMinecraft().getTextureManager().bindTexture(pearlTexture);
                renderCube(0.1, new Color(Minecraft.getMinecraft().getItemColors().colorMultiplier(te.getItemStack(), 0)));
            } else if (te.containsAnyOrb()) {
                CapManager manager = new CapManager(te.getWizardryCap());
                Color c = new Color(1f, 1f, 1f, (float) (manager.getMana() / manager.getMaxMana()));
                Minecraft.getMinecraft().getTextureManager().bindTexture(manaOrb);
                renderCube(0.13, c);
                Minecraft.getMinecraft().getTextureManager().bindTexture(glassOrb);
                renderCube(0.135, new Color(1, 1, 1, 0.8f));
            }
            GlStateManager.disableRescaleNormal();
        }
        GlStateManager.disableBlend();
        GlStateManager.popMatrix();
    }
}
Also used : CapManager(com.teamwizardry.wizardry.api.capability.CapManager) Block(net.minecraft.block.Block) BlockPos(net.minecraft.util.math.BlockPos) Vec3d(net.minecraft.util.math.Vec3d)

Aggregations

CapManager (com.teamwizardry.wizardry.api.capability.CapManager)26 Vec3d (net.minecraft.util.math.Vec3d)8 BlockPos (net.minecraft.util.math.BlockPos)6 ItemStack (net.minecraft.item.ItemStack)5 Entity (net.minecraft.entity.Entity)4 EntityLivingBase (net.minecraft.entity.EntityLivingBase)3 EntityPlayer (net.minecraft.entity.player.EntityPlayer)3 TileEntity (net.minecraft.tileentity.TileEntity)3 ParticleBuilder (com.teamwizardry.librarianlib.features.particle.ParticleBuilder)2 InterpFadeInOut (com.teamwizardry.librarianlib.features.particle.functions.InterpFadeInOut)2 ClientRunnable (com.teamwizardry.librarianlib.features.utilities.client.ClientRunnable)2 IWizardryCapability (com.teamwizardry.wizardry.api.capability.IWizardryCapability)2 PacketExplode (com.teamwizardry.wizardry.common.network.PacketExplode)2 TilePearlHolder (com.teamwizardry.wizardry.common.tile.TilePearlHolder)2 EntityItem (net.minecraft.entity.item.EntityItem)2 PotionEffect (net.minecraft.potion.PotionEffect)2 ResourceLocation (net.minecraft.util.ResourceLocation)2 NetworkRegistry (net.minecraftforge.fml.common.network.NetworkRegistry)2 SideOnly (net.minecraftforge.fml.relauncher.SideOnly)2 BasicAnimation (com.teamwizardry.librarianlib.features.animator.animations.BasicAnimation)1