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Example 11 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class EntityLightningGuardian method onUpdate.

@Override
public void onUpdate() {
    super.onUpdate();
    if (this.getAttackTarget() != null) {
        if (this.getCurrentAction() != BossActions.LONG_CASTING) {
            ExtendedProperties.For(getAttackTarget()).setDisableGravity(false);
        }
        if (!this.worldObj.isRemote && this.getDistanceSqToEntity(getAttackTarget()) > 64D && this.getCurrentAction() == BossActions.IDLE) {
            this.getNavigator().tryMoveToEntityLiving(getAttackTarget(), 0.5f);
        }
    }
    if (worldObj.isRemote) {
        int halfDist = 8;
        int dist = 16;
        if (this.getCurrentAction() == BossActions.CHARGE) {
            if (ticksInCurrentAction > 50) {
                for (int i = 0; i < 2 * AMCore.config.getGFXLevel(); ++i) {
                    AMParticle smoke = (AMParticle) AMCore.proxy.particleManager.spawn(worldObj, "smoke", posX, posY + 4, posZ);
                    if (smoke != null) {
                        smoke.addRandomOffset(halfDist, 1, halfDist);
                        smoke.SetParticleAlpha(1f);
                        smoke.setParticleScale(1f);
                        smoke.setMaxAge(20);
                        smoke.AddParticleController(new ParticleHoldPosition(smoke, 10, 1, false));
                    }
                }
            }
            if (ticksInCurrentAction > 66) {
                AMCore.proxy.particleManager.BoltFromPointToPoint(worldObj, posX + rand.nextDouble() - 0.5, posY + rand.nextDouble() - 0.5 + 2, posZ + rand.nextDouble() - 0.5, posX + rand.nextDouble() * dist - halfDist, posY + rand.nextDouble() * dist - halfDist, posZ + rand.nextDouble() * dist - halfDist);
            }
        } else if (this.getCurrentAction() == BossActions.LONG_CASTING) {
            if (ticksInCurrentAction > 25 && ticksInCurrentAction < 150) {
                for (int i = 0; i < 2 * AMCore.config.getGFXLevel(); ++i) {
                    AMParticle smoke = (AMParticle) AMCore.proxy.particleManager.spawn(worldObj, "smoke", posX, posY + 4, posZ);
                    if (smoke != null) {
                        smoke.addRandomOffset(halfDist, 1, halfDist);
                        smoke.SetParticleAlpha(1f);
                        smoke.setParticleScale(1f);
                        smoke.setRGBColorI(ticksInCurrentAction < 85 ? 0xFFFFFF - 0x111111 * ((ticksInCurrentAction - 25) / 4) : 0x222222);
                        smoke.setMaxAge(20);
                        smoke.AddParticleController(new ParticleHoldPosition(smoke, 10, 1, false));
                    }
                }
            }
        }
    }
}
Also used : AMParticle(am2.particles.AMParticle) ParticleHoldPosition(am2.particles.ParticleHoldPosition)

Example 12 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class EntitySpellEffect method wallUpdate.

private void wallUpdate() {
    if (worldObj.isRemote) {
        if (spellStack == null) {
            spellStack = this.dataWatcher.getWatchableObjectItemStack(22);
            if (spellStack == null) {
                return;
            }
        }
        double dist = this.dataWatcher.getWatchableObjectFloat(WATCHER_RADIUS);
        int color = 0xFFFFFF;
        if (SpellUtils.instance.modifierIsPresent(SpellModifiers.COLOR, spellStack, 0)) {
            ISpellModifier[] mods = SpellUtils.instance.getModifiersForStage(spellStack, 0);
            int ordinalCount = 0;
            for (ISpellModifier mod : mods) {
                if (mod instanceof Colour) {
                    byte[] meta = SpellUtils.instance.getModifierMetadataFromStack(spellStack, mod, 0, ordinalCount++);
                    color = (int) mod.getModifier(SpellModifiers.COLOR, null, null, null, meta);
                }
            }
        }
        double px = Math.cos(3.141 / 180 * (rotationYaw + 90)) * 0.1f;
        double pz = Math.sin(3.141 / 180 * (rotationYaw + 90)) * 0.1f;
        double py = 0.1f;
        for (float i = 0; i < dist; i += 0.5f) {
            double x = this.posX - Math.cos(3.141 / 180 * (rotationYaw)) * i;
            double z = this.posZ - Math.sin(3.141 / 180 * (rotationYaw)) * i;
            AMParticle effect = (AMParticle) AMCore.instance.proxy.particleManager.spawn(worldObj, AMParticleIcons.instance.getParticleForAffinity(SpellUtils.instance.mainAffinityFor(spellStack)), x, posY, z);
            if (effect != null) {
                effect.setIgnoreMaxAge(false);
                effect.setMaxAge(20);
                effect.addRandomOffset(1, 1, 1);
                effect.setParticleScale(0.15f);
                effect.setRGBColorI(color);
                if (dataWatcher.getWatchableObjectInt(WATCHER_TYPE) == TYPE_WALL) {
                    effect.AddParticleController(new ParticleFloatUpward(effect, 0, 0.07f, 1, false));
                } else {
                    effect.setAffectedByGravity();
                    effect.setDontRequireControllers();
                    effect.addVelocity(px, py, pz);
                }
            }
            x = this.posX - Math.cos(Math.toRadians(rotationYaw)) * -i;
            z = this.posZ - Math.sin(Math.toRadians(rotationYaw)) * -i;
            effect = (AMParticle) AMCore.instance.proxy.particleManager.spawn(worldObj, AMParticleIcons.instance.getParticleForAffinity(SpellUtils.instance.mainAffinityFor(spellStack)), x, posY, z);
            if (effect != null) {
                effect.setIgnoreMaxAge(false);
                effect.addRandomOffset(1, 1, 1);
                effect.setMaxAge(20);
                effect.setParticleScale(0.15f);
                effect.setRGBColorI(color);
                if (dataWatcher.getWatchableObjectInt(WATCHER_TYPE) == TYPE_WALL) {
                    effect.AddParticleController(new ParticleFloatUpward(effect, 0, 0.07f, 1, false));
                } else {
                    effect.setAffectedByGravity();
                    effect.setDontRequireControllers();
                    effect.addVelocity(px, py, pz);
                }
            }
        }
    } else {
        ticksToEffect--;
        if (spellStack == null) {
            if (!worldObj.isRemote) {
                this.setDead();
            }
            return;
        }
        if (dummycaster == null) {
            dummycaster = DummyEntityPlayer.fromEntityLiving(new EntityDummyCaster(worldObj));
        }
        if (ticksToEffect <= 0) {
            ticksToEffect = maxTicksToEffect_wall;
            float radius = this.dataWatcher.getWatchableObjectFloat(WATCHER_RADIUS);
            List<Entity> possibleTargets = worldObj.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(posX - radius, posY - 1, posZ - radius, posX + radius, posY + 3, posZ + radius));
            ItemStack newStack = SpellUtils.instance.popStackStage(spellStack);
            for (Entity e : possibleTargets) {
                if (e == this || e == dummycaster || e.getEntityId() == casterEntityID)
                    continue;
                if (e instanceof EntityDragonPart && ((EntityDragonPart) e).entityDragonObj instanceof EntityLivingBase)
                    e = (EntityLivingBase) ((EntityDragonPart) e).entityDragonObj;
                AMVector3 target = new AMVector3(e);
                double dirX = Math.cos(3.141 / 180 * (rotationYaw));
                double dirZ = Math.sin(3.141 / 180 * (rotationYaw));
                AMVector3 a = new AMVector3(this.posX - dirX * radius, this.posY, this.posZ - dirZ * radius);
                AMVector3 b = new AMVector3(this.posX - dirX * -radius, this.posY, this.posZ - dirZ * -radius);
                AMVector3 closest = new AMLineSegment(a, b).closestPointOnLine(target);
                closest.y = 0;
                target.y = 0;
                double hDistance = closest.distanceTo(target);
                double vDistance = Math.abs(this.posY - e.posY);
                if (e instanceof EntityLivingBase && hDistance < 0.75f && vDistance < 2) {
                    //commented out in favor of line below so as to apply subsequent shapes as well
                    //uncomment and comment out below line to revert to direct target only, but mark wave/wall as terminus
                    //SpellHelper.instance.applyStageToEntity(spellStack, dummycaster, worldObj, e, 0, false);
                    SpellHelper.instance.applyStackStage(spellStack, dummycaster, (EntityLivingBase) e, this.posX, this.posY, this.posZ, 0, worldObj, false, false, 0);
                }
            }
        }
    }
}
Also used : AMLineSegment(am2.api.math.AMLineSegment) Entity(net.minecraft.entity.Entity) ISpellModifier(am2.api.spell.component.interfaces.ISpellModifier) Colour(am2.spell.modifiers.Colour) AMVector3(am2.api.math.AMVector3) EntityDragonPart(net.minecraft.entity.boss.EntityDragonPart) EntityLivingBase(net.minecraft.entity.EntityLivingBase) ItemStack(net.minecraft.item.ItemStack)

Example 13 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class EntitySpellEffect method blizzardUpdate.

private void blizzardUpdate() {
    float radius = this.dataWatcher.getWatchableObjectFloat(WATCHER_RADIUS);
    if (worldObj.isRemote) {
        if (spellStack == null) {
            spellStack = this.dataWatcher.getWatchableObjectItemStack(22);
            if (spellStack == null) {
                return;
            }
        }
        int color = 0xFFFFFF;
        if (SpellUtils.instance.modifierIsPresent(SpellModifiers.COLOR, spellStack, 0)) {
            ISpellModifier[] mods = SpellUtils.instance.getModifiersForStage(spellStack, 0);
            int ordinalCount = 0;
            for (ISpellModifier mod : mods) {
                if (mod instanceof Colour) {
                    byte[] meta = SpellUtils.instance.getModifierMetadataFromStack(spellStack, mod, 0, ordinalCount++);
                    color = (int) mod.getModifier(SpellModifiers.COLOR, null, null, null, meta);
                }
            }
        }
        for (int i = 0; i < 20; ++i) {
            double x = this.posX - radius + (rand.nextDouble() * radius * 2);
            double z = this.posZ - radius + (rand.nextDouble() * radius * 2);
            double y = this.posY + 10;
            AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(worldObj, "snowflakes", x, y, z);
            if (particle != null) {
                particle.setMaxAge(20);
                particle.setParticleScale(0.1f);
                particle.addVelocity(rand.nextDouble() * 0.2f - 0.1f, 0, rand.nextDouble() * 0.2f - 0.1f);
                particle.setAffectedByGravity();
                particle.setRGBColorI(color);
                particle.setDontRequireControllers();
                particle.noClip = false;
            }
        }
        double x = this.posX - radius + (rand.nextDouble() * radius * 2);
        double z = this.posZ - radius + (rand.nextDouble() * radius * 2);
        double y = this.posY + rand.nextDouble();
        AMParticle particle = (AMParticle) AMCore.proxy.particleManager.spawn(worldObj, "smoke", x, y, z);
        if (particle != null) {
            particle.setParticleScale(2.0f);
            particle.setMaxAge(20);
            //particle.setRGBColorF(0.5f, 0.92f, 0.92f);
            particle.setRGBColorF(0.5098f, 0.7843f, 0.7843f);
            particle.SetParticleAlpha(0.6f);
            particle.AddParticleController(new ParticleFleePoint(particle, new AMVector3(x, y, z), 0.1f, 3f, 1, false));
        }
    //TODO: SoundHelper.instance.loopSound(worldObj, (float)posX, (float)posY, (float)posZ, "arsmagica2:spell.loop.air", 1.0f);
    } else {
        List<Entity> possibleTargets = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(posX - radius, posY - 1, posZ - radius, posX + radius, posY + 3, posZ + radius));
        for (Entity e : possibleTargets) {
            if (e != dummycaster) {
                if (e instanceof EntityDragonPart && ((EntityDragonPart) e).entityDragonObj instanceof EntityLivingBase)
                    e = (EntityLivingBase) ((EntityDragonPart) e).entityDragonObj;
                if (e instanceof EntityLivingBase)
                    ((EntityLivingBase) e).addPotionEffect(new BuffEffectFrostSlowed(80, 3));
                float damage = 1 * this.dataWatcher.getWatchableObjectFloat(WATCHER_DAMAGEBONUS);
                double lastVelX = e.motionX;
                double lastVelY = e.motionY;
                double lastVelZ = e.motionZ;
                if (SpellHelper.instance.attackTargetSpecial(null, e, DamageSources.causeEntityFrostDamage(dummycaster), damage) && !(e instanceof EntityPlayer))
                    e.hurtResistantTime = 15;
                e.addVelocity(-(e.motionX - lastVelX), -(e.motionY - lastVelY), -(e.motionZ - lastVelZ));
            }
        }
        if (rand.nextInt(10) < 2) {
            int pX = (int) (posX - radius + rand.nextInt((int) Math.ceil(radius) * 2));
            int pY = (int) posY + rand.nextInt(2);
            int pZ = (int) (posZ - radius + rand.nextInt((int) Math.ceil(radius) * 2));
            if (worldObj.isAirBlock(pX, pY, pZ) && !worldObj.isAirBlock(pX, pY - 1, pZ) && worldObj.getBlock(pX, pY, pZ).isOpaqueCube())
                worldObj.setBlock(pX, pY, pZ, Blocks.snow);
        }
    }
}
Also used : Entity(net.minecraft.entity.Entity) ISpellModifier(am2.api.spell.component.interfaces.ISpellModifier) Colour(am2.spell.modifiers.Colour) AMVector3(am2.api.math.AMVector3) EntityDragonPart(net.minecraft.entity.boss.EntityDragonPart) BuffEffectFrostSlowed(am2.buffs.BuffEffectFrostSlowed) EntityLivingBase(net.minecraft.entity.EntityLivingBase) DummyEntityPlayer(am2.utility.DummyEntityPlayer) EntityPlayer(net.minecraft.entity.player.EntityPlayer)

Example 14 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class EntityHecate method spawnLivingParticles.

private void spawnLivingParticles() {
    if (rand.nextInt(3) == 0) {
        double yPos = this.posY + 1.1;
        if (this.currentForwardRotation >= 0.24) {
            yPos += 0.3;
        }
        AMParticle effect = (AMParticle) AMCore.instance.proxy.particleManager.spawn(worldObj, "smoke", this.posX + ((rand.nextFloat() * 0.2) - 0.1f), yPos, this.posZ + ((rand.nextFloat() * 0.4) - 0.2f));
        if (effect != null) {
            if (this.currentForwardRotation < 0.24) {
                effect.AddParticleController(new ParticleFloatUpward(effect, 0.1f, -0.06f, 1, false));
            } else {
                effect.AddParticleController(new ParticleMoveOnHeading(effect, this.rotationYaw - 90, this.rotationPitch, 0.01f, 1, false));
            }
            effect.AddParticleController(new ParticleFadeOut(effect, 2, false).setFadeSpeed(0.04f));
            effect.setMaxAge(25);
            effect.setIgnoreMaxAge(false);
            effect.setRGBColorF(0.3f, 0.3f, 0.3f);
        }
    }
}
Also used : AMParticle(am2.particles.AMParticle) ParticleFadeOut(am2.particles.ParticleFadeOut) ParticleFloatUpward(am2.particles.ParticleFloatUpward) ParticleMoveOnHeading(am2.particles.ParticleMoveOnHeading)

Example 15 with AMParticle

use of am2.particles.AMParticle in project ArsMagica2 by Mithion.

the class EntityFireElemental method onUpdate.

@Override
public void onUpdate() {
    int cookTargetID = dataWatcher.getWatchableObjectInt(19);
    if (cookTargetID != 0) {
        List<EntityItem> items = worldObj.getEntitiesWithinAABB(EntityItem.class, this.boundingBox.expand(cookRadius, cookRadius, cookRadius));
        EntityItem inanimate = null;
        for (EntityItem item : items) {
            if (item.getEntityId() == cookTargetID) {
                inanimate = item;
            }
        }
        if (inanimate != null && worldObj.isRemote) {
            AMParticle effect = (AMParticle) AMCore.instance.proxy.particleManager.spawn(worldObj, "fire", posX, posY + getEyeHeight(), posZ);
            if (effect != null) {
                effect.setIgnoreMaxAge(true);
                effect.AddParticleController(new ParticleApproachPoint(effect, inanimate.posX + (rand.nextFloat() - 0.5), inanimate.posY + (rand.nextFloat() - 0.5), inanimate.posZ + (rand.nextFloat() - 0.5), 0.1f, 0.1f, 1, false).setKillParticleOnFinish(true));
            }
        }
    }
    if (worldObj.isRemote && rand.nextInt(100) > 75 && !isBurning())
        for (int i = 0; i < AMCore.config.getGFXLevel(); i++) worldObj.spawnParticle("largesmoke", posX + (rand.nextDouble() - 0.5D) * width, posY + rand.nextDouble() * height, posZ + (rand.nextDouble() - 0.5D) * width, 0.0D, 0.0D, 0.0D);
    super.onUpdate();
}
Also used : AMParticle(am2.particles.AMParticle) ParticleApproachPoint(am2.particles.ParticleApproachPoint) ParticleApproachPoint(am2.particles.ParticleApproachPoint) EntityItem(net.minecraft.entity.item.EntityItem)

Aggregations

AMParticle (am2.particles.AMParticle)103 ParticleFloatUpward (am2.particles.ParticleFloatUpward)38 ParticleFadeOut (am2.particles.ParticleFadeOut)25 ParticleOrbitEntity (am2.particles.ParticleOrbitEntity)19 ParticleMoveOnHeading (am2.particles.ParticleMoveOnHeading)13 EntityLivingBase (net.minecraft.entity.EntityLivingBase)13 ParticleHoldPosition (am2.particles.ParticleHoldPosition)11 Entity (net.minecraft.entity.Entity)9 AMVector3 (am2.api.math.AMVector3)8 ISpellModifier (am2.api.spell.component.interfaces.ISpellModifier)8 Colour (am2.spell.modifiers.Colour)8 EntityPlayer (net.minecraft.entity.player.EntityPlayer)7 ItemStack (net.minecraft.item.ItemStack)7 ParticleOrbitPoint (am2.particles.ParticleOrbitPoint)6 SideOnly (cpw.mods.fml.relauncher.SideOnly)6 Block (net.minecraft.block.Block)6 EntityDragonPart (net.minecraft.entity.boss.EntityDragonPart)6 TileEntity (net.minecraft.tileentity.TileEntity)5 List (java.util.List)4 BuffEffectFrostSlowed (am2.buffs.BuffEffectFrostSlowed)3