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Example 16 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiIndustrialTurbine method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiInnerScreen(this, 50, 18, 112, 50, () -> {
        List<ITextComponent> list = new ArrayList<>();
        TurbineMultiblockData multiblock = tile.getMultiblock();
        if (multiblock.isFormed()) {
            list.add(GeneratorsLang.TURBINE_PRODUCTION_AMOUNT.translate(EnergyDisplay.of(multiblock.getProductionRate())));
            list.add(GeneratorsLang.TURBINE_FLOW_RATE.translate(TextUtils.format(multiblock.clientFlow)));
            list.add(GeneratorsLang.TURBINE_CAPACITY.translate(TextUtils.format(multiblock.getSteamCapacity())));
            list.add(GeneratorsLang.TURBINE_MAX_FLOW.translate(TextUtils.format(multiblock.getMaxFlowRate())));
        }
        return list;
    }));
    addButton(new GuiTurbineTab(this, tile, TurbineTab.STAT));
    addButton(new GuiVerticalPowerBar(this, new IBarInfoHandler() {

        @Override
        public ITextComponent getTooltip() {
            TurbineMultiblockData multiblock = tile.getMultiblock();
            if (multiblock.isFormed()) {
                return EnergyDisplay.of(multiblock.energyContainer).getTextComponent();
            }
            return EnergyDisplay.ZERO.getTextComponent();
        }

        @Override
        public double getLevel() {
            TurbineMultiblockData multiblock = tile.getMultiblock();
            if (multiblock.isFormed()) {
                return multiblock.energyContainer.getEnergy().divideToLevel(multiblock.energyContainer.getMaxEnergy());
            }
            return 1;
        }
    }, 164, 16));
    addButton(new GuiVerticalRateBar(this, new IBarInfoHandler() {

        @Override
        public ITextComponent getTooltip() {
            return GeneratorsLang.TURBINE_STEAM_INPUT_RATE.translate(TextUtils.format(tile.getMultiblock().lastSteamInput));
        }

        @Override
        public double getLevel() {
            TurbineMultiblockData multiblock = tile.getMultiblock();
            if (!multiblock.isFormed()) {
                return 0;
            }
            double rate = Math.min(multiblock.lowerVolume * multiblock.getDispersers() * MekanismGeneratorsConfig.generators.turbineDisperserGasFlow.get(), multiblock.vents * MekanismGeneratorsConfig.generators.turbineVentGasFlow.get());
            if (rate == 0) {
                return 0;
            }
            return Math.min(1, multiblock.lastSteamInput / rate);
        }
    }, 40, 13));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().gasTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.MEDIUM, this, 6, 13));
    addButton(new GuiEnergyTab(this, () -> {
        EnergyDisplay storing;
        EnergyDisplay producing;
        TurbineMultiblockData multiblock = tile.getMultiblock();
        if (multiblock.isFormed()) {
            storing = EnergyDisplay.of(multiblock.energyContainer);
            producing = EnergyDisplay.of(MekanismConfig.general.maxEnergyPerSteam.get().divide(TurbineValidator.MAX_BLADES).multiply(multiblock.clientFlow * Math.min(multiblock.blades, multiblock.coils * MekanismGeneratorsConfig.generators.turbineBladesPerCoil.get())));
        } else {
            storing = EnergyDisplay.ZERO;
            producing = EnergyDisplay.ZERO;
        }
        return Arrays.asList(MekanismLang.STORING.translate(storing), GeneratorsLang.PRODUCING_AMOUNT.translate(producing));
    }));
    addButton(new GuiGasMode(this, 159, 72, true, () -> tile.getMultiblock().dumpMode, tile.getBlockPos(), 0));
}
Also used : TurbineMultiblockData(mekanism.generators.common.content.turbine.TurbineMultiblockData) IBarInfoHandler(mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler) GuiTurbineTab(mekanism.generators.client.gui.element.GuiTurbineTab) GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) GuiVerticalPowerBar(mekanism.client.gui.element.bar.GuiVerticalPowerBar) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiVerticalRateBar(mekanism.client.gui.element.bar.GuiVerticalRateBar) EnergyDisplay(mekanism.common.util.text.EnergyDisplay) ArrayList(java.util.ArrayList) List(java.util.List) GuiGasMode(mekanism.client.gui.element.button.GuiGasMode)

Example 17 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiSolarGenerator method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiInnerScreen(this, 48, 23, 80, 40, () -> Arrays.asList(EnergyDisplay.of(tile.getEnergyContainer()).getTextComponent(), GeneratorsLang.PRODUCING_AMOUNT.translate(EnergyDisplay.of(tile.getLastProductionAmount())), GeneratorsLang.OUTPUT_RATE_SHORT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
    addButton(new GuiEnergyTab(this, () -> Arrays.asList(GeneratorsLang.PRODUCING_AMOUNT.translate(EnergyDisplay.of(tile.getLastProductionAmount())), MekanismLang.MAX_OUTPUT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
    addButton(new GuiVerticalPowerBar(this, tile.getEnergyContainer(), 164, 15));
    addButton(new GuiStateTexture(this, 18, 35, tile::canSeeSun, MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "sees_sun.png"), MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "no_sun.png")));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiStateTexture(mekanism.generators.client.gui.element.GuiStateTexture) GuiVerticalPowerBar(mekanism.client.gui.element.bar.GuiVerticalPowerBar) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab)

Example 18 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiWindGenerator method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiInnerScreen(this, 48, 21, 80, 44, () -> {
        List<ITextComponent> list = new ArrayList<>();
        list.add(EnergyDisplay.of(tile.getEnergyContainer()).getTextComponent());
        list.add(GeneratorsLang.POWER.translate(MekanismUtils.convertToDisplay(MekanismGeneratorsConfig.generators.windGenerationMin.get().multiply(tile.getCurrentMultiplier())).toString(2)));
        list.add(GeneratorsLang.OUTPUT_RATE_SHORT.translate(EnergyDisplay.of(tile.getMaxOutput())));
        if (!tile.getActive()) {
            ILangEntry reason = tile.isBlacklistDimension() ? GeneratorsLang.NO_WIND : GeneratorsLang.SKY_BLOCKED;
            list.add(reason.translateColored(EnumColor.DARK_RED));
        }
        return list;
    }));
    addButton(new GuiEnergyTab(this, () -> Arrays.asList(GeneratorsLang.PRODUCING_AMOUNT.translate(tile.getActive() ? EnergyDisplay.of(MekanismGeneratorsConfig.generators.windGenerationMin.get().multiply(tile.getCurrentMultiplier())) : EnergyDisplay.ZERO), MekanismLang.MAX_OUTPUT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
    addButton(new GuiVerticalPowerBar(this, tile.getEnergyContainer(), 164, 15));
    addButton(new GuiStateTexture(this, 18, 35, tile::getActive, MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "wind_on.png"), MekanismGenerators.rl(ResourceType.GUI.getPrefix() + "wind_off.png")));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiStateTexture(mekanism.generators.client.gui.element.GuiStateTexture) ArrayList(java.util.ArrayList) List(java.util.List) GuiVerticalPowerBar(mekanism.client.gui.element.bar.GuiVerticalPowerBar) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab) ILangEntry(mekanism.api.text.ILangEntry)

Example 19 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiChemicalTank method addGuiElements.

@Override
protected void addGuiElements() {
    // Add the side holder before the slots, as it holds a couple of the slots
    addButton(GuiSideHolder.armorHolder(this));
    super.addGuiElements();
    addButton(new GuiMergedChemicalBar<>(this, tile, tile.getChemicalTank(), 42, 16, 116, 10, true));
    addButton(new GuiInnerScreen(this, 42, 37, 118, 28, () -> {
        List<ITextComponent> ret = new ArrayList<>();
        Current current = tile.getChemicalTank().getCurrent();
        if (current == Current.EMPTY) {
            ret.add(MekanismLang.CHEMICAL.translate(MekanismLang.NONE));
            ret.add(MekanismLang.GENERIC_FRACTION.translate(0, tile.getTier() == ChemicalTankTier.CREATIVE ? MekanismLang.INFINITE : TextUtils.format(tile.getTier().getStorage())));
        } else if (current == Current.GAS) {
            addStored(ret, tile.getChemicalTank().getGasTank(), MekanismLang.GAS);
        } else if (current == Current.INFUSION) {
            addStored(ret, tile.getChemicalTank().getInfusionTank(), MekanismLang.INFUSE_TYPE);
        } else if (current == Current.PIGMENT) {
            addStored(ret, tile.getChemicalTank().getPigmentTank(), MekanismLang.PIGMENT);
        } else if (current == Current.SLURRY) {
            addStored(ret, tile.getChemicalTank().getSlurryTank(), MekanismLang.SLURRY);
        } else {
            throw new IllegalStateException("Unknown current type");
        }
        return ret;
    }));
    addButton(new GuiGasMode(this, 159, 72, true, () -> tile.dumping, tile.getBlockPos(), 0));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) ArrayList(java.util.ArrayList) List(java.util.List) GuiGasMode(mekanism.client.gui.element.button.GuiGasMode) Current(mekanism.api.chemical.merged.MergedChemicalTank.Current)

Example 20 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiInductionMatrix method addGuiElements.

@Override
protected void addGuiElements() {
    // Add the side holder before the slots, as it holds a couple of the slots
    addButton(GuiSideHolder.create(this, -26, 36, 98, true, true, SpecialColors.TAB_ARMOR_SLOTS));
    addButton(new GuiElementHolder(this, 141, 16, 26, 56));
    super.addGuiElements();
    addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 20));
    addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 50));
    addButton(new GuiInnerScreen(this, 49, 21, 84, 46, () -> {
        MatrixMultiblockData multiblock = tile.getMultiblock();
        return Arrays.asList(MekanismLang.ENERGY.translate(EnergyDisplay.of(multiblock.getEnergy())), MekanismLang.CAPACITY.translate(EnergyDisplay.of(multiblock.getStorageCap())), MekanismLang.MATRIX_INPUT_AMOUNT.translate(MekanismLang.GENERIC_PER_TICK.translate(EnergyDisplay.of(multiblock.getLastInput()))), MekanismLang.MATRIX_OUTPUT_AMOUNT.translate(MekanismLang.GENERIC_PER_TICK.translate(EnergyDisplay.of(multiblock.getLastOutput()))));
    }).spacing(2));
    addButton(new GuiMatrixTab(this, tile, MatrixTab.STAT));
    addButton(new GuiEnergyGauge(new IEnergyInfoHandler() {

        @Override
        public FloatingLong getEnergy() {
            return tile.getMultiblock().getEnergy();
        }

        @Override
        public FloatingLong getMaxEnergy() {
            return tile.getMultiblock().getStorageCap();
        }
    }, GaugeType.MEDIUM, this, 7, 16, 34, 56));
    addButton(new GuiEnergyTab(this, () -> {
        MatrixMultiblockData multiblock = tile.getMultiblock();
        return Arrays.asList(MekanismLang.STORING.translate(EnergyDisplay.of(multiblock.getEnergy(), multiblock.getStorageCap())), MekanismLang.MATRIX_INPUT_RATE.translate(EnergyDisplay.of(multiblock.getLastInput())), MekanismLang.MATRIX_OUTPUT_RATE.translate(EnergyDisplay.of(multiblock.getLastOutput())));
    }));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) MatrixMultiblockData(mekanism.common.content.matrix.MatrixMultiblockData) GuiMatrixTab(mekanism.client.gui.element.tab.GuiMatrixTab) GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) IEnergyInfoHandler(mekanism.client.gui.element.gauge.GuiEnergyGauge.IEnergyInfoHandler) GuiSlot(mekanism.client.gui.element.slot.GuiSlot) GuiEnergyGauge(mekanism.client.gui.element.gauge.GuiEnergyGauge) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab)

Aggregations

GuiInnerScreen (mekanism.client.gui.element.GuiInnerScreen)26 ArrayList (java.util.ArrayList)12 GuiEnergyTab (mekanism.client.gui.element.tab.GuiEnergyTab)12 ITextComponent (net.minecraft.util.text.ITextComponent)11 List (java.util.List)10 GuiVerticalPowerBar (mekanism.client.gui.element.bar.GuiVerticalPowerBar)10 IBarInfoHandler (mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler)6 GuiSlot (mekanism.client.gui.element.slot.GuiSlot)6 GuiGasGauge (mekanism.client.gui.element.gauge.GuiGasGauge)5 GuiHeatTab (mekanism.client.gui.element.tab.GuiHeatTab)5 MatrixStack (com.mojang.blaze3d.matrix.MatrixStack)4 GuiDownArrow (mekanism.client.gui.element.GuiDownArrow)4 GuiElementHolder (mekanism.client.gui.element.GuiElementHolder)4 TranslationButton (mekanism.client.gui.element.button.TranslationButton)4 GuiFluidGauge (mekanism.client.gui.element.gauge.GuiFluidGauge)4 Nonnull (javax.annotation.Nonnull)3 GuiDynamicHorizontalRateBar (mekanism.client.gui.element.bar.GuiDynamicHorizontalRateBar)3 GuiScrollBar (mekanism.client.gui.element.scroll.GuiScrollBar)3 GuiTextField (mekanism.client.gui.element.text.GuiTextField)3 Mekanism (mekanism.common.Mekanism)3