use of mage.abilities.costs.mana.ManaCostsImpl in project mage by magefree.
the class TilonallisSummonerEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ManaCosts cost = new ManaCostsImpl("{X}{R}");
if (controller.chooseUse(outcome, "Pay " + cost.getText() + "? If you do, you create X 1/1 red Elemental creature tokens that are tapped and attacking.", source, game)) {
int costX = controller.announceXMana(0, Integer.MAX_VALUE, "Announce the value for {X}", game, source);
cost.add(new GenericManaCost(costX));
if (cost.pay(source, game, source, source.getControllerId(), false, null)) {
// otherwise you can undo the payment
controller.resetStoredBookmark(game);
CreateTokenEffect effect = new CreateTokenEffect(new TilonallisSummonerElementalToken(), costX, true, true);
effect.apply(game, source);
Effect exileEffect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD).setText("exile those tokens unless you have the city's blessing");
exileEffect.setTargetPointer(new FixedTargets(new CardsImpl(effect.getLastAddedTokenIds()), game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect, TargetController.ANY, new InvertCondition(CitysBlessingCondition.instance)), source);
}
}
return true;
}
return false;
}
use of mage.abilities.costs.mana.ManaCostsImpl in project mage by magefree.
the class ManaPoolTest method test_MultipleMana_OneXAbility.
@Test
public void test_MultipleMana_OneXAbility() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
//
Ability ability = new SimpleActivatedAbility(Zone.ALL, new DamageTargetEffect(ManacostVariableValue.REGULAR), new ManaCostsImpl("{X}"));
ability.addTarget(new TargetAnyTarget());
addCustomCardWithAbility("damage X", playerA, ability);
// make mana
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
checkManaPool("mana", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 4);
// use for ability
// showAvailableAbilities("before ability", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{X}:", playerB);
setChoice(playerA, "X=3");
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
checkManaPool("mana", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 4 - 3);
checkLife("after", 1, PhaseStep.END_TURN, playerB, 20 - 3);
setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
}
use of mage.abilities.costs.mana.ManaCostsImpl in project mage by magefree.
the class ManaPoolTest method test_ConditionalMana_OneXPart.
@Test
public void test_ConditionalMana_OneXPart() {
// {R}
addCard(Zone.HAND, playerA, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
//
addCustomCardWithAbility("add 10", playerA, new SimpleManaAbility(Zone.ALL, new AddConditionalManaEffect(Mana.RedMana(10), new SimpleActivatedAbilityManaBuilder()), new ManaCostsImpl("")));
//
Ability ability = new SimpleActivatedAbility(Zone.ALL, new DamageTargetEffect(ManacostVariableValue.REGULAR), new ManaCostsImpl(""));
ability.addTarget(new TargetAnyTarget());
addCustomCardWithAbility("damage X", playerA, ability);
//
// {X}: Counter target spell
ability = new SimpleActivatedAbility(Zone.ALL, new CounterUnlessPaysEffect(ManacostVariableValue.REGULAR), new ManaCostsImpl("{X}"));
ability.addTarget(new TargetSpell());
addCustomCardWithAbility("counter until pay X", playerB, ability);
addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
// make mana for spell
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
checkManaPool("mana spell", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 1);
// cast spell
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
// make mana for pay X to prevent
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Add {R}");
checkManaPool("mana prevent", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 10);
// counter by X=3
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{X}: Counter");
setChoice(playerB, "X=3");
addTarget(playerB, "Lightning Bolt");
// pay to prevent
// pay 3 to prevent counter
setChoice(playerA, true);
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
checkManaPool("mana after", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 10 + 1 - 1 - 3);
checkLife("after", 1, PhaseStep.END_TURN, playerB, 20 - 3);
setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
}
use of mage.abilities.costs.mana.ManaCostsImpl in project mage by magefree.
the class HornOfPlentyEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player caster = game.getPlayer(targetPointer.getFirst(game, source));
if (caster != null) {
if (caster.chooseUse(Outcome.DrawCard, "Pay {1} to draw a card at the beginning of the next end step?", source, game)) {
Cost cost = new ManaCostsImpl("{1}");
if (cost.pay(source, game, source, caster.getId(), false, null)) {
Effect effect = new DrawCardTargetEffect(1);
effect.setTargetPointer(new FixedTarget(caster.getId()));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect, TargetController.ANY), source);
return true;
}
}
}
return false;
}
use of mage.abilities.costs.mana.ManaCostsImpl in project mage by magefree.
the class LazavTheMultifariousCopyApplier method apply.
@Override
public boolean apply(Game game, MageObject blueprint, Ability source, UUID copyToObjectId) {
Ability ability = new SimpleActivatedAbility(new LazavTheMultifariousEffect(), new ManaCostsImpl("{X}"));
ability.setTargetAdjuster(LazavTheMultifariousAdjuster.instance);
blueprint.getAbilities().add(ability);
blueprint.setName("Lazav, the Multifarious");
blueprint.addSuperType(SuperType.LEGENDARY);
return true;
}
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