use of mage.filter.predicate.permanent.PermanentInListPredicate in project mage by magefree.
the class BalduvianWarlordUnblockEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getTargets().getFirstTarget());
if (controller != null && permanent != null) {
// Remove target creature from combat
Effect effect = new RemoveFromCombatTargetEffect();
effect.apply(game, source);
// Make blocked creatures unblocked
BlockedByOnlyOneCreatureThisCombatWatcher watcher = game.getState().getWatcher(BlockedByOnlyOneCreatureThisCombatWatcher.class);
if (watcher != null) {
Set<CombatGroup> combatGroups = watcher.getBlockedOnlyByCreature(permanent.getId());
if (combatGroups != null) {
for (CombatGroup combatGroup : combatGroups) {
if (combatGroup != null) {
combatGroup.setBlocked(false, game);
}
}
}
}
// Choose new creature to block
if (permanent.isCreature(game)) {
// according to the following mail response from MTG Rules Management about False Orders:
// "if Player A attacks Players B and C, Player B's creatures cannot block creatures attacking Player C"
// therefore we need to single out creatures attacking the target blocker's controller (disappointing, I know)
List<Permanent> list = new ArrayList<>();
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
if (combatGroup.getDefendingPlayerId().equals(permanent.getControllerId())) {
for (UUID attackingCreatureId : combatGroup.getAttackers()) {
Permanent targetsControllerAttacker = game.getPermanent(attackingCreatureId);
list.add(targetsControllerAttacker);
}
}
}
Player targetsController = game.getPlayer(permanent.getControllerId());
if (targetsController != null) {
FilterAttackingCreature filter = new FilterAttackingCreature("creature attacking " + targetsController.getLogName());
filter.add(new PermanentInListPredicate(list));
TargetAttackingCreature target = new TargetAttackingCreature(1, 1, filter, true);
if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
while (!target.isChosen() && target.canChoose(source.getSourceId(), controller.getId(), game) && controller.canRespond()) {
controller.chooseTarget(outcome, target, source, game);
}
} else {
return true;
}
Permanent chosenPermanent = game.getPermanent(target.getFirstTarget());
if (chosenPermanent != null && chosenPermanent.isCreature(game)) {
CombatGroup chosenGroup = game.getCombat().findGroup(chosenPermanent.getId());
if (chosenGroup != null) {
// Relevant ruling for Balduvian Warlord:
// 7/15/2006 If an attacking creature has an ability that triggers “When this creature becomes blocked,”
// it triggers when a creature blocks it due to the Warlord's ability only if it was unblocked at that point.
boolean notYetBlocked = chosenGroup.getBlockers().isEmpty();
chosenGroup.addBlockerToGroup(permanent.getId(), controller.getId(), game);
// 702.21h
game.getCombat().addBlockingGroup(permanent.getId(), chosenPermanent.getId(), controller.getId(), game);
if (notYetBlocked) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CREATURE_BLOCKED, chosenPermanent.getId(), source, null));
Set<MageObjectReference> morSet = new HashSet<>();
morSet.add(new MageObjectReference(chosenPermanent, game));
for (UUID bandedId : chosenPermanent.getBandedCards()) {
CombatGroup bandedGroup = game.getCombat().findGroup(bandedId);
if (bandedGroup != null && chosenGroup.getBlockers().size() == 1) {
morSet.add(new MageObjectReference(bandedId, game));
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CREATURE_BLOCKED, bandedId, source, null));
}
}
String key = UUID.randomUUID().toString();
game.getState().setValue("becameBlocked_" + key, morSet);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.BATCH_BLOCK_NONCOMBAT, source.getSourceId(), source, source.getControllerId(), key, 0));
}
game.fireEvent(new BlockerDeclaredEvent(chosenPermanent.getId(), permanent.getId(), permanent.getControllerId()));
}
// a new blockingGroup is formed, so it's necessary to find it again
CombatGroup blockGroup = findBlockingGroup(permanent, game);
if (blockGroup != null) {
blockGroup.pickAttackerOrder(permanent.getControllerId(), game);
}
}
}
return true;
}
}
return false;
}
use of mage.filter.predicate.permanent.PermanentInListPredicate in project mage by magefree.
the class BrineHagEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (sourcePermanent != null) {
List<Permanent> list = new ArrayList<>();
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Permanent creature : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, playerId, game)) {
if (sourcePermanent.getDealtDamageByThisTurn().contains(new MageObjectReference(creature.getId(), game))) {
list.add(creature);
}
}
}
}
if (!list.isEmpty()) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new PermanentInListPredicate(list));
game.addEffect(new SetPowerToughnessAllEffect(0, 2, Duration.Custom, filter, true), source);
}
return true;
}
return false;
}
use of mage.filter.predicate.permanent.PermanentInListPredicate in project mage by magefree.
the class FalseOrdersUnblockEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getTargets().getFirstTarget());
if (controller == null || permanent == null) {
return false;
}
// Remove target creature from combat
Effect effect = new RemoveFromCombatTargetEffect();
effect.apply(game, source);
// Make blocked creatures unblocked
BlockedByOnlyOneCreatureThisCombatWatcher watcher = game.getState().getWatcher(BlockedByOnlyOneCreatureThisCombatWatcher.class);
if (watcher != null) {
Set<CombatGroup> combatGroups = watcher.getBlockedOnlyByCreature(permanent.getId());
if (combatGroups != null) {
for (CombatGroup combatGroup : combatGroups) {
if (combatGroup != null) {
combatGroup.setBlocked(false, game);
}
}
}
}
if (!permanent.isCreature(game) || !controller.chooseUse(Outcome.Benefit, "Have " + permanent.getLogName() + " block an attacking creature?", source, game)) {
return false;
}
// Choose new creature to block
// according to the following mail response from MTG Rules Management about False Orders:
// "if Player A attacks Players B and C, Player B's creatures cannot block creatures attacking Player C"
// therefore we need to single out creatures attacking the target blocker's controller (disappointing, I know)
List<Permanent> list = new ArrayList<>();
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
if (combatGroup.getDefendingPlayerId().equals(permanent.getControllerId())) {
for (UUID attackingCreatureId : combatGroup.getAttackers()) {
Permanent targetsControllerAttacker = game.getPermanent(attackingCreatureId);
list.add(targetsControllerAttacker);
}
}
}
Player targetsController = game.getPlayer(permanent.getControllerId());
if (targetsController == null) {
return false;
}
FilterAttackingCreature filter = new FilterAttackingCreature("creature attacking " + targetsController.getLogName());
filter.add(new PermanentInListPredicate(list));
TargetAttackingCreature target = new TargetAttackingCreature(1, 1, filter, true);
if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
while (!target.isChosen() && target.canChoose(source.getSourceId(), controller.getId(), game) && controller.canRespond()) {
controller.chooseTarget(outcome, target, source, game);
}
} else {
return true;
}
Permanent chosenPermanent = game.getPermanent(target.getFirstTarget());
if (chosenPermanent == null || !chosenPermanent.isCreature(game)) {
return false;
}
CombatGroup chosenGroup = game.getCombat().findGroup(chosenPermanent.getId());
if (chosenGroup != null) {
// Relevant ruling for Balduvian Warlord:
// 7/15/2006 If an attacking creature has an ability that triggers “When this creature becomes blocked,”
// it triggers when a creature blocks it due to the Warlord's ability only if it was unblocked at that point.
boolean notYetBlocked = chosenGroup.getBlockers().isEmpty();
chosenGroup.addBlockerToGroup(permanent.getId(), controller.getId(), game);
// 702.21h
game.getCombat().addBlockingGroup(permanent.getId(), chosenPermanent.getId(), controller.getId(), game);
if (notYetBlocked) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CREATURE_BLOCKED, chosenPermanent.getId(), source, null));
Set<MageObjectReference> morSet = new HashSet<>();
morSet.add(new MageObjectReference(chosenPermanent, game));
for (UUID bandedId : chosenPermanent.getBandedCards()) {
CombatGroup bandedGroup = game.getCombat().findGroup(bandedId);
if (bandedGroup != null && chosenGroup.getBlockers().size() == 1) {
morSet.add(new MageObjectReference(bandedId, game));
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CREATURE_BLOCKED, bandedId, source, null));
}
}
String key = UUID.randomUUID().toString();
game.getState().setValue("becameBlocked_" + key, morSet);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.BATCH_BLOCK_NONCOMBAT, source.getSourceId(), source, source.getControllerId(), key, 0));
}
game.fireEvent(new BlockerDeclaredEvent(chosenPermanent.getId(), permanent.getId(), permanent.getControllerId()));
}
// a new blockingGroup is formed, so it's necessary to find it again
CombatGroup blockGroup = findBlockingGroup(permanent, game);
if (blockGroup != null) {
blockGroup.pickAttackerOrder(permanent.getControllerId(), game);
}
return true;
}
use of mage.filter.predicate.permanent.PermanentInListPredicate in project mage by magefree.
the class DrainPowerEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (targetPlayer != null) {
List<Permanent> ignorePermanents = new ArrayList<>();
Map<Permanent, List<ActivatedManaAbilityImpl>> manaAbilitiesMap = new HashMap<>();
TargetPermanent target = null;
while (true) {
targetPlayer.setPayManaMode(true);
manaAbilitiesMap.clear();
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, targetPlayer.getId(), game)) {
if (!ignorePermanents.contains(permanent)) {
List<ActivatedManaAbilityImpl> manaAbilities = new ArrayList<>();
abilitySearch: for (Ability ability : permanent.getAbilities()) {
if (ability instanceof ActivatedAbility && ability.getAbilityType() == AbilityType.MANA) {
ActivatedManaAbilityImpl manaAbility = (ActivatedManaAbilityImpl) ability;
if (manaAbility.canActivate(targetPlayer.getId(), game).canActivate()) {
// so it's necessary to filter them out manually - might be buggy in some fringe cases
for (ManaCost manaCost : manaAbility.getManaCosts()) {
if (!targetPlayer.getManaPool().getMana().includesMana(manaCost.getMana())) {
continue abilitySearch;
}
}
manaAbilities.add(manaAbility);
}
}
}
if (!manaAbilities.isEmpty()) {
manaAbilitiesMap.put(permanent, manaAbilities);
}
}
}
if (manaAbilitiesMap.isEmpty()) {
break;
}
List<Permanent> permList = new ArrayList<>(manaAbilitiesMap.keySet());
Permanent permanent;
if (permList.size() > 1 || target != null) {
FilterLandPermanent filter2 = new FilterLandPermanent("land you control to tap for mana (remaining: " + permList.size() + ')');
filter2.add(new PermanentInListPredicate(permList));
target = new TargetPermanent(1, 1, filter2, true);
while (!target.isChosen() && target.canChoose(source.getSourceId(), targetPlayer.getId(), game) && targetPlayer.canRespond()) {
targetPlayer.chooseTarget(Outcome.Neutral, target, source, game);
}
permanent = game.getPermanent(target.getFirstTarget());
} else {
permanent = permList.get(0);
}
if (permanent != null) {
int i = 0;
for (ActivatedManaAbilityImpl manaAbility : manaAbilitiesMap.get(permanent)) {
i++;
if (manaAbilitiesMap.get(permanent).size() <= i || targetPlayer.chooseUse(Outcome.Neutral, "Activate mana ability \"" + manaAbility.getRule() + "\" of " + permanent.getLogName() + "? (Choose \"no\" to activate next mana ability)", source, game)) {
boolean originalCanUndo = manaAbility.isUndoPossible();
// prevents being able to undo Drain Power
manaAbility.setUndoPossible(false);
if (targetPlayer.activateAbility(manaAbility, game)) {
ignorePermanents.add(permanent);
}
// resets undoPossible to its original state
manaAbility.setUndoPossible(originalCanUndo);
break;
}
}
}
}
targetPlayer.setPayManaMode(false);
// 106.12. One card (Drain Power) causes one player to lose unspent mana and another to add “the mana lost this way.” (Note that these may be the same player.)
// This empties the former player's mana pool and causes the mana emptied this way to be put into the latter player's mana pool. Which permanents, spells, and/or
// abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
List<ManaPoolItem> manaItems = targetPlayer.getManaPool().getManaItems();
targetPlayer.getManaPool().emptyPool(game);
for (ManaPoolItem manaPoolItem : manaItems) {
controller.getManaPool().addMana(manaPoolItem.isConditional() ? manaPoolItem.getConditionalMana() : manaPoolItem.getMana(), game, source, Duration.EndOfTurn.equals(manaPoolItem.getDuration()));
}
return true;
}
return false;
}
use of mage.filter.predicate.permanent.PermanentInListPredicate in project mage by magefree.
the class RagingRiverEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
List<Permanent> left = new ArrayList<>();
List<Permanent> right = new ArrayList<>();
for (UUID defenderId : game.getCombat().getPlayerDefenders(game)) {
Player defender = game.getPlayer(defenderId);
if (defender != null) {
List<Permanent> leftLog = new ArrayList<>();
List<Permanent> rightLog = new ArrayList<>();
FilterControlledCreaturePermanent filterBlockers = new FilterControlledCreaturePermanent("creatures without flying you control to assign to the \"left\" pile (creatures not chosen will be assigned to the \"right\" pile)");
filterBlockers.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
Target target = new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, filterBlockers, true);
if (target.canChoose(source.getSourceId(), defenderId, game)) {
if (defender.chooseTarget(Outcome.Neutral, target, source, game)) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), defenderId, game)) {
if (target.getTargets().contains(permanent.getId())) {
left.add(permanent);
leftLog.add(permanent);
} else if (filterBlockers.match(permanent, source.getSourceId(), defenderId, game)) {
right.add(permanent);
rightLog.add(permanent);
}
}
}
// it could be nice to invoke some graphic indicator of which creature is Left or Right in this spot
StringBuilder sb = new StringBuilder("Left pile of ").append(defender.getLogName()).append(": ");
sb.append(leftLog.stream().map(MageObject::getLogName).collect(Collectors.joining(", ")));
game.informPlayers(sb.toString());
sb = new StringBuilder("Right pile of ").append(defender.getLogName()).append(": ");
sb.append(rightLog.stream().map(MageObject::getLogName).collect(Collectors.joining(", ")));
game.informPlayers(sb.toString());
}
}
}
for (UUID attackers : game.getCombat().getAttackers()) {
Permanent attacker = game.getPermanent(attackers);
if (attacker != null && Objects.equals(attacker.getControllerId(), controller.getId())) {
CombatGroup combatGroup = game.getCombat().findGroup(attacker.getId());
if (combatGroup != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
Player defender = game.getPlayer(combatGroup.getDefendingPlayerId());
if (defender != null) {
if (left.isEmpty() && right.isEmpty()) {
// shortcut in case of no labeled blockers available
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
} else {
List<Permanent> leftLog = left.stream().filter(permanent -> permanent.getControllerId() != null).filter(permanent -> permanent.isControlledBy(defender.getId())).collect(Collectors.toList());
List<Permanent> rightLog = right.stream().filter(permanent -> permanent.getControllerId() != null).filter(permanent -> permanent.isControlledBy(defender.getId())).collect(Collectors.toList());
if (controller.choosePile(outcome, attacker.getName() + ": attacking " + defender.getName(), leftLog, rightLog, game)) {
filter.add(Predicates.not(Predicates.or(new AbilityPredicate(FlyingAbility.class), new PermanentInListPredicate(left))));
game.informPlayers(attacker.getLogName() + ": attacks left (" + defender.getLogName() + ")");
} else {
filter.add(Predicates.not(Predicates.or(new AbilityPredicate(FlyingAbility.class), new PermanentInListPredicate(right))));
game.informPlayers(attacker.getLogName() + ": attacks right (" + defender.getLogName() + ")");
}
}
RestrictionEffect effect = new CantBeBlockedByAllTargetEffect(filter, Duration.EndOfCombat);
effect.setTargetPointer(new FixedTarget(attacker.getId(), game));
game.addEffect(effect, source);
}
}
}
}
return true;
}
return false;
}
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