use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class PlayerNavigation method d.
@Override
public void d() {
this.e += 1;
if (this.g) {
k();
}
if (o()) {
return;
}
if (b()) {
n();
} else if ((this.c != null) && (this.c.e() < this.c.d())) {
Vec3D localVec3D = c();
Vec3D localObject = this.c.a(this.a, this.c.e());
if ((localVec3D.y > localObject.y) && (!this.a.onGround) && (MathHelper.floor(localVec3D.x) == MathHelper.floor(localObject.x)) && (MathHelper.floor(localVec3D.z) == MathHelper.floor(localObject.z))) {
this.c.c(this.c.e() + 1);
}
}
m();
if (o()) {
return;
}
Vec3D localVec3D = this.c.a(this.a);
Object localObject = new BlockPosition(localVec3D).down();
AxisAlignedBB localAxisAlignedBB = this.b.getType((BlockPosition) localObject).e(this.b, (BlockPosition) localObject);
localVec3D = localVec3D.a(0.0D, 1.0D - localAxisAlignedBB.e, 0.0D);
this.a.getControllerMove().a(localVec3D.x, localVec3D.y, localVec3D.z, this.d);
}
use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class NMSImpl method getCollisionBox.
@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
BlockPosition pos = new BlockPosition(block.getX(), block.getY(), block.getZ());
AxisAlignedBB aabb = world.getType(pos).c(world, pos);
if (aabb == null) {
aabb = world.getType(pos).d(world, pos);
}
return new BoundingBox(aabb.a, aabb.b, aabb.c, aabb.d, aabb.e, aabb.f);
}
use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class NMSImpl method setSize.
public static void setSize(Entity entity, float f, float f1, boolean justCreated) {
if ((f != entity.width) || (f1 != entity.length)) {
float f2 = entity.width;
entity.width = f;
entity.length = f1;
BoundingBox bb = NMSBoundingBox.wrap(entity.getBoundingBox());
entity.a(new AxisAlignedBB(bb.minX, bb.minY, bb.minZ, bb.minX + entity.width, bb.minY + entity.length, bb.minZ + entity.width));
if ((entity.width > f2) && (!justCreated) && (!entity.world.isClientSide))
entity.move(EnumMoveType.SELF, (f2 - entity.width) / 2, 0.0D, (f2 - entity.width) / 2);
}
}
use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2808 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead)
return AlmostBoolean.NO;
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.boundingBox;
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
// dY > 1.65D ||
if (dY > 1.8)
return AlmostBoolean.YES;
if (dY < 0.1D && entityPlayer.length >= 0.1)
return AlmostBoolean.YES;
}
return AlmostBoolean.MAYBE;
}
use of net.minecraft.server.v1_15_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class BlockCacheCB2882 method standsOnEntity.
@Override
public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ) {
try {
// TODO: Probably check other ids too before doing this ?
final net.minecraft.server.v1_6_R3.Entity mcEntity = ((CraftEntity) entity).getHandle();
final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
@SuppressWarnings("rawtypes") final List list = world.getEntities(mcEntity, box);
@SuppressWarnings("rawtypes") final Iterator iterator = list.iterator();
while (iterator.hasNext()) {
final net.minecraft.server.v1_6_R3.Entity other = (net.minecraft.server.v1_6_R3.Entity) iterator.next();
if (!(other instanceof EntityBoat)) {
// && !(other instanceof EntityMinecart)) continue;
continue;
}
if (minY >= other.locY && minY - other.locY <= 0.7) {
return true;
}
// Still check this for some reason.
final AxisAlignedBB otherBox = other.boundingBox;
if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c)
continue;
else {
return true;
}
}
} catch (Throwable t) {
// Ignore exceptions (Context: DisguiseCraft).
}
return false;
}
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