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Example 81 with AxisAlignedBB

use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB2645 method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead)
        return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        // dY > 1.65D ||
        if (dY > 1.8)
            return AlmostBoolean.YES;
        if (dY < 0.1D && entityPlayer.length >= 0.1)
            return AlmostBoolean.YES;
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_5_R1.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_5_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_5_R1.entity.CraftPlayer)

Example 82 with AxisAlignedBB

use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB2691 method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead)
        return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        // dY > 1.65D ||
        if (dY > 1.8)
            return AlmostBoolean.YES;
        if (dY < 0.1D && entityPlayer.length >= 0.1)
            return AlmostBoolean.YES;
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_5_R2.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_5_R2.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer)

Example 83 with AxisAlignedBB

use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB2763 method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead)
        return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        // dY > 1.65D ||
        if (dY > 1.8)
            return AlmostBoolean.YES;
        if (dY < 0.1D && entityPlayer.length >= 0.1)
            return AlmostBoolean.YES;
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_5_R3.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_5_R3.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer)

Example 84 with AxisAlignedBB

use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class MCAccessCBDev method getHeight.

@Override
public double getHeight(final Entity entity) {
    // (entity.getHeight() returns the length field, but we access nms anyway.)
    final net.minecraft.server.v1_12_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
    final AxisAlignedBB boundingBox = mcEntity.getBoundingBox();
    final double entityHeight = Math.max(mcEntity.length, Math.max(mcEntity.getHeadHeight(), boundingBox.e - boundingBox.b));
    if (entity instanceof LivingEntity) {
        return Math.max(((LivingEntity) entity).getEyeHeight(), entityHeight);
    } else {
        return entityHeight;
    }
}
Also used : AxisAlignedBB(net.minecraft.server.v1_12_R1.AxisAlignedBB) LivingEntity(org.bukkit.entity.LivingEntity) CraftEntity(org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity)

Example 85 with AxisAlignedBB

use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class MCAccessCBDev method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) {
        return AlmostBoolean.NO;
    }
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.getBoundingBox();
    if (LocUtil.isBadCoordinate(box.a, box.b, box.c, box.d, box.e, box.f)) {
        return AlmostBoolean.YES;
    }
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        if (dY > 1.8) {
            // dY > 1.65D ||
            return AlmostBoolean.YES;
        }
        if (dY < 0.1D && entityPlayer.length >= 0.1) {
            return AlmostBoolean.YES;
        }
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_12_R1.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_12_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)

Aggregations

List (java.util.List)25 Entity (org.bukkit.entity.Entity)23 Iterator (java.util.Iterator)21 ArrayList (java.util.ArrayList)14 AxisAlignedBB (net.minecraft.server.v1_12_R1.AxisAlignedBB)14 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)13 HitBox (me.deecaad.weaponmechanics.weapon.projectile.HitBox)12 AxisAlignedBB (net.minecraft.server.v1_11_R1.AxisAlignedBB)12 ComplexCollisionBox (cc.funkemunky.api.utils.world.types.ComplexCollisionBox)11 SimpleCollisionBox (cc.funkemunky.api.utils.world.types.SimpleCollisionBox)11 AxisAlignedBB (net.minecraft.server.v1_8_R3.AxisAlignedBB)9 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)8 LivingEntity (org.bukkit.entity.LivingEntity)8 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)7 AxisAlignedBB (net.minecraft.server.v1_16_R3.AxisAlignedBB)7 AxisAlignedBB (net.minecraft.server.v1_9_R2.AxisAlignedBB)7 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)6 BoundingBox (net.citizensnpcs.api.util.BoundingBox)5 Location (org.bukkit.Location)5 AxisAlignedBB (net.minecraft.server.v1_13_R2.AxisAlignedBB)4