use of com.jme3.texture.Texture2D in project jmonkeyengine by jMonkeyEngine.
the class MaterialMatParamTest method testTextureOverride.
@Test
public void testTextureOverride() {
material("Common/MatDefs/Light/Lighting.j3md");
Texture2D tex1 = new Texture2D(128, 128, Format.RGBA8);
Texture2D tex2 = new Texture2D(128, 128, Format.RGBA8);
inputMp(mpoTexture2D("DiffuseMap", tex1));
inputMpo(mpoTexture2D("DiffuseMap", tex2));
outDefines(def("DIFFUSEMAP", VarType.Texture2D, tex2));
outUniforms(uniform("DiffuseMap", VarType.Int, 0));
outTextures(tex2);
}
use of com.jme3.texture.Texture2D in project jmonkeyengine by jMonkeyEngine.
the class VRViewManagerOSVR method setupVRScene.
/**
* Replaces rootNode as the main cameras scene with the distortion mesh
*/
private void setupVRScene() {
if (environment != null) {
if (environment.getApplication() != null) {
// no special scene to setup if we are doing instancing
if (environment.isInstanceRendering()) {
// distortion has to be done with compositor here... we want only one pass on our end!
if (environment.getApplication().getContext().getSettings().isSwapBuffers()) {
setupMirrorBuffers(environment.getCamera(), dualEyeTex, true);
}
return;
}
leftEyeTexture = (Texture2D) leftViewport.getOutputFrameBuffer().getColorBuffer().getTexture();
rightEyeTexture = (Texture2D) rightViewport.getOutputFrameBuffer().getColorBuffer().getTexture();
leftEyeDepth = (Texture2D) leftViewport.getOutputFrameBuffer().getDepthBuffer().getTexture();
rightEyeDepth = (Texture2D) rightViewport.getOutputFrameBuffer().getDepthBuffer().getTexture();
// main viewport is either going to be a distortion scene or nothing
// mirroring is handled by copying framebuffers
Iterator<Spatial> spatialIter = environment.getApplication().getViewPort().getScenes().iterator();
while (spatialIter.hasNext()) {
environment.getApplication().getViewPort().detachScene(spatialIter.next());
}
spatialIter = environment.getApplication().getGuiViewPort().getScenes().iterator();
while (spatialIter.hasNext()) {
environment.getApplication().getGuiViewPort().detachScene(spatialIter.next());
}
// only setup distortion scene if compositor isn't running (or using custom mesh distortion option)
if (environment.getVRHardware().getCompositor() == null) {
Node distortionScene = new Node();
Material leftMat = new Material(environment.getApplication().getAssetManager(), "Common/MatDefs/VR/OpenVR.j3md");
leftMat.setTexture("Texture", leftEyeTexture);
Geometry leftEye = new Geometry("box", setupDistortionMesh(JOpenVRLibrary.EVREye.EVREye_Eye_Left, environment.getVRHardware()));
leftEye.setMaterial(leftMat);
distortionScene.attachChild(leftEye);
Material rightMat = new Material(environment.getApplication().getAssetManager(), "Common/MatDefs/VR/OpenVR.j3md");
rightMat.setTexture("Texture", rightEyeTexture);
Geometry rightEye = new Geometry("box", setupDistortionMesh(JOpenVRLibrary.EVREye.EVREye_Eye_Right, environment.getVRHardware()));
rightEye.setMaterial(rightMat);
distortionScene.attachChild(rightEye);
distortionScene.updateGeometricState();
environment.getApplication().getViewPort().attachScene(distortionScene);
//if( useCustomDistortion ) setupFinalFullTexture(app.getViewPort().getCamera());
}
if (environment.getApplication().getContext().getSettings().isSwapBuffers()) {
setupMirrorBuffers(environment.getCamera(), leftEyeTexture, false);
}
} else {
throw new IllegalStateException("This VR environment is not attached to any application.");
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
use of com.jme3.texture.Texture2D in project jmonkeyengine by jMonkeyEngine.
the class VRViewManagerOSVR method setupMirrorBuffers.
private ViewPort setupMirrorBuffers(Camera cam, Texture tex, boolean expand) {
if (environment != null) {
if (environment.getApplication() != null) {
Camera clonecam = cam.clone();
ViewPort viewPort = environment.getApplication().getRenderManager().createPostView("MirrorView", clonecam);
clonecam.setParallelProjection(true);
viewPort.setClearFlags(true, true, true);
viewPort.setBackgroundColor(ColorRGBA.Black);
Picture pic = new Picture("fullscene");
pic.setLocalTranslation(-0.75f, -0.5f, 0f);
if (expand) {
pic.setLocalScale(3f, 1f, 1f);
} else {
pic.setLocalScale(1.5f, 1f, 1f);
}
pic.setQueueBucket(Bucket.Opaque);
pic.setTexture(environment.getApplication().getAssetManager(), (Texture2D) tex, false);
viewPort.attachScene(pic);
viewPort.setOutputFrameBuffer(null);
pic.updateGeometricState();
return viewPort;
} else {
throw new IllegalStateException("This VR environment is not attached to any application.");
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
use of com.jme3.texture.Texture2D in project jmonkeyengine by jMonkeyEngine.
the class VRViewManagerOpenVR method setupVRScene.
/**
* Replaces rootNode as the main cameras scene with the distortion mesh
*/
private void setupVRScene() {
if (environment != null) {
if (environment.getApplication() != null) {
// no special scene to setup if we are doing instancing
if (environment.isInstanceRendering()) {
// distortion has to be done with compositor here... we want only one pass on our end!
if (environment.getApplication().getContext().getSettings().isSwapBuffers()) {
setupMirrorBuffers(environment.getCamera(), dualEyeTex, true);
}
return;
}
leftEyeTexture = (Texture2D) getLeftViewport().getOutputFrameBuffer().getColorBuffer().getTexture();
rightEyeTexture = (Texture2D) getRightViewport().getOutputFrameBuffer().getColorBuffer().getTexture();
leftEyeDepth = (Texture2D) getLeftViewport().getOutputFrameBuffer().getDepthBuffer().getTexture();
rightEyeDepth = (Texture2D) getRightViewport().getOutputFrameBuffer().getDepthBuffer().getTexture();
// main viewport is either going to be a distortion scene or nothing
// mirroring is handled by copying framebuffers
Iterator<Spatial> spatialIter = environment.getApplication().getViewPort().getScenes().iterator();
while (spatialIter.hasNext()) {
environment.getApplication().getViewPort().detachScene(spatialIter.next());
}
spatialIter = environment.getApplication().getGuiViewPort().getScenes().iterator();
while (spatialIter.hasNext()) {
environment.getApplication().getGuiViewPort().detachScene(spatialIter.next());
}
// only setup distortion scene if compositor isn't running (or using custom mesh distortion option)
if (environment.getVRHardware().getCompositor() == null) {
Node distortionScene = new Node();
Material leftMat = new Material(environment.getApplication().getAssetManager(), "Common/MatDefs/VR/OpenVR.j3md");
leftMat.setTexture("Texture", leftEyeTexture);
Geometry leftEye = new Geometry("box", setupDistortionMesh(JOpenVRLibrary.EVREye.EVREye_Eye_Left, environment.getVRHardware()));
leftEye.setMaterial(leftMat);
distortionScene.attachChild(leftEye);
Material rightMat = new Material(environment.getApplication().getAssetManager(), "Common/MatDefs/VR/OpenVR.j3md");
rightMat.setTexture("Texture", rightEyeTexture);
Geometry rightEye = new Geometry("box", setupDistortionMesh(JOpenVRLibrary.EVREye.EVREye_Eye_Right, environment.getVRHardware()));
rightEye.setMaterial(rightMat);
distortionScene.attachChild(rightEye);
distortionScene.updateGeometricState();
environment.getApplication().getViewPort().attachScene(distortionScene);
//if( useCustomDistortion ) setupFinalFullTexture(app.getViewPort().getCamera());
}
if (environment.getApplication().getContext().getSettings().isSwapBuffers()) {
setupMirrorBuffers(environment.getCamera(), leftEyeTexture, false);
}
} else {
throw new IllegalStateException("This VR environment is not attached to any application.");
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
use of com.jme3.texture.Texture2D in project jmonkeyengine by jMonkeyEngine.
the class VRGuiManager method getGuiQuad.
/**
* Create a GUI quad for the given camera.
* @param sourceCam the camera
* @return a GUI quad for the given camera.
*/
private Spatial getGuiQuad(Camera sourceCam) {
if (environment != null) {
if (environment.getApplication() != null) {
if (guiQuadNode == null) {
Vector2f guiCanvasSize = getCanvasSize();
Camera offCamera = sourceCam.clone();
offCamera.setParallelProjection(true);
offCamera.setLocation(Vector3f.ZERO);
offCamera.lookAt(Vector3f.UNIT_Z, Vector3f.UNIT_Y);
offView = environment.getApplication().getRenderManager().createPreView("GUI View", offCamera);
offView.setClearFlags(true, true, true);
offView.setBackgroundColor(ColorRGBA.BlackNoAlpha);
// create offscreen framebuffer
FrameBuffer offBuffer = new FrameBuffer((int) guiCanvasSize.x, (int) guiCanvasSize.y, 1);
//setup framebuffer's texture
guiTexture = new Texture2D((int) guiCanvasSize.x, (int) guiCanvasSize.y, Format.RGBA8);
guiTexture.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
guiTexture.setMagFilter(Texture.MagFilter.Bilinear);
//setup framebuffer to use texture
offBuffer.setDepthBuffer(Format.Depth);
offBuffer.setColorTexture(guiTexture);
//set viewport to render to offscreen framebuffer
offView.setOutputFrameBuffer(offBuffer);
// setup framebuffer's scene
Iterator<Spatial> spatialIter = environment.getApplication().getGuiViewPort().getScenes().iterator();
while (spatialIter.hasNext()) {
offView.attachScene(spatialIter.next());
}
if (useCurvedSurface) {
guiQuad = (Geometry) environment.getApplication().getAssetManager().loadModel("Common/Util/gui_mesh.j3o");
} else {
guiQuad = new Geometry("guiQuad", new CenterQuad(1f, 1f));
}
Material mat = new Material(environment.getApplication().getAssetManager(), "Common/MatDefs/VR/GuiOverlay.j3md");
mat.getAdditionalRenderState().setDepthTest(!overdraw);
mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
mat.getAdditionalRenderState().setDepthWrite(false);
mat.setTexture("ColorMap", guiTexture);
guiQuad.setQueueBucket(Bucket.Translucent);
guiQuad.setMaterial(mat);
guiQuadNode = new Node("gui-quad-node");
guiQuadNode.setQueueBucket(Bucket.Translucent);
guiQuadNode.attachChild(guiQuad);
}
return guiQuadNode;
} else {
throw new IllegalStateException("VR GUI manager underlying environment is not attached to any application.");
}
} else {
throw new IllegalStateException("VR GUI manager is not attached to any environment.");
}
}
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