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Example 71 with EntityLivingBase

use of net.minecraft.entity.EntityLivingBase in project ArsMagica2 by Mithion.

the class Blink method applyEffectEntity.

@Override
public boolean applyEffectEntity(ItemStack stack, World world, EntityLivingBase caster, Entity target) {
    if (!(target instanceof EntityLivingBase))
        return false;
    if (world.isRemote) {
        ExtendedProperties.For((EntityLivingBase) target).astralBarrierBlocked = false;
    }
    double distance = GetTeleportDistance(stack, caster, target);
    double motionX = -MathHelper.sin((target.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((target.rotationPitch / 180F) * 3.141593F) * distance;
    double motionZ = MathHelper.cos((target.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((target.rotationPitch / 180F) * 3.141593F) * distance;
    double motionY = -MathHelper.sin((target.rotationPitch / 180F) * 3.141593F) * distance;
    double d = motionX, d1 = motionY, d2 = motionZ;
    float f2 = MathHelper.sqrt_double(d * d + d1 * d1 + d2 * d2);
    d /= f2;
    d1 /= f2;
    d2 /= f2;
    d *= distance;
    d1 *= distance;
    d2 *= distance;
    motionX = d;
    motionY = d1;
    motionZ = d2;
    float f3 = MathHelper.sqrt_double(d * d + d2 * d2);
    ArrayList<Long> keystoneKeys = KeystoneUtilities.instance.GetKeysInInvenory((EntityLivingBase) target);
    double newX = target.posX + motionX;
    double newZ = target.posZ + motionZ;
    double newY = target.posY + motionY;
    boolean coordsValid = false;
    boolean astralBarrierBlocked = false;
    TileEntityAstralBarrier finalBlocker = null;
    while (!coordsValid && distance > 0) {
        if (caster.isPotionActive(BuffList.astralDistortion.id)) {
            coordsValid = true;
            newX = caster.posX;
            newY = caster.posY;
            newZ = caster.posZ;
        }
        TileEntityAstralBarrier blocker = DimensionUtilities.GetBlockingAstralBarrier(world, (int) newX, (int) newY, (int) newZ, keystoneKeys);
        while (blocker != null) {
            finalBlocker = blocker;
            astralBarrierBlocked = true;
            int dx = (int) newX - blocker.xCoord;
            int dy = (int) newY - blocker.yCoord;
            int dz = (int) newZ - blocker.zCoord;
            int sqDist = (dx * dx + dy * dy + dz * dz);
            int delta = blocker.getRadius() - (int) Math.floor(Math.sqrt(sqDist));
            distance -= delta;
            if (distance < 0)
                break;
            motionX = -MathHelper.sin((target.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((target.rotationPitch / 180F) * 3.141593F) * distance;
            motionZ = MathHelper.cos((target.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((target.rotationPitch / 180F) * 3.141593F) * distance;
            motionY = -MathHelper.sin((target.rotationPitch / 180F) * 3.141593F) * distance;
            d = motionX;
            d1 = motionY;
            d2 = motionZ;
            f2 = MathHelper.sqrt_double(d * d + d1 * d1 + d2 * d2);
            d /= f2;
            d1 /= f2;
            d2 /= f2;
            d *= distance;
            d1 *= distance;
            d2 *= distance;
            motionX = d;
            motionY = d1;
            motionZ = d2;
            f3 = MathHelper.sqrt_double(d * d + d2 * d2);
            newX = target.posX + motionX;
            newZ = target.posZ + motionZ;
            newY = target.posY + motionY;
            blocker = DimensionUtilities.GetBlockingAstralBarrier(world, (int) newX, (int) newY, (int) newZ, keystoneKeys);
        }
        if (distance < 0) {
            coordsValid = false;
            break;
        }
        //rounding combinations, normal y
        if (CheckCoords(world, (int) Math.floor(newX), (int) newY, (int) Math.floor(newZ))) {
            newX = Math.floor(newX) + 0.5;
            newZ = Math.floor(newZ) + 0.5;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.floor(newX), (int) newY, (int) Math.ceil(newZ))) {
            newX = Math.floor(newX) + 0.5;
            newZ = Math.ceil(newZ) + 0.5;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.ceil(newX), (int) newY, (int) Math.floor(newZ))) {
            newX = Math.ceil(newX) + 0.5;
            newZ = Math.floor(newZ) + 0.5;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.ceil(newX), (int) newY, (int) Math.ceil(newZ))) {
            newX = Math.ceil(newX) + 0.5;
            newZ = Math.ceil(newZ) + 0.5;
            coordsValid = true;
            break;
        }
        //rounding combinations, y-1
        if (CheckCoords(world, (int) Math.floor(newX), (int) newY - 1, (int) Math.floor(newZ))) {
            newX = Math.floor(newX) + 0.5;
            newZ = Math.floor(newZ) + 0.5;
            newY--;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.floor(newX), (int) newY - 1, (int) Math.ceil(newZ))) {
            newX = Math.floor(newX) + 0.5;
            newZ = Math.ceil(newZ) + 0.5;
            newY--;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.ceil(newX), (int) newY - 1, (int) Math.floor(newZ))) {
            newX = Math.ceil(newX) + 0.5;
            newZ = Math.floor(newZ) + 0.5;
            newY--;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.ceil(newX), (int) newY - 1, (int) Math.ceil(newZ))) {
            newX = Math.ceil(newX) + 0.5;
            newZ = Math.ceil(newZ) + 0.5;
            newY--;
            coordsValid = true;
            break;
        }
        //rounding combinations, y+1
        if (CheckCoords(world, (int) Math.floor(newX), (int) newY + 1, (int) Math.floor(newZ))) {
            newX = Math.floor(newX) + 0.5;
            newZ = Math.floor(newZ) + 0.5;
            newY++;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.floor(newX), (int) newY + 1, (int) Math.ceil(newZ))) {
            newX = Math.floor(newX) + 0.5;
            newZ = Math.ceil(newZ) + 0.5;
            newY++;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.ceil(newX), (int) newY + 1, (int) Math.floor(newZ))) {
            newX = Math.ceil(newX) + 0.5;
            newZ = Math.floor(newZ) + 0.5;
            newY++;
            coordsValid = true;
            break;
        } else if (CheckCoords(world, (int) Math.ceil(newX), (int) newY + 1, (int) Math.ceil(newZ))) {
            newX = Math.ceil(newX) + 0.5;
            newZ = Math.ceil(newZ) + 0.5;
            newY++;
            coordsValid = true;
            break;
        }
        distance--;
        motionX = -MathHelper.sin((target.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((target.rotationPitch / 180F) * 3.141593F) * distance;
        motionZ = MathHelper.cos((target.rotationYaw / 180F) * 3.141593F) * MathHelper.cos((target.rotationPitch / 180F) * 3.141593F) * distance;
        motionY = -MathHelper.sin((target.rotationPitch / 180F) * 3.141593F) * distance;
        d = motionX;
        d1 = motionY;
        d2 = motionZ;
        f2 = MathHelper.sqrt_double(d * d + d1 * d1 + d2 * d2);
        d /= f2;
        d1 /= f2;
        d2 /= f2;
        d *= distance;
        d1 *= distance;
        d2 *= distance;
        motionX = d;
        motionY = d1;
        motionZ = d2;
        f3 = MathHelper.sqrt_double(d * d + d2 * d2);
        newX = target.posX + motionX;
        newZ = target.posZ + motionZ;
        newY = target.posY + motionY;
    }
    if (world.isRemote && astralBarrierBlocked && coordsValid) {
        ExtendedProperties.For((EntityLivingBase) target).astralBarrierBlocked = true;
        if (finalBlocker != null) {
            finalBlocker.onEntityBlocked((EntityLivingBase) target);
        }
    }
    if (!world.isRemote) {
        if (!coordsValid && target instanceof EntityPlayer) {
            ((EntityPlayer) target).addChatMessage(new ChatComponentText("Can't find a place to blink forward to."));
            return false;
        }
    }
    if (!world.isRemote) {
        ((EntityLivingBase) target).setPositionAndUpdate(newX, newY, newZ);
    }
    return true;
}
Also used : TileEntityAstralBarrier(am2.blocks.tileentities.TileEntityAstralBarrier) EntityLivingBase(net.minecraft.entity.EntityLivingBase) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ChatComponentText(net.minecraft.util.ChatComponentText)

Example 72 with EntityLivingBase

use of net.minecraft.entity.EntityLivingBase in project ArsMagica2 by Mithion.

the class Attract method doTK_Extrapolated.

private boolean doTK_Extrapolated(ItemStack stack, World world, double impactX, double impactY, double impactZ, EntityLivingBase caster) {
    if (caster instanceof EntityPlayer) {
        double range = ExtendedProperties.For(caster).TK_Distance;
        MovingObjectPosition mop = ItemsCommonProxy.spell.getMovingObjectPosition(caster, world, range, false, false);
        if (mop == null) {
            impactX = caster.posX + (Math.cos(Math.toRadians(caster.rotationYaw + 90)) * range);
            impactZ = caster.posZ + (Math.sin(Math.toRadians(caster.rotationYaw + 90)) * range);
            impactY = caster.posY + caster.getEyeHeight() + (-Math.sin(Math.toRadians(caster.rotationPitch)) * range);
        }
    }
    EntityLivingBase target = getClosestEntityToPointWithin(caster, world, new AMVector3(impactX, impactY, impactZ), 16);
    if (target == null)
        return false;
    int hDist = 3;
    AMVector3 movement = MathUtilities.GetMovementVectorBetweenPoints(new AMVector3(target), new AMVector3(impactX, impactY, impactZ));
    if (!world.isRemote) {
        float factor = 0.75f;
        double x = -(movement.x * factor);
        double y = -(movement.y * factor);
        double z = -(movement.z * factor);
        target.addVelocity(x, y, z);
        if (Math.abs(target.motionX) > Math.abs(x * 2)) {
            target.motionX = x * (target.motionX / target.motionX);
        }
        if (Math.abs(target.motionY) > Math.abs(y * 2)) {
            target.motionY = y * (target.motionY / target.motionY);
        }
        if (Math.abs(target.motionZ) > Math.abs(z * 2)) {
            target.motionZ = z * (target.motionZ / target.motionZ);
        }
    }
    return true;
}
Also used : AMVector3(am2.api.math.AMVector3) MovingObjectPosition(net.minecraft.util.MovingObjectPosition) EntityLivingBase(net.minecraft.entity.EntityLivingBase) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ParticleApproachPoint(am2.particles.ParticleApproachPoint)

Example 73 with EntityLivingBase

use of net.minecraft.entity.EntityLivingBase in project ArsMagica2 by Mithion.

the class Chain method beginStackStage.

@Override
public SpellCastResult beginStackStage(ItemSpellBase item, ItemStack stack, EntityLivingBase caster, EntityLivingBase target, World world, double x, double y, double z, int side, boolean giveXP, int useCount) {
    MovingObjectPosition mop = item.getMovingObjectPosition(caster, world, 8.0f, true, false);
    double range = SpellUtils.instance.getModifiedDouble_Mul(4, stack, caster, target, world, 0, SpellModifiers.RANGE);
    int num_targets = SpellUtils.instance.getModifiedInt_Add(3, stack, caster, target, world, 0, SpellModifiers.PROCS);
    ArrayList<EntityLivingBase> targets = new ArrayList<EntityLivingBase>();
    if (target != null) {
        mop = new MovingObjectPosition(target);
    }
    if (mop != null && mop.typeOfHit == MovingObjectType.ENTITY && mop.entityHit != null) {
        Entity e = mop.entityHit;
        if (e instanceof EntityDragonPart && ((EntityDragonPart) e).entityDragonObj instanceof EntityLivingBase)
            e = (EntityLivingBase) ((EntityDragonPart) e).entityDragonObj;
        if (e instanceof EntityLivingBase) {
            do {
                targets.add((EntityLivingBase) e);
                List<EntityLivingBase> nearby = world.getEntitiesWithinAABB(EntityLivingBase.class, e.boundingBox.expand(range, range, range));
                EntityLivingBase closest = null;
                for (EntityLivingBase near : nearby) {
                    if (targets.contains(near) || near == caster)
                        continue;
                    if (closest == null || closest.getDistanceSqToEntity(e) > near.getDistanceSqToEntity(e)) {
                        closest = near;
                    }
                }
                e = closest;
            } while (e != null && targets.size() < num_targets);
        }
    }
    ItemStack newItemStack = SpellUtils.instance.popStackStage(stack);
    boolean atLeastOneApplication = false;
    SpellCastResult result = SpellCastResult.SUCCESS;
    EntityLivingBase prevEntity = null;
    for (EntityLivingBase e : targets) {
        if (e == caster)
            continue;
        result = SpellHelper.instance.applyStageToEntity(stack, caster, world, e, 0, giveXP);
        SpellHelper.instance.applyStackStage(newItemStack, caster, e, e.posX, e.posY, e.posZ, 0, world, true, giveXP, 0);
        if (world.isRemote) {
            if (prevEntity == null)
                spawnChainParticles(world, x, y, z, e.posX, e.posY + e.getEyeHeight(), e.posZ, stack);
            else
                spawnChainParticles(world, prevEntity.posX, prevEntity.posY + e.getEyeHeight(), prevEntity.posZ, e.posX, e.posY + e.getEyeHeight(), e.posZ, stack);
        }
        prevEntity = e;
        if (result == SpellCastResult.SUCCESS) {
            atLeastOneApplication = true;
        }
    }
    if (atLeastOneApplication) {
        return SpellCastResult.SUCCESS;
    }
    return result;
}
Also used : Entity(net.minecraft.entity.Entity) MovingObjectPosition(net.minecraft.util.MovingObjectPosition) EntityDragonPart(net.minecraft.entity.boss.EntityDragonPart) ArrayList(java.util.ArrayList) EntityLivingBase(net.minecraft.entity.EntityLivingBase) SpellCastResult(am2.api.spell.enums.SpellCastResult) ItemStack(net.minecraft.item.ItemStack)

Example 74 with EntityLivingBase

use of net.minecraft.entity.EntityLivingBase in project ConvenientAdditions by Necr0.

the class BlockBlastPad method neighborChanged.

@Override
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos from) {
    float str = EntityLaunchingArrow.EnumLaunchingArrowVariant.slime.strength * (float) Math.log(worldIn.isBlockIndirectlyGettingPowered(pos) + 1) * .25f;
    if (state.getValue(READY) && worldIn.isBlockIndirectlyGettingPowered(pos) > 0) {
        List<EntityLivingBase> l = worldIn.getEntitiesWithinAABB(EntityLivingBase.class, new AxisAlignedBB(pos.up()));
        for (EntityLivingBase e : l) {
            e.addVelocity(0, str, 0);
            e.velocityChanged = true;
            if (e.motionY > -.666)
                e.fallDistance = 0;
        }
        worldIn.playSound(null, pos, SoundEvent.REGISTRY.getObject(new ResourceLocation("entity.generic.explode")), SoundCategory.BLOCKS, .15f, 1.25f);
        ModNetworking.spawnParticle(worldIn, EnumParticleTypes.EXPLOSION_LARGE, pos.getX() + .5, pos.getY() + 1.1, pos.getZ() + .5, 1.3, 0, 0);
        worldIn.setBlockState(pos, state.withProperty(READY, false), 6);
    } else if (!state.getValue(READY).booleanValue() && worldIn.isBlockIndirectlyGettingPowered(pos) == 0) {
        worldIn.setBlockState(pos, state.withProperty(READY, true), 6);
    }
}
Also used : AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) EntityLivingBase(net.minecraft.entity.EntityLivingBase)

Example 75 with EntityLivingBase

use of net.minecraft.entity.EntityLivingBase in project ImmersiveEngineering by BluSunrize.

the class IEContent method init.

public static void init() {
    /**TILEENTITIES*/
    registerTile(TileEntityIESlab.class);
    registerTile(TileEntityBalloon.class);
    registerTile(TileEntityStripCurtain.class);
    registerTile(TileEntityCokeOven.class);
    registerTile(TileEntityBlastFurnace.class);
    registerTile(TileEntityBlastFurnaceAdvanced.class);
    registerTile(TileEntityCoresample.class);
    registerTile(TileEntityWoodenCrate.class);
    registerTile(TileEntityWoodenBarrel.class);
    registerTile(TileEntityModWorkbench.class);
    registerTile(TileEntitySorter.class);
    registerTile(TileEntityTurntable.class);
    registerTile(TileEntityFluidSorter.class);
    registerTile(TileEntityWatermill.class);
    registerTile(TileEntityWindmill.class);
    registerTile(TileEntityWindmillAdvanced.class);
    registerTile(TileEntityWoodenPost.class);
    registerTile(TileEntityWallmount.class);
    registerTile(TileEntityLantern.class);
    registerTile(TileEntityRazorWire.class);
    registerTile(TileEntityToolbox.class);
    registerTile(TileEntityConnectorLV.class);
    registerTile(TileEntityRelayLV.class);
    registerTile(TileEntityConnectorMV.class);
    registerTile(TileEntityRelayMV.class);
    registerTile(TileEntityConnectorHV.class);
    registerTile(TileEntityRelayHV.class);
    registerTile(TileEntityConnectorStructural.class);
    registerTile(TileEntityTransformer.class);
    registerTile(TileEntityTransformerHV.class);
    registerTile(TileEntityBreakerSwitch.class);
    registerTile(TileEntityRedstoneBreaker.class);
    registerTile(TileEntityEnergyMeter.class);
    registerTile(TileEntityConnectorRedstone.class);
    registerTile(TileEntityCapacitorLV.class);
    registerTile(TileEntityCapacitorMV.class);
    registerTile(TileEntityCapacitorHV.class);
    registerTile(TileEntityCapacitorCreative.class);
    registerTile(TileEntityMetalBarrel.class);
    registerTile(TileEntityFluidPump.class);
    registerTile(TileEntityFluidPlacer.class);
    registerTile(TileEntityBlastFurnacePreheater.class);
    registerTile(TileEntityFurnaceHeater.class);
    registerTile(TileEntityDynamo.class);
    registerTile(TileEntityThermoelectricGen.class);
    registerTile(TileEntityElectricLantern.class);
    registerTile(TileEntityChargingStation.class);
    registerTile(TileEntityFluidPipe.class);
    registerTile(TileEntitySampleDrill.class);
    registerTile(TileEntityTeslaCoil.class);
    registerTile(TileEntityFloodlight.class);
    registerTile(TileEntityTurret.class);
    registerTile(TileEntityTurretChem.class);
    registerTile(TileEntityTurretGun.class);
    registerTile(TileEntityBelljar.class);
    registerTile(TileEntityConveyorBelt.class);
    registerTile(TileEntityConveyorVertical.class);
    registerTile(TileEntityMetalPress.class);
    registerTile(TileEntityCrusher.class);
    registerTile(TileEntitySheetmetalTank.class);
    registerTile(TileEntitySilo.class);
    registerTile(TileEntityAssembler.class);
    registerTile(TileEntityAutoWorkbench.class);
    registerTile(TileEntityBottlingMachine.class);
    registerTile(TileEntitySqueezer.class);
    registerTile(TileEntityFermenter.class);
    registerTile(TileEntityRefinery.class);
    registerTile(TileEntityDieselGenerator.class);
    registerTile(TileEntityBucketWheel.class);
    registerTile(TileEntityExcavator.class);
    registerTile(TileEntityArcFurnace.class);
    registerTile(TileEntityLightningrod.class);
    registerTile(TileEntityMixer.class);
    //
    //		registerTile(TileEntitySkycrateDispenser.class);
    //		registerTile(TileEntityFloodlight.class);
    //
    registerTile(TileEntityFakeLight.class);
    /**ENTITIES*/
    int i = 0;
    EntityRegistry.registerModEntity(EntityRevolvershot.class, "revolverShot", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntitySkylineHook.class, "skylineHook", i++, ImmersiveEngineering.instance, 64, 1, true);
    //EntityRegistry.registerModEntity(EntitySkycrate.class, "skylineCrate", 2, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityRevolvershotHoming.class, "revolverShotHoming", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityWolfpackShot.class, "revolverShotWolfpack", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityChemthrowerShot.class, "chemthrowerShot", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityRailgunShot.class, "railgunShot", i++, ImmersiveEngineering.instance, 64, 5, true);
    EntityRegistry.registerModEntity(EntityRevolvershotFlare.class, "revolverShotFlare", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityIEExplosive.class, "explosive", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityFluorescentTube.class, "fluorescentTube", i++, ImmersiveEngineering.instance, 64, 1, true);
    CapabilityShader.register();
    ShaderRegistry.itemShader = IEContent.itemShader;
    ShaderRegistry.itemShaderBag = IEContent.itemShaderBag;
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemRevolver));
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemDrill));
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemChemthrower));
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemRailgun));
    /**WOLFPACK BULLETS*/
    if (!BulletHandler.homingCartridges.isEmpty()) {
        BulletHandler.registerBullet("wolfpack", new WolfpackBullet());
        BulletHandler.registerBullet("wolfpackPart", new WolfpackPartBullet());
    }
    /**SMELTING*/
    IERecipes.initFurnaceRecipes();
    /**CRAFTING*/
    IERecipes.initCraftingRecipes();
    /**BLUEPRINTS*/
    IERecipes.initBlueprintRecipes();
    /**POTIONS*/
    IEPotions.init();
    /**BANNERS*/
    addBanner("hammer", "hmr", new ItemStack(itemTool, 1, 0));
    addBanner("bevels", "bvl", "plateIron");
    addBanner("ornate", "orn", "dustSilver");
    addBanner("treatedwood", "twd", "plankTreatedWood");
    addBanner("windmill", "wnd", new ItemStack[] { new ItemStack(blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL.getMeta()), new ItemStack(blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL_ADVANCED.getMeta()) });
    if (!BulletHandler.homingCartridges.isEmpty()) {
        ItemStack wolfpackCartridge = BulletHandler.getBulletStack("wolfpack");
        addBanner("wolf_r", "wlfr", wolfpackCartridge, 1);
        addBanner("wolf_l", "wlfl", wolfpackCartridge, -1);
        addBanner("wolf", "wlf", wolfpackCartridge, 0, 0);
    }
    /**CONVEYORS*/
    ConveyorHandler.registerMagnetSupression((entity, iConveyorTile) -> {
        NBTTagCompound data = entity.getEntityData();
        if (!data.getBoolean(Lib.MAGNET_PREVENT_NBT))
            data.setBoolean(Lib.MAGNET_PREVENT_NBT, true);
    }, (entity, iConveyorTile) -> {
        entity.getEntityData().removeTag(Lib.MAGNET_PREVENT_NBT);
    });
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "conveyor"), ConveyorBasic.class, (tileEntity) -> new ConveyorBasic());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "uncontrolled"), ConveyorUncontrolled.class, (tileEntity) -> new ConveyorUncontrolled());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "dropper"), ConveyorDrop.class, (tileEntity) -> new ConveyorDrop());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "vertical"), ConveyorVertical.class, (tileEntity) -> new ConveyorVertical());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "splitter"), ConveyorSplit.class, (tileEntity) -> new ConveyorSplit(tileEntity instanceof IConveyorTile ? ((IConveyorTile) tileEntity).getFacing() : EnumFacing.NORTH));
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "covered"), ConveyorCovered.class, (tileEntity) -> new ConveyorCovered());
    /**ASSEMBLER RECIPE ADAPTERS*/
    //Shaped
    AssemblerHandler.registerRecipeAdapter(ShapedRecipes.class, new IRecipeAdapter<ShapedRecipes>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapedRecipes recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.recipeItems.length];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.recipeItems[i]);
            return query;
        }
    });
    //Shapeless
    AssemblerHandler.registerRecipeAdapter(ShapelessRecipes.class, new IRecipeAdapter<ShapelessRecipes>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapelessRecipes recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.recipeItems.size()];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.recipeItems.get(i));
            return query;
        }
    });
    //ShapedOre
    AssemblerHandler.registerRecipeAdapter(ShapedOreRecipe.class, new IRecipeAdapter<ShapedOreRecipe>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapedOreRecipe recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getInput().length];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getInput()[i]);
            return query;
        }
    });
    //ShapelessOre
    AssemblerHandler.registerRecipeAdapter(ShapelessOreRecipe.class, new IRecipeAdapter<ShapelessOreRecipe>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapelessOreRecipe recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getInput().size()];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getInput().get(i));
            return query;
        }
    });
    //ShapedIngredient
    AssemblerHandler.registerRecipeAdapter(RecipeShapedIngredient.class, new IRecipeAdapter<RecipeShapedIngredient>() {

        @Override
        public RecipeQuery[] getQueriedInputs(RecipeShapedIngredient recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getIngredients().length];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getIngredients()[i]);
            return query;
        }
    });
    //ShapelessIngredient
    AssemblerHandler.registerRecipeAdapter(RecipeShapelessIngredient.class, new IRecipeAdapter<RecipeShapelessIngredient>() {

        @Override
        public RecipeQuery[] getQueriedInputs(RecipeShapelessIngredient recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getIngredients().size()];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getIngredients().get(i));
            return query;
        }
    });
    CokeOvenRecipe.addRecipe(new ItemStack(itemMaterial, 1, 6), new ItemStack(Items.COAL), 1800, 500);
    CokeOvenRecipe.addRecipe(new ItemStack(blockStoneDecoration, 1, 3), "blockCoal", 1800 * 9, 5000);
    CokeOvenRecipe.addRecipe(new ItemStack(Items.COAL, 1, 1), "logWood", 900, 250);
    BlastFurnaceRecipe.addRecipe(new ItemStack(itemMetal, 1, 8), "ingotIron", 1200, new ItemStack(itemMaterial, 1, 7));
    BlastFurnaceRecipe.addRecipe(new ItemStack(blockStorage, 1, 8), "blockIron", 1200 * 9, new ItemStack(itemMaterial, 9, 7));
    BlastFurnaceRecipe.addBlastFuel("fuelCoke", 1200);
    BlastFurnaceRecipe.addBlastFuel("blockFuelCoke", 1200 * 10);
    BlastFurnaceRecipe.addBlastFuel("charcoal", 300);
    BlastFurnaceRecipe.addBlastFuel("blockCharcoal", 300 * 10);
    GameRegistry.registerFuelHandler(new IEFuelHandler());
    IERecipes.initCrusherRecipes();
    IERecipes.initArcSmeltingRecipes();
    ItemStack shoddyElectrode = new ItemStack(itemGraphiteElectrode);
    shoddyElectrode.setItemDamage(ItemGraphiteElectrode.electrodeMaxDamage / 2);
    MetalPressRecipe.addRecipe(shoddyElectrode, "ingotHOPGraphite", new ItemStack(IEContent.itemMold, 1, 2), 4800).setInputSize(4);
    DieselHandler.registerFuel(fluidBiodiesel, 125);
    DieselHandler.registerFuel(FluidRegistry.getFluid("fuel"), 375);
    DieselHandler.registerFuel(FluidRegistry.getFluid("diesel"), 175);
    DieselHandler.registerDrillFuel(fluidBiodiesel);
    DieselHandler.registerDrillFuel(FluidRegistry.getFluid("fuel"));
    DieselHandler.registerDrillFuel(FluidRegistry.getFluid("diesel"));
    blockFluidCreosote.setPotionEffects(new PotionEffect(IEPotions.flammable, 100, 0));
    blockFluidEthanol.setPotionEffects(new PotionEffect(MobEffects.NAUSEA, 40, 0));
    blockFluidBiodiesel.setPotionEffects(new PotionEffect(IEPotions.flammable, 100, 1));
    blockFluidConcrete.setPotionEffects(new PotionEffect(MobEffects.SLOWNESS, 20, 3, false, false));
    ChemthrowerHandler.registerEffect(FluidRegistry.WATER, new ChemthrowerEffect_Extinguish());
    ChemthrowerHandler.registerEffect(fluidPotion, new ChemthrowerEffect() {

        @Override
        public void applyToEntity(EntityLivingBase target, @Nullable EntityPlayer shooter, ItemStack thrower, FluidStack fluid) {
            if (fluid.tag != null) {
                List<PotionEffect> effects = PotionUtils.getEffectsFromTag(fluid.tag);
                for (PotionEffect e : effects) {
                    PotionEffect newEffect = new PotionEffect(e.getPotion(), (int) Math.ceil(e.getDuration() * .05), e.getAmplifier());
                    newEffect.setCurativeItems(new ArrayList(e.getCurativeItems()));
                    target.addPotionEffect(newEffect);
                }
            }
        }

        @Override
        public void applyToEntity(EntityLivingBase target, @Nullable EntityPlayer shooter, ItemStack thrower, Fluid fluid) {
        }

        @Override
        public void applyToBlock(World worldObj, RayTraceResult mop, @Nullable EntityPlayer shooter, ItemStack thrower, FluidStack fluid) {
        }

        @Override
        public void applyToBlock(World worldObj, RayTraceResult mop, @Nullable EntityPlayer shooter, ItemStack thrower, Fluid fluid) {
        }
    });
    ChemthrowerHandler.registerEffect(fluidCreosote, new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 0));
    ChemthrowerHandler.registerFlammable(fluidCreosote);
    ChemthrowerHandler.registerEffect(fluidBiodiesel, new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 1));
    ChemthrowerHandler.registerFlammable(fluidBiodiesel);
    ChemthrowerHandler.registerFlammable(fluidEthanol);
    ChemthrowerHandler.registerEffect("oil", new ChemthrowerEffect_Potion(null, 0, new PotionEffect(IEPotions.flammable, 140, 0), new PotionEffect(MobEffects.BLINDNESS, 80, 1)));
    ChemthrowerHandler.registerFlammable("oil");
    ChemthrowerHandler.registerEffect("fuel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 100, 1));
    ChemthrowerHandler.registerFlammable("fuel");
    ChemthrowerHandler.registerEffect("diesel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 1));
    ChemthrowerHandler.registerFlammable("diesel");
    ChemthrowerHandler.registerEffect("kerosene", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 100, 1));
    ChemthrowerHandler.registerFlammable("kerosene");
    ChemthrowerHandler.registerEffect("biofuel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 1));
    ChemthrowerHandler.registerFlammable("biofuel");
    ChemthrowerHandler.registerEffect("rocket_fuel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 60, 2));
    ChemthrowerHandler.registerFlammable("rocket_fuel");
    RailgunHandler.registerProjectileProperties(new IngredientStack("stickIron"), 10, 1.25).setColourMap(new int[][] { { 0xd8d8d8, 0xd8d8d8, 0xd8d8d8, 0xa8a8a8, 0x686868, 0x686868 } });
    RailgunHandler.registerProjectileProperties(new IngredientStack("stickAluminum"), 9, 1.05).setColourMap(new int[][] { { 0xd8d8d8, 0xd8d8d8, 0xd8d8d8, 0xa8a8a8, 0x686868, 0x686868 } });
    RailgunHandler.registerProjectileProperties(new IngredientStack("stickSteel"), 12, 1.25).setColourMap(new int[][] { { 0xb4b4b4, 0xb4b4b4, 0xb4b4b4, 0x7a7a7a, 0x555555, 0x555555 } });
    RailgunHandler.registerProjectileProperties(new ItemStack(itemGraphiteElectrode), 16, .9).setColourMap(new int[][] { { 0x242424, 0x242424, 0x242424, 0x171717, 0x171717, 0x0a0a0a } });
    ExternalHeaterHandler.defaultFurnaceEnergyCost = IEConfig.Machines.heater_consumption;
    ExternalHeaterHandler.defaultFurnaceSpeedupCost = IEConfig.Machines.heater_speedupConsumption;
    ExternalHeaterHandler.registerHeatableAdapter(TileEntityFurnace.class, new DefaultFurnaceAdapter());
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 80), null, Items.WHEAT_SEEDS, 6400);
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 80), null, Items.PUMPKIN_SEEDS, 6400);
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 80), null, Items.MELON_SEEDS, 6400);
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 120), null, itemSeeds, 6400);
    SqueezerRecipe.addRecipe(null, new ItemStack(itemMaterial, 1, 18), new ItemStack(itemMaterial, 8, 17), 19200);
    Fluid fluidBlood = FluidRegistry.getFluid("blood");
    if (fluidBlood != null)
        SqueezerRecipe.addRecipe(new FluidStack(fluidBlood, 5), new ItemStack(Items.LEATHER), new ItemStack(Items.ROTTEN_FLESH), 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, Items.REEDS, 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, Items.MELON, 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, Items.APPLE, 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, "cropPotato", 6400);
    RefineryRecipe.addRecipe(new FluidStack(fluidBiodiesel, 16), new FluidStack(fluidPlantoil, 8), new FluidStack(fluidEthanol, 8), 80);
    MixerRecipe.addRecipe(new FluidStack(fluidConcrete, 500), new FluidStack(FluidRegistry.WATER, 500), new Object[] { "sand", "sand", Items.CLAY_BALL, "gravel" }, 3200);
    BottlingMachineRecipe.addRecipe(new ItemStack(Blocks.SPONGE, 1, 1), new ItemStack(Blocks.SPONGE, 1, 0), new FluidStack(FluidRegistry.WATER, 1000));
    BelljarHandler.DefaultPlantHandler hempBelljarHandler = new BelljarHandler.DefaultPlantHandler() {

        private HashSet<ComparableItemStack> validSeeds = new HashSet<>();

        @Override
        protected HashSet<ComparableItemStack> getSeedSet() {
            return validSeeds;
        }

        @Override
        @SideOnly(Side.CLIENT)
        public IBlockState[] getRenderedPlant(ItemStack seed, ItemStack soil, float growth, TileEntity tile) {
            int age = Math.min(4, Math.round(growth * 4));
            if (age == 4)
                return new IBlockState[] { blockCrop.getStateFromMeta(age), blockCrop.getStateFromMeta(age + 1) };
            return new IBlockState[] { blockCrop.getStateFromMeta(age) };
        }

        @Override
        @SideOnly(Side.CLIENT)
        public float getRenderSize(ItemStack seed, ItemStack soil, float growth, TileEntity tile) {
            return .6875f;
        }
    };
    BelljarHandler.registerHandler(hempBelljarHandler);
    hempBelljarHandler.register(new ItemStack(itemSeeds), new ItemStack[] { new ItemStack(itemMaterial, 4, 4), new ItemStack(itemSeeds, 2) }, new ItemStack(Blocks.DIRT), blockCrop.getDefaultState());
    ThermoelectricHandler.registerSourceInKelvin("blockIce", 273);
    ThermoelectricHandler.registerSourceInKelvin("blockPackedIce", 200);
    ThermoelectricHandler.registerSourceInKelvin("blockUranium", 2000);
    ThermoelectricHandler.registerSourceInKelvin("blockYellorium", 2000);
    ThermoelectricHandler.registerSourceInKelvin("blockPlutonium", 4000);
    ThermoelectricHandler.registerSourceInKelvin("blockBlutonium", 4000);
    ExcavatorHandler.mineralVeinCapacity = IEConfig.Machines.excavator_depletion;
    ExcavatorHandler.mineralChance = IEConfig.Machines.excavator_chance;
    ExcavatorHandler.defaultDimensionBlacklist = IEConfig.Machines.excavator_dimBlacklist;
    ExcavatorHandler.addMineral("Iron", 25, .1f, new String[] { "oreIron", "oreNickel", "oreTin", "denseoreIron" }, new float[] { .5f, .25f, .20f, .05f });
    ExcavatorHandler.addMineral("Magnetite", 25, .1f, new String[] { "oreIron", "oreGold" }, new float[] { .85f, .15f });
    if (OreDictionary.doesOreNameExist("oreSulfur"))
        ExcavatorHandler.addMineral("Pyrite", 20, .1f, new String[] { "oreIron", "oreSulfur" }, new float[] { .5f, .5f });
    ExcavatorHandler.addMineral("Bauxite", 20, .2f, new String[] { "oreAluminum", "oreTitanium", "denseoreAluminum" }, new float[] { .90f, .05f, .05f });
    ExcavatorHandler.addMineral("Copper", 30, .2f, new String[] { "oreCopper", "oreGold", "oreNickel", "denseoreCopper" }, new float[] { .65f, .25f, .05f, .05f });
    if (OreDictionary.doesOreNameExist("oreTin"))
        ExcavatorHandler.addMineral("Cassiterite", 15, .2f, new String[] { "oreTin", "denseoreTin" }, new float[] { .95f, .05f });
    ExcavatorHandler.addMineral("Gold", 20, .3f, new String[] { "oreGold", "oreCopper", "oreNickel", "denseoreGold" }, new float[] { .65f, .25f, .05f, .05f });
    ExcavatorHandler.addMineral("Nickel", 20, .3f, new String[] { "oreNickel", "orePlatinum", "oreIron", "denseoreNickel" }, new float[] { .85f, .05f, .05f, .05f });
    if (OreDictionary.doesOreNameExist("orePlatinum"))
        ExcavatorHandler.addMineral("Platinum", 5, .35f, new String[] { "orePlatinum", "oreNickel", "", "oreIridium", "denseorePlatinum" }, new float[] { .40f, .30f, .15f, .1f, .05f });
    if (OreDictionary.doesOreNameExist("oreUranium") || OreDictionary.doesOreNameExist("oreYellorium"))
        ExcavatorHandler.addMineral("Uranium", 10, .35f, new String[] { "oreUranium", "oreLead", "orePlutonium", "denseoreUranium" }, new float[] { .55f, .3f, .1f, .05f }).addReplacement("oreUranium", "oreYellorium");
    ExcavatorHandler.addMineral("Quartzite", 5, .3f, new String[] { "oreQuartz", "oreCertusQuartz" }, new float[] { .6f, .4f });
    ExcavatorHandler.addMineral("Galena", 15, .2f, new String[] { "oreLead", "oreSilver", "oreSulfur", "denseoreLead", "denseoreSilver" }, new float[] { .40f, .40f, .1f, .05f, .05f });
    ExcavatorHandler.addMineral("Lead", 10, .15f, new String[] { "oreLead", "oreSilver", "denseoreLead" }, new float[] { .55f, .4f, .05f });
    ExcavatorHandler.addMineral("Silver", 10, .2f, new String[] { "oreSilver", "oreLead", "denseoreSilver" }, new float[] { .55f, .4f, .05f });
    ExcavatorHandler.addMineral("Lapis", 10, .2f, new String[] { "oreLapis", "oreIron", "oreSulfur", "denseoreLapis" }, new float[] { .65f, .275f, .025f, .05f });
    ExcavatorHandler.addMineral("Coal", 25, .1f, new String[] { "oreCoal", "denseoreCoal", "oreDiamond", "oreEmerald" }, new float[] { .92f, .1f, .015f, .015f });
    /**MULTIBLOCKS*/
    MultiblockHandler.registerMultiblock(MultiblockCokeOven.instance);
    MultiblockHandler.registerMultiblock(MultiblockBlastFurnace.instance);
    MultiblockHandler.registerMultiblock(MultiblockBlastFurnaceAdvanced.instance);
    MultiblockHandler.registerMultiblock(MultiblockMetalPress.instance);
    MultiblockHandler.registerMultiblock(MultiblockCrusher.instance);
    MultiblockHandler.registerMultiblock(MultiblockSheetmetalTank.instance);
    MultiblockHandler.registerMultiblock(MultiblockSilo.instance);
    MultiblockHandler.registerMultiblock(MultiblockAssembler.instance);
    MultiblockHandler.registerMultiblock(MultiblockAutoWorkbench.instance);
    MultiblockHandler.registerMultiblock(MultiblockBottlingMachine.instance);
    MultiblockHandler.registerMultiblock(MultiblockSqueezer.instance);
    MultiblockHandler.registerMultiblock(MultiblockFermenter.instance);
    MultiblockHandler.registerMultiblock(MultiblockRefinery.instance);
    MultiblockHandler.registerMultiblock(MultiblockDieselGenerator.instance);
    MultiblockHandler.registerMultiblock(MultiblockExcavator.instance);
    MultiblockHandler.registerMultiblock(MultiblockBucketWheel.instance);
    MultiblockHandler.registerMultiblock(MultiblockArcFurnace.instance);
    MultiblockHandler.registerMultiblock(MultiblockLightningrod.instance);
    MultiblockHandler.registerMultiblock(MultiblockMixer.instance);
    /**ACHIEVEMENTS*/
    IEAchievements.init();
    /**VILLAGE*/
    VillagerRegistry villageRegistry = VillagerRegistry.instance();
    if (IEConfig.villagerHouse) {
        villageRegistry.registerVillageCreationHandler(new VillageEngineersHouse.VillageManager());
        MapGenStructureIO.registerStructureComponent(VillageEngineersHouse.class, ImmersiveEngineering.MODID + ":EngineersHouse");
    }
    if (IEConfig.enableVillagers) {
        villagerProfession_engineer = new VillagerRegistry.VillagerProfession(ImmersiveEngineering.MODID + ":engineer", "immersiveengineering:textures/models/villager_engineer.png", "immersiveengineering:textures/models/villager_engineer_zombie.png");
        villageRegistry.register(villagerProfession_engineer);
        VillagerRegistry.VillagerCareer career_engineer = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".engineer");
        career_engineer.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 0), new EntityVillager.PriceInfo(8, 16)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockWoodenDecoration, 1, 1), new EntityVillager.PriceInfo(-10, -6)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockClothDevice, 1, 1), new EntityVillager.PriceInfo(-3, -1)));
        career_engineer.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 1), new EntityVillager.PriceInfo(2, 6)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockMetalDecoration1, 1, 1), new EntityVillager.PriceInfo(-8, -4)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockMetalDecoration1, 1, 5), new EntityVillager.PriceInfo(-8, -4)));
        career_engineer.addTrade(3, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 2), new EntityVillager.PriceInfo(2, 6)), new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 7), new EntityVillager.PriceInfo(4, 8)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockStoneDecoration, 1, 5), new EntityVillager.PriceInfo(-6, -2)));
        VillagerRegistry.VillagerCareer career_machinist = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".machinist");
        career_machinist.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 6), new EntityVillager.PriceInfo(8, 16)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemTool, 1, 0), new EntityVillager.PriceInfo(4, 7)));
        career_machinist.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMetal, 1, 0), new EntityVillager.PriceInfo(4, 6)), new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMetal, 1, 1), new EntityVillager.PriceInfo(4, 6)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemMaterial, 1, 9), new EntityVillager.PriceInfo(1, 3)));
        career_machinist.addTrade(3, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemToolbox, 1, 0), new EntityVillager.PriceInfo(6, 8)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemMaterial, 1, 10), new EntityVillager.PriceInfo(1, 3)), new IEVillagerTrades.ItemstackForEmerald(ItemEngineersBlueprint.getTypedBlueprint("specialBullet"), new EntityVillager.PriceInfo(5, 9)));
        career_machinist.addTrade(4, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemDrillhead, 1, 0), new EntityVillager.PriceInfo(28, 40)), new IEVillagerTrades.ItemstackForEmerald(itemEarmuffs, new EntityVillager.PriceInfo(4, 9)));
        career_machinist.addTrade(5, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemDrillhead, 1, 1), new EntityVillager.PriceInfo(32, 48)), new IEVillagerTrades.ItemstackForEmerald(ItemEngineersBlueprint.getTypedBlueprint("electrode"), new EntityVillager.PriceInfo(12, 24)));
        VillagerRegistry.VillagerCareer career_electrician = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".electrician");
        career_electrician.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 20), new EntityVillager.PriceInfo(8, 16)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemTool, 1, 1), new EntityVillager.PriceInfo(4, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemWireCoil, 1, 0), new EntityVillager.PriceInfo(-4, -2)));
        career_electrician.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 21), new EntityVillager.PriceInfo(6, 12)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemTool, 1, 2), new EntityVillager.PriceInfo(4, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemWireCoil, 1, 1), new EntityVillager.PriceInfo(-4, -1)));
        career_electrician.addTrade(3, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 22), new EntityVillager.PriceInfo(4, 8)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemWireCoil, 1, 1), new EntityVillager.PriceInfo(-2, -1)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemToolUpgrades, 1, 6), new EntityVillager.PriceInfo(8, 12)));
        career_electrician.addTrade(4, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemToolUpgrades, 1, 9), new EntityVillager.PriceInfo(8, 12)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemFluorescentTube), new EntityVillager.PriceInfo(8, 12)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[0]), new EntityVillager.PriceInfo(5, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[1]), new EntityVillager.PriceInfo(9, 11)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[2]), new EntityVillager.PriceInfo(5, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[3]), new EntityVillager.PriceInfo(11, 15)));
        VillagerRegistry.VillagerCareer career_outfitter = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".outfitter");
        ItemStack bag_common = new ItemStack(IEContent.itemShaderBag);
        ItemNBTHelper.setString(bag_common, "rarity", EnumRarity.COMMON.toString());
        ItemStack bag_uncommon = new ItemStack(IEContent.itemShaderBag);
        ItemNBTHelper.setString(bag_uncommon, "rarity", EnumRarity.UNCOMMON.toString());
        ItemStack bag_rare = new ItemStack(IEContent.itemShaderBag);
        ItemNBTHelper.setString(bag_rare, "rarity", EnumRarity.RARE.toString());
        career_outfitter.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(bag_common, new EntityVillager.PriceInfo(8, 16)));
        career_outfitter.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(bag_uncommon, new EntityVillager.PriceInfo(12, 20)));
        career_outfitter.addTrade(3, new IEVillagerTrades.EmeraldForItemstack(bag_rare, new EntityVillager.PriceInfo(16, 24)));
    }
    /**LOOT*/
    if (IEConfig.villagerHouse)
        LootTableList.register(VillageEngineersHouse.woodenCrateLoot);
    for (ResourceLocation rl : EventHandler.lootInjections) LootTableList.register(rl);
//		//Railcraft Compat
//		if(Loader.isModLoaded("Railcraft"))
//		{
//			Block rcCube = GameRegistry.findBlock("Railcraft", "cube");
//			if(rcCube!=null)
//				OreDictionary.registerOre("blockFuelCoke", new ItemStack(rcCube,1,0));
//		}
}
Also used : ShapedRecipes(net.minecraft.item.crafting.ShapedRecipes) PotionEffect(net.minecraft.potion.PotionEffect) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) ArrayList(java.util.ArrayList) World(net.minecraft.world.World) ChemthrowerEffect_Potion(blusunrize.immersiveengineering.api.tool.ChemthrowerHandler.ChemthrowerEffect_Potion) WolfpackBullet(blusunrize.immersiveengineering.common.items.ItemBullet.WolfpackBullet) VillagerRegistry(net.minecraftforge.fml.common.registry.VillagerRegistry) ShapelessOreRecipe(net.minecraftforge.oredict.ShapelessOreRecipe) List(java.util.List) ArrayList(java.util.ArrayList) LootTableList(net.minecraft.world.storage.loot.LootTableList) IConveyorTile(blusunrize.immersiveengineering.api.tool.ConveyorHandler.IConveyorTile) ChemthrowerEffect(blusunrize.immersiveengineering.api.tool.ChemthrowerHandler.ChemthrowerEffect) HashSet(java.util.HashSet) IBlockState(net.minecraft.block.state.IBlockState) WolfpackPartBullet(blusunrize.immersiveengineering.common.items.ItemBullet.WolfpackPartBullet) ShapedOreRecipe(net.minecraftforge.oredict.ShapedOreRecipe) Fluid(net.minecraftforge.fluids.Fluid) RayTraceResult(net.minecraft.util.math.RayTraceResult) DefaultFurnaceAdapter(blusunrize.immersiveengineering.api.tool.ExternalHeaterHandler.DefaultFurnaceAdapter) VillageEngineersHouse(blusunrize.immersiveengineering.common.world.VillageEngineersHouse) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ComparableItemStack(blusunrize.immersiveengineering.api.ComparableItemStack) ItemStack(net.minecraft.item.ItemStack) FluidStack(net.minecraftforge.fluids.FluidStack) TileEntity(net.minecraft.tileentity.TileEntity) ChemthrowerEffect_Extinguish(blusunrize.immersiveengineering.api.tool.ChemthrowerHandler.ChemthrowerEffect_Extinguish) ResourceLocation(net.minecraft.util.ResourceLocation) ShapelessRecipes(net.minecraft.item.crafting.ShapelessRecipes) ComparableItemStack(blusunrize.immersiveengineering.api.ComparableItemStack) EntityLivingBase(net.minecraft.entity.EntityLivingBase)

Aggregations

EntityLivingBase (net.minecraft.entity.EntityLivingBase)270 EntityPlayer (net.minecraft.entity.player.EntityPlayer)100 Entity (net.minecraft.entity.Entity)72 PotionEffect (net.minecraft.potion.PotionEffect)43 AxisAlignedBB (net.minecraft.util.math.AxisAlignedBB)39 ItemStack (net.minecraft.item.ItemStack)36 Vec3d (net.minecraft.util.math.Vec3d)25 SubscribeEvent (net.minecraftforge.fml.common.eventhandler.SubscribeEvent)25 BlockPos (net.minecraft.util.math.BlockPos)24 TileEntity (net.minecraft.tileentity.TileEntity)23 World (net.minecraft.world.World)20 IBlockState (net.minecraft.block.state.IBlockState)19 AMVector3 (am2.api.math.AMVector3)15 IArsMagicaBoss (am2.bosses.IArsMagicaBoss)15 ArrayList (java.util.ArrayList)15 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)15 Block (net.minecraft.block.Block)12 EntityItem (net.minecraft.entity.item.EntityItem)11 AxisAlignedBB (net.minecraft.util.AxisAlignedBB)11 SubscribeEvent (cpw.mods.fml.common.eventhandler.SubscribeEvent)10