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Example 46 with AxisAlignedBB

use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB2545 method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead)
        return AlmostBoolean.NO;
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        // dY > 1.65D ||
        if (dY > 1.8)
            return AlmostBoolean.YES;
        if (dY < 0.1D && entityPlayer.length >= 0.1)
            return AlmostBoolean.YES;
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_4_6.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_4_6.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer)

Example 47 with AxisAlignedBB

use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class BlockCacheCB2602 method standsOnEntity.

@Override
public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ) {
    try {
        // TODO: Probably check other ids too before doing this ?
        final net.minecraft.server.v1_4_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
        final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
        @SuppressWarnings("rawtypes") final List list = world.getEntities(mcEntity, box);
        @SuppressWarnings("rawtypes") Iterator iterator = list.iterator();
        while (iterator.hasNext()) {
            final net.minecraft.server.v1_4_R1.Entity other = (net.minecraft.server.v1_4_R1.Entity) iterator.next();
            if (!(other instanceof EntityBoat)) {
                // && !(other instanceof EntityMinecart)) continue;
                continue;
            }
            final AxisAlignedBB otherBox = other.boundingBox;
            if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c)
                continue;
            else {
                return true;
            }
        }
    } catch (Throwable t) {
    // Ignore exceptions (Context: DisguiseCraft).
    }
    return false;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_4_R1.AxisAlignedBB) CraftEntity(org.bukkit.craftbukkit.v1_4_R1.entity.CraftEntity) Entity(org.bukkit.entity.Entity) TileEntity(net.minecraft.server.v1_4_R1.TileEntity) EntityBoat(net.minecraft.server.v1_4_R1.EntityBoat) CraftEntity(org.bukkit.craftbukkit.v1_4_R1.entity.CraftEntity) Iterator(java.util.Iterator) List(java.util.List)

Example 48 with AxisAlignedBB

use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.

the class BlockCacheCB2645 method standsOnEntity.

@Override
public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ) {
    try {
        // TODO: Probably check other ids too before doing this ?
        final net.minecraft.server.v1_5_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
        final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
        @SuppressWarnings("rawtypes") final List list = world.getEntities(mcEntity, box);
        @SuppressWarnings("rawtypes") final Iterator iterator = list.iterator();
        while (iterator.hasNext()) {
            final net.minecraft.server.v1_5_R1.Entity other = (net.minecraft.server.v1_5_R1.Entity) iterator.next();
            if (!(other instanceof EntityBoat)) {
                // && !(other instanceof EntityMinecart)) continue;
                continue;
            }
            if (minY >= other.locY && minY - other.locY <= 0.7) {
                return true;
            }
            // Still check this for some reason.
            final AxisAlignedBB otherBox = other.boundingBox;
            if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c)
                continue;
            else {
                return true;
            }
        }
    } catch (Throwable t) {
    // Ignore exceptions (Context: DisguiseCraft).
    }
    return false;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_5_R1.AxisAlignedBB) Entity(org.bukkit.entity.Entity) CraftEntity(org.bukkit.craftbukkit.v1_5_R1.entity.CraftEntity) TileEntity(net.minecraft.server.v1_5_R1.TileEntity) EntityBoat(net.minecraft.server.v1_5_R1.EntityBoat) CraftEntity(org.bukkit.craftbukkit.v1_5_R1.entity.CraftEntity) Iterator(java.util.Iterator) List(java.util.List)

Example 49 with AxisAlignedBB

use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project Atlas by funkemunky.

the class BlockBox1_8_R3 method getCollisionBox.

@Override
public CollisionBox getCollisionBox(Block block) {
    final net.minecraft.server.v1_8_R3.World world = ((org.bukkit.craftbukkit.v1_8_R3.CraftWorld) block.getWorld()).getHandle();
    final int x = block.getX(), y = block.getY(), z = block.getZ();
    final AxisAlignedBB collide = BlockBoxManager.cbox.copy().offset(x, y, z).toAxisAlignedBB();
    List<AxisAlignedBB> boxes = new ArrayList<>();
    net.minecraft.server.v1_8_R3.Block vblock = CraftMagicNumbers.getBlock(block);
    net.minecraft.server.v1_8_R3.BlockPosition blockPos = new net.minecraft.server.v1_8_R3.BlockPosition(x, y, z);
    vblock.a(world, blockPos, vblock.getBlockData(), collide, boxes, null);
    if (boxes.size() == 0) {
        AxisAlignedBB box = vblock.a(world, blockPos, vblock.getBlockData());
        return new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f);
    } else if (boxes.size() == 1) {
        AxisAlignedBB box = boxes.get(0);
        return new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f);
    } else {
        ComplexCollisionBox complexBox = new ComplexCollisionBox();
        for (AxisAlignedBB box : boxes) {
            complexBox.add(new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f));
        }
        return complexBox;
    }
}
Also used : AxisAlignedBB(net.minecraft.server.v1_8_R3.AxisAlignedBB) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) ArrayList(java.util.ArrayList) ComplexCollisionBox(cc.funkemunky.api.utils.world.types.ComplexCollisionBox) SimpleCollisionBox(cc.funkemunky.api.utils.world.types.SimpleCollisionBox) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) CraftWorld(org.bukkit.craftbukkit.v1_8_R3.CraftWorld)

Example 50 with AxisAlignedBB

use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project Atlas by funkemunky.

the class BlockBox1_12_R1 method getCollisionBox.

@Override
public CollisionBox getCollisionBox(Block block) {
    final net.minecraft.server.v1_12_R1.World world = ((org.bukkit.craftbukkit.v1_12_R1.CraftWorld) block.getWorld()).getHandle();
    final int x = block.getX(), y = block.getY(), z = block.getZ();
    final AxisAlignedBB collide = BlockBoxManager.cbox.copy().offset(x, y, z).toAxisAlignedBB();
    List<AxisAlignedBB> boxes = new ArrayList<>();
    net.minecraft.server.v1_12_R1.Block vblock = CraftMagicNumbers.getBlock(block);
    BlockPosition blockPos = new BlockPosition(x, y, z);
    vblock.a(vblock.getBlockData(), world, blockPos, collide, boxes, null, false);
    if (boxes.size() == 0) {
        return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
    } else if (boxes.size() == 1) {
        AxisAlignedBB box = boxes.get(0);
        return new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f);
    } else {
        ComplexCollisionBox complexBox = new ComplexCollisionBox();
        for (AxisAlignedBB box : boxes) {
            complexBox.add(new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f));
        }
        return complexBox;
    }
}
Also used : AxisAlignedBB(net.minecraft.server.v1_12_R1.AxisAlignedBB) BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) ArrayList(java.util.ArrayList) ComplexCollisionBox(cc.funkemunky.api.utils.world.types.ComplexCollisionBox) SimpleCollisionBox(cc.funkemunky.api.utils.world.types.SimpleCollisionBox)

Aggregations

List (java.util.List)25 Entity (org.bukkit.entity.Entity)23 Iterator (java.util.Iterator)21 AxisAlignedBB (net.minecraft.server.v1_12_R1.AxisAlignedBB)15 ArrayList (java.util.ArrayList)14 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)13 HitBox (me.deecaad.weaponmechanics.weapon.projectile.HitBox)12 AxisAlignedBB (net.minecraft.server.v1_11_R1.AxisAlignedBB)12 ComplexCollisionBox (cc.funkemunky.api.utils.world.types.ComplexCollisionBox)11 SimpleCollisionBox (cc.funkemunky.api.utils.world.types.SimpleCollisionBox)11 AxisAlignedBB (net.minecraft.server.v1_8_R3.AxisAlignedBB)9 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)8 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)8 LivingEntity (org.bukkit.entity.LivingEntity)8 AxisAlignedBB (net.minecraft.server.v1_16_R3.AxisAlignedBB)7 AxisAlignedBB (net.minecraft.server.v1_9_R2.AxisAlignedBB)7 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)6 BoundingBox (net.citizensnpcs.api.util.BoundingBox)5 Location (org.bukkit.Location)5 AxisAlignedBB (net.minecraft.server.v1_13_R2.AxisAlignedBB)4