use of org.terasology.persistence.StorageManager in project Terasology by MovingBlocks.
the class InitialiseWorld method step.
@Override
public boolean step() {
BlockManager blockManager = context.get(BlockManager.class);
BiomeManager biomeManager = context.get(BiomeManager.class);
ModuleEnvironment environment = context.get(ModuleManager.class).getEnvironment();
context.put(WorldGeneratorPluginLibrary.class, new DefaultWorldGeneratorPluginLibrary(environment, context));
WorldInfo worldInfo = gameManifest.getWorldInfo(TerasologyConstants.MAIN_WORLD);
if (worldInfo.getSeed() == null || worldInfo.getSeed().isEmpty()) {
FastRandom random = new FastRandom();
worldInfo.setSeed(random.nextString(16));
}
logger.info("World seed: \"{}\"", worldInfo.getSeed());
// TODO: Separate WorldRenderer from world handling in general
WorldGeneratorManager worldGeneratorManager = context.get(WorldGeneratorManager.class);
WorldGenerator worldGenerator;
try {
worldGenerator = WorldGeneratorManager.createGenerator(worldInfo.getWorldGenerator(), context);
// setting the world seed will create the world builder
worldGenerator.setWorldSeed(worldInfo.getSeed());
context.put(WorldGenerator.class, worldGenerator);
} catch (UnresolvedWorldGeneratorException e) {
logger.error("Unable to load world generator {}. Available world generators: {}", worldInfo.getWorldGenerator(), worldGeneratorManager.getWorldGenerators());
context.get(GameEngine.class).changeState(new StateMainMenu("Failed to resolve world generator."));
// We need to return true, otherwise the loading state will just call us again immediately
return true;
}
// Init. a new world
EngineEntityManager entityManager = (EngineEntityManager) context.get(EntityManager.class);
boolean writeSaveGamesEnabled = context.get(Config.class).getSystem().isWriteSaveGamesEnabled();
Path savePath = PathManager.getInstance().getSavePath(gameManifest.getTitle());
StorageManager storageManager;
try {
storageManager = writeSaveGamesEnabled ? new ReadWriteStorageManager(savePath, environment, entityManager, blockManager, biomeManager) : new ReadOnlyStorageManager(savePath, environment, entityManager, blockManager, biomeManager);
} catch (IOException e) {
logger.error("Unable to create storage manager!", e);
context.get(GameEngine.class).changeState(new StateMainMenu("Unable to create storage manager!"));
// We need to return true, otherwise the loading state will just call us again immediately
return true;
}
context.put(StorageManager.class, storageManager);
LocalChunkProvider chunkProvider = new LocalChunkProvider(storageManager, entityManager, worldGenerator, blockManager, biomeManager);
context.get(ComponentSystemManager.class).register(new RelevanceSystem(chunkProvider), "engine:relevanceSystem");
Block unloadedBlock = blockManager.getBlock(BlockManager.UNLOADED_ID);
WorldProviderCoreImpl worldProviderCore = new WorldProviderCoreImpl(worldInfo, chunkProvider, unloadedBlock, context);
EntityAwareWorldProvider entityWorldProvider = new EntityAwareWorldProvider(worldProviderCore, context);
WorldProvider worldProvider = new WorldProviderWrapper(entityWorldProvider);
context.put(WorldProvider.class, worldProvider);
chunkProvider.setBlockEntityRegistry(entityWorldProvider);
context.put(BlockEntityRegistry.class, entityWorldProvider);
context.get(ComponentSystemManager.class).register(entityWorldProvider, "engine:BlockEntityRegistry");
DefaultCelestialSystem celestialSystem = new DefaultCelestialSystem(new BasicCelestialModel(), context);
context.put(CelestialSystem.class, celestialSystem);
context.get(ComponentSystemManager.class).register(celestialSystem);
Skysphere skysphere = new Skysphere(context);
BackdropProvider backdropProvider = skysphere;
BackdropRenderer backdropRenderer = skysphere;
context.put(BackdropProvider.class, backdropProvider);
context.put(BackdropRenderer.class, backdropRenderer);
RenderingSubsystemFactory engineSubsystemFactory = context.get(RenderingSubsystemFactory.class);
WorldRenderer worldRenderer = engineSubsystemFactory.createWorldRenderer(context);
context.put(WorldRenderer.class, worldRenderer);
// TODO: These shouldn't be done here, nor so strongly tied to the world renderer
context.put(LocalPlayer.class, new LocalPlayer());
context.put(Camera.class, worldRenderer.getActiveCamera());
return true;
}
use of org.terasology.persistence.StorageManager in project Terasology by MovingBlocks.
the class LoadEntities method step.
@Override
public boolean step() {
EntityManager em = context.get(EntityManager.class);
boolean entityCreated = false;
for (EntityRef entity : em.getAllEntities()) {
entityCreated = true;
logger.error("Entity created before load: {}", entity.toFullDescription());
}
if (entityCreated) {
throw new IllegalStateException("Entity creation detected during component system initialisation, game load aborting");
}
StorageManager storageManager = context.get(StorageManager.class);
try {
storageManager.loadGlobalStore();
} catch (IOException e) {
logger.error("Failed to load global data.", e);
}
return true;
}
use of org.terasology.persistence.StorageManager in project Terasology by MovingBlocks.
the class StorageManagerTest method testEntitySurvivesStorageInChunkStore.
@Test
public void testEntitySurvivesStorageInChunkStore() throws Exception {
Chunk chunk = new ChunkImpl(CHUNK_POS, blockManager, biomeManager);
chunk.setBlock(0, 0, 0, testBlock);
chunk.markReady();
ChunkProvider chunkProvider = mock(ChunkProvider.class);
when(chunkProvider.getAllChunks()).thenReturn(Arrays.asList(chunk));
CoreRegistry.put(ChunkProvider.class, chunkProvider);
EntityRef entity = entityManager.create();
long id = entity.getId();
LocationComponent locationComponent = new LocationComponent();
Vector3f positionInChunk = new Vector3f(chunk.getAABB().getMin());
positionInChunk.x += 1;
positionInChunk.y += 1;
positionInChunk.z += 1;
locationComponent.setWorldPosition(positionInChunk);
entity.addComponent(locationComponent);
esm.waitForCompletionOfPreviousSaveAndStartSaving();
esm.finishSavingAndShutdown();
EntitySystemSetupUtil.addReflectionBasedLibraries(context);
EntitySystemSetupUtil.addEntityManagementRelatedClasses(context);
EngineEntityManager newEntityManager = context.get(EngineEntityManager.class);
StorageManager newSM = new ReadWriteStorageManager(savePath, moduleEnvironment, newEntityManager, blockManager, biomeManager, false);
newSM.loadGlobalStore();
ChunkStore restored = newSM.loadChunkStore(CHUNK_POS);
restored.restoreEntities();
EntityRef ref = newEntityManager.getEntity(id);
assertTrue(ref.exists());
assertTrue(ref.isActive());
}
use of org.terasology.persistence.StorageManager in project Terasology by MovingBlocks.
the class StorageManagerTest method testReferenceRemainsValidOverStorageRestoral.
@Test
public void testReferenceRemainsValidOverStorageRestoral() throws Exception {
EntityRef someEntity = entityManager.create();
character.addComponent(new EntityRefComponent(someEntity));
esm.waitForCompletionOfPreviousSaveAndStartSaving();
esm.finishSavingAndShutdown();
EntitySystemSetupUtil.addReflectionBasedLibraries(context);
EntitySystemSetupUtil.addEntityManagementRelatedClasses(context);
EngineEntityManager newEntityManager = context.get(EngineEntityManager.class);
StorageManager newSM = new ReadWriteStorageManager(savePath, moduleEnvironment, newEntityManager, blockManager, biomeManager, false);
newSM.loadGlobalStore();
PlayerStore restored = newSM.loadPlayerStore(PLAYER_ID);
restored.restoreEntities();
assertTrue(restored.getCharacter().getComponent(EntityRefComponent.class).entityRef.exists());
}
use of org.terasology.persistence.StorageManager in project Terasology by MovingBlocks.
the class StorageManagerTest method testGlobalEntitiesStoredAndRestored.
@Test
public void testGlobalEntitiesStoredAndRestored() throws Exception {
EntityRef entity = entityManager.create(new StringComponent("Test"));
long entityId = entity.getId();
esm.waitForCompletionOfPreviousSaveAndStartSaving();
esm.finishSavingAndShutdown();
EntitySystemSetupUtil.addReflectionBasedLibraries(context);
EntitySystemSetupUtil.addEntityManagementRelatedClasses(context);
EngineEntityManager newEntityManager = context.get(EngineEntityManager.class);
StorageManager newSM = new ReadWriteStorageManager(savePath, moduleEnvironment, newEntityManager, blockManager, biomeManager, false);
newSM.loadGlobalStore();
List<EntityRef> entities = Lists.newArrayList(newEntityManager.getEntitiesWith(StringComponent.class));
assertEquals(1, entities.size());
assertEquals(entityId, entities.get(0).getId());
}
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