use of mage.abilities.effects.common.SacrificeTargetEffect in project mage by magefree.
the class FootstepsOfTheGoryoEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card != null) {
if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
// Sacrifice it at end of turn
Effect sacrificeEffect = new SacrificeTargetEffect("Sacrifice that creature at the beginning of next end step", source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
}
}
return true;
}
return false;
}
use of mage.abilities.effects.common.SacrificeTargetEffect in project mage by magefree.
the class MacabreMockeryEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card == null) {
return false;
}
Player controller = game.getPlayer(source.getControllerId());
if (controller == null || !controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
return false;
}
Permanent permanent = game.getPermanent(card.getId());
if (permanent == null) {
return false;
}
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
effect = new BoostTargetEffect(2, 0, Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
Effect sacrificeEffect = new SacrificeTargetEffect("sacrifice " + permanent.getLogName(), controller.getId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
return true;
}
use of mage.abilities.effects.common.SacrificeTargetEffect in project mage by magefree.
the class SoulshriekEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
Effect sacrifice = new SacrificeTargetEffect("Sacrifice that creature " + "at the beginning of the next end step", source.getControllerId());
sacrifice.setTargetPointer(new FixedTarget(permanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrifice), source);
return true;
}
return false;
}
use of mage.abilities.effects.common.SacrificeTargetEffect in project mage by magefree.
the class TreacherousUrgeEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player opponent = game.getPlayer(targetPointer.getFirst(game, source));
MageObject sourceObject = game.getObject(source.getSourceId());
if (opponent != null && sourceObject != null) {
opponent.revealCards(sourceObject.getName(), opponent.getHand(), game);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int cardsHand = opponent.getHand().count(StaticFilters.FILTER_CARD_CREATURE, game);
Card card = null;
if (cardsHand > 0) {
TargetCard target = new TargetCard(Zone.HAND, StaticFilters.FILTER_CARD_CREATURE);
if (controller.choose(Outcome.Benefit, opponent.getHand(), target, game)) {
card = opponent.getHand().get(target.getFirstTarget(), game);
if (card != null) {
if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice " + card.getName(), source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
return true;
}
}
}
return false;
}
}
}
return true;
}
return false;
}
use of mage.abilities.effects.common.SacrificeTargetEffect in project mage by magefree.
the class SkirkAlarmistEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
return true;
}
return false;
}
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