use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.
the class GuiIndustrialTurbine method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiInnerScreen(this, 50, 18, 112, 50, () -> {
List<ITextComponent> list = new ArrayList<>();
TurbineMultiblockData multiblock = tile.getMultiblock();
if (multiblock.isFormed()) {
list.add(GeneratorsLang.TURBINE_PRODUCTION_AMOUNT.translate(EnergyDisplay.of(multiblock.getProductionRate())));
list.add(GeneratorsLang.TURBINE_FLOW_RATE.translate(TextUtils.format(multiblock.clientFlow)));
list.add(GeneratorsLang.TURBINE_CAPACITY.translate(TextUtils.format(multiblock.getSteamCapacity())));
list.add(GeneratorsLang.TURBINE_MAX_FLOW.translate(TextUtils.format(multiblock.getMaxFlowRate())));
}
return list;
}));
addButton(new GuiTurbineTab(this, tile, TurbineTab.STAT));
addButton(new GuiVerticalPowerBar(this, new IBarInfoHandler() {
@Override
public ITextComponent getTooltip() {
TurbineMultiblockData multiblock = tile.getMultiblock();
if (multiblock.isFormed()) {
return EnergyDisplay.of(multiblock.energyContainer).getTextComponent();
}
return EnergyDisplay.ZERO.getTextComponent();
}
@Override
public double getLevel() {
TurbineMultiblockData multiblock = tile.getMultiblock();
if (multiblock.isFormed()) {
return multiblock.energyContainer.getEnergy().divideToLevel(multiblock.energyContainer.getMaxEnergy());
}
return 1;
}
}, 164, 16));
addButton(new GuiVerticalRateBar(this, new IBarInfoHandler() {
@Override
public ITextComponent getTooltip() {
return GeneratorsLang.TURBINE_STEAM_INPUT_RATE.translate(TextUtils.format(tile.getMultiblock().lastSteamInput));
}
@Override
public double getLevel() {
TurbineMultiblockData multiblock = tile.getMultiblock();
if (!multiblock.isFormed()) {
return 0;
}
double rate = Math.min(multiblock.lowerVolume * multiblock.getDispersers() * MekanismGeneratorsConfig.generators.turbineDisperserGasFlow.get(), multiblock.vents * MekanismGeneratorsConfig.generators.turbineVentGasFlow.get());
if (rate == 0) {
return 0;
}
return Math.min(1, multiblock.lastSteamInput / rate);
}
}, 40, 13));
addButton(new GuiGasGauge(() -> tile.getMultiblock().gasTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.MEDIUM, this, 6, 13));
addButton(new GuiEnergyTab(this, () -> {
EnergyDisplay storing;
EnergyDisplay producing;
TurbineMultiblockData multiblock = tile.getMultiblock();
if (multiblock.isFormed()) {
storing = EnergyDisplay.of(multiblock.energyContainer);
producing = EnergyDisplay.of(MekanismConfig.general.maxEnergyPerSteam.get().divide(TurbineValidator.MAX_BLADES).multiply(multiblock.clientFlow * Math.min(multiblock.blades, multiblock.coils * MekanismGeneratorsConfig.generators.turbineBladesPerCoil.get())));
} else {
storing = EnergyDisplay.ZERO;
producing = EnergyDisplay.ZERO;
}
return Arrays.asList(MekanismLang.STORING.translate(storing), GeneratorsLang.PRODUCING_AMOUNT.translate(producing));
}));
addButton(new GuiGasMode(this, 159, 72, true, () -> tile.getMultiblock().dumpMode, tile.getBlockPos(), 0));
}
use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.
the class GuiSolarGenerator method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiInnerScreen(this, 48, 23, 80, 40, () -> Arrays.asList(EnergyDisplay.of(tile.getEnergyContainer()).getTextComponent(), GeneratorsLang.PRODUCING_AMOUNT.translate(EnergyDisplay.of(tile.getLastProductionAmount())), GeneratorsLang.OUTPUT_RATE_SHORT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
addButton(new GuiEnergyTab(this, () -> Arrays.asList(GeneratorsLang.PRODUCING_AMOUNT.translate(EnergyDisplay.of(tile.getLastProductionAmount())), MekanismLang.MAX_OUTPUT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
addButton(new GuiVerticalPowerBar(this, tile.getEnergyContainer(), 164, 15));
addButton(new GuiStateTexture(this, 18, 35, tile::canSeeSun, MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "sees_sun.png"), MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "no_sun.png")));
}
use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.
the class GuiWindGenerator method addGuiElements.
@Override
protected void addGuiElements() {
super.addGuiElements();
addButton(new GuiInnerScreen(this, 48, 21, 80, 44, () -> {
List<ITextComponent> list = new ArrayList<>();
list.add(EnergyDisplay.of(tile.getEnergyContainer()).getTextComponent());
list.add(GeneratorsLang.POWER.translate(MekanismUtils.convertToDisplay(MekanismGeneratorsConfig.generators.windGenerationMin.get().multiply(tile.getCurrentMultiplier())).toString(2)));
list.add(GeneratorsLang.OUTPUT_RATE_SHORT.translate(EnergyDisplay.of(tile.getMaxOutput())));
if (!tile.getActive()) {
ILangEntry reason = tile.isBlacklistDimension() ? GeneratorsLang.NO_WIND : GeneratorsLang.SKY_BLOCKED;
list.add(reason.translateColored(EnumColor.DARK_RED));
}
return list;
}));
addButton(new GuiEnergyTab(this, () -> Arrays.asList(GeneratorsLang.PRODUCING_AMOUNT.translate(tile.getActive() ? EnergyDisplay.of(MekanismGeneratorsConfig.generators.windGenerationMin.get().multiply(tile.getCurrentMultiplier())) : EnergyDisplay.ZERO), MekanismLang.MAX_OUTPUT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
addButton(new GuiVerticalPowerBar(this, tile.getEnergyContainer(), 164, 15));
addButton(new GuiStateTexture(this, 18, 35, tile::getActive, MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "wind_on.png"), MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "wind_off.png")));
}
use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.
the class GuiChemicalTank method addGuiElements.
@Override
protected void addGuiElements() {
// Add the side holder before the slots, as it holds a couple of the slots
addButton(GuiSideHolder.armorHolder(this));
super.addGuiElements();
addButton(new GuiMergedChemicalBar<>(this, tile, tile.getChemicalTank(), 42, 16, 116, 10, true));
addButton(new GuiInnerScreen(this, 42, 37, 118, 28, () -> {
List<ITextComponent> ret = new ArrayList<>();
Current current = tile.getChemicalTank().getCurrent();
if (current == Current.EMPTY) {
ret.add(MekanismLang.CHEMICAL.translate(MekanismLang.NONE));
ret.add(MekanismLang.GENERIC_FRACTION.translate(0, tile.getTier() == ChemicalTankTier.CREATIVE ? MekanismLang.INFINITE : TextUtils.format(tile.getTier().getStorage())));
} else if (current == Current.GAS) {
addStored(ret, tile.getChemicalTank().getGasTank(), MekanismLang.GAS);
} else if (current == Current.INFUSION) {
addStored(ret, tile.getChemicalTank().getInfusionTank(), MekanismLang.INFUSE_TYPE);
} else if (current == Current.PIGMENT) {
addStored(ret, tile.getChemicalTank().getPigmentTank(), MekanismLang.PIGMENT);
} else if (current == Current.SLURRY) {
addStored(ret, tile.getChemicalTank().getSlurryTank(), MekanismLang.SLURRY);
} else {
throw new IllegalStateException("Unknown current type");
}
return ret;
}));
addButton(new GuiGasMode(this, 159, 72, true, () -> tile.dumping, tile.getBlockPos(), 0));
}
use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.
the class GuiInductionMatrix method addGuiElements.
@Override
protected void addGuiElements() {
// Add the side holder before the slots, as it holds a couple of the slots
addButton(GuiSideHolder.create(this, -26, 36, 98, true, true, SpecialColors.TAB_ARMOR_SLOTS));
addButton(new GuiElementHolder(this, 141, 16, 26, 56));
super.addGuiElements();
addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 20));
addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 50));
addButton(new GuiInnerScreen(this, 49, 21, 84, 46, () -> {
MatrixMultiblockData multiblock = tile.getMultiblock();
return Arrays.asList(MekanismLang.ENERGY.translate(EnergyDisplay.of(multiblock.getEnergy())), MekanismLang.CAPACITY.translate(EnergyDisplay.of(multiblock.getStorageCap())), MekanismLang.MATRIX_INPUT_AMOUNT.translate(MekanismLang.GENERIC_PER_TICK.translate(EnergyDisplay.of(multiblock.getLastInput()))), MekanismLang.MATRIX_OUTPUT_AMOUNT.translate(MekanismLang.GENERIC_PER_TICK.translate(EnergyDisplay.of(multiblock.getLastOutput()))));
}).spacing(2));
addButton(new GuiMatrixTab(this, tile, MatrixTab.STAT));
addButton(new GuiEnergyGauge(new IEnergyInfoHandler() {
@Override
public FloatingLong getEnergy() {
return tile.getMultiblock().getEnergy();
}
@Override
public FloatingLong getMaxEnergy() {
return tile.getMultiblock().getStorageCap();
}
}, GaugeType.MEDIUM, this, 7, 16, 34, 56));
addButton(new GuiEnergyTab(this, () -> {
MatrixMultiblockData multiblock = tile.getMultiblock();
return Arrays.asList(MekanismLang.STORING.translate(EnergyDisplay.of(multiblock.getEnergy(), multiblock.getStorageCap())), MekanismLang.MATRIX_INPUT_RATE.translate(EnergyDisplay.of(multiblock.getLastInput())), MekanismLang.MATRIX_OUTPUT_RATE.translate(EnergyDisplay.of(multiblock.getLastOutput())));
}));
}
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