use of mage.filter.predicate.mageobject.AbilityPredicate in project mage by magefree.
the class DermoplasmEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Permanent thisCreature = game.getPermanent(source.getId());
FilterCreatureCard filter = new FilterCreatureCard("a creature card with a morph ability");
filter.add(new AbilityPredicate(MorphAbility.class));
Effect effect = new PutCardFromHandOntoBattlefieldEffect(filter);
if (effect.apply(game, source)) {
if (thisCreature != null) {
effect = new ReturnToHandTargetEffect();
effect.setTargetPointer(new FixedTarget(thisCreature.getId(), game));
effect.apply(game, source);
return true;
}
}
return false;
}
use of mage.filter.predicate.mageobject.AbilityPredicate in project mage by magefree.
the class Combat method handleBanding.
private void handleBanding(UUID creatureId, Game game) {
Player player = game.getPlayer(attackingPlayerId);
Permanent attacker = game.getPermanent(creatureId);
if (attacker == null || player == null) {
return;
}
CombatGroup combatGroup = findGroup(attacker.getId());
if (combatGroup == null || !attacker.getBandedCards().isEmpty() || getAttackers().size() <= 1) {
return;
}
boolean canBand = attacker.hasAbility(BandingAbility.getInstance(), game);
List<Ability> bandsWithOther = new ArrayList<>();
for (Ability ability : attacker.getAbilities()) {
if (ability.getClass().equals(BandsWithOtherAbility.class)) {
bandsWithOther.add(ability);
}
}
boolean canBandWithOther = !bandsWithOther.isEmpty();
if (!canBand && !canBandWithOther) {
return;
}
boolean isBanded = false;
FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("attacking creature to band with " + attacker.getLogName());
filter.add(Predicates.not(new PermanentIdPredicate(creatureId)));
// creature that isn't already banded, and is attacking the same player or planeswalker
filter.add(new AttackingSameNotBandedPredicate(combatGroup.getDefenderId()));
List<Predicate<MageObject>> predicates = new ArrayList<>();
if (!canBand && canBandWithOther) {
for (Ability ab : bandsWithOther) {
BandsWithOtherAbility ability = (BandsWithOtherAbility) ab;
if (ability.getSubtype() != null) {
predicates.add(ability.getSubtype().getPredicate());
}
if (ability.getSupertype() != null) {
predicates.add(ability.getSupertype().getPredicate());
}
if (ability.getName() != null) {
predicates.add(new NamePredicate(ability.getName()));
}
}
filter.add(Predicates.or(predicates));
}
while (player.canRespond()) {
TargetControlledPermanent target = new TargetControlledPermanent(1, 1, filter, true);
target.setRequired(false);
canBand &= target.canChoose(attackingPlayerId, game);
canBandWithOther &= target.canChoose(attackingPlayerId, game);
if (game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_ATTACKERS, attackingPlayerId, attackingPlayerId)) || (!canBand && !canBandWithOther) || !player.chooseUse(Outcome.Benefit, (isBanded ? "Band " + attacker.getLogName() + " with another " : "Form a band with " + attacker.getLogName() + " and an ") + "attacking creature?", null, game)) {
break;
}
if (canBand && canBandWithOther) {
if (player.chooseUse(Outcome.Detriment, "Choose type of banding ability to apply:", attacker.getLogName(), "Banding", "Bands with other", null, game)) {
canBandWithOther = false;
} else {
canBand = false;
for (Ability ab : bandsWithOther) {
BandsWithOtherAbility ability = (BandsWithOtherAbility) ab;
if (ability.getSubtype() != null) {
predicates.add(ability.getSubtype().getPredicate());
}
if (ability.getSupertype() != null) {
predicates.add(ability.getSupertype().getPredicate());
}
if (ability.getName() != null) {
predicates.add(new NamePredicate(ability.getName()));
}
}
filter.add(Predicates.or(predicates));
}
}
if (target.choose(Outcome.Benefit, attackingPlayerId, null, game)) {
isBanded = true;
for (UUID targetId : target.getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
for (UUID bandedId : attacker.getBandedCards()) {
permanent.addBandedCard(bandedId);
Permanent banded = game.getPermanent(bandedId);
if (banded != null) {
banded.addBandedCard(targetId);
}
}
permanent.addBandedCard(creatureId);
attacker.addBandedCard(targetId);
if (canBand) {
if (!permanent.hasAbility(BandingAbility.getInstance(), game)) {
filter.add(new AbilityPredicate(BandingAbility.class));
canBandWithOther = false;
}
} else if (canBandWithOther) {
List<Predicate<MageObject>> newPredicates = new ArrayList<>();
for (Predicate<MageObject> predicate : predicates) {
if (predicate.apply(permanent, game)) {
newPredicates.add(predicate);
}
}
filter.add(Predicates.or(newPredicates));
canBand = false;
}
}
}
}
}
if (!isBanded) {
return;
}
StringBuilder sb = new StringBuilder(player.getLogName()).append(" formed a band with ").append(attacker.getBandedCards().size()).append(1).append(" creatures: ");
sb.append(attacker.getLogName());
for (UUID id : attacker.getBandedCards()) {
sb.append(", ");
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
sb.append(permanent.getLogName());
}
}
game.informPlayers(sb.toString());
}
use of mage.filter.predicate.mageobject.AbilityPredicate in project mage by magefree.
the class RagingRiverEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
List<Permanent> left = new ArrayList<>();
List<Permanent> right = new ArrayList<>();
for (UUID defenderId : game.getCombat().getPlayerDefenders(game)) {
Player defender = game.getPlayer(defenderId);
if (defender != null) {
List<Permanent> leftLog = new ArrayList<>();
List<Permanent> rightLog = new ArrayList<>();
FilterControlledCreaturePermanent filterBlockers = new FilterControlledCreaturePermanent("creatures without flying you control to assign to the \"left\" pile (creatures not chosen will be assigned to the \"right\" pile)");
filterBlockers.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
Target target = new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, filterBlockers, true);
if (target.canChoose(source.getSourceId(), defenderId, game)) {
if (defender.chooseTarget(Outcome.Neutral, target, source, game)) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), defenderId, game)) {
if (target.getTargets().contains(permanent.getId())) {
left.add(permanent);
leftLog.add(permanent);
} else if (filterBlockers.match(permanent, source.getSourceId(), defenderId, game)) {
right.add(permanent);
rightLog.add(permanent);
}
}
}
// it could be nice to invoke some graphic indicator of which creature is Left or Right in this spot
StringBuilder sb = new StringBuilder("Left pile of ").append(defender.getLogName()).append(": ");
sb.append(leftLog.stream().map(MageObject::getLogName).collect(Collectors.joining(", ")));
game.informPlayers(sb.toString());
sb = new StringBuilder("Right pile of ").append(defender.getLogName()).append(": ");
sb.append(rightLog.stream().map(MageObject::getLogName).collect(Collectors.joining(", ")));
game.informPlayers(sb.toString());
}
}
}
for (UUID attackers : game.getCombat().getAttackers()) {
Permanent attacker = game.getPermanent(attackers);
if (attacker != null && Objects.equals(attacker.getControllerId(), controller.getId())) {
CombatGroup combatGroup = game.getCombat().findGroup(attacker.getId());
if (combatGroup != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
Player defender = game.getPlayer(combatGroup.getDefendingPlayerId());
if (defender != null) {
if (left.isEmpty() && right.isEmpty()) {
// shortcut in case of no labeled blockers available
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
} else {
List<Permanent> leftLog = left.stream().filter(permanent -> permanent.getControllerId() != null).filter(permanent -> permanent.isControlledBy(defender.getId())).collect(Collectors.toList());
List<Permanent> rightLog = right.stream().filter(permanent -> permanent.getControllerId() != null).filter(permanent -> permanent.isControlledBy(defender.getId())).collect(Collectors.toList());
if (controller.choosePile(outcome, attacker.getName() + ": attacking " + defender.getName(), leftLog, rightLog, game)) {
filter.add(Predicates.not(Predicates.or(new AbilityPredicate(FlyingAbility.class), new PermanentInListPredicate(left))));
game.informPlayers(attacker.getLogName() + ": attacks left (" + defender.getLogName() + ")");
} else {
filter.add(Predicates.not(Predicates.or(new AbilityPredicate(FlyingAbility.class), new PermanentInListPredicate(right))));
game.informPlayers(attacker.getLogName() + ": attacks right (" + defender.getLogName() + ")");
}
}
RestrictionEffect effect = new CantBeBlockedByAllTargetEffect(filter, Duration.EndOfCombat);
effect.setTargetPointer(new FixedTarget(attacker.getId(), game));
game.addEffect(effect, source);
}
}
}
}
return true;
}
return false;
}
use of mage.filter.predicate.mageobject.AbilityPredicate in project mage by magefree.
the class HaphazardBombardmentEndOfTurnEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
// 4/27/2018 If one or more of the permanents with aim counters on them have indestructible,
// select the permanent destroyed at random from among the permanents with aim counters
// that don't have indestructible.
FilterPermanent filter = new FilterPermanent("if two or more permanents you don't control have an aim counter on them");
filter.add(TargetController.NOT_YOU.getControllerPredicate());
filter.add(CounterType.AIM.getPredicate());
filter.add(Predicates.not(new AbilityPredicate(IndestructibleAbility.class)));
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game);
if (!permanents.isEmpty()) {
Permanent permanent = permanents.get(RandomUtil.nextInt(permanents.size()));
if (permanent != null) {
permanent.destroy(source, game, false);
}
}
return true;
}
use of mage.filter.predicate.mageobject.AbilityPredicate in project mage by magefree.
the class SiegeDragonDamageEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game);
if (defendingPlayerId != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new ControllerIdPredicate(defendingPlayerId));
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game);
for (Permanent permanent : permanents) {
permanent.damage(2, source.getSourceId(), source, game, false, true);
}
return true;
}
return false;
}
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