use of org.spongepowered.api.service.economy.Currency in project Almura by AlmuraDev.
the class ServerHeadUpDisplayManager method createPlayerCurrencyPacket.
@Nullable
private ClientboundPlayerCurrencyPacket createPlayerCurrencyPacket(final Player player) {
final EconomyService service = Sponge.getServiceManager().provide(EconomyService.class).orElse(null);
if (service != null) {
final Account account = service.getOrCreateAccount(player.getUniqueId()).orElse(null);
BigDecimal balance = BigDecimal.ZERO;
if (account != null) {
final Currency currency = service.getDefaultCurrency();
balance = account.getBalance(currency);
}
return new ClientboundPlayerCurrencyPacket(balance);
}
return null;
}
use of org.spongepowered.api.service.economy.Currency in project Almura by AlmuraDev.
the class ServerClaimManager method sendUpdate.
protected void sendUpdate(final Player player, Claim claim) {
if (GriefDefender.getCore() != null) {
boolean isWorldOrilla = false;
boolean isWorldAsgard = false;
if (Sponge.getServer().getWorld("Orilla").isPresent()) {
isWorldOrilla = Sponge.getServer().getWorld("Orilla").get().getUniqueId() == claim.getWorldUniqueId();
}
if (Sponge.getServer().getWorld("Asgard").isPresent()) {
isWorldAsgard = Sponge.getServer().getWorld("Asgard").get().getUniqueId() == claim.getWorldUniqueId();
}
if (GriefDefender.getPermissionManager() != null) {
if (claim == null) {
// This is intended to catch when a delayed task is sent to this method and claim is purposely left null.
claim = GriefDefender.getCore().getClaimManager(player.getWorld().getUniqueId()).getClaimAt(player.getLocation().getPosition().toInt());
}
if (claim != null) {
boolean isClaim = true;
boolean hasWECUI = false;
boolean isForSale = false;
boolean showWarnings = true;
String claimName = "";
String claimGreeting = "";
String claimFarewell = "";
String dateCreated = "";
String claimOwner = "";
String claimType = "";
double claimEconBalance = 0.0;
double claimTaxRate = 0.0;
double claimTaxes = 0.0;
double claimBlockCost = 0.0;
double claimBlockSell = 0.0;
int claimSize = 0;
double claimTaxBalance = 0.0;
double claimSalePrice = 0.0;
final boolean isWilderness = claim.isWilderness();
final boolean isTownClaim = claim.isTown();
final boolean isAdminClaim = claim.isAdminClaim();
final boolean isBasicClaim = claim.isBasicClaim();
final boolean isSubdivision = claim.isSubdivision();
if (claim.getData() != null) {
showWarnings = claim.getData().allowDenyMessages();
}
if (player != null && GriefDefender.getCore().getWorldEditProvider() != null) {
hasWECUI = GriefDefender.getCore().getWorldEditProvider().hasCUISupport(player.getUniqueId());
}
if (claim.getOwnerName() != null) {
claimOwner = claim.getOwnerName();
}
if (claim.getData() != null && claim.getData().getGreeting().isPresent()) {
claimGreeting = ((TextComponent) claim.getData().getGreeting().get()).content();
}
if (claim.getData() != null && claim.getData().getFarewell().isPresent()) {
claimFarewell = ((TextComponent) claim.getData().getFarewell().get()).content();
}
if (claim.getDisplayName() == null) {
claimName = "Name Not Set";
} else {
claimName = claim.getDisplayName();
}
claimType = claim.getType().getName();
dateCreated = claim.getData().getDateCreated().toString();
if (claim.getData() != null) {
final EconomyService service = Sponge.getServiceManager().provide(EconomyService.class).orElse(null);
if (service != null && player != null) {
if (claim.getEconomyData().isForSale()) {
isForSale = true;
claimSalePrice = this.claimSalePrice(claim);
}
// Todo: implement the rest of the econ stuffz.
claimTaxRate = this.claimTaxRate(claim);
claimTaxes = this.claimTaxes(claim);
claimBlockCost = this.claimBlockCost(claim);
claimBlockSell = this.claimBlockSell(claim);
final Currency currency = service.getDefaultCurrency();
if (claim.getEconomyData() != null) {
claimTaxBalance = this.claimTaxBalance(claim);
UUID accountID = claim.getEconomyAccountId();
if (!(accountID == null)) {
final UniqueAccount claimAccount = service.getOrCreateAccount(accountID).orElse(null);
claimEconBalance = claimAccount.getBalance(currency).doubleValue();
}
}
}
}
if (!claim.isWilderness()) {
claimSize = claim.getArea();
}
// Set custom Claim Name for Protected Area's
if (isWorldAsgard || isWorldOrilla) {
claimName = "Server Protected Area";
}
if (player != null) {
if (debug)
System.out.println("Sending Claim packet update to: [" + player.getName() + "] for Claim: [" + claim.getDisplayName() + "] Wilderness: [" + isWilderness + "]");
this.network.sendTo(player, new ClientboundClaimDataPacket(isClaim, claimName, claimOwner, isWilderness, isTownClaim, isAdminClaim, isBasicClaim, isSubdivision, claimEconBalance, claimGreeting, claimFarewell, dateCreated, claimType, claimSize, isForSale, showWarnings, claimTaxRate, claimTaxes, claimBlockCost, claimBlockSell, hasWECUI, claimTaxBalance, claimSalePrice));
}
}
}
}
}
use of org.spongepowered.api.service.economy.Currency in project TotalEconomy by Erigitic.
the class JobManager method onPlayerBlockBreak.
/**
* Used for the break option in jobs. Will check if the job has the break node and if it does it will check if the
* block that was broken is present in the config of the player's job. If it is, it will grab the job exp reward as
* well as the pay.
*
* @param event ChangeBlockEvent.Break
*/
@Listener
public void onPlayerBlockBreak(ChangeBlockEvent.Break event) {
if (event.getCause().first(Player.class).isPresent()) {
Player player = event.getCause().first(Player.class).get();
UUID playerUUID = player.getUniqueId();
String playerJob = getPlayerJob(player);
Optional<TEJob> optPlayerJob = getJob(playerJob, true);
BlockState state = event.getTransactions().get(0).getOriginal().getState();
String blockName = state.getType().getName();
Optional<UUID> blockCreator = event.getTransactions().get(0).getOriginal().getCreator();
// Enable admins to determine block information by displaying it to them - WHEN they have the flag enabled
if (accountManager.getUserOption("totaleconomy:block-break-info", player).orElse("0").equals("1")) {
List<BlockTrait<?>> traits = new ArrayList<>(state.getTraits());
int count = traits.size();
List<Text> traitTexts = new ArrayList<>(count);
for (int i = 0; i < count; i++) {
Object traitValue = state.getTraitValue(traits.get(i)).orElse(null);
traitTexts.add(i, Text.of(traits.get(i).getName(), '=', traitValue != null ? traitValue.toString() : "null"));
}
Text t = Text.of(TextColors.GRAY, "TRAITS:\n ", Text.joinWith(Text.of(",\n "), traitTexts.toArray(new Text[traits.size()])));
player.sendMessage(Text.of("Block-Name: ", blockName));
player.sendMessage(t);
}
if (optPlayerJob.isPresent()) {
Optional<TEActionReward> reward = Optional.empty();
List<String> sets = optPlayerJob.get().getSets();
for (String s : sets) {
Optional<TEJobSet> optSet = getJobSet(s);
if (!optSet.isPresent()) {
logger.warn("Job " + playerJob + " has the nonexistent set \"" + s + "\"");
continue;
}
Optional<TEAction> action = optSet.get().getActionFor("break", blockName);
if (!action.isPresent()) {
continue;
}
Optional<TEActionReward> currentReward = action.get().evaluateBreak(logger, state, blockCreator.orElse(null));
if (!reward.isPresent()) {
reward = currentReward;
continue;
}
if (!currentReward.isPresent()) {
continue;
}
// Use the one giving higher exp in case of duplicates
if (currentReward.get().getExpReward() > reward.get().getExpReward()) {
reward = currentReward;
}
}
if (reward.isPresent()) {
TEAccount playerAccount = (TEAccount) accountManager.getOrCreateAccount(player.getUniqueId()).get();
boolean notify = getNotificationState(playerUUID);
int expAmount = reward.get().getExpReward();
BigDecimal payAmount = new BigDecimal(reward.get().getMoneyReward());
Currency currency = totalEconomy.getDefaultCurrency();
if (reward.get().getCurrencyId() != null) {
Optional<Currency> currencyOpt = totalEconomy.getTECurrencyRegistryModule().getById("totaleconomy:" + reward.get().getCurrencyId());
if (currencyOpt.isPresent()) {
currency = currencyOpt.get();
}
}
if (notify) {
notifyPlayer(player, payAmount, currency);
}
addExp(player, expAmount);
playerAccount.deposit(currency, payAmount, event.getCause());
checkForLevel(player);
}
}
}
}
use of org.spongepowered.api.service.economy.Currency in project TotalEconomy by Erigitic.
the class JobManager method onPlayerFish.
/**
* Used for the catch option in jobs. Will check if the job has the catch node and if it does it will check if the
* item that was caught is present in the config of the player's job. If it is, it will grab the job exp reward as
* well as the pay.
*
* @param event FishingEvent.Stop
*/
@Listener
public void onPlayerFish(FishingEvent.Stop event) {
if (event.getCause().first(Player.class).isPresent()) {
// no transaction, so execution can stop
if (event.getTransactions().size() == 0) {
return;
}
Transaction<ItemStackSnapshot> itemTransaction = event.getItemStackTransaction().get(0);
ItemStack itemStack = itemTransaction.getFinal().createStack();
Player player = event.getCause().first(Player.class).get();
UUID playerUUID = player.getUniqueId();
String playerJob = getPlayerJob(player);
Optional<TEJob> optPlayerJob = getJob(playerJob, true);
if (optPlayerJob.isPresent()) {
if (itemStack.get(FishData.class).isPresent()) {
FishData fishData = itemStack.get(FishData.class).get();
String fishName = fishData.type().get().getName();
// Enable admins to determine fish information by displaying it to them - WHEN they have the flag enabled
if (accountManager.getUserOption("totaleconomy:entity-fish-info", player).orElse("0").equals("1")) {
player.sendMessage(Text.of("Fish-Name: ", fishName));
}
Optional<TEActionReward> reward = Optional.empty();
List<String> sets = optPlayerJob.get().getSets();
for (String s : sets) {
Optional<TEJobSet> optSet = getJobSet(s);
if (!optSet.isPresent()) {
logger.warn("Job " + playerJob + " has the nonexistent set \"" + s + "\"");
continue;
}
Optional<TEAction> action = optSet.get().getActionFor("catch", fishName);
if (!action.isPresent()) {
continue;
}
Optional<TEActionReward> currentReward = action.get().getReward();
if (!reward.isPresent()) {
reward = currentReward;
continue;
}
if (!currentReward.isPresent()) {
continue;
}
// Use the one giving higher exp in case of duplicates
if (currentReward.get().getExpReward() > reward.get().getExpReward()) {
reward = currentReward;
}
}
if (reward.isPresent()) {
TEAccount playerAccount = (TEAccount) accountManager.getOrCreateAccount(player.getUniqueId()).get();
boolean notify = getNotificationState(playerUUID);
int expAmount = reward.get().getExpReward();
BigDecimal payAmount = new BigDecimal(reward.get().getMoneyReward());
Currency currency = totalEconomy.getDefaultCurrency();
if (reward.get().getCurrencyId() != null) {
Optional<Currency> currencyOpt = totalEconomy.getTECurrencyRegistryModule().getById("totaleconomy:" + reward.get().getCurrencyId());
if (currencyOpt.isPresent()) {
currency = currencyOpt.get();
}
}
if (notify) {
notifyPlayer(player, payAmount, currency);
}
addExp(player, expAmount);
playerAccount.deposit(currency, payAmount, event.getCause());
checkForLevel(player);
}
}
}
}
}
use of org.spongepowered.api.service.economy.Currency in project TotalEconomy by Erigitic.
the class JobManager method onPlayerKillEntity.
/**
* Used for the break option in jobs. Will check if the job has the break node and if it does it will check if the
* block that was broken is present in the config of the player's job. If it is, it will grab the job exp reward as
* well as the pay.
*
* @param event DestructEntityEvent.Death
*/
@Listener
public void onPlayerKillEntity(DestructEntityEvent.Death event) {
Optional<EntityDamageSource> optDamageSource = event.getCause().first(EntityDamageSource.class);
if (optDamageSource.isPresent()) {
EntityDamageSource damageSource = optDamageSource.get();
Entity killer = damageSource.getSource();
Entity victim = event.getTargetEntity();
if (!(killer instanceof Player)) {
// If a projectile was shot to kill an entity, this will grab the player who shot it
Optional<UUID> damageCreator = damageSource.getSource().getCreator();
if (damageCreator.isPresent()) {
killer = Sponge.getServer().getPlayer(damageCreator.get()).get();
}
}
if (killer instanceof Player) {
Player player = (Player) killer;
UUID playerUUID = player.getUniqueId();
String victimName = victim.getType().getName();
String playerJob = getPlayerJob(player);
Optional<TEJob> optPlayerJob = getJob(playerJob, true);
// Enable admins to determine victim information by displaying it to them - WHEN they have the flag enabled
if (accountManager.getUserOption("totaleconomy:entity-kill-info", player).orElse("0").equals("1")) {
player.sendMessage(Text.of("Victim-Name: ", victimName));
}
if (optPlayerJob.isPresent()) {
Optional<TEActionReward> reward = Optional.empty();
List<String> sets = optPlayerJob.get().getSets();
for (String s : sets) {
Optional<TEJobSet> optSet = getJobSet(s);
if (!optSet.isPresent()) {
logger.warn("Job " + playerJob + " has the nonexistent set \"" + s + "\"");
continue;
}
Optional<TEAction> action = optSet.get().getActionFor("kill", victimName);
if (!action.isPresent()) {
continue;
}
Optional<TEActionReward> currentReward = action.get().getReward();
if (!reward.isPresent()) {
reward = currentReward;
continue;
}
if (!currentReward.isPresent()) {
continue;
}
// Use the one giving higher exp in case of duplicates
if (currentReward.get().getExpReward() > reward.get().getExpReward()) {
reward = currentReward;
}
}
if (reward.isPresent()) {
TEAccount playerAccount = (TEAccount) accountManager.getOrCreateAccount(player.getUniqueId()).get();
boolean notify = getNotificationState(playerUUID);
int expAmount = reward.get().getExpReward();
BigDecimal payAmount = new BigDecimal(reward.get().getMoneyReward());
Currency currency = totalEconomy.getDefaultCurrency();
if (reward.get().getCurrencyId() != null) {
Optional<Currency> currencyOpt = totalEconomy.getTECurrencyRegistryModule().getById("totaleconomy:" + reward.get().getCurrencyId());
if (currencyOpt.isPresent()) {
currency = currencyOpt.get();
}
}
if (notify) {
notifyPlayer(player, payAmount, currency);
}
addExp(player, expAmount);
playerAccount.deposit(currency, payAmount, event.getCause());
checkForLevel(player);
}
}
}
}
}
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