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Example 1 with GridInventoryLensImpl

use of org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl in project SpongeCommon by SpongePowered.

the class CustomLens method addLensFor.

private int addLensFor(InventoryProperty<?, ?> size, int base, SlotProvider<IInventory, ItemStack> slots) {
    Lens<IInventory, ItemStack> lens;
    int slotCount;
    if (size instanceof InventoryDimension) {
        InventoryDimension dimension = ((InventoryDimension) size);
        slotCount = dimension.getColumns() * dimension.getRows();
        lens = new GridInventoryLensImpl(base, dimension.getColumns(), dimension.getRows(), dimension.getColumns(), slots);
    } else if (size instanceof InventoryCapacity) {
        InventoryCapacity capacity = ((InventoryCapacity) size);
        slotCount = capacity.getValue();
        lens = new OrderedInventoryLensImpl(base, capacity.getValue(), 1, slots);
    } else {
        throw new IllegalStateException("Unknown Inventory Size Property " + size.getClass().getName());
    }
    this.addSpanningChild(lens);
    return slotCount;
}
Also used : IInventory(net.minecraft.inventory.IInventory) InventoryCapacity(org.spongepowered.api.item.inventory.property.InventoryCapacity) OrderedInventoryLensImpl(org.spongepowered.common.item.inventory.lens.impl.comp.OrderedInventoryLensImpl) InventoryDimension(org.spongepowered.api.item.inventory.property.InventoryDimension) ItemStack(net.minecraft.item.ItemStack) GridInventoryLensImpl(org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl)

Example 2 with GridInventoryLensImpl

use of org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl in project SpongeCommon by SpongePowered.

the class MixinEntityMinecartChest method onConstructed.

@Inject(method = "<init>*", at = @At("RETURN"))
public void onConstructed(CallbackInfo ci) {
    this.fabric = new IInventoryFabric(this);
    this.slots = new SlotCollection.Builder().add(27).build();
    this.lens = new GridInventoryLensImpl(0, 9, 3, 9, this.slots);
}
Also used : IInventoryFabric(org.spongepowered.common.item.inventory.lens.impl.fabric.IInventoryFabric) SlotCollection(org.spongepowered.common.item.inventory.lens.impl.collections.SlotCollection) GridInventoryLensImpl(org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl) Inject(org.spongepowered.asm.mixin.injection.Inject)

Example 3 with GridInventoryLensImpl

use of org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl in project SpongeCommon by SpongePowered.

the class LargeChestInventoryLens method initLargeChest.

private void initLargeChest(SlotProvider<IInventory, ItemStack> slots) {
    // add grids
    int base = 0;
    this.addSpanningChild(new GridInventoryLensImpl(base, 9, this.upperChest / 9, 9, (Class) TileEntityChest.class, slots));
    base += this.upperChest;
    this.addSpanningChild(new GridInventoryLensImpl(base, 9, this.lowerChest / 9, 9, (Class) TileEntityChest.class, slots));
    base += this.lowerChest;
    this.addChild(new GridInventoryLensImpl(0, 9, (this.upperChest + this.lowerChest) / 9, 9, slots));
    // add slot childs for grids
    for (int ord = 0, slot = this.base; ord < base; ord++, slot++) {
        this.addChild(slots.getSlot(slot), new SlotIndex(ord));
    }
    // handle possible extension by mods:
    for (int i = base; i < this.slotCount(); i++) {
        this.addSpanningChild(new SlotLensImpl(i), SlotIndex.of(i));
    }
}
Also used : SlotLensImpl(org.spongepowered.common.item.inventory.lens.impl.slots.SlotLensImpl) SlotIndex(org.spongepowered.api.item.inventory.property.SlotIndex) GridInventoryLensImpl(org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl)

Example 4 with GridInventoryLensImpl

use of org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl in project SpongeCommon by SpongePowered.

the class ContainerUtil method generateLens.

/**
 * Generates a fallback lens for given Container
 *
 * @param container The Container to generate a lens for
 * @param slots The slots of the Container
 * @return The generated fallback lens
 */
@SuppressWarnings({ "unchecked", "rawtypes" })
private static Lens<IInventory, ItemStack> generateLens(net.minecraft.inventory.Container container, SlotProvider<IInventory, ItemStack> slots) {
    // Get all inventories viewed in the Container & count slots & retain order
    Map<Optional<IInventory>, List<Slot>> viewed = container.inventorySlots.stream().collect(Collectors.groupingBy(i -> Optional.<IInventory>ofNullable(i.inventory), LinkedHashMap::new, Collectors.toList()));
    // Count the index
    int index = 0;
    CraftingInventoryData crafting = new CraftingInventoryData();
    List<Lens<IInventory, ItemStack>> lenses = new ArrayList<>();
    for (Map.Entry<Optional<IInventory>, List<Slot>> entry : viewed.entrySet()) {
        List<Slot> slotList = entry.getValue();
        int slotCount = slotList.size();
        IInventory subInventory = entry.getKey().orElse(null);
        // Generate Lens based on existing InventoryAdapter
        Lens<IInventory, ItemStack> lens = generateAdapterLens(slots, index, crafting, slotList, subInventory);
        // Check if sub-inventory is LensProvider
        if (lens == null && subInventory instanceof LensProvider) {
            Fabric<IInventory> keyFabric = MinecraftFabric.of(subInventory);
            lens = ((LensProvider) subInventory).rootLens(keyFabric, new VanillaAdapter(keyFabric, container));
        }
        // Unknown Inventory or Inventory size <> Lens size
        if (lens == null || lens.slotCount() != slotCount) {
            if (subInventory instanceof InventoryCraftResult) {
                // InventoryCraftResult is a Slot
                Slot slot = slotList.get(0);
                lens = new CraftingOutputSlotLensImpl(index, item -> slot.isItemValid(((ItemStack) item)), itemType -> (slot.isItemValid((ItemStack) org.spongepowered.api.item.inventory.ItemStack.of(itemType, 1))));
            } else if (subInventory instanceof InventoryCrafting) {
                // InventoryCrafting has width and height and is Input
                InventoryCrafting craftGrid = (InventoryCrafting) subInventory;
                lens = new GridInventoryLensImpl(index, craftGrid.getWidth(), craftGrid.getHeight(), craftGrid.getWidth(), InputSlot.class, slots);
            } else if (slotCount == 1) {
                // Unknown - A single Slot
                lens = new SlotLensImpl(index);
            } else if (subInventory instanceof InventoryBasic && subInventory.getClass().isAnonymousClass()) {
                // Anonymous InventoryBasic -> Check for Vanilla Containers:
                switch(subInventory.getName()) {
                    // Container InputSlots
                    case "Enchant":
                    case // Container InputSlots
                    "Repair":
                        lens = new OrderedInventoryLensImpl(index, slotCount, 1, InputSlot.class, slots);
                        break;
                    default:
                        // Unknown
                        lens = new OrderedInventoryLensImpl(index, slotCount, 1, slots);
                }
            } else {
                // Unknown - fallback to OrderedInventory
                lens = new OrderedInventoryLensImpl(index, slotCount, 1, slots);
            }
        }
        lenses.add(lens);
        index += slotCount;
    }
    List<Lens<IInventory, ItemStack>> additional = new ArrayList<>();
    try {
        if (crafting.out != null && crafting.base != null && crafting.grid != null) {
            additional.add(new CraftingInventoryLensImpl(crafting.out, crafting.base, crafting.grid.getWidth(), crafting.grid.getHeight(), slots));
        }
    } catch (Exception e) {
        SpongeImpl.getLogger().error("Error while creating CraftingInventoryLensImpl for " + container.getClass().getName(), e);
    }
    // Lens containing/delegating to other lenses
    return new ContainerLens((InventoryAdapter<IInventory, ItemStack>) container, slots, lenses, additional);
}
Also used : MainPlayerInventoryLensImpl(org.spongepowered.common.item.inventory.lens.impl.comp.MainPlayerInventoryLensImpl) MinecraftFabric(org.spongepowered.common.item.inventory.lens.impl.MinecraftFabric) LargeChestInventoryLens(org.spongepowered.common.item.inventory.lens.impl.minecraft.LargeChestInventoryLens) Random(java.util.Random) ContainerChest(net.minecraft.inventory.ContainerChest) ContainerWorkbench(net.minecraft.inventory.ContainerWorkbench) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) DelegatingLens(org.spongepowered.common.item.inventory.lens.impl.DelegatingLens) PhaseData(org.spongepowered.common.event.tracking.PhaseData) CustomContainer(org.spongepowered.common.item.inventory.custom.CustomContainer) BlockCarrier(org.spongepowered.api.item.inventory.BlockCarrier) Map(java.util.Map) InventoryArchetypes(org.spongepowered.api.item.inventory.InventoryArchetypes) AbstractChestHorse(net.minecraft.entity.passive.AbstractChestHorse) 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Aggregations

GridInventoryLensImpl (org.spongepowered.common.item.inventory.lens.impl.comp.GridInventoryLensImpl)4 IInventory (net.minecraft.inventory.IInventory)2 ItemStack (net.minecraft.item.ItemStack)2 SlotCollection (org.spongepowered.common.item.inventory.lens.impl.collections.SlotCollection)2 SlotLensImpl (org.spongepowered.common.item.inventory.lens.impl.slots.SlotLensImpl)2 Multimap (com.google.common.collect.Multimap)1 ArrayList (java.util.ArrayList)1 Collection (java.util.Collection)1 Collections (java.util.Collections)1 LinkedHashMap (java.util.LinkedHashMap)1 List (java.util.List)1 Map (java.util.Map)1 Optional (java.util.Optional)1 Random (java.util.Random)1 Collectors (java.util.stream.Collectors)1 Nullable (javax.annotation.Nullable)1 EntityItem (net.minecraft.entity.item.EntityItem)1 AbstractChestHorse (net.minecraft.entity.passive.AbstractChestHorse)1 AbstractHorse (net.minecraft.entity.passive.AbstractHorse)1 EntityPlayer (net.minecraft.entity.player.EntityPlayer)1