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Example 51 with BlockLiquid

use of net.minecraft.block.BlockLiquid in project Engine by VoltzEngine-Project.

the class FluidUtility method isFillableFluid.

/**
 * Checks to see if a fluid related block is able to be filled
 */
public static boolean isFillableFluid(World world, Pos node) {
    if (world == null || node == null) {
        return false;
    }
    Block block = node.getBlock(world);
    int meta = node.getBlockMetadata(world);
    // TODO when added change this to call canFill and fill
    if (drainBlock(world, node, false) != null) {
        return false;
    } else if (block instanceof IFluidBlock || block instanceof BlockLiquid) {
        return meta != 0;
    }
    return false;
}
Also used : BlockLiquid(net.minecraft.block.BlockLiquid) Block(net.minecraft.block.Block)

Example 52 with BlockLiquid

use of net.minecraft.block.BlockLiquid in project Railcraft by Railcraft.

the class BlockTrackOutfitted method clearBlock.

@Override
public boolean clearBlock(IBlockState state, World world, BlockPos pos, @Nullable EntityPlayer player) {
    TrackType trackType = getTrackType(world, pos);
    IBlockState newState = TrackToolsAPI.makeTrackState(trackType.getBaseBlock(), TrackTools.getTrackDirectionRaw(state));
    Charge.distribution.network(world).removeNode(pos);
    boolean b = WorldPlugin.setBlockState(world, pos, newState);
    world.notifyNeighborsOfStateChange(pos, this, true);
    // Below is ugly workaround for fluids!
    if (Arrays.stream(EnumFacing.VALUES).map(face -> WorldPlugin.getBlock(world, pos.offset(face))).anyMatch(block -> block instanceof IFluidBlock || block instanceof BlockLiquid)) {
        newState.getBlock().dropBlockAsItem(world, pos, newState, 0);
    }
    return b;
}
Also used : Explosion(net.minecraft.world.Explosion) EnumHand(net.minecraft.util.EnumHand) Charge(mods.railcraft.api.charge.Charge) TrackShapeHelper(mods.railcraft.common.blocks.tracks.TrackShapeHelper) Level(org.apache.logging.log4j.Level) BlockStateContainer(net.minecraft.block.state.BlockStateContainer) TrackTools(mods.railcraft.common.blocks.tracks.TrackTools) BlockLiquid(net.minecraft.block.BlockLiquid) IProperty(net.minecraft.block.properties.IProperty) Block(net.minecraft.block.Block) Vec3d(net.minecraft.util.math.Vec3d) Side(net.minecraftforge.fml.relauncher.Side) NonNullList(net.minecraft.util.NonNullList) IChargeBlock(mods.railcraft.api.charge.IChargeBlock) UnlistedProperty(mods.railcraft.common.blocks.UnlistedProperty) PropertyBool(net.minecraft.block.properties.PropertyBool) EntityMinecart(net.minecraft.entity.item.EntityMinecart) RailcraftBlocks(mods.railcraft.common.blocks.RailcraftBlocks) PropertyEnum(net.minecraft.block.properties.PropertyEnum) Nullable(org.jetbrains.annotations.Nullable) EntityPlayer(net.minecraft.entity.player.EntityPlayer) mods.railcraft.api.tracks(mods.railcraft.api.tracks) java.util(java.util) IExtendedBlockState(net.minecraftforge.common.property.IExtendedBlockState) AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) mods.railcraft.common.plugins.forge(mods.railcraft.common.plugins.forge) IPostConnection(mods.railcraft.api.core.IPostConnection) BlockMeta(mods.railcraft.common.blocks.BlockMeta) ExtendedBlockState(net.minecraftforge.common.property.ExtendedBlockState) TrackTypes(mods.railcraft.common.blocks.tracks.behaivor.TrackTypes) Railcraft(mods.railcraft.common.core.Railcraft) ItemStack(net.minecraft.item.ItemStack) RayTraceResult(net.minecraft.util.math.RayTraceResult) BlockRailBase(net.minecraft.block.BlockRailBase) IUnlistedProperty(net.minecraftforge.common.property.IUnlistedProperty) CreativeTabs(net.minecraft.creativetab.CreativeTabs) SideOnly(net.minecraftforge.fml.relauncher.SideOnly) IBlockAccess(net.minecraft.world.IBlockAccess) InvTools(mods.railcraft.common.util.inventory.InvTools) Entity(net.minecraft.entity.Entity) Properties(net.minecraftforge.common.property.Properties) World(net.minecraft.world.World) PropertyInteger(net.minecraft.block.properties.PropertyInteger) EnumFacing(net.minecraft.util.EnumFacing) Tuple(net.minecraft.util.Tuple) Game(mods.railcraft.common.util.misc.Game) BlockPos(net.minecraft.util.math.BlockPos) BlockTrackTile(mods.railcraft.common.blocks.tracks.BlockTrackTile) IBlockState(net.minecraft.block.state.IBlockState) StateMapperBase(net.minecraft.client.renderer.block.statemap.StateMapperBase) IFluidBlock(net.minecraftforge.fluids.IFluidBlock) EntityLivingBase(net.minecraft.entity.EntityLivingBase) IVariantEnum(mods.railcraft.api.core.IVariantEnum) TileEntity(net.minecraft.tileentity.TileEntity) StateMap(net.minecraft.client.renderer.block.statemap.StateMap) IBlockState(net.minecraft.block.state.IBlockState) BlockLiquid(net.minecraft.block.BlockLiquid) IFluidBlock(net.minecraftforge.fluids.IFluidBlock)

Example 53 with BlockLiquid

use of net.minecraft.block.BlockLiquid in project ICBM-Classic by BuiltBrokenModding.

the class BlastAntiGravitational method doExplode.

@Override
public // TODO rewrite entire method
boolean doExplode(// TODO rewrite entire method
int callCount) {
    int r = this.callCount;
    if (world() != null && !this.world().isRemote) {
        try {
            if (// TODO replace thread check with callback triggered by thread and delayed into main thread
            this.thread != null) {
                if (this.thread.isComplete) {
                    // Copy as concurrent list is not fast to sort
                    List<BlockPos> results = new ArrayList();
                    results.addAll(getThreadResults());
                    if (r == 0) {
                        Collections.sort(results, new PosDistanceSorter(location, true));
                    }
                    int blocksToTake = 20;
                    for (BlockPos targetPosition : results) {
                        final IBlockState blockState = world.getBlockState(targetPosition);
                        if (// don't pick up air
                        !blockState.getBlock().isAir(blockState, world, targetPosition) && // don't pick up replacable blocks like fire, grass, or snow (this does not include crops)
                        !blockState.getBlock().isReplaceable(world, targetPosition) && !(blockState.getBlock() instanceof IFluidBlock) && // don't pick up liquids
                        !(blockState.getBlock() instanceof BlockLiquid)) {
                            float hardness = blockState.getBlockHardness(world, targetPosition);
                            if (hardness >= 0 && hardness < 1000) {
                                if (world().rand.nextInt(3) > 0) {
                                    // Remove block
                                    world.setBlockToAir(targetPosition);
                                    // Mark blocks taken
                                    blocksToTake--;
                                    if (blocksToTake <= 0) {
                                        break;
                                    }
                                    // Create flying block
                                    EntityFlyingBlock entity = new EntityFlyingBlock(world(), targetPosition, blockState, 0);
                                    entity.yawChange = 50 * world().rand.nextFloat();
                                    entity.pitchChange = 100 * world().rand.nextFloat();
                                    entity.motionY += Math.max(0.15 * world().rand.nextFloat(), 0.1);
                                    entity.noClip = true;
                                    world().spawnEntity(entity);
                                    // Track flying block
                                    flyingBlocks.add(entity);
                                }
                            }
                        }
                    }
                }
            } else {
                String msg = String.format("BlastAntiGravitational#doPostExplode() -> Failed to run due to null thread" + "\nWorld = %s " + "\nThread = %s" + "\nSize = %s" + "\nPos = ", world, thread, size, location);
                ICBMClassic.logger().error(msg);
            }
        } catch (Exception e) {
            String msg = String.format("BlastAntiGravitational#doPostExplode() ->  Unexpected error while running post detonation code " + "\nWorld = %s " + "\nThread = %s" + "\nSize = %s" + "\nPos = ", world, thread, size, location);
            ICBMClassic.logger().error(msg, e);
        }
    }
    int radius = (int) this.getBlastRadius();
    AxisAlignedBB bounds = new AxisAlignedBB(location.x() - radius, location.y() - radius, location.z() - radius, location.y() + radius, 100, location.z() + radius);
    List<Entity> allEntities = world().getEntitiesWithinAABB(Entity.class, bounds);
    for (Entity entity : allEntities) {
        if (!(entity instanceof EntityFlyingBlock) && entity.posY < 100 + location.y()) {
            if (entity.motionY < 0.4) {
                entity.motionY += 0.15;
            }
        }
    }
    return this.callCount > 20 * 120;
}
Also used : PosDistanceSorter(icbm.classic.lib.transform.PosDistanceSorter) AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) Entity(net.minecraft.entity.Entity) IBlockState(net.minecraft.block.state.IBlockState) ArrayList(java.util.ArrayList) BlockLiquid(net.minecraft.block.BlockLiquid) EntityFlyingBlock(icbm.classic.content.entity.EntityFlyingBlock) IFluidBlock(net.minecraftforge.fluids.IFluidBlock) BlockPos(net.minecraft.util.math.BlockPos)

Example 54 with BlockLiquid

use of net.minecraft.block.BlockLiquid in project MorePlanets by SteveKunG.

the class ChunkGeneratorBaseMP method checkBlock.

private static boolean checkBlock(World world, BlockPos pos, IBlockState pocket) {
    IBlockState state = world.getBlockState(pos);
    Block block = state.getBlock();
    if (state.getMaterial() == Material.AIR) {
        return true;
    }
    return block instanceof BlockLiquid && block != pocket.getBlock();
}
Also used : IBlockState(net.minecraft.block.state.IBlockState) BlockLiquid(net.minecraft.block.BlockLiquid) Block(net.minecraft.block.Block)

Example 55 with BlockLiquid

use of net.minecraft.block.BlockLiquid in project MorePlanets by SteveKunG.

the class ParticleLiquidDrip method onUpdate.

@Override
public void onUpdate() {
    this.prevPosX = this.posX;
    this.prevPosY = this.posY;
    this.prevPosZ = this.posZ;
    this.motionY -= this.particleGravity;
    if (this.bobTimer-- > 0) {
        this.motionX *= 0.02D;
        this.motionY *= 0.02D;
        this.motionZ *= 0.02D;
        this.setParticleTextureIndex(113);
    } else {
        this.setParticleTextureIndex(112);
    }
    this.move(this.motionX, this.motionY, this.motionZ);
    this.motionX *= 0.9800000190734863D;
    this.motionY *= 0.9800000190734863D;
    this.motionZ *= 0.9800000190734863D;
    if (this.particleMaxAge-- <= 0) {
        this.setExpired();
    }
    if (this.onGround) {
        if (!this.isLavaDrip) {
            this.setExpired();
        } else {
            this.setParticleTextureIndex(114);
        }
        this.motionX *= 0.699999988079071D;
        this.motionZ *= 0.699999988079071D;
    }
    BlockPos pos = new BlockPos(this.posX, this.posY, this.posZ);
    IBlockState state = this.world.getBlockState(pos);
    Material material = state.getMaterial();
    if (material.isLiquid() || material.isSolid()) {
        double percent = 0.0D;
        if (state.getBlock() instanceof BlockLiquid) {
            percent = BlockLiquid.getLiquidHeightPercent(state.getValue(BlockLiquid.LEVEL));
        }
        double posUnder = MathHelper.floor(this.posY) + 1 - percent;
        if (this.posY < posUnder) {
            this.setExpired();
        }
    }
}
Also used : IBlockState(net.minecraft.block.state.IBlockState) BlockLiquid(net.minecraft.block.BlockLiquid) BlockPos(net.minecraft.util.math.BlockPos) Material(net.minecraft.block.material.Material)

Aggregations

BlockLiquid (net.minecraft.block.BlockLiquid)57 IBlockState (net.minecraft.block.state.IBlockState)44 Block (net.minecraft.block.Block)27 BlockPos (net.minecraft.util.math.BlockPos)22 IFluidBlock (net.minecraftforge.fluids.IFluidBlock)20 Material (net.minecraft.block.material.Material)11 ItemStack (net.minecraft.item.ItemStack)8 EnumFacing (net.minecraft.util.EnumFacing)5 AxisAlignedBB (net.minecraft.util.math.AxisAlignedBB)5 BlockPos (net.minecraft.util.BlockPos)4 BlockFluidBase (net.minecraftforge.fluids.BlockFluidBase)4 FluidStack (net.minecraftforge.fluids.FluidStack)4 IFluidHandler (net.minecraftforge.fluids.capability.IFluidHandler)4 EntityFlyingBlock (icbm.classic.content.entity.EntityFlyingBlock)3 Entity (net.minecraft.entity.Entity)3 World (net.minecraft.world.World)3 IPlantable (net.minecraftforge.common.IPlantable)3 Location (com.builtbroken.mc.imp.transform.vector.Location)2 ImmutableMap (com.google.common.collect.ImmutableMap)2 ArrayList (java.util.ArrayList)2