use of net.minecraft.util.math.Vec3i in project ForestryMC by ForestryMC.
the class Bee method pollinateRandom.
@Override
public boolean pollinateRandom(IBeeHousing housing, IIndividual pollen) {
IBeeModifier beeModifier = BeeManager.beeRoot.createBeeHousingModifier(housing);
int chance = (int) (genome.getFlowering() * beeModifier.getFloweringModifier(getGenome(), 1f));
World world = housing.getWorldObj();
Random random = world.rand;
// Correct speed
if (random.nextInt(100) >= chance) {
return false;
}
Vec3i area = getArea(genome, beeModifier);
Vec3i offset = new Vec3i(-area.getX() / 2, -area.getY() / 4, -area.getZ() / 2);
BlockPos housingPos = housing.getCoordinates();
for (int i = 0; i < 30; i++) {
BlockPos randomPos = VectUtil.getRandomPositionInArea(random, area);
BlockPos posBlock = VectUtil.add(housingPos, randomPos, offset);
ICheckPollinatable checkPollinatable = GeneticsUtil.getCheckPollinatable(world, posBlock);
if (checkPollinatable == null) {
continue;
}
if (!genome.getFlowerProvider().isAcceptedPollinatable(world, checkPollinatable)) {
continue;
}
if (!checkPollinatable.canMateWith(pollen)) {
continue;
}
IPollinatable realPollinatable = GeneticsUtil.getOrCreatePollinatable(housing.getOwner(), world, posBlock, Config.pollinateVanillaTrees);
if (realPollinatable != null) {
realPollinatable.mateWith(pollen);
return true;
}
}
return false;
}
use of net.minecraft.util.math.Vec3i in project ForestryMC by ForestryMC.
the class Bee method retrievePollen.
/* FLOWERS */
@Override
@Nullable
public IIndividual retrievePollen(IBeeHousing housing) {
IBeeModifier beeModifier = BeeManager.beeRoot.createBeeHousingModifier(housing);
int chance = Math.round(genome.getFlowering() * beeModifier.getFloweringModifier(getGenome(), 1f));
World world = housing.getWorldObj();
Random random = world.rand;
// Correct speed
if (random.nextInt(100) >= chance) {
return null;
}
Vec3i area = getArea(genome, beeModifier);
Vec3i offset = new Vec3i(-area.getX() / 2, -area.getY() / 4, -area.getZ() / 2);
BlockPos housingPos = housing.getCoordinates();
IIndividual pollen = null;
for (int i = 0; i < 20; i++) {
BlockPos randomPos = VectUtil.getRandomPositionInArea(random, area);
BlockPos blockPos = VectUtil.add(housingPos, randomPos, offset);
ICheckPollinatable pitcher = TileUtil.getTile(world, blockPos, ICheckPollinatable.class);
if (pitcher != null) {
if (genome.getFlowerProvider().isAcceptedPollinatable(world, pitcher)) {
pollen = pitcher.getPollen();
}
} else {
pollen = GeneticsUtil.getPollen(world, blockPos);
}
if (pollen != null) {
return pollen;
}
}
return null;
}
use of net.minecraft.util.math.Vec3i in project ForestryMC by ForestryMC.
the class FlowerRegistry method getAreaIterator.
@Override
public Iterator<BlockPos.MutableBlockPos> getAreaIterator(IBeeHousing beeHousing, IBee bee) {
IBeeModifier beeModifier = BeeManager.beeRoot.createBeeHousingModifier(beeHousing);
Vec3i area = getArea(bee.getGenome(), beeModifier);
BlockPos minPos = beeHousing.getCoordinates().add(-area.getX() / 2, -area.getY() / 2, -area.getZ() / 2);
BlockPos maxPos = minPos.add(area);
World world = beeHousing.getWorldObj();
return VectUtil.getAllInBoxFromCenterMutable(world, minPos, beeHousing.getCoordinates(), maxPos);
}
use of net.minecraft.util.math.Vec3i in project ForestryMC by ForestryMC.
the class FlowerRegistry method getArea.
private static Vec3i getArea(IBeeGenome genome, IBeeModifier beeModifier) {
Vec3i genomeTerritory = genome.getTerritory();
float housingModifier = beeModifier.getTerritoryModifier(genome, 1f);
return VectUtil.scale(genomeTerritory, housingModifier * 3.0f);
}
use of net.minecraft.util.math.Vec3i in project ForestryMC by ForestryMC.
the class AlleleEffect method getBounding.
public static AxisAlignedBB getBounding(IBeeGenome genome, IBeeHousing housing) {
IBeeModifier beeModifier = BeeManager.beeRoot.createBeeHousingModifier(housing);
float territoryModifier = beeModifier.getTerritoryModifier(genome, 1.0f);
Vec3i area = VectUtil.scale(genome.getTerritory(), territoryModifier);
Vec3i offset = VectUtil.scale(area, -1 / 2.0f);
BlockPos min = housing.getCoordinates().add(offset);
BlockPos max = min.add(area);
return new AxisAlignedBB(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
}
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