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Example 76 with MouseEvent

use of javafx.scene.input.MouseEvent in project FXyzLib by Birdasaur.

the class CameraView method setFirstPersonNavigationEabled.

public void setFirstPersonNavigationEabled(boolean b) {
    if (b) {
        // Navigation
        setMouseTransparent(false);
        // First person shooter keyboard movement
        setOnKeyPressed(event -> {
            double change = 10.0;
            // Add shift modifier to simulate "Running Speed"
            if (event.isShiftDown()) {
                change = 50.0;
            }
            // What key did the user press?
            KeyCode keycode = event.getCode();
            // Step 2c: Add Zoom controls
            if (keycode == KeyCode.W) {
                camera.setTranslateZ(camera.getTranslateZ() + change);
            }
            if (keycode == KeyCode.S) {
                camera.setTranslateZ(camera.getTranslateZ() - change);
            }
            // Step 2d: Add Strafe controls
            if (keycode == KeyCode.A) {
                camera.setTranslateX(camera.getTranslateX() - change);
            }
            if (keycode == KeyCode.D) {
                camera.setTranslateX(camera.getTranslateX() + change);
            }
        });
        setOnMousePressed((MouseEvent me) -> {
            mousePosX = me.getSceneX();
            mousePosY = me.getSceneY();
            mouseOldX = me.getSceneX();
            mouseOldY = me.getSceneY();
        });
        setOnMouseDragged((MouseEvent me) -> {
            mouseOldX = mousePosX;
            mouseOldY = mousePosY;
            mousePosX = me.getSceneX();
            mousePosY = me.getSceneY();
            mouseDeltaX = (mousePosX - mouseOldX);
            mouseDeltaY = (mousePosY - mouseOldY);
            double modifier = 10.0;
            double modifierFactor = 0.1;
            if (me.isControlDown()) {
                modifier = 0.1;
            }
            if (me.isShiftDown()) {
                modifier = 50.0;
            }
            if (me.isPrimaryButtonDown()) {
                // +
                cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
                // -
                cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            } else if (me.isSecondaryButtonDown()) {
                double z = camera.getTranslateZ();
                double newZ = z + mouseDeltaX * modifierFactor * modifier;
                camera.setTranslateZ(newZ);
            } else if (me.isMiddleButtonDown()) {
                // -
                cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
                // -
                cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
            }
        });
    } else {
        setOnMouseDragged(null);
        setOnScroll(null);
        setOnMousePressed(null);
        setOnKeyPressed(null);
        setMouseTransparent(true);
    }
}
Also used : MouseEvent(javafx.scene.input.MouseEvent) KeyCode(javafx.scene.input.KeyCode)

Example 77 with MouseEvent

use of javafx.scene.input.MouseEvent in project FXyzLib by Birdasaur.

the class Cutaway method setFirstPersonNavigationEabled.

public void setFirstPersonNavigationEabled(boolean b) {
    if (b) {
        // Navigation
        setMouseTransparent(false);
        // First person shooter keyboard movement
        imageView.setOnKeyPressed(event -> {
            double change = 10.0;
            // Add shift modifier to simulate "Running Speed"
            if (event.isShiftDown()) {
                change = 50.0;
            }
            // What key did the user press?
            KeyCode keycode = event.getCode();
            // Step 2c: Add Zoom controls
            if (keycode == KeyCode.W) {
                camera.setTranslateZ(camera.getTranslateZ() + change);
            }
            if (keycode == KeyCode.S) {
                camera.setTranslateZ(camera.getTranslateZ() - change);
            }
            // Step 2d: Add Strafe controls
            if (keycode == KeyCode.A) {
                camera.setTranslateX(camera.getTranslateX() - change);
            }
            if (keycode == KeyCode.D) {
                camera.setTranslateX(camera.getTranslateX() + change);
            }
        });
        imageView.setOnScroll((ScrollEvent event) -> {
            event.consume();
            if (event.getDeltaY() == 0) {
                return;
            }
            double change = event.getDeltaY();
            // Add shift modifier to simulate "Running Speed"
            if (event.isShiftDown()) {
                change *= 2;
            }
            camera.setTranslateZ(camera.getTranslateZ() + change);
        });
        imageView.setOnMousePressed((MouseEvent me) -> {
            mousePosX = me.getSceneX();
            mousePosY = me.getSceneY();
            mouseOldX = me.getSceneX();
            mouseOldY = me.getSceneY();
        });
        imageView.setOnMouseDragged((MouseEvent me) -> {
            mouseOldX = mousePosX;
            mouseOldY = mousePosY;
            mousePosX = me.getSceneX();
            mousePosY = me.getSceneY();
            mouseDeltaX = (mousePosX - mouseOldX);
            mouseDeltaY = (mousePosY - mouseOldY);
            double modifier = 10.0;
            double modifierFactor = 0.1;
            if (me.isControlDown()) {
                modifier = 0.1;
            }
            if (me.isShiftDown()) {
                modifier = 50.0;
            }
            if (me.isPrimaryButtonDown()) {
                // +
                cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
                // -
                cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            } else if (me.isSecondaryButtonDown()) {
                double z = camera.getTranslateZ();
                double newZ = z + mouseDeltaX * modifierFactor * modifier;
                camera.setTranslateZ(newZ);
            } else if (me.isMiddleButtonDown()) {
                // -
                cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
                // -
                cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
            }
        });
    } else {
        imageView.setOnMouseDragged(null);
        imageView.setOnScroll(null);
        imageView.setOnMousePressed(null);
        imageView.setOnKeyPressed(null);
        imageView.setMouseTransparent(true);
    }
}
Also used : MouseEvent(javafx.scene.input.MouseEvent) ScrollEvent(javafx.scene.input.ScrollEvent) KeyCode(javafx.scene.input.KeyCode)

Example 78 with MouseEvent

use of javafx.scene.input.MouseEvent in project FXyzLib by Birdasaur.

the class Drag3DObject method loadControls.

private void loadControls(Scene scene) {
    // First person shooter keyboard movement
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        // Add shift modifier to simulate "Running Speed"
        if (event.isShiftDown()) {
            change = 50.0;
        }
        // What key did the user press?
        KeyCode keycode = event.getCode();
        // Step 2c: Add Zoom controls
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        // Step 2d:  Add Strafe controls
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
        PickResult pr = me.getPickResult();
        if (pr != null && pr.getIntersectedNode() != null && pr.getIntersectedNode() instanceof Sphere) {
            distance = pr.getIntersectedDistance();
            s = (Sphere) pr.getIntersectedNode();
            isPicking = true;
            vecIni = unProjectDirection(mousePosX, mousePosY, scene.getWidth(), scene.getHeight());
        }
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        if (RUN_JASON) {
            // objPos += mouseMovementx*scale*RightAxis
            if (isPicking) {
                if (mousePosX < mouseOldX) {
                    System.out.println("moving left");
                    Point3D pos = CameraHelper.pickProjectPlane(camera, mousePosX, mousePosY);
                    s.setTranslateX(s.getTranslateX() + (pos.getX() - mouseOldX) * camera.getNearClip());
                    return;
                } else if (mousePosX > mouseOldX) {
                    System.err.println("moving right");
                    Point3D pos = CameraHelper.pickProjectPlane(camera, mousePosX, mousePosY);
                    s.setTranslateX(s.getTranslateX() - (pos.getX() - mouseOldX) * camera.getNearClip());
                    return;
                }
                if (mousePosY < mouseOldY) {
                    System.out.println("moving up");
                } else if (mousePosY > mouseOldY) {
                    System.err.println("moving down");
                }
                return;
            }
        } else {
            if (isPicking) {
                double modifier = (me.isControlDown() ? 0.2 : me.isAltDown() ? 2.0 : 1) * (30d / camera.getFieldOfView());
                modifier *= (30d / camera.getFieldOfView());
                vecPos = unProjectDirection(mousePosX, mousePosY, scene.getWidth(), scene.getHeight());
                Point3D p = new Point3D(distance * (vecPos.x - vecIni.x), distance * (vecPos.y - vecIni.y), distance * (vecPos.z - vecIni.z));
                s.getTransforms().add(new Translate(modifier * p.getX(), 0, modifier * p.getZ()));
                vecIni = vecPos;
            } else {
                double modifier = 10.0;
                double modifierFactor = 0.1;
                if (me.isControlDown()) {
                    modifier = 0.1;
                }
                if (me.isShiftDown()) {
                    modifier = 50.0;
                }
                if (me.isPrimaryButtonDown()) {
                    // +
                    cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
                    // -
                    cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
                } else if (me.isSecondaryButtonDown()) {
                    double z = camera.getTranslateZ();
                    double newZ = z + mouseDeltaX * modifierFactor * modifier;
                    camera.setTranslateZ(newZ);
                } else if (me.isMiddleButtonDown()) {
                    // -
                    cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
                    // -
                    cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
                }
            }
        }
    });
    scene.setOnMouseReleased((MouseEvent me) -> {
        if (isPicking) {
            isPicking = false;
        }
    });
}
Also used : Sphere(javafx.scene.shape.Sphere) MouseEvent(javafx.scene.input.MouseEvent) Point3D(javafx.geometry.Point3D) PickResult(javafx.scene.input.PickResult) KeyCode(javafx.scene.input.KeyCode) Translate(javafx.scene.transform.Translate)

Example 79 with MouseEvent

use of javafx.scene.input.MouseEvent in project FXyzLib by Birdasaur.

the class FrustumTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.WHITESMOKE);
    camera = new PerspectiveCamera(true);
    // setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-30);
    // cameraTransform.ry.setAngle(-45.0);
    // cameraTransform.rx.setAngle(-10.0);
    // add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(10 * camera.getTranslateZ());
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    // cylinder = new PrismMesh(2,5,4);
    // ,new Point3D(-5,5,0),new Point3D(0,0,5));
    cylinder = new FrustumMesh(1, 0.2, 4, 3);
    // cylinder.setDrawMode(DrawMode.LINE);
    // SECTION TYPE
    // cylinder.setSectionType(TriangleMeshHelper.SectionType.TRIANGLE);
    // NONE
    // cylinder.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    // cylinder.setTextureModeImage(getClass().getResource("res/netCylinder.png").toExternalForm());
    cylinder.setTextureModeVertices1D(1530, t -> t);
    // cylinder.setColorPalette(ColorPalette.GREEN);
    // DENSITY
    // cylinder.setTextureModeVertices3D(1530,p->(double)p.y);
    // cylinder.setTextureModeVertices3D(1530,p->(double)cylinder.unTransform(p).magnitude());
    // FACES
    // cylinder.setTextureModeFaces(1530);
    cylinder.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    group.getChildren().add(cylinder);
    boolean showKnots = true;
    if (showKnots) {
        Sphere s = new Sphere(cylinder.getMajorRadius() / 10d);
        Point3D k0 = cylinder.getAxisOrigin();
        s.getTransforms().add(new Translate(k0.x, k0.y, k0.z));
        s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
        group.getChildren().add(s);
        s = new Sphere(cylinder.getMinorRadius() / 10d);
        Point3D k3 = cylinder.getAxisEnd();
        s.getTransforms().add(new Translate(k3.x, k3.y, k3.z));
        s.setMaterial(new PhongMaterial(Color.ROSYBROWN));
        group.getChildren().add(s);
    }
    sceneRoot.getChildren().addAll(group);
    // First person shooter keyboard movement
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        // Add shift modifier to simulate "Running Speed"
        if (event.isShiftDown()) {
            change = 50.0;
        }
        // What key did the user press?
        KeyCode keycode = event.getCode();
        // Step 2c: Add Zoom controls
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        // Step 2d:  Add Strafe controls
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - Cylinder Test");
    primaryStage.setScene(scene);
    primaryStage.show();
    // OBJWriter writer=new OBJWriter((TriangleMesh) cylinder.getMesh(),"cylinder2");
    // //        writer.setMaterialColor(Color.AQUA);
    // //        writer.setTextureImage(getClass().getResource("res/netCylinder.png").toExternalForm());
    // writer.setTextureColors(6,ColorPalette.GREEN);
    // writer.exportMesh();
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger(0);
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 100_000_000l) {
                // <=1/6d)?1d:0d;
                func = t -> Math.pow(Math.sin(8d * Math.PI * (10d * (1 - t.doubleValue()) + count.get() % 11) / 20d), 6);
                cylinder.setFunction(func);
                // mapBez.values().forEach(b->b.setDensity(dens));
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    timerEffect.start();
}
Also used : Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) Rotate(javafx.scene.transform.Rotate) AnimationTimer(javafx.animation.AnimationTimer) FrustumMesh(org.fxyz.shapes.primitives.FrustumMesh) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) Sphere(javafx.scene.shape.Sphere) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Point3D(org.fxyz.geometry.Point3D) KeyCode(javafx.scene.input.KeyCode) PointLight(javafx.scene.PointLight) PhongMaterial(javafx.scene.paint.PhongMaterial) Translate(javafx.scene.transform.Translate)

Example 80 with MouseEvent

use of javafx.scene.input.MouseEvent in project FXyzLib by Birdasaur.

the class Function2DPlotTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.WHITESMOKE);
    camera = new PerspectiveCamera(true);
    // setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-20);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-30.0);
    // add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    // cameraTransform.getChildren().add(new AmbientLight(Color.WHITE));
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    surface = new SurfacePlotMesh(p -> Math.sin(p.magnitude() + 0.00000000000000001) / (p.magnitude() + 0.00000000000000001), 10, 10, 10, 10, 5d);
    // PhongMaterial matTorus = new PhongMaterial(Color.FIREBRICK);
    // torus.setMaterial(matTorus);
    // surface.setDrawMode(DrawMode.LINE);
    surface.setCullFace(CullFace.NONE);
    // NONE
    // surface.setTextureModeNone(Color.FORESTGREEN);
    // IMAGE
    // torus.setTextureModeImage(getClass().getResource("res/grid1.png").toExternalForm());
    // banner.setTextureModeImage(getClass().getResource("res/Duke3DprogressionSmall.jpg").toExternalForm());
    // PATTERN
    surface.setTextureModePattern(CarbonPatterns.CARBON_KEVLAR, 1.0d);
    // DENSITY
    // surface.setTextureModeVertices3D(1530,dens);
    // FACES
    // torus.setTextureModeFaces(256*256);
    surface.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    group.getChildren().addAll(surface);
    sceneRoot.getChildren().addAll(group);
    // First person shooter keyboard movement
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        // Add shift modifier to simulate "Running Speed"
        if (event.isShiftDown()) {
            change = 50.0;
        }
        // What key did the user press?
        KeyCode keycode = event.getCode();
        // Step 2c: Add Zoom controls
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        // Step 2d:  Add Strafe controls
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger();
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 1_000_000_000l) {
                // dens = p->(float)(p.x*Math.cos(count.get()%100d*2d*Math.PI/50d)+p.y*Math.sin(count.get()%100d*2d*Math.PI/50d));
                // torus.setDensity(dens);
                // if(count.get()%100<50){
                // torus.setDrawMode(DrawMode.LINE);
                // } else {
                // torus.setDrawMode(DrawMode.FILL);
                // }
                // spring.setLength(100+20*(count.get()%10));
                // torus.setColors((int)Math.pow(2,count.get()%16));
                // torus.setMajorRadius(500+100*(count.get()%10));
                // torus.setMinorRadius(150+10*(count.get()%10));
                // torus.setPatternScale(1d+(count.get()%10)*5d);
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    primaryStage.setTitle("F(X)yz - Surface Plot 2D");
    primaryStage.setScene(scene);
    primaryStage.show();
// timerEffect.start();
}
Also used : Scene(javafx.scene.Scene) KeyCode(javafx.scene.input.KeyCode) Color(javafx.scene.paint.Color) CarbonPatterns(org.fxyz.utils.Patterns.CarbonPatterns) Rotate(javafx.scene.transform.Rotate) SurfacePlotMesh(org.fxyz.shapes.primitives.SurfacePlotMesh) MouseEvent(javafx.scene.input.MouseEvent) PointLight(javafx.scene.PointLight) Group(javafx.scene.Group) DrawMode(javafx.scene.shape.DrawMode) Function(java.util.function.Function) CullFace(javafx.scene.shape.CullFace) Application(javafx.application.Application) AnimationTimer(javafx.animation.AnimationTimer) PerspectiveCamera(javafx.scene.PerspectiveCamera) CameraTransformer(org.fxyz.cameras.CameraTransformer) Stage(javafx.stage.Stage) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Patterns(org.fxyz.utils.Patterns) SceneAntialiasing(javafx.scene.SceneAntialiasing) Point3D(org.fxyz.geometry.Point3D) Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) Rotate(javafx.scene.transform.Rotate) SurfacePlotMesh(org.fxyz.shapes.primitives.SurfacePlotMesh) AnimationTimer(javafx.animation.AnimationTimer) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) KeyCode(javafx.scene.input.KeyCode) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) PointLight(javafx.scene.PointLight)

Aggregations

MouseEvent (javafx.scene.input.MouseEvent)93 KeyCode (javafx.scene.input.KeyCode)33 Scene (javafx.scene.Scene)32 Group (javafx.scene.Group)29 PerspectiveCamera (javafx.scene.PerspectiveCamera)23 PointLight (javafx.scene.PointLight)22 Rotate (javafx.scene.transform.Rotate)21 List (java.util.List)20 EventHandler (javafx.event.EventHandler)19 AtomicInteger (java.util.concurrent.atomic.AtomicInteger)17 Color (javafx.scene.paint.Color)16 AnimationTimer (javafx.animation.AnimationTimer)14 Image (javafx.scene.image.Image)13 Font (javafx.scene.text.Font)13 ArrayList (java.util.ArrayList)12 Pane (javafx.scene.layout.Pane)12 KeyFrame (javafx.animation.KeyFrame)10 Timeline (javafx.animation.Timeline)10 Insets (javafx.geometry.Insets)10 ImageView (javafx.scene.image.ImageView)10