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Example 6 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiDynamicTank method addGuiElements.

@Override
protected void addGuiElements() {
    // Add the side holder before the slots, as it holds a couple of the slots
    addButton(GuiSideHolder.armorHolder(this));
    addButton(new GuiElementHolder(this, 141, 16, 26, 56));
    super.addGuiElements();
    addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 20));
    addButton(new GuiSlot(SlotType.INNER_HOLDER_SLOT, this, 145, 50));
    addButton(new GuiInnerScreen(this, 49, 21, 84, 46, () -> {
        List<ITextComponent> ret = new ArrayList<>();
        TankMultiblockData multiblock = tile.getMultiblock();
        long capacity = multiblock.getChemicalTankCapacity();
        switch(multiblock.mergedTank.getCurrentType()) {
            case EMPTY:
                ret.add(MekanismLang.EMPTY.translate());
                break;
            case FLUID:
                addStored(ret, multiblock.getFluidTank().getFluid(), FluidStack::getAmount);
                capacity = multiblock.getTankCapacity();
                break;
            case GAS:
                addStored(ret, multiblock.getGasTank());
                break;
            case INFUSION:
                addStored(ret, multiblock.getInfusionTank());
                break;
            case PIGMENT:
                addStored(ret, multiblock.getPigmentTank());
                break;
            case SLURRY:
                addStored(ret, multiblock.getSlurryTank());
                break;
        }
        ret.add(MekanismLang.CAPACITY.translate(""));
        ret.add(MekanismLang.GENERIC_MB.translate(TextUtils.format(capacity)));
        return ret;
    }).spacing(2));
    addButton(new GuiDownArrow(this, 150, 39));
    addButton(new GuiContainerEditModeTab<>(this, tile));
    addButton(new GuiMergedTankGauge<>(() -> tile.getMultiblock().mergedTank, tile::getMultiblock, GaugeType.MEDIUM, this, 7, 16, 34, 56));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiDownArrow(mekanism.client.gui.element.GuiDownArrow) FluidStack(net.minecraftforge.fluids.FluidStack) GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) ITextComponent(net.minecraft.util.text.ITextComponent) ArrayList(java.util.ArrayList) TankMultiblockData(mekanism.common.content.tank.TankMultiblockData) GuiSlot(mekanism.client.gui.element.slot.GuiSlot)

Example 7 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiFilterHolder method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiInnerScreen(this, 9, 17, 46, 140));
    // Filter holder
    addButton(new GuiElementHolder(this, 55, 17, 98, 118));
    // new filter button border
    addButton(new GuiElementHolder(this, 55, 135, 98, 22));
    scrollBar = addButton(new GuiScrollBar(this, 153, 17, 140, () -> getFilters().size(), () -> FILTER_COUNT));
    // Add each of the buttons and then just change visibility state to match filter info
    for (int i = 0; i < FILTER_COUNT; i++) {
        addFilterButton(new MovableFilterButton(this, 56, 18 + i * 29, i, scrollBar::getCurrentSelection, this::getFilters, index -> {
            if (index > 0) {
                Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_UP, tile, index));
            }
        }, index -> {
            if (index < getFilters().size() - 1) {
                Mekanism.packetHandler.sendToServer(new PacketGuiInteract(GuiInteraction.MOVE_FILTER_DOWN, tile, index));
            }
        }, this::onClick, filter -> {
            List<ItemStack> list = new ArrayList<>();
            if (filter != null) {
                if (filter instanceof IItemStackFilter) {
                    list.add(((IItemStackFilter<?>) filter).getItemStack());
                } else if (filter instanceof ITagFilter) {
                    list.addAll(getTagStacks(((ITagFilter<?>) filter).getTagName()));
                } else if (filter instanceof IMaterialFilter) {
                    list.addAll(TagCache.getMaterialStacks(((IMaterialFilter<?>) filter).getMaterialItem()));
                } else if (filter instanceof IModIDFilter) {
                    list.addAll(TagCache.getModIDStacks(((IModIDFilter<?>) filter).getModID(), false));
                }
            }
            return list;
        }));
    }
}
Also used : GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) FilterButton(mekanism.client.gui.element.button.FilterButton) ArrayList(java.util.ArrayList) ITextComponent(net.minecraft.util.text.ITextComponent) ITileFilterHolder(mekanism.common.tile.interfaces.ITileFilterHolder) ItemStack(net.minecraft.item.ItemStack) HashList(mekanism.common.lib.collection.HashList) GuiScrollBar(mekanism.client.gui.element.scroll.GuiScrollBar) Nonnull(javax.annotation.Nonnull) MovableFilterButton(mekanism.client.gui.element.button.MovableFilterButton) MatrixStack(com.mojang.blaze3d.matrix.MatrixStack) TileEntityMekanism(mekanism.common.tile.base.TileEntityMekanism) Mekanism(mekanism.common.Mekanism) PlayerInventory(net.minecraft.entity.player.PlayerInventory) IMaterialFilter(mekanism.common.content.filter.IMaterialFilter) ITagFilter(mekanism.common.content.filter.ITagFilter) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) List(java.util.List) IItemStackFilter(mekanism.common.content.filter.IItemStackFilter) IModIDFilter(mekanism.common.content.filter.IModIDFilter) MekanismTileContainer(mekanism.common.inventory.container.tile.MekanismTileContainer) GuiInteraction(mekanism.common.network.to_server.PacketGuiInteract.GuiInteraction) IFilter(mekanism.common.content.filter.IFilter) TagCache(mekanism.common.base.TagCache) IMaterialFilter(mekanism.common.content.filter.IMaterialFilter) GuiScrollBar(mekanism.client.gui.element.scroll.GuiScrollBar) PacketGuiInteract(mekanism.common.network.to_server.PacketGuiInteract) MovableFilterButton(mekanism.client.gui.element.button.MovableFilterButton) ITagFilter(mekanism.common.content.filter.ITagFilter) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) IItemStackFilter(mekanism.common.content.filter.IItemStackFilter) GuiElementHolder(mekanism.client.gui.element.GuiElementHolder) ArrayList(java.util.ArrayList) HashList(mekanism.common.lib.collection.HashList) List(java.util.List) IModIDFilter(mekanism.common.content.filter.IModIDFilter)

Example 8 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiThermalEvaporationController method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiInnerScreen(this, 48, 19, 80, 40, () -> {
        EvaporationMultiblockData multiblock = tile.getMultiblock();
        return Arrays.asList(MekanismLang.MULTIBLOCK_FORMED.translate(), MekanismLang.EVAPORATION_HEIGHT.translate(multiblock.height()), MekanismLang.TEMPERATURE.translate(MekanismUtils.getTemperatureDisplay(multiblock.getTemperature(), TemperatureUnit.KELVIN, true)), MekanismLang.FLUID_PRODUCTION.translate(Math.round(multiblock.lastGain * 100D) / 100D));
    }).spacing(1).jeiCategory(tile));
    addButton(new GuiDownArrow(this, 32, 39));
    addButton(new GuiDownArrow(this, 136, 39));
    addButton(new GuiHorizontalRateBar(this, new IBarInfoHandler() {

        @Override
        public ITextComponent getTooltip() {
            return MekanismUtils.getTemperatureDisplay(tile.getMultiblock().getTemperature(), TemperatureUnit.KELVIN, true);
        }

        @Override
        public double getLevel() {
            return Math.min(1, tile.getMultiblock().getTemperature() / EvaporationMultiblockData.MAX_MULTIPLIER_TEMP);
        }
    }, 48, 63));
    addButton(new GuiFluidGauge(() -> tile.getMultiblock().inputTank, () -> tile.getMultiblock().getFluidTanks(null), GaugeType.STANDARD, this, 6, 13));
    addButton(new GuiFluidGauge(() -> tile.getMultiblock().outputTank, () -> tile.getMultiblock().getFluidTanks(null), GaugeType.STANDARD, this, 152, 13));
    addButton(new GuiHeatTab(this, () -> {
        ITextComponent environment = MekanismUtils.getTemperatureDisplay(tile.getMultiblock().lastEnvironmentLoss, TemperatureUnit.KELVIN, false);
        return Collections.singletonList(MekanismLang.DISSIPATED_RATE.translate(environment));
    }));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiFluidGauge(mekanism.client.gui.element.gauge.GuiFluidGauge) GuiDownArrow(mekanism.client.gui.element.GuiDownArrow) IBarInfoHandler(mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler) GuiHorizontalRateBar(mekanism.client.gui.element.bar.GuiHorizontalRateBar) ITextComponent(net.minecraft.util.text.ITextComponent) EvaporationMultiblockData(mekanism.common.content.evaporation.EvaporationMultiblockData) GuiHeatTab(mekanism.client.gui.element.tab.GuiHeatTab)

Example 9 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiBioGenerator method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiInnerScreen(this, 48, 23, 80, 40, () -> Arrays.asList(EnergyDisplay.of(tile.getEnergyContainer().getEnergy()).getTextComponent(), GeneratorsLang.STORED_BIO_FUEL.translate(TextUtils.format(tile.bioFuelTank.getFluidAmount())), GeneratorsLang.OUTPUT_RATE_SHORT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
    addButton(new GuiEnergyTab(this, () -> Arrays.asList(GeneratorsLang.PRODUCING_AMOUNT.translate(tile.getActive() ? EnergyDisplay.of(MekanismGeneratorsConfig.generators.bioGeneration.get()) : EnergyDisplay.ZERO), MekanismLang.MAX_OUTPUT.translate(EnergyDisplay.of(tile.getMaxOutput())))));
    addButton(new GuiVerticalPowerBar(this, tile.getEnergyContainer(), 164, 15));
    addButton(new GuiFluidBar(this, GuiFluidBar.getProvider(tile.bioFuelTank, tile.getFluidTanks(null)), 7, 15, 4, 52, false));
}
Also used : GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiFluidBar(mekanism.client.gui.element.bar.GuiFluidBar) GuiVerticalPowerBar(mekanism.client.gui.element.bar.GuiVerticalPowerBar) GuiEnergyTab(mekanism.client.gui.element.tab.GuiEnergyTab)

Example 10 with GuiInnerScreen

use of mekanism.client.gui.element.GuiInnerScreen in project Mekanism by mekanism.

the class GuiFissionReactor method addGuiElements.

@Override
protected void addGuiElements() {
    super.addGuiElements();
    addButton(new GuiFissionReactorTab(this, tile, FissionReactorTab.STAT));
    addButton(new GuiInnerScreen(this, 45, 17, 105, 56, () -> {
        FissionReactorMultiblockData multiblock = tile.getMultiblock();
        return Arrays.asList(MekanismLang.STATUS.translate(multiblock.isActive() ? EnumColor.BRIGHT_GREEN : EnumColor.RED, ActiveDisabled.of(multiblock.isActive())), GeneratorsLang.GAS_BURN_RATE.translate(multiblock.lastBurnRate), GeneratorsLang.FISSION_HEATING_RATE.translate(TextUtils.format(multiblock.lastBoilRate)), MekanismLang.TEMPERATURE.translate(tile.getTempColor(), MekanismUtils.getTemperatureDisplay(multiblock.heatCapacitor.getTemperature(), TemperatureUnit.KELVIN, true)), GeneratorsLang.FISSION_DAMAGE.translate(tile.getDamageColor(), tile.getDamageString()));
    }).spacing(2).jeiCategories(JEI_LOCATION));
    addButton(new GuiHybridGauge(() -> tile.getMultiblock().gasCoolantTank, () -> tile.getMultiblock().getGasTanks(null), () -> tile.getMultiblock().fluidCoolantTank, () -> tile.getMultiblock().getFluidTanks(null), GaugeType.STANDARD, this, 6, 13).setLabel(GeneratorsLang.FISSION_COOLANT_TANK.translateColored(EnumColor.AQUA)));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().fuelTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 25, 13).setLabel(GeneratorsLang.FISSION_FUEL_TANK.translateColored(EnumColor.DARK_GREEN)));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().heatedCoolantTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 152, 13).setLabel(GeneratorsLang.FISSION_HEATED_COOLANT_TANK.translateColored(EnumColor.ORANGE)));
    addButton(new GuiGasGauge(() -> tile.getMultiblock().wasteTank, () -> tile.getMultiblock().getGasTanks(null), GaugeType.STANDARD, this, 171, 13).setLabel(GeneratorsLang.FISSION_WASTE_TANK.translateColored(EnumColor.BROWN)));
    addButton(new GuiHeatTab(this, () -> {
        ITextComponent environment = MekanismUtils.getTemperatureDisplay(tile.getMultiblock().lastEnvironmentLoss, TemperatureUnit.KELVIN, false);
        return Collections.singletonList(MekanismLang.DISSIPATED_RATE.translate(environment));
    }));
    activateButton = addButton(new TranslationButton(this, 6, 75, 81, 16, GeneratorsLang.FISSION_ACTIVATE, () -> MekanismGenerators.packetHandler.sendToServer(new PacketGeneratorsGuiInteract(GeneratorsGuiInteraction.FISSION_ACTIVE, tile, 1)), null, () -> EnumColor.DARK_GREEN) {

        @Override
        public void renderForeground(MatrixStack matrix, int mouseX, int mouseY) {
            super.renderForeground(matrix, mouseX, mouseY);
            if (!active && tile.getMultiblock().isForceDisabled()) {
                active = true;
                // Temporarily set active to true, so we can easily check if the mouse is over the button
                if (isMouseOverCheckWindows(mouseX, mouseY)) {
                    displayTooltip(matrix, GeneratorsLang.FISSION_FORCE_DISABLED.translate(), mouseX - getGuiLeft(), mouseY - getGuiTop());
                }
                active = false;
            }
        }
    });
    scramButton = addButton(new TranslationButton(this, 89, 75, 81, 16, GeneratorsLang.FISSION_SCRAM, () -> MekanismGenerators.packetHandler.sendToServer(new PacketGeneratorsGuiInteract(GeneratorsGuiInteraction.FISSION_ACTIVE, tile, 0)), null, () -> EnumColor.DARK_RED));
    addButton(new GuiBigLight(this, 173, 76, tile.getMultiblock()::isActive));
    addButton(new GuiDynamicHorizontalRateBar(this, new IBarInfoHandler() {

        @Override
        public ITextComponent getTooltip() {
            return MekanismUtils.getTemperatureDisplay(tile.getMultiblock().heatCapacitor.getTemperature(), TemperatureUnit.KELVIN, true);
        }

        @Override
        public double getLevel() {
            return Math.min(1, tile.getMultiblock().heatCapacitor.getTemperature() / FissionReactorMultiblockData.MAX_DAMAGE_TEMPERATURE);
        }
    }, 5, 102, imageWidth - 12));
    heatGraph = addButton(new GuiGraph(this, 5, 123, imageWidth - 10, 38, temp -> MekanismUtils.getTemperatureDisplay(temp, TemperatureUnit.KELVIN, true)));
    heatGraph.setMinScale(1_600);
    updateButtons();
}
Also used : GuiFissionReactorTab(mekanism.generators.client.gui.element.GuiFissionReactorTab) IBarInfoHandler(mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler) GuiGraph(mekanism.client.gui.element.GuiGraph) TranslationButton(mekanism.client.gui.element.button.TranslationButton) MatrixStack(com.mojang.blaze3d.matrix.MatrixStack) GuiGasGauge(mekanism.client.gui.element.gauge.GuiGasGauge) ITextComponent(net.minecraft.util.text.ITextComponent) FissionReactorMultiblockData(mekanism.generators.common.content.fission.FissionReactorMultiblockData) GuiHeatTab(mekanism.client.gui.element.tab.GuiHeatTab) GuiHybridGauge(mekanism.client.gui.element.gauge.GuiHybridGauge) PacketGeneratorsGuiInteract(mekanism.generators.common.network.to_server.PacketGeneratorsGuiInteract) GuiInnerScreen(mekanism.client.gui.element.GuiInnerScreen) GuiDynamicHorizontalRateBar(mekanism.client.gui.element.bar.GuiDynamicHorizontalRateBar) GuiBigLight(mekanism.client.gui.element.GuiBigLight)

Aggregations

GuiInnerScreen (mekanism.client.gui.element.GuiInnerScreen)26 ArrayList (java.util.ArrayList)12 GuiEnergyTab (mekanism.client.gui.element.tab.GuiEnergyTab)12 ITextComponent (net.minecraft.util.text.ITextComponent)11 List (java.util.List)10 GuiVerticalPowerBar (mekanism.client.gui.element.bar.GuiVerticalPowerBar)10 IBarInfoHandler (mekanism.client.gui.element.bar.GuiBar.IBarInfoHandler)6 GuiSlot (mekanism.client.gui.element.slot.GuiSlot)6 GuiGasGauge (mekanism.client.gui.element.gauge.GuiGasGauge)5 GuiHeatTab (mekanism.client.gui.element.tab.GuiHeatTab)5 MatrixStack (com.mojang.blaze3d.matrix.MatrixStack)4 GuiDownArrow (mekanism.client.gui.element.GuiDownArrow)4 GuiElementHolder (mekanism.client.gui.element.GuiElementHolder)4 TranslationButton (mekanism.client.gui.element.button.TranslationButton)4 GuiFluidGauge (mekanism.client.gui.element.gauge.GuiFluidGauge)4 Nonnull (javax.annotation.Nonnull)3 GuiDynamicHorizontalRateBar (mekanism.client.gui.element.bar.GuiDynamicHorizontalRateBar)3 GuiScrollBar (mekanism.client.gui.element.scroll.GuiScrollBar)3 GuiTextField (mekanism.client.gui.element.text.GuiTextField)3 Mekanism (mekanism.common.Mekanism)3