use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class MCAccessSpigotCB1_8_R3 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead) {
return AlmostBoolean.NO;
}
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.getBoundingBox();
if (LocUtil.isBadCoordinate(box.a, box.b, box.c, box.d, box.e, box.f)) {
return AlmostBoolean.YES;
}
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
if (dY > 1.8) {
// dY > 1.65D ||
return AlmostBoolean.YES;
}
if (dY < 0.1D && entityPlayer.length >= 0.1) {
return AlmostBoolean.YES;
}
}
return AlmostBoolean.MAYBE;
}
use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class MCAccessSpigotCB1_8_R3 method getHeight.
@Override
public double getHeight(final Entity entity) {
final net.minecraft.server.v1_8_R3.Entity mcEntity = ((CraftEntity) entity).getHandle();
AxisAlignedBB boundingBox = mcEntity.getBoundingBox();
final double entityHeight = Math.max(mcEntity.length, Math.max(mcEntity.getHeadHeight(), boundingBox.e - boundingBox.b));
if (entity instanceof LivingEntity) {
return Math.max(((LivingEntity) entity).getEyeHeight(), entityHeight);
} else
return entityHeight;
}
use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class BlockCacheSpigotCB1_9_R1 method standsOnEntity.
@Override
public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ) {
try {
// TODO: Find some simplification!
final net.minecraft.server.v1_9_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
final AxisAlignedBB box = new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ);
@SuppressWarnings("rawtypes") final List list = world.getEntities(mcEntity, box);
@SuppressWarnings("rawtypes") final Iterator iterator = list.iterator();
while (iterator.hasNext()) {
final net.minecraft.server.v1_9_R1.Entity other = (net.minecraft.server.v1_9_R1.Entity) iterator.next();
if (mcEntity == other || !(other instanceof EntityBoat) && !(other instanceof EntityShulker)) {
// && !(other instanceof EntityMinecart)) continue;
continue;
}
if (minY >= other.locY && minY - other.locY <= 0.7) {
return true;
}
// Still check this for some reason.
final AxisAlignedBB otherBox = other.getBoundingBox();
if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) {
continue;
} else {
return true;
}
}
} catch (Throwable t) {
// Ignore exceptions (Context: DisguiseCraft).
}
return false;
}
use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class MCAccessSpigotCB1_9_R2 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead) {
return AlmostBoolean.NO;
}
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.getBoundingBox();
if (LocUtil.isBadCoordinate(box.a, box.b, box.c, box.d, box.e, box.f)) {
return AlmostBoolean.YES;
}
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
if (dY > 1.8) {
// dY > 1.65D ||
return AlmostBoolean.YES;
}
if (dY < 0.1D && entityPlayer.length >= 0.1) {
return AlmostBoolean.YES;
}
}
return AlmostBoolean.MAYBE;
}
use of net.minecraft.server.v1_16_R3.AxisAlignedBB in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int var0, int var1, int var2, int var3, double var4, EnumDirection var6, PathType var7) {
PathPoint var8 = null;
BlockPosition.MutableBlockPosition var9 = new BlockPosition.MutableBlockPosition();
double var10 = aa(this.a, var9.d(var0, var1, var2));
if (var10 - var4 > 1.125D)
return null;
PathType var12 = a(this.b, var0, var1, var2);
float var13 = this.b.a(var12);
double var14 = this.b.getWidth() / 2.0D;
if (var13 >= 0.0F) {
var8 = a(var0, var1, var2);
var8.l = var12;
var8.k = Math.max(var8.k, var13);
}
if (var7 == PathType.FENCE && var8 != null && var8.k >= 0.0F && !a(var8))
var8 = null;
if (var12 == PathType.WALKABLE)
return var8;
if ((var8 == null || var8.k < 0.0F) && var3 > 0 && var12 != PathType.FENCE && var12 != PathType.UNPASSABLE_RAIL && var12 != PathType.TRAPDOOR) {
var8 = a(var0, var1 + 1, var2, var3 - 1, var4, var6, var7);
if (var8 != null && (var8.l == PathType.OPEN || var8.l == PathType.WALKABLE) && this.b.getWidth() < 1.0F) {
double var16 = (var0 - var6.getAdjacentX()) + 0.5D;
double var18 = (var2 - var6.getAdjacentZ()) + 0.5D;
AxisAlignedBB var20 = new AxisAlignedBB(var16 - var14, aa(this.a, var9.c(var16, (var1 + 1), var18)) + 0.001D, var18 - var14, var16 + var14, this.b.getHeight() + aa(this.a, var9.c(var8.a, var8.b, var8.c)) - 0.002D, var18 + var14);
if (a(var20))
var8 = null;
}
}
if (var12 == PathType.WATER && !e()) {
if (a(this.b, var0, var1 - 1, var2) != PathType.WATER)
return var8;
while (var1 > 0) {
var1--;
var12 = a(this.b, var0, var1, var2);
if (var12 == PathType.WATER) {
var8 = a(var0, var1, var2);
var8.l = var12;
var8.k = Math.max(var8.k, this.b.a(var12));
continue;
}
return var8;
}
}
if (var12 == PathType.OPEN) {
int var16 = 0;
int var17 = var1;
while (var12 == PathType.OPEN) {
var1--;
if (var1 < 0) {
PathPoint var18 = a(var0, var17, var2);
var18.l = PathType.BLOCKED;
var18.k = -1.0F;
return var18;
}
if (var16++ >= Setting.MC_NAVIGATION_MAX_FALL_DISTANCE.asInt()) {
PathPoint var18 = a(var0, var1, var2);
var18.l = PathType.BLOCKED;
var18.k = -1.0F;
return var18;
}
var12 = a(this.b, var0, var1, var2);
var13 = this.b.a(var12);
if (var12 != PathType.OPEN && var13 >= 0.0F) {
var8 = a(var0, var1, var2);
var8.l = var12;
var8.k = Math.max(var8.k, var13);
break;
}
if (var13 < 0.0F) {
PathPoint var18 = a(var0, var1, var2);
var18.l = PathType.BLOCKED;
var18.k = -1.0F;
return var18;
}
}
}
if (var12 == PathType.FENCE) {
var8 = a(var0, var1, var2);
var8.i = true;
var8.l = var12;
var8.k = var12.a();
}
return var8;
}
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