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Example 1 with PlayerInventoryContainer

use of org.lanternpowered.server.inventory.PlayerInventoryContainer in project LanternServer by LanternPowered.

the class LanternPlayer method openInventory.

@Override
public Optional<Container> openInventory(Inventory inventory) {
    checkNotNull(inventory, "inventory");
    final LanternContainer container;
    if (inventory instanceof LanternContainer) {
        // You cannot open a player inventory container
        if (inventory instanceof PlayerInventoryContainer) {
            return Optional.empty();
        }
        container = (LanternContainer) inventory;
    } else {
        inventory.getInventoryProperty(GuiIdProperty.class).map(GuiIdProperty::getValue).orElseThrow(() -> new UnsupportedOperationException("Unsupported inventory type: " + inventory.getArchetype().getId()));
        container = LanternContainer.construct(this.inventory, (AbstractOrderedInventory) inventory);
    }
    if (this.containerSession.setOpenContainer(container)) {
        return Optional.of(container);
    }
    return Optional.empty();
}
Also used : LanternContainer(org.lanternpowered.server.inventory.LanternContainer) PlayerInventoryContainer(org.lanternpowered.server.inventory.PlayerInventoryContainer) AbstractOrderedInventory(org.lanternpowered.server.inventory.AbstractOrderedInventory)

Example 2 with PlayerInventoryContainer

use of org.lanternpowered.server.inventory.PlayerInventoryContainer in project LanternServer by LanternPowered.

the class VanillaContainerInteractionBehavior method handlePick.

@Override
public void handlePick(ClientContainer clientContainer, @Nullable ClientSlot clientSlot) {
    final LanternPlayer player = clientContainer.getPlayer();
    if (player != this.container.getPlayerInventory().getCarrier().orElse(null) || !(clientSlot instanceof ClientSlot.Slot)) {
        return;
    }
    final PlayerInventoryContainer inventoryContainer = player.getInventoryContainer();
    final ClientSlot hotbarClientSlot = inventoryContainer.getClientContainer().getSelectedHotbarSlot();
    if (!(hotbarClientSlot instanceof ClientSlot.Slot)) {
        return;
    }
    final LanternHotbarInventory hotbar = player.getInventory().getHotbar();
    final AbstractSlot slot = ((ClientSlot.Slot) clientSlot).getSlot();
    // The slot we will swap items with
    AbstractSlot hotbarSlot = hotbar.getSelectedSlot();
    if (hotbarSlot.peek().isPresent()) {
        final Optional<AbstractSlot> optSlot = Streams.stream(hotbar.<AbstractSlot>slots()).filter(slot1 -> !slot1.peek().isPresent()).findFirst();
        if (optSlot.isPresent()) {
            hotbarSlot = optSlot.get();
        }
    }
    final ItemStack slotItem = slot.peek().orElse(null);
    final ItemStack hotbarItem = hotbarSlot.peek().orElse(null);
    hotbarSlot.set(slotItem);
    hotbar.setSelectedSlotIndex(hotbar.getSlotIndex(hotbarSlot));
    slot.set(hotbarItem);
}
Also used : EventContextKeys(org.spongepowered.api.event.cause.EventContextKeys) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) LanternPlayerInventory(org.lanternpowered.server.inventory.vanilla.LanternPlayerInventory) LanternItemStackSnapshot(org.lanternpowered.server.inventory.LanternItemStackSnapshot) CraftingResult(org.spongepowered.api.item.recipe.crafting.CraftingResult) ItemStack(org.spongepowered.api.item.inventory.ItemStack) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) ClickInventoryEvent(org.spongepowered.api.event.item.inventory.ClickInventoryEvent) Transaction(org.spongepowered.api.data.Transaction) OutputSlot(org.spongepowered.api.item.inventory.slot.OutputSlot) ExtendedCraftingResult(org.lanternpowered.server.item.recipe.crafting.ExtendedCraftingResult) AbstractSlot(org.lanternpowered.server.inventory.AbstractSlot) MatrixResult(org.lanternpowered.server.item.recipe.crafting.MatrixResult) Sponge(org.spongepowered.api.Sponge) CraftingGridInventory(org.spongepowered.api.item.inventory.crafting.CraftingGridInventory) Tuple(org.spongepowered.api.util.Tuple) Streams(com.google.common.collect.Streams) CraftingOutput(org.spongepowered.api.item.inventory.crafting.CraftingOutput) Collectors(java.util.stream.Collectors) Preconditions.checkState(com.google.common.base.Preconditions.checkState) List(java.util.List) Lantern(org.lanternpowered.server.game.Lantern) Transform(org.spongepowered.api.entity.Transform) GameMode(org.spongepowered.api.entity.living.player.gamemode.GameMode) ChangeInventoryEvent(org.spongepowered.api.event.item.inventory.ChangeInventoryEvent) CraftingInventory(org.spongepowered.api.item.inventory.crafting.CraftingInventory) World(org.spongepowered.api.world.World) Optional(java.util.Optional) AbstractOrderedInventory(org.lanternpowered.server.inventory.AbstractOrderedInventory) Player(org.spongepowered.api.entity.living.player.Player) LanternItemStack(org.lanternpowered.server.inventory.LanternItemStack) ClientContainer(org.lanternpowered.server.inventory.client.ClientContainer) IInventory(org.lanternpowered.server.inventory.IInventory) Keys(org.spongepowered.api.data.key.Keys) PeekedSetTransactionResult(org.lanternpowered.server.inventory.PeekedSetTransactionResult) GameModes(org.spongepowered.api.entity.living.player.gamemode.GameModes) ArrayList(java.util.ArrayList) CauseStack(org.lanternpowered.server.event.CauseStack) PlayerInventoryContainer(org.lanternpowered.server.inventory.PlayerInventoryContainer) LanternContainer(org.lanternpowered.server.inventory.LanternContainer) PlayerClientContainer(org.lanternpowered.server.inventory.client.PlayerClientContainer) LanternWorld(org.lanternpowered.server.world.LanternWorld) CraftingMatrix(org.lanternpowered.server.item.recipe.crafting.CraftingMatrix) Nullable(javax.annotation.Nullable) ClientSlot(org.lanternpowered.server.inventory.client.ClientSlot) AbstractInventorySlot(org.lanternpowered.server.inventory.AbstractInventorySlot) SpongeEventFactory(org.spongepowered.api.event.SpongeEventFactory) LanternEventHelper(org.lanternpowered.server.event.LanternEventHelper) PeekedPollTransactionResult(org.lanternpowered.server.inventory.PeekedPollTransactionResult) SpawnEntityEvent(org.spongepowered.api.event.entity.SpawnEntityEvent) Slot(org.spongepowered.api.item.inventory.Slot) Entity(org.spongepowered.api.entity.Entity) PeekedOfferTransactionResult(org.lanternpowered.server.inventory.PeekedOfferTransactionResult) SpawnTypes(org.spongepowered.api.event.cause.entity.spawn.SpawnTypes) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer) LanternHotbarInventory(org.lanternpowered.server.inventory.vanilla.LanternHotbarInventory) AbstractInventory(org.lanternpowered.server.inventory.AbstractInventory) AbstractSlot(org.lanternpowered.server.inventory.AbstractSlot) LanternHotbarInventory(org.lanternpowered.server.inventory.vanilla.LanternHotbarInventory) PlayerInventoryContainer(org.lanternpowered.server.inventory.PlayerInventoryContainer) OutputSlot(org.spongepowered.api.item.inventory.slot.OutputSlot) AbstractSlot(org.lanternpowered.server.inventory.AbstractSlot) ClientSlot(org.lanternpowered.server.inventory.client.ClientSlot) AbstractInventorySlot(org.lanternpowered.server.inventory.AbstractInventorySlot) Slot(org.spongepowered.api.item.inventory.Slot) ItemStack(org.spongepowered.api.item.inventory.ItemStack) LanternItemStack(org.lanternpowered.server.inventory.LanternItemStack) ClientSlot(org.lanternpowered.server.inventory.client.ClientSlot) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer)

Example 3 with PlayerInventoryContainer

use of org.lanternpowered.server.inventory.PlayerInventoryContainer in project LanternServer by LanternPowered.

the class HandlerPlayInSwapHandItems method handle.

@Override
public void handle(NetworkContext context, MessagePlayInSwapHandItems message) {
    final LanternPlayer player = context.getSession().getPlayer();
    final LanternPlayerInventory inventory = player.getInventory();
    final AbstractSlot hotbarSlot = inventory.getHotbar().getSelectedSlot();
    final AbstractSlot offHandSlot = inventory.getOffhand();
    final ItemStackSnapshot hotbarItem = hotbarSlot.peek().map(ItemStack::createSnapshot).orElse(ItemStackSnapshot.NONE);
    final ItemStackSnapshot offHandItem = offHandSlot.peek().map(ItemStack::createSnapshot).orElse(ItemStackSnapshot.NONE);
    final List<SlotTransaction> transactions = new ArrayList<>();
    transactions.add(new SlotTransaction(hotbarSlot, hotbarItem, offHandItem));
    transactions.add(new SlotTransaction(offHandSlot, offHandItem, hotbarItem));
    try (CauseStack.Frame frame = CauseStack.current().pushCauseFrame()) {
        frame.addContext(EventContextKeys.PLAYER, player);
        frame.pushCause(player);
        final ChangeInventoryEvent.SwapHand event = SpongeEventFactory.createChangeInventoryEventSwapHand(frame.getCurrentCause(), inventory, transactions);
        Sponge.getEventManager().post(event);
        if (!event.isCancelled()) {
            transactions.stream().filter(Transaction::isValid).forEach(transaction -> transaction.getSlot().set(transaction.getFinal().createStack()));
            final PlayerInventoryContainer inventoryContainer = context.getSession().getPlayer().getInventoryContainer();
            inventoryContainer.getClientContainer().queueSilentSlotChange(hotbarSlot);
        }
    }
}
Also used : CauseStack(org.lanternpowered.server.event.CauseStack) LanternPlayerInventory(org.lanternpowered.server.inventory.vanilla.LanternPlayerInventory) AbstractSlot(org.lanternpowered.server.inventory.AbstractSlot) PlayerInventoryContainer(org.lanternpowered.server.inventory.PlayerInventoryContainer) ArrayList(java.util.ArrayList) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) ChangeInventoryEvent(org.spongepowered.api.event.item.inventory.ChangeInventoryEvent) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer)

Aggregations

PlayerInventoryContainer (org.lanternpowered.server.inventory.PlayerInventoryContainer)3 ArrayList (java.util.ArrayList)2 LanternPlayer (org.lanternpowered.server.entity.living.player.LanternPlayer)2 CauseStack (org.lanternpowered.server.event.CauseStack)2 AbstractOrderedInventory (org.lanternpowered.server.inventory.AbstractOrderedInventory)2 AbstractSlot (org.lanternpowered.server.inventory.AbstractSlot)2 LanternContainer (org.lanternpowered.server.inventory.LanternContainer)2 LanternPlayerInventory (org.lanternpowered.server.inventory.vanilla.LanternPlayerInventory)2 ChangeInventoryEvent (org.spongepowered.api.event.item.inventory.ChangeInventoryEvent)2 ItemStackSnapshot (org.spongepowered.api.item.inventory.ItemStackSnapshot)2 SlotTransaction (org.spongepowered.api.item.inventory.transaction.SlotTransaction)2 Preconditions.checkState (com.google.common.base.Preconditions.checkState)1 Streams (com.google.common.collect.Streams)1 List (java.util.List)1 Optional (java.util.Optional)1 Collectors (java.util.stream.Collectors)1 Nullable (javax.annotation.Nullable)1 LanternEventHelper (org.lanternpowered.server.event.LanternEventHelper)1 Lantern (org.lanternpowered.server.game.Lantern)1 AbstractInventory (org.lanternpowered.server.inventory.AbstractInventory)1