Search in sources :

Example 1 with SpellData

use of com.teamwizardry.wizardry.api.spell.SpellData in project Wizardry by TeamWizardry.

the class ModuleShapeZone method run.

@Override
@SuppressWarnings("unused")
public boolean run(@Nonnull SpellData spell, @Nonnull SpellRing spellRing) {
    World world = spell.world;
    Vec3d position = spell.getData(ORIGIN);
    Entity caster = spell.getCaster();
    Vec3d targetPos = spell.getTarget();
    if (targetPos == null)
        return false;
    double aoe = spellRing.getAttributeValue(AttributeRegistry.AREA, spell);
    double strength = spellRing.getAttributeValue(AttributeRegistry.POTENCY, spell);
    double range = spellRing.getAttributeValue(AttributeRegistry.RANGE, spell);
    spellRing.multiplyMultiplierForAll((float) (aoe / 7.0 * strength / 15.0 * range / 15.0));
    List<Entity> entities = world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(new BlockPos(targetPos)).grow(aoe, 1, aoe));
    if (RandUtil.nextInt((int) ((70 - strength))) == 0) {
        if (!spellRing.taxCaster(spell))
            return false;
        for (Entity entity : entities) {
            if (entity.getDistance(targetPos.x, targetPos.y, targetPos.z) <= aoe) {
                Vec3d vec = targetPos.addVector(RandUtil.nextDouble(-strength, strength), RandUtil.nextDouble(range), RandUtil.nextDouble(-strength, strength));
                SpellData copy = spell.copy();
                copy.processEntity(entity, false);
                copy.addData(YAW, entity.rotationYaw);
                copy.addData(PITCH, entity.rotationPitch);
                copy.addData(ORIGIN, vec);
                if (spellRing.getChildRing() != null) {
                    spellRing.getChildRing().runSpellRing(spell);
                }
            }
        }
    }
    if (RandUtil.nextInt((int) ((40 - strength))) != 0)
        return false;
    ArrayList<Vec3d> blocks = new ArrayList<>();
    for (double i = -aoe; i < aoe; i++) for (double j = 0; j < range; j++) for (double k = -aoe; k < aoe; k++) {
        Vec3d pos = targetPos.addVector(i, j, k);
        if (pos.distanceTo(targetPos) <= aoe) {
            // BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos(new BlockPos(pos));
            blocks.add(pos);
        }
    }
    if (blocks.isEmpty())
        return false;
    if (!spellRing.taxCaster(spell))
        return false;
    Vec3d pos = blocks.get(RandUtil.nextInt(blocks.size() - 1));
    SpellData copy = spell.copy();
    copy.addData(ORIGIN, pos);
    copy.processBlock(new BlockPos(pos), EnumFacing.UP, pos);
    copy.addData(YAW, RandUtil.nextFloat(-180, 180));
    copy.addData(PITCH, RandUtil.nextFloat(-50, 50));
    if (spellRing.getChildRing() != null) {
        spellRing.getChildRing().runSpellRing(copy);
    }
    return true;
}
Also used : AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) Entity(net.minecraft.entity.Entity) SpellData(com.teamwizardry.wizardry.api.spell.SpellData) ArrayList(java.util.ArrayList) BlockPos(net.minecraft.util.math.BlockPos) World(net.minecraft.world.World) Vec3d(net.minecraft.util.math.Vec3d)

Example 2 with SpellData

use of com.teamwizardry.wizardry.api.spell.SpellData in project Wizardry by TeamWizardry.

the class PotionTimeSlow method entityMove.

@SubscribeEvent
public void entityMove(EntityMoveEvent event) {
    if (!(event.entity instanceof EntityLivingBase))
        return;
    EntityLivingBase base = (EntityLivingBase) event.entity;
    if (!base.isPotionActive(ModPotions.TIME_SLOW))
        return;
    PotionEffect effect = base.getActivePotionEffect(ModPotions.TIME_SLOW);
    if (effect == null)
        return;
    ModuleEffectTimeSlow slow = (ModuleEffectTimeSlow) ModuleRegistry.INSTANCE.getModule("effect_time_slow");
    SpellData data = new SpellData(event.entity.world);
    data.processEntity(event.entity, false);
    SpellRing ring = new SpellRing(slow);
    ring.getModule().sendRenderPacket(data, ring);
    event.override = true;
    Entity entity = event.entity;
    double amp = effect.getAmplifier();
    double x = event.x / amp;
    double y = event.y / amp;
    double z = event.z / amp;
    MoverType type = event.type;
    if (entity.noClip) {
        entity.setEntityBoundingBox(entity.getEntityBoundingBox().offset(x, y, z));
        entity.resetPositionToBB();
    } else {
        entity.world.profiler.startSection("move");
        double d10 = entity.posX;
        double d11 = entity.posY;
        double d1 = entity.posZ;
        double d2 = x;
        double d3 = y;
        double d4 = z;
        if ((type == MoverType.SELF || type == MoverType.PLAYER) && entity.onGround && entity.isSneaking() && entity instanceof EntityPlayer) {
            for (; x != 0.0D && entity.world.getCollisionBoxes(entity, entity.getEntityBoundingBox().offset(x, (double) (-entity.stepHeight), 0.0D)).isEmpty(); d2 = x) {
                if (x < 0.05D && x >= -0.05D) {
                    x = 0.0D;
                } else if (x > 0.0D) {
                    x -= 0.05D;
                } else {
                    x += 0.05D;
                }
            }
            for (; z != 0.0D && entity.world.getCollisionBoxes(entity, entity.getEntityBoundingBox().offset(0.0D, (double) (-entity.stepHeight), z)).isEmpty(); d4 = z) {
                if (z < 0.05D && z >= -0.05D) {
                    z = 0.0D;
                } else if (z > 0.0D) {
                    z -= 0.05D;
                } else {
                    z += 0.05D;
                }
            }
            for (; x != 0.0D && z != 0.0D && entity.world.getCollisionBoxes(entity, entity.getEntityBoundingBox().offset(x, (double) (-entity.stepHeight), z)).isEmpty(); d4 = z) {
                if (x < 0.05D && x >= -0.05D) {
                    x = 0.0D;
                } else if (x > 0.0D) {
                    x -= 0.05D;
                } else {
                    x += 0.05D;
                }
                d2 = x;
                if (z < 0.05D && z >= -0.05D) {
                    z = 0.0D;
                } else if (z > 0.0D) {
                    z -= 0.05D;
                } else {
                    z += 0.05D;
                }
            }
        }
        List<AxisAlignedBB> list1 = entity.world.getCollisionBoxes(entity, entity.getEntityBoundingBox().offset(x, y, z));
        AxisAlignedBB axisalignedbb = entity.getEntityBoundingBox();
        if (y != 0.0D) {
            int k = 0;
            for (int l = list1.size(); k < l; ++k) {
                y = list1.get(k).calculateYOffset(entity.getEntityBoundingBox(), y);
            }
            entity.setEntityBoundingBox(entity.getEntityBoundingBox().offset(0.0D, y, 0.0D));
        }
        if (x != 0.0D) {
            int j5 = 0;
            for (int l5 = list1.size(); j5 < l5; ++j5) {
                x = list1.get(j5).calculateXOffset(entity.getEntityBoundingBox(), x);
            }
            if (x != 0.0D) {
                entity.setEntityBoundingBox(entity.getEntityBoundingBox().offset(x, 0.0D, 0.0D));
            }
        }
        if (z != 0.0D) {
            int k5 = 0;
            for (int i6 = list1.size(); k5 < i6; ++k5) {
                z = list1.get(k5).calculateZOffset(entity.getEntityBoundingBox(), z);
            }
            if (z != 0.0D) {
                entity.setEntityBoundingBox(entity.getEntityBoundingBox().offset(0.0D, 0.0D, z));
            }
        }
        boolean flag = entity.onGround || d3 != y && d3 < 0.0D;
        if (entity.stepHeight > 0.0F && flag && (d2 != x || d4 != z)) {
            double d14 = x;
            double d6 = y;
            double d7 = z;
            AxisAlignedBB axisalignedbb1 = entity.getEntityBoundingBox();
            entity.setEntityBoundingBox(axisalignedbb);
            y = (double) entity.stepHeight;
            List<AxisAlignedBB> list = entity.world.getCollisionBoxes(entity, entity.getEntityBoundingBox().offset(d2, y, d4));
            AxisAlignedBB axisalignedbb2 = entity.getEntityBoundingBox();
            AxisAlignedBB axisalignedbb3 = axisalignedbb2.offset(d2, 0.0D, d4);
            double d8 = y;
            int j1 = 0;
            for (int k1 = list.size(); j1 < k1; ++j1) {
                d8 = list.get(j1).calculateYOffset(axisalignedbb3, d8);
            }
            axisalignedbb2 = axisalignedbb2.offset(0.0D, d8, 0.0D);
            double d18 = d2;
            int l1 = 0;
            for (int i2 = list.size(); l1 < i2; ++l1) {
                d18 = list.get(l1).calculateXOffset(axisalignedbb2, d18);
            }
            axisalignedbb2 = axisalignedbb2.offset(d18, 0.0D, 0.0D);
            double d19 = d4;
            int j2 = 0;
            for (int k2 = list.size(); j2 < k2; ++j2) {
                d19 = list.get(j2).calculateZOffset(axisalignedbb2, d19);
            }
            axisalignedbb2 = axisalignedbb2.offset(0.0D, 0.0D, d19);
            AxisAlignedBB axisalignedbb4 = entity.getEntityBoundingBox();
            double d20 = y;
            int l2 = 0;
            for (int i3 = list.size(); l2 < i3; ++l2) {
                d20 = list.get(l2).calculateYOffset(axisalignedbb4, d20);
            }
            axisalignedbb4 = axisalignedbb4.offset(0.0D, d20, 0.0D);
            double d21 = d2;
            int j3 = 0;
            for (int k3 = list.size(); j3 < k3; ++j3) {
                d21 = list.get(j3).calculateXOffset(axisalignedbb4, d21);
            }
            axisalignedbb4 = axisalignedbb4.offset(d21, 0.0D, 0.0D);
            double d22 = d4;
            int l3 = 0;
            for (int i4 = list.size(); l3 < i4; ++l3) {
                d22 = list.get(l3).calculateZOffset(axisalignedbb4, d22);
            }
            axisalignedbb4 = axisalignedbb4.offset(0.0D, 0.0D, d22);
            double d23 = d18 * d18 + d19 * d19;
            double d9 = d21 * d21 + d22 * d22;
            if (d23 > d9) {
                x = d18;
                z = d19;
                y = -d8;
                entity.setEntityBoundingBox(axisalignedbb2);
            } else {
                x = d21;
                z = d22;
                y = -d20;
                entity.setEntityBoundingBox(axisalignedbb4);
            }
            int j4 = 0;
            for (int k4 = list.size(); j4 < k4; ++j4) {
                y = list.get(j4).calculateYOffset(entity.getEntityBoundingBox(), y);
            }
            entity.setEntityBoundingBox(entity.getEntityBoundingBox().offset(0.0D, y, 0.0D));
            if (d14 * d14 + d7 * d7 >= x * x + z * z) {
                x = d14;
                y = d6;
                z = d7;
                entity.setEntityBoundingBox(axisalignedbb1);
            }
        }
        entity.world.profiler.endSection();
        entity.world.profiler.startSection("rest");
        entity.resetPositionToBB();
        entity.collidedHorizontally = d2 != x || d4 != z;
        entity.collidedVertically = d3 != y;
        entity.onGround = entity.collidedVertically && d3 < 0.0D;
        entity.collided = entity.collidedHorizontally || entity.collidedVertically;
        int j6 = MathHelper.floor(entity.posX);
        int i1 = MathHelper.floor(entity.posY - 0.20000000298023224D);
        int k6 = MathHelper.floor(entity.posZ);
        BlockPos blockpos = new BlockPos(j6, i1, k6);
        IBlockState iblockstate = entity.world.getBlockState(blockpos);
        if (iblockstate.getMaterial() == Material.AIR) {
            BlockPos blockpos1 = blockpos.down();
            IBlockState iblockstate1 = entity.world.getBlockState(blockpos1);
            Block block1 = iblockstate1.getBlock();
            if (block1 instanceof BlockFence || block1 instanceof BlockWall || block1 instanceof BlockFenceGate) {
                iblockstate = iblockstate1;
                blockpos = blockpos1;
            }
        }
        if (d2 != x) {
            entity.motionX = 0.0D;
        }
        if (d4 != z) {
            entity.motionZ = 0.0D;
        }
        Block block = iblockstate.getBlock();
        if (d3 != y) {
            block.onLanded(entity.world, entity);
        }
        if ((!entity.onGround || !entity.isSneaking() || !(entity instanceof EntityPlayer)) && !entity.isRiding()) {
            double d15 = entity.posX - d10;
            double d16 = entity.posY - d11;
            double d17 = entity.posZ - d1;
            if (block != Blocks.LADDER) {
                d16 = 0.0D;
            }
            if (block != null && entity.onGround) {
                block.onEntityWalk(entity.world, blockpos, entity);
            }
            entity.distanceWalkedModified = (float) ((double) entity.distanceWalkedModified + (double) MathHelper.sqrt(d15 * d15 + d17 * d17) * 0.6D);
            entity.distanceWalkedOnStepModified = (float) ((double) entity.distanceWalkedOnStepModified + (double) MathHelper.sqrt(d15 * d15 + d16 * d16 + d17 * d17) * 0.6D);
        }
        try {
            AxisAlignedBB bb = entity.getEntityBoundingBox();
            BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = BlockPos.PooledMutableBlockPos.retain(bb.minX + 0.001D, bb.minY + 0.001D, bb.minZ + 0.001D);
            BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos1 = BlockPos.PooledMutableBlockPos.retain(bb.maxX - 0.001D, bb.maxY - 0.001D, bb.maxZ - 0.001D);
            BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos2 = BlockPos.PooledMutableBlockPos.retain();
            if (entity.world.isAreaLoaded(blockpos$pooledmutableblockpos, blockpos$pooledmutableblockpos1)) {
                for (int i = blockpos$pooledmutableblockpos.getX(); i <= blockpos$pooledmutableblockpos1.getX(); ++i) {
                    for (int j = blockpos$pooledmutableblockpos.getY(); j <= blockpos$pooledmutableblockpos1.getY(); ++j) {
                        for (int k = blockpos$pooledmutableblockpos.getZ(); k <= blockpos$pooledmutableblockpos1.getZ(); ++k) {
                            blockpos$pooledmutableblockpos2.setPos(i, j, k);
                            IBlockState state = entity.world.getBlockState(blockpos$pooledmutableblockpos2);
                            try {
                                state.getBlock().onEntityCollidedWithBlock(entity.world, blockpos$pooledmutableblockpos2, state, entity);
                            } catch (Throwable throwable) {
                                CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Colliding entity with block");
                                CrashReportCategory crashreportcategory = crashreport.makeCategory("Block being collided with");
                                CrashReportCategory.addBlockInfo(crashreportcategory, blockpos$pooledmutableblockpos2, state);
                                throw new ReportedException(crashreport);
                            }
                        }
                    }
                }
            }
            blockpos$pooledmutableblockpos.release();
            blockpos$pooledmutableblockpos1.release();
            blockpos$pooledmutableblockpos2.release();
        } catch (Throwable throwable) {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Checking entity block collision");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("Entity being checked for collision");
            entity.addEntityCrashInfo(crashreportcategory);
            throw new ReportedException(crashreport);
        }
        entity.world.profiler.endSection();
    }
}
Also used : AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) Entity(net.minecraft.entity.Entity) IBlockState(net.minecraft.block.state.IBlockState) MoverType(net.minecraft.entity.MoverType) BlockWall(net.minecraft.block.BlockWall) PotionEffect(net.minecraft.potion.PotionEffect) CrashReport(net.minecraft.crash.CrashReport) SpellData(com.teamwizardry.wizardry.api.spell.SpellData) SpellRing(com.teamwizardry.wizardry.api.spell.SpellRing) BlockFenceGate(net.minecraft.block.BlockFenceGate) EntityLivingBase(net.minecraft.entity.EntityLivingBase) EntityPlayer(net.minecraft.entity.player.EntityPlayer) Block(net.minecraft.block.Block) BlockPos(net.minecraft.util.math.BlockPos) ModuleEffectTimeSlow(com.teamwizardry.wizardry.common.module.effects.ModuleEffectTimeSlow) BlockFence(net.minecraft.block.BlockFence) CrashReportCategory(net.minecraft.crash.CrashReportCategory) ReportedException(net.minecraft.util.ReportedException) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent)

Example 3 with SpellData

use of com.teamwizardry.wizardry.api.spell.SpellData in project Wizardry by TeamWizardry.

the class ModuleEffectSubstitution method render.

@Override
@SuppressWarnings("unused")
@SideOnly(Side.CLIENT)
public void render(@Nonnull SpellData spell, @Nonnull SpellRing spellRing) {
    World world = spell.world;
    Entity caster = spell.getCaster();
    BlockPos targetBlock = spell.getTargetPos();
    Entity targetEntity = spell.getVictim();
    if (targetEntity != null && caster != null) {
        ParticleBuilder glitter = new ParticleBuilder(RandUtil.nextInt(20, 30));
        glitter.setRender(new ResourceLocation(Wizardry.MODID, Constants.MISC.SPARKLE_BLURRED));
        glitter.setColorFunction(new InterpColorHSV(getPrimaryColor(), getSecondaryColor()));
        ParticleSpawner.spawn(glitter, spell.world, new StaticInterp<>(new Vec3d(targetEntity.posX, targetEntity.posY, targetEntity.posZ)), 50, RandUtil.nextInt(20, 30), (aFloat, particleBuilder) -> {
            glitter.setScale((float) RandUtil.nextDouble(0.3, 1));
            glitter.setAlphaFunction(new InterpFadeInOut(0.3f, (float) RandUtil.nextDouble(0.6, 1)));
            glitter.setLifetime(RandUtil.nextInt(10, 20));
            glitter.setScaleFunction(new InterpScale(1, 0));
            glitter.setPositionFunction(new InterpHelix(new Vec3d(0, 0, 0), new Vec3d(0, 2, 0), 0.5f, 0f, 1, RandUtil.nextFloat()));
        });
        glitter.setColorFunction(new InterpColorHSV(getSecondaryColor(), getPrimaryColor()));
        ParticleSpawner.spawn(glitter, spell.world, new StaticInterp<>(new Vec3d(caster.posX, caster.posY, caster.posZ)), 50, RandUtil.nextInt(20, 30), (aFloat, particleBuilder) -> {
            glitter.setScale((float) RandUtil.nextDouble(0.3, 1));
            glitter.setAlphaFunction(new InterpFadeInOut(0.3f, (float) RandUtil.nextDouble(0.6, 1)));
            glitter.setLifetime(RandUtil.nextInt(10, 20));
            glitter.setScaleFunction(new InterpScale(1, 0));
            glitter.setPositionFunction(new InterpHelix(new Vec3d(0, 0, 0), new Vec3d(0, 4, 0), 1f, 0f, 1, RandUtil.nextFloat()));
        });
    } else if (targetBlock != null) {
        ParticleBuilder glitter = new ParticleBuilder(RandUtil.nextInt(20, 30));
        glitter.setRender(new ResourceLocation(Wizardry.MODID, Constants.MISC.SPARKLE_BLURRED));
        glitter.setColorFunction(new InterpColorHSV(getPrimaryColor(), getSecondaryColor()));
        ParticleSpawner.spawn(glitter, spell.world, new StaticInterp<>(new Vec3d(targetBlock).addVector(0.5, 0.5, 0.5)), 20, RandUtil.nextInt(20, 30), (aFloat, particleBuilder) -> {
            glitter.setScale((float) RandUtil.nextDouble(0.3, 1));
            glitter.setAlphaFunction(new InterpFadeInOut(0.3f, (float) RandUtil.nextDouble(0.6, 1)));
            glitter.setLifetime(RandUtil.nextInt(10, 20));
            glitter.setScaleFunction(new InterpScale(1, 0));
            glitter.setMotion(new Vec3d(RandUtil.nextDouble(-0.001, 0.001), RandUtil.nextDouble(-0.001, 0.001), RandUtil.nextDouble(-0.001, 0.001)));
        });
    }
}
Also used : InterpScale(com.teamwizardry.wizardry.api.util.interp.InterpScale) InterpFadeInOut(com.teamwizardry.librarianlib.features.particle.functions.InterpFadeInOut) StaticInterp(com.teamwizardry.librarianlib.features.math.interpolate.StaticInterp) RegisterModule(com.teamwizardry.wizardry.api.spell.module.RegisterModule) ParticleSpawner(com.teamwizardry.librarianlib.features.particle.ParticleSpawner) ModuleModifier(com.teamwizardry.wizardry.api.spell.module.ModuleModifier) ModuleEffect(com.teamwizardry.wizardry.api.spell.module.ModuleEffect) PosUtils(com.teamwizardry.wizardry.api.util.PosUtils) ParticleBuilder(com.teamwizardry.librarianlib.features.particle.ParticleBuilder) SpellRing(com.teamwizardry.wizardry.api.spell.SpellRing) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) HashSet(java.util.HashSet) ItemStack(net.minecraft.item.ItemStack) Block(net.minecraft.block.Block) Vec3d(net.minecraft.util.math.Vec3d) Side(net.minecraftforge.fml.relauncher.Side) ModSounds(com.teamwizardry.wizardry.init.ModSounds) SpellData(com.teamwizardry.wizardry.api.spell.SpellData) SideOnly(net.minecraftforge.fml.relauncher.SideOnly) SoundCategory(net.minecraft.util.SoundCategory) Nonnull(javax.annotation.Nonnull) Entity(net.minecraft.entity.Entity) FACE_HIT(com.teamwizardry.wizardry.api.spell.SpellData.DefaultKeys.FACE_HIT) IBlockSelectable(com.teamwizardry.wizardry.api.spell.IBlockSelectable) World(net.minecraft.world.World) Wizardry(com.teamwizardry.wizardry.Wizardry) ModuleModifierIncreaseRange(com.teamwizardry.wizardry.common.module.modifiers.ModuleModifierIncreaseRange) EnumFacing(net.minecraft.util.EnumFacing) InterpHelix(com.teamwizardry.librarianlib.features.math.interpolate.position.InterpHelix) BlockPos(net.minecraft.util.math.BlockPos) InterpColorHSV(com.teamwizardry.librarianlib.features.particle.functions.InterpColorHSV) IBlockState(net.minecraft.block.state.IBlockState) AttributeRegistry(com.teamwizardry.wizardry.api.spell.attribute.AttributeRegistry) BlockUtils(com.teamwizardry.wizardry.api.util.BlockUtils) EntityLivingBase(net.minecraft.entity.EntityLivingBase) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ResourceLocation(net.minecraft.util.ResourceLocation) RandUtil(com.teamwizardry.wizardry.api.util.RandUtil) ItemBlock(net.minecraft.item.ItemBlock) NBTUtil(net.minecraft.nbt.NBTUtil) Constants(com.teamwizardry.wizardry.api.Constants) Entity(net.minecraft.entity.Entity) InterpHelix(com.teamwizardry.librarianlib.features.math.interpolate.position.InterpHelix) StaticInterp(com.teamwizardry.librarianlib.features.math.interpolate.StaticInterp) World(net.minecraft.world.World) InterpFadeInOut(com.teamwizardry.librarianlib.features.particle.functions.InterpFadeInOut) ParticleBuilder(com.teamwizardry.librarianlib.features.particle.ParticleBuilder) Vec3d(net.minecraft.util.math.Vec3d) InterpColorHSV(com.teamwizardry.librarianlib.features.particle.functions.InterpColorHSV) InterpScale(com.teamwizardry.wizardry.api.util.interp.InterpScale) ResourceLocation(net.minecraft.util.ResourceLocation) BlockPos(net.minecraft.util.math.BlockPos) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Example 4 with SpellData

use of com.teamwizardry.wizardry.api.spell.SpellData in project Wizardry by TeamWizardry.

the class TilePearlHolder method update.

@Override
public void update() {
    super.update();
    if (containsNacrePearl()) {
        if (world.isRemote)
            return;
        updateCooldown(getItemStack());
        IWizardryCapability pearlCap = WizardryCapabilityProvider.getCap(getItemStack());
        if (pearlCap == null || pearlCap.getMana() > pearlCap.getMaxMana() || isPartOfStructure || structurePos != null)
            return;
        if (world.isBlockPowered(getPos()))
            return;
        if (isCoolingDown(getItemStack()))
            return;
        if (pearlCap.getMana() == 0)
            return;
        BlockPos closestMagnet = null;
        for (int i = -10; i < 10; i++) for (int j = -10; j < 10; j++) for (int k = -10; k < 10; k++) {
            BlockPos pos = new BlockPos(getPos().getX() + i, getPos().getY() + j, getPos().getZ() + k);
            if (world.getBlockState(pos).getBlock() != ModBlocks.MANA_MAGNET)
                continue;
            if (closestMagnet == null)
                closestMagnet = pos;
            else if (pos.distanceSq(getPos()) < getPos().distanceSq(closestMagnet))
                closestMagnet = pos;
        }
        if (closestMagnet == null)
            return;
        {
            Vec3d direction = new Vec3d(closestMagnet).subtract(new Vec3d(getPos())).normalize();
            SpellData spell = new SpellData(getWorld());
            spell.addData(LOOK, direction);
            spell.addData(ORIGIN, new Vec3d(getPos()).addVector(0.5, 1.5, 0.5));
            spell.addData(CAPABILITY, pearlCap);
            SpellUtils.runSpell(getItemStack(), spell);
            setCooldown(world, null, null, getItemStack(), spell);
        }
    }
}
Also used : SpellData(com.teamwizardry.wizardry.api.spell.SpellData) BlockPos(net.minecraft.util.math.BlockPos) IWizardryCapability(com.teamwizardry.wizardry.api.capability.IWizardryCapability) Vec3d(net.minecraft.util.math.Vec3d)

Example 5 with SpellData

use of com.teamwizardry.wizardry.api.spell.SpellData in project Wizardry by TeamWizardry.

the class PacketRenderSpell method handle.

@Override
public void handle(@Nonnull MessageContext messageContext) {
    if (messageContext.side.isServer())
        return;
    World world = LibrarianLib.PROXY.getClientPlayer().world;
    if (world == null || spellRing == null || spellData == null)
        return;
    SpellData data = new SpellData(world);
    data.deserializeNBT(spellData);
    try {
        if (spellRing.getModule() != null) {
            spellRing.getModule().render(data, spellRing);
        }
    } catch (Exception ignored) {
    }
}
Also used : SpellData(com.teamwizardry.wizardry.api.spell.SpellData) World(net.minecraft.world.World)

Aggregations

SpellData (com.teamwizardry.wizardry.api.spell.SpellData)6 Entity (net.minecraft.entity.Entity)4 BlockPos (net.minecraft.util.math.BlockPos)4 Vec3d (net.minecraft.util.math.Vec3d)4 World (net.minecraft.world.World)4 SpellRing (com.teamwizardry.wizardry.api.spell.SpellRing)2 Block (net.minecraft.block.Block)2 IBlockState (net.minecraft.block.state.IBlockState)2 EntityLivingBase (net.minecraft.entity.EntityLivingBase)2 EntityPlayer (net.minecraft.entity.player.EntityPlayer)2 AxisAlignedBB (net.minecraft.util.math.AxisAlignedBB)2 StaticInterp (com.teamwizardry.librarianlib.features.math.interpolate.StaticInterp)1 InterpHelix (com.teamwizardry.librarianlib.features.math.interpolate.position.InterpHelix)1 ParticleBuilder (com.teamwizardry.librarianlib.features.particle.ParticleBuilder)1 ParticleSpawner (com.teamwizardry.librarianlib.features.particle.ParticleSpawner)1 InterpColorHSV (com.teamwizardry.librarianlib.features.particle.functions.InterpColorHSV)1 InterpFadeInOut (com.teamwizardry.librarianlib.features.particle.functions.InterpFadeInOut)1 Wizardry (com.teamwizardry.wizardry.Wizardry)1 Constants (com.teamwizardry.wizardry.api.Constants)1 IWizardryCapability (com.teamwizardry.wizardry.api.capability.IWizardryCapability)1