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Example 21 with StackFrame

use of org.spongepowered.api.event.CauseStackManager.StackFrame in project SpongeCommon by SpongePowered.

the class MixinEntityPlayer method attackTargetEntityWithCurrentItem.

/**
 * @author gabizou - April 8th, 2016
 * @author gabizou - April 11th, 2016 - Update for 1.9 - This enitre method was rewritten
 *
 * @reason Rewrites the attackTargetEntityWithCurrentItem to throw an {@link AttackEntityEvent} prior
 * to the ensuing {@link DamageEntityEvent}. This should cover all cases where players are
 * attacking entities and those entities override {@link EntityLivingBase#attackEntityFrom(DamageSource, float)}
 * and effectively bypass our damage event hooks.
 *
 * LVT Rename Table:
 * float f        | damage               |
 * float f1       | enchantmentDamage    |
 * float f2       | attackStrength       |
 * boolean flag   | isStrongAttack       |
 * boolean flag1  | isSprintingAttack    |
 * boolean flag2  | isCriticalAttack     | Whether critical particles will spawn and of course, multiply the output damage
 * boolean flag3  | isSweapingAttack     | Whether the player is sweaping an attack and will deal AoE damage
 * int i          | knockbackModifier    | The knockback modifier, must be set from the event after it has been thrown
 * float f4       | targetOriginalHealth | This is initially set as the entity original health
 * boolean flag4  | litEntityOnFire      | This is an internal flag to where if the attack failed, the entity is no longer set on fire
 * int j          | fireAspectModifier   | Literally just to check that the weapon used has fire aspect enchantments
 * double d0      | distanceWalkedDelta  | This checks that the distance walked delta is more than the normal walking speed to evaluate if you're making a sweaping attack
 * double d1      | targetMotionX        | Current target entity motion x vector
 * double d2      | targetMotionY        | Current target entity motion y vector
 * double d3      | targetMotionZ        | Current target entity motion z vector
 * boolean flag5  | attackSucceeded      | Whether the attack event succeeded
 *
 * @param targetEntity The target entity
 */
@Overwrite
public void attackTargetEntityWithCurrentItem(Entity targetEntity) {
    // Sponge Start - Add SpongeImpl hook to override in forge as necessary
    if (!SpongeImplHooks.checkAttackEntity((EntityPlayer) (Object) this, targetEntity)) {
        return;
    }
    // Sponge End
    if (targetEntity.canBeAttackedWithItem()) {
        if (!targetEntity.hitByEntity((EntityPlayer) (Object) this)) {
            // Sponge Start - Prepare our event values
            // float damage = (float) this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
            final double originalBaseDamage = this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
            float damage = (float) originalBaseDamage;
            // Sponge End
            float enchantmentDamage = 0.0F;
            // Spogne Start - Redirect getting enchantments for our damage event handlers
            // if (targetEntity instanceof EntityLivingBase) {
            // enchantmentDamage = EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), ((EntityLivingBase) targetEntity).getCreatureAttribute());
            // } else {
            // enchantmentDamage = EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), EnumCreatureAttribute.UNDEFINED);
            // }
            float attackStrength = this.getCooledAttackStrength(0.5F);
            final List<ModifierFunction<DamageModifier>> originalFunctions = new ArrayList<>();
            final EnumCreatureAttribute creatureAttribute = targetEntity instanceof EntityLivingBase ? ((EntityLivingBase) targetEntity).getCreatureAttribute() : EnumCreatureAttribute.UNDEFINED;
            final List<DamageFunction> enchantmentModifierFunctions = DamageEventHandler.createAttackEnchantmentFunction(this.getHeldItemMainhand(), creatureAttribute, attackStrength);
            // This is kept for the post-damage event handling
            final List<DamageModifier> enchantmentModifiers = enchantmentModifierFunctions.stream().map(ModifierFunction::getModifier).collect(Collectors.toList());
            enchantmentDamage = (float) enchantmentModifierFunctions.stream().map(ModifierFunction::getFunction).mapToDouble(function -> function.applyAsDouble(originalBaseDamage)).sum();
            originalFunctions.addAll(enchantmentModifierFunctions);
            // Sponge End
            originalFunctions.add(DamageEventHandler.provideCooldownAttackStrengthFunction((EntityPlayer) (Object) this, attackStrength));
            damage = damage * (0.2F + attackStrength * attackStrength * 0.8F);
            enchantmentDamage = enchantmentDamage * attackStrength;
            this.resetCooldown();
            if (damage > 0.0F || enchantmentDamage > 0.0F) {
                boolean isStrongAttack = attackStrength > 0.9F;
                boolean isSprintingAttack = false;
                boolean isCriticalAttack = false;
                boolean isSweapingAttack = false;
                int knockbackModifier = 0;
                knockbackModifier = knockbackModifier + EnchantmentHelper.getKnockbackModifier((EntityPlayer) (Object) this);
                if (this.isSprinting() && isStrongAttack) {
                    // Sponge - Only play sound after the event has be thrown and not cancelled.
                    // this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.entity_player_attack_knockback, this.getSoundCategory(), 1.0F, 1.0F);
                    ++knockbackModifier;
                    isSprintingAttack = true;
                }
                isCriticalAttack = isStrongAttack && this.fallDistance > 0.0F && !this.onGround && !this.isOnLadder() && !this.isInWater() && !this.isPotionActive(MobEffects.BLINDNESS) && !this.isRiding() && targetEntity instanceof EntityLivingBase;
                isCriticalAttack = isCriticalAttack && !this.isSprinting();
                if (isCriticalAttack) {
                    // Sponge Start - add critical attack tuple
                    // damage *= 1.5F; // Sponge - This is handled in the event
                    originalFunctions.add(DamageEventHandler.provideCriticalAttackTuple((EntityPlayer) (Object) this));
                // Sponge End
                }
                // damage = damage + enchantmentDamage; // Sponge - We don't need this since our event will re-assign the damage to deal
                double distanceWalkedDelta = (double) (this.distanceWalkedModified - this.prevDistanceWalkedModified);
                final ItemStack heldItem = this.getHeldItem(EnumHand.MAIN_HAND);
                if (isStrongAttack && !isCriticalAttack && !isSprintingAttack && this.onGround && distanceWalkedDelta < (double) this.getAIMoveSpeed()) {
                    ItemStack itemstack = heldItem;
                    if (itemstack.getItem() instanceof ItemSword) {
                        isSweapingAttack = true;
                    }
                }
                // Sponge Start - Create the event and throw it
                final DamageSource damageSource = DamageSource.causePlayerDamage((EntityPlayer) (Object) this);
                final boolean isMainthread = !this.world.isRemote;
                if (isMainthread) {
                    Sponge.getCauseStackManager().pushCause(damageSource);
                }
                final Cause currentCause = isMainthread ? Sponge.getCauseStackManager().getCurrentCause() : Cause.of(EventContext.empty(), damageSource);
                final AttackEntityEvent event = SpongeEventFactory.createAttackEntityEvent(currentCause, originalFunctions, EntityUtil.fromNative(targetEntity), knockbackModifier, originalBaseDamage);
                SpongeImpl.postEvent(event);
                if (isMainthread) {
                    Sponge.getCauseStackManager().popCause();
                }
                if (event.isCancelled()) {
                    return;
                }
                damage = (float) event.getFinalOutputDamage();
                // sponge - need final for later events
                final double attackDamage = damage;
                knockbackModifier = event.getKnockbackModifier();
                enchantmentDamage = (float) enchantmentModifiers.stream().mapToDouble(event::getOutputDamage).sum();
                // Sponge End
                float targetOriginalHealth = 0.0F;
                boolean litEntityOnFire = false;
                int fireAspectModifier = EnchantmentHelper.getFireAspectModifier((EntityPlayer) (Object) this);
                if (targetEntity instanceof EntityLivingBase) {
                    targetOriginalHealth = ((EntityLivingBase) targetEntity).getHealth();
                    if (fireAspectModifier > 0 && !targetEntity.isBurning()) {
                        litEntityOnFire = true;
                        targetEntity.setFire(1);
                    }
                }
                double targetMotionX = targetEntity.motionX;
                double targetMotionY = targetEntity.motionY;
                double targetMotionZ = targetEntity.motionZ;
                boolean attackSucceeded = targetEntity.attackEntityFrom(DamageSource.causePlayerDamage((EntityPlayer) (Object) this), damage);
                if (attackSucceeded) {
                    if (knockbackModifier > 0) {
                        if (targetEntity instanceof EntityLivingBase) {
                            ((EntityLivingBase) targetEntity).knockBack((EntityPlayer) (Object) this, (float) knockbackModifier * 0.5F, (double) MathHelper.sin(this.rotationYaw * 0.017453292F), (double) (-MathHelper.cos(this.rotationYaw * 0.017453292F)));
                        } else {
                            targetEntity.addVelocity((double) (-MathHelper.sin(this.rotationYaw * 0.017453292F) * (float) knockbackModifier * 0.5F), 0.1D, (double) (MathHelper.cos(this.rotationYaw * 0.017453292F) * (float) knockbackModifier * 0.5F));
                        }
                        this.motionX *= 0.6D;
                        this.motionZ *= 0.6D;
                        this.setSprinting(false);
                    }
                    if (isSweapingAttack) {
                        for (EntityLivingBase entitylivingbase : this.world.getEntitiesWithinAABB(EntityLivingBase.class, targetEntity.getEntityBoundingBox().grow(1.0D, 0.25D, 1.0D))) {
                            if (entitylivingbase != (EntityPlayer) (Object) this && entitylivingbase != targetEntity && !this.isOnSameTeam(entitylivingbase) && this.getDistanceSq(entitylivingbase) < 9.0D) {
                                // Sponge Start - Do a small event for these entities
                                // entitylivingbase.knockBack(this, 0.4F, (double)MathHelper.sin(this.rotationYaw * 0.017453292F), (double)(-MathHelper.cos(this.rotationYaw * 0.017453292F)));
                                // entitylivingbase.attackEntityFrom(DamageSource.causePlayerDamage(this), 1.0F);
                                final EntityDamageSource sweepingAttackSource = EntityDamageSource.builder().entity(this).type(DamageTypes.SWEEPING_ATTACK).build();
                                try (final StackFrame frame = isMainthread ? Sponge.getCauseStackManager().pushCauseFrame() : null) {
                                    if (isMainthread) {
                                        Sponge.getCauseStackManager().pushCause(sweepingAttackSource);
                                    }
                                    final ItemStackSnapshot heldSnapshot = ItemStackUtil.snapshotOf(heldItem);
                                    if (isMainthread) {
                                        Sponge.getCauseStackManager().addContext(EventContextKeys.WEAPON, heldSnapshot);
                                    }
                                    final DamageFunction sweapingFunction = DamageFunction.of(DamageModifier.builder().cause(Cause.of(EventContext.empty(), heldSnapshot)).item(heldSnapshot).type(DamageModifierTypes.SWEEPING).build(), (incoming) -> EnchantmentHelper.getSweepingDamageRatio((EntityPlayer) (Object) this) * attackDamage);
                                    final List<DamageFunction> sweapingFunctions = new ArrayList<>();
                                    sweapingFunctions.add(sweapingFunction);
                                    AttackEntityEvent sweepingAttackEvent = SpongeEventFactory.createAttackEntityEvent(currentCause, sweapingFunctions, EntityUtil.fromNative(entitylivingbase), 1, 1.0D);
                                    SpongeImpl.postEvent(sweepingAttackEvent);
                                    if (!sweepingAttackEvent.isCancelled()) {
                                        entitylivingbase.knockBack((EntityPlayer) (Object) this, sweepingAttackEvent.getKnockbackModifier() * 0.4F, (double) MathHelper.sin(this.rotationYaw * 0.017453292F), (double) (-MathHelper.cos(this.rotationYaw * 0.017453292F)));
                                        entitylivingbase.attackEntityFrom(DamageSource.causePlayerDamage((EntityPlayer) (Object) this), (float) sweepingAttackEvent.getFinalOutputDamage());
                                    }
                                }
                            // Sponge End
                            }
                        }
                        this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_SWEEP, this.getSoundCategory(), 1.0F, 1.0F);
                        this.spawnSweepParticles();
                    }
                    if (targetEntity instanceof EntityPlayerMP && targetEntity.velocityChanged) {
                        ((EntityPlayerMP) targetEntity).connection.sendPacket(new SPacketEntityVelocity(targetEntity));
                        targetEntity.velocityChanged = false;
                        targetEntity.motionX = targetMotionX;
                        targetEntity.motionY = targetMotionY;
                        targetEntity.motionZ = targetMotionZ;
                    }
                    if (isCriticalAttack) {
                        this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, this.getSoundCategory(), 1.0F, 1.0F);
                        this.onCriticalHit(targetEntity);
                    }
                    if (!isCriticalAttack && !isSweapingAttack) {
                        if (isStrongAttack) {
                            this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_STRONG, this.getSoundCategory(), 1.0F, 1.0F);
                        } else {
                            this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_WEAK, this.getSoundCategory(), 1.0F, 1.0F);
                        }
                    }
                    if (enchantmentDamage > 0.0F) {
                        this.onEnchantmentCritical(targetEntity);
                    }
                    this.setLastAttackedEntity(targetEntity);
                    if (targetEntity instanceof EntityLivingBase) {
                        EnchantmentHelper.applyThornEnchantments((EntityLivingBase) targetEntity, (EntityPlayer) (Object) this);
                    }
                    EnchantmentHelper.applyArthropodEnchantments((EntityPlayer) (Object) this, targetEntity);
                    ItemStack itemstack1 = this.getHeldItemMainhand();
                    Entity entity = targetEntity;
                    if (targetEntity instanceof MultiPartEntityPart) {
                        IEntityMultiPart ientitymultipart = ((MultiPartEntityPart) targetEntity).parent;
                        if (ientitymultipart instanceof EntityLivingBase) {
                            entity = (EntityLivingBase) ientitymultipart;
                        }
                    }
                    if (!itemstack1.isEmpty() && targetEntity instanceof EntityLivingBase) {
                        itemstack1.hitEntity((EntityLivingBase) targetEntity, (EntityPlayer) (Object) this);
                        if (itemstack1.isEmpty()) {
                            this.setHeldItem(EnumHand.MAIN_HAND, ItemStack.EMPTY);
                        }
                    }
                    if (targetEntity instanceof EntityLivingBase) {
                        float f5 = targetOriginalHealth - ((EntityLivingBase) targetEntity).getHealth();
                        this.addStat(StatList.DAMAGE_DEALT, Math.round(f5 * 10.0F));
                        if (fireAspectModifier > 0) {
                            targetEntity.setFire(fireAspectModifier * 4);
                        }
                        if (this.world instanceof WorldServer && f5 > 2.0F) {
                            int k = (int) ((double) f5 * 0.5D);
                            ((WorldServer) this.world).spawnParticle(EnumParticleTypes.DAMAGE_INDICATOR, targetEntity.posX, targetEntity.posY + (double) (targetEntity.height * 0.5F), targetEntity.posZ, k, 0.1D, 0.0D, 0.1D, 0.2D, new int[0]);
                        }
                    }
                    this.addExhaustion(0.3F);
                } else {
                    this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, this.getSoundCategory(), 1.0F, 1.0F);
                    if (litEntityOnFire) {
                        targetEntity.extinguish();
                    }
                }
            }
        }
    }
}
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Example 22 with StackFrame

use of org.spongepowered.api.event.CauseStackManager.StackFrame in project SpongeCommon by SpongePowered.

the class SpongeCommandManager method process.

@Override
public CommandResult process(CommandSource source, String commandLine) {
    final String[] argSplit = commandLine.split(" ", 2);
    Sponge.getCauseStackManager().pushCause(source);
    final SendCommandEvent event = SpongeEventFactory.createSendCommandEvent(Sponge.getCauseStackManager().getCurrentCause(), argSplit.length > 1 ? argSplit[1] : "", argSplit[0], CommandResult.empty());
    Sponge.getGame().getEventManager().post(event);
    Sponge.getCauseStackManager().popCause();
    if (event.isCancelled()) {
        return event.getResult();
    }
    // Only the first part of argSplit is used at the moment, do the other in the future if needed.
    argSplit[0] = event.getCommand();
    commandLine = event.getCommand();
    if (!event.getArguments().isEmpty()) {
        commandLine = commandLine + ' ' + event.getArguments();
    }
    try {
        try (StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame();
            // Since we know we are in the main thread, this is safe to do without a thread check
            CommandPhaseContext context = GeneralPhase.State.COMMAND.createPhaseContext().source(source).addCaptures().addEntityDropCaptures().buildAndSwitch()) {
            if (source instanceof EntityPlayer) {
                // Enable player inventory capture
                ((IMixinInventoryPlayer) ((EntityPlayer) source).inventory).setCapture(true);
            }
            Sponge.getCauseStackManager().pushCause(source);
            final CommandResult result = this.dispatcher.process(source, commandLine);
            return result;
        } catch (InvocationCommandException ex) {
            if (ex.getCause() != null) {
                throw ex.getCause();
            }
        } catch (CommandPermissionException ex) {
            Text text = ex.getText();
            if (text != null) {
                source.sendMessage(error(text));
            }
        } catch (CommandException ex) {
            Text text = ex.getText();
            if (text != null) {
                source.sendMessage(error(text));
            }
            if (ex.shouldIncludeUsage()) {
                final Optional<CommandMapping> mapping = this.dispatcher.get(argSplit[0], source);
                if (mapping.isPresent()) {
                    Text usage;
                    if (ex instanceof ArgumentParseException.WithUsage) {
                        usage = ((ArgumentParseException.WithUsage) ex).getUsage();
                    } else {
                        usage = mapping.get().getCallable().getUsage(source);
                    }
                    source.sendMessage(error(t("Usage: /%s %s", argSplit[0], usage)));
                }
            }
        }
    } catch (Throwable thr) {
        Text.Builder excBuilder;
        if (thr instanceof TextMessageException) {
            Text text = ((TextMessageException) thr).getText();
            excBuilder = text == null ? Text.builder("null") : Text.builder();
        } else {
            excBuilder = Text.builder(String.valueOf(thr.getMessage()));
        }
        if (source.hasPermission("sponge.debug.hover-stacktrace")) {
            final StringWriter writer = new StringWriter();
            thr.printStackTrace(new PrintWriter(writer));
            excBuilder.onHover(TextActions.showText(Text.of(writer.toString().replace("\t", "    ").replace("\r\n", "\n").replace("\r", // I mean I guess somebody could be running this on like OS 9?
            "\n"))));
        }
        source.sendMessage(error(t("Error occurred while executing command: %s", excBuilder.build())));
        this.logger.error(TextSerializers.PLAIN.serialize(t("Error occurred while executing command '%s' for source %s: %s", commandLine, source.toString(), String.valueOf(thr.getMessage()))), thr);
    }
    return CommandResult.empty();
}
Also used : CommandPermissionException(org.spongepowered.api.command.CommandPermissionException) Optional(java.util.Optional) ArgumentParseException(org.spongepowered.api.command.args.ArgumentParseException) Text(org.spongepowered.api.text.Text) InvocationCommandException(org.spongepowered.api.command.InvocationCommandException) CommandException(org.spongepowered.api.command.CommandException) CommandResult(org.spongepowered.api.command.CommandResult) IMixinInventoryPlayer(org.spongepowered.common.interfaces.entity.player.IMixinInventoryPlayer) InvocationCommandException(org.spongepowered.api.command.InvocationCommandException) StringWriter(java.io.StringWriter) CommandPhaseContext(org.spongepowered.common.event.tracking.phase.general.CommandPhaseContext) StackFrame(org.spongepowered.api.event.CauseStackManager.StackFrame) SendCommandEvent(org.spongepowered.api.event.command.SendCommandEvent) EntityPlayer(net.minecraft.entity.player.EntityPlayer) TextMessageException(org.spongepowered.api.util.TextMessageException) PrintWriter(java.io.PrintWriter)

Example 23 with StackFrame

use of org.spongepowered.api.event.CauseStackManager.StackFrame in project SpongeCommon by SpongePowered.

the class MixinEntityParrot method onTame.

@Redirect(method = "processInteract", at = @At(value = "INVOKE", target = "Ljava/util/Random;nextInt(I)I", ordinal = 0, remap = false))
public int onTame(Random rand, int bound, EntityPlayer player, EnumHand hand) {
    ItemStack stack = player.getHeldItem(hand);
    int random = rand.nextInt(bound);
    if (random == 0) {
        stack.setCount(stack.getCount() + 1);
        try (StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame()) {
            Sponge.getCauseStackManager().pushCause(player);
            if (!SpongeImpl.postEvent(SpongeEventFactory.createTameEntityEvent(Sponge.getCauseStackManager().getCurrentCause(), this))) {
                stack.setCount(stack.getCount() - 1);
                return random;
            }
        }
    }
    return 1;
}
Also used : StackFrame(org.spongepowered.api.event.CauseStackManager.StackFrame) ItemStack(net.minecraft.item.ItemStack) Redirect(org.spongepowered.asm.mixin.injection.Redirect)

Example 24 with StackFrame

use of org.spongepowered.api.event.CauseStackManager.StackFrame in project SpongeCommon by SpongePowered.

the class MixinEntityPlayerMP method onSetGameType.

@Inject(method = "setGameType(Lnet/minecraft/world/GameType;)V", at = @At("HEAD"), cancellable = true)
private void onSetGameType(GameType gameType, CallbackInfo ci) {
    try (StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame()) {
        Sponge.getCauseStackManager().pushCause(this);
        ChangeGameModeEvent.TargetPlayer event = SpongeEventFactory.createChangeGameModeEventTargetPlayer(Sponge.getCauseStackManager().getCurrentCause(), (GameMode) (Object) this.interactionManager.getGameType(), (GameMode) (Object) gameType, this);
        SpongeImpl.postEvent(event);
        if (event.isCancelled()) {
            ci.cancel();
        }
        this.pendingGameType = (GameType) (Object) event.getGameMode();
    }
}
Also used : StackFrame(org.spongepowered.api.event.CauseStackManager.StackFrame) ChangeGameModeEvent(org.spongepowered.api.event.entity.living.humanoid.ChangeGameModeEvent) IInteractionObject(net.minecraft.world.IInteractionObject) Inject(org.spongepowered.asm.mixin.injection.Inject)

Example 25 with StackFrame

use of org.spongepowered.api.event.CauseStackManager.StackFrame in project SpongeCommon by SpongePowered.

the class CommandState method unwind.

@Override
public void unwind(CommandPhaseContext phaseContext) {
    Optional<EntityPlayer> playerSource = phaseContext.getSource(EntityPlayer.class);
    if (playerSource.isPresent()) {
        // Post event for inventory changes
        ((IMixinInventoryPlayer) playerSource.get().inventory).setCapture(false);
        List<SlotTransaction> list = ((IMixinInventoryPlayer) playerSource.get().inventory).getCapturedTransactions();
        if (!list.isEmpty()) {
            ChangeInventoryEvent event = SpongeEventFactory.createChangeInventoryEvent(Sponge.getCauseStackManager().getCurrentCause(), ((Inventory) playerSource.get().inventory), list);
            SpongeImpl.postEvent(event);
            PacketPhaseUtil.handleSlotRestore(playerSource.get(), null, list, event.isCancelled());
            list.clear();
        }
    }
    final CommandSource sender = phaseContext.getSource(CommandSource.class).orElseThrow(TrackingUtil.throwWithContext("Expected to be capturing a Command Sender, but none found!", phaseContext));
    phaseContext.getCapturedBlockSupplier().acceptAndClearIfNotEmpty(list -> TrackingUtil.processBlockCaptures(list, this, phaseContext));
    try (StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame()) {
        Sponge.getCauseStackManager().pushCause(sender);
        Sponge.getCauseStackManager().addContext(EventContextKeys.SPAWN_TYPE, InternalSpawnTypes.PLACEMENT);
        phaseContext.getCapturedEntitySupplier().acceptAndClearIfNotEmpty(entities -> {
            // TODO the entity spawn causes are not likely valid,
            // need to investigate further.
            final SpawnEntityEvent spawnEntityEvent = SpongeEventFactory.createSpawnEntityEvent(Sponge.getCauseStackManager().getCurrentCause(), entities);
            SpongeImpl.postEvent(spawnEntityEvent);
            if (!spawnEntityEvent.isCancelled()) {
                final boolean isPlayer = sender instanceof Player;
                final Player player = isPlayer ? (Player) sender : null;
                for (Entity entity : spawnEntityEvent.getEntities()) {
                    if (isPlayer) {
                        EntityUtil.toMixin(entity).setCreator(player.getUniqueId());
                    }
                    EntityUtil.getMixinWorld(entity).forceSpawnEntity(entity);
                }
            }
        });
    }
    try (CauseStackManager.StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame()) {
        Sponge.getCauseStackManager().pushCause(sender);
        Sponge.getCauseStackManager().addContext(EventContextKeys.SPAWN_TYPE, InternalSpawnTypes.DROPPED_ITEM);
        phaseContext.getCapturedEntityDropSupplier().acceptIfNotEmpty(uuidItemStackMultimap -> {
            for (Map.Entry<UUID, Collection<ItemDropData>> entry : uuidItemStackMultimap.asMap().entrySet()) {
                final UUID key = entry.getKey();
                @Nullable net.minecraft.entity.Entity foundEntity = null;
                for (WorldServer worldServer : WorldManager.getWorlds()) {
                    final net.minecraft.entity.Entity entityFromUuid = worldServer.getEntityFromUuid(key);
                    if (entityFromUuid != null) {
                        foundEntity = entityFromUuid;
                        break;
                    }
                }
                final Optional<Entity> affectedEntity = Optional.ofNullable((Entity) foundEntity);
                if (!affectedEntity.isPresent()) {
                    continue;
                }
                final Collection<ItemDropData> itemStacks = entry.getValue();
                if (itemStacks.isEmpty()) {
                    return;
                }
                final List<ItemDropData> items = new ArrayList<>();
                items.addAll(itemStacks);
                itemStacks.clear();
                final WorldServer minecraftWorld = EntityUtil.getMinecraftWorld(affectedEntity.get());
                if (!items.isEmpty()) {
                    final List<Entity> itemEntities = items.stream().map(data -> data.create(minecraftWorld)).map(EntityUtil::fromNative).collect(Collectors.toList());
                    Sponge.getCauseStackManager().pushCause(affectedEntity.get());
                    final DropItemEvent.Destruct destruct = SpongeEventFactory.createDropItemEventDestruct(Sponge.getCauseStackManager().getCurrentCause(), itemEntities);
                    SpongeImpl.postEvent(destruct);
                    Sponge.getCauseStackManager().popCause();
                    if (!destruct.isCancelled()) {
                        final boolean isPlayer = sender instanceof Player;
                        final Player player = isPlayer ? (Player) sender : null;
                        for (Entity entity : destruct.getEntities()) {
                            if (isPlayer) {
                                EntityUtil.toMixin(entity).setCreator(player.getUniqueId());
                            }
                            EntityUtil.getMixinWorld(entity).forceSpawnEntity(entity);
                        }
                    }
                }
            }
        });
    }
}
Also used : Entity(org.spongepowered.api.entity.Entity) ArrayList(java.util.ArrayList) WorldServer(net.minecraft.world.WorldServer) CauseStackManager(org.spongepowered.api.event.CauseStackManager) UUID(java.util.UUID) DropItemEvent(org.spongepowered.api.event.item.inventory.DropItemEvent) IMixinInventoryPlayer(org.spongepowered.common.interfaces.entity.player.IMixinInventoryPlayer) EntityPlayer(net.minecraft.entity.player.EntityPlayer) Player(org.spongepowered.api.entity.living.player.Player) StackFrame(org.spongepowered.api.event.CauseStackManager.StackFrame) CommandSource(org.spongepowered.api.command.CommandSource) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) SpawnEntityEvent(org.spongepowered.api.event.entity.SpawnEntityEvent) IMixinInventoryPlayer(org.spongepowered.common.interfaces.entity.player.IMixinInventoryPlayer) StackFrame(org.spongepowered.api.event.CauseStackManager.StackFrame) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ChangeInventoryEvent(org.spongepowered.api.event.item.inventory.ChangeInventoryEvent) Collection(java.util.Collection) ItemDropData(org.spongepowered.common.event.tracking.context.ItemDropData) Map(java.util.Map) Inventory(org.spongepowered.api.item.inventory.Inventory) Nullable(javax.annotation.Nullable)

Aggregations

StackFrame (org.spongepowered.api.event.CauseStackManager.StackFrame)36 Entity (org.spongepowered.api.entity.Entity)18 ArrayList (java.util.ArrayList)15 SpawnEntityEvent (org.spongepowered.api.event.entity.SpawnEntityEvent)13 User (org.spongepowered.api.entity.living.player.User)12 EntityItem (net.minecraft.entity.item.EntityItem)11 EntityPlayer (net.minecraft.entity.player.EntityPlayer)8 TileEntity (org.spongepowered.api.block.tileentity.TileEntity)8 IMixinEntity (org.spongepowered.common.interfaces.entity.IMixinEntity)6 ItemStack (net.minecraft.item.ItemStack)5 BlockPos (net.minecraft.util.math.BlockPos)5 WorldServer (net.minecraft.world.WorldServer)5 LocatableBlock (org.spongepowered.api.world.LocatableBlock)5 IMixinTileEntity (org.spongepowered.common.interfaces.block.tile.IMixinTileEntity)5 List (java.util.List)4 UUID (java.util.UUID)4 Collectors (java.util.stream.Collectors)4 EntityLivingBase (net.minecraft.entity.EntityLivingBase)4 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)4 Sponge (org.spongepowered.api.Sponge)4