use of org.lanternpowered.server.inventory.client.ClientContainer in project LanternServer by LanternPowered.
the class VanillaContainerInteractionBehavior method handleDoubleClick.
@Override
public void handleDoubleClick(ClientContainer clientContainer, ClientSlot clientSlot) {
final LanternPlayer player = clientContainer.getPlayer();
if (player != this.container.getPlayerInventory().getCarrier().orElse(null) || !(clientSlot instanceof ClientSlot.Slot)) {
return;
}
final AbstractSlot slot = ((ClientSlot.Slot) clientSlot).getSlot();
final ItemStackSnapshot oldItem = LanternItemStack.toSnapshot(getCursorItem());
ItemStackSnapshot newItem = oldItem;
final List<SlotTransaction> transactions = new ArrayList<>();
if (getCursorItem() != null && !(slot instanceof OutputSlot)) {
final ItemStack cursorItem = getCursorItem().copy();
int quantity = cursorItem.getQuantity();
final int maxQuantity = cursorItem.getMaxStackQuantity();
if (quantity < maxQuantity) {
final AbstractInventory inventory;
if (clientContainer instanceof PlayerClientContainer) {
inventory = this.container.getPlayerInventory().getView(LanternPlayerInventory.View.ALL_PRIORITY_MAIN);
} else {
inventory = AbstractOrderedInventory.viewBuilder().inventory(this.container.getOpenInventory()).inventory(this.container.getPlayerInventory().getView(LanternPlayerInventory.View.PRIORITY_MAIN_AND_HOTBAR)).build();
}
// Try first to get enough unfinished stacks
PeekedPollTransactionResult peekResult = inventory.peekPoll(maxQuantity - quantity, stack -> stack.getQuantity() < stack.getMaxStackQuantity() && ((LanternItemStack) cursorItem).similarTo(stack)).orElse(null);
if (peekResult != null) {
quantity += peekResult.getPolledItem().getQuantity();
transactions.addAll(peekResult.getTransactions());
}
// Get the last items for the stack from a full stack
if (quantity <= maxQuantity) {
peekResult = this.container.peekPoll(maxQuantity - quantity, stack -> stack.getQuantity() >= stack.getMaxStackQuantity() && ((LanternItemStack) cursorItem).similarTo(stack)).orElse(null);
if (peekResult != null) {
quantity += peekResult.getPolledItem().getQuantity();
transactions.addAll(peekResult.getTransactions());
}
}
cursorItem.setQuantity(quantity);
newItem = cursorItem.createSnapshot();
}
}
final CauseStack causeStack = CauseStack.current();
final Transaction<ItemStackSnapshot> cursorTransaction = new Transaction<>(oldItem, newItem);
final ClickInventoryEvent.Double event = SpongeEventFactory.createClickInventoryEventDouble(causeStack.getCurrentCause(), cursorTransaction, this.container, this.container.transformSlots(transactions));
finishInventoryEvent(event);
}
use of org.lanternpowered.server.inventory.client.ClientContainer in project LanternServer by LanternPowered.
the class VanillaContainerInteractionBehavior method handleDrag.
@Override
public void handleDrag(ClientContainer clientContainer, List<ClientSlot> clientSlots, MouseButton mouseButton) {
final LanternPlayer player = clientContainer.getPlayer();
if (player != this.container.getPlayerInventory().getCarrier().orElse(null)) {
return;
}
final List<AbstractSlot> slots = clientSlots.stream().filter(clientSlot -> clientSlot instanceof ClientSlot.Slot).map(clientSlot -> ((ClientSlot.Slot) clientSlot).getSlot()).collect(Collectors.toList());
if (slots.size() != clientSlots.size()) {
// TODO: Is this the behavior we want?
return;
}
final ItemStack cursorItem = getCursorItem();
if (cursorItem == null || cursorItem.isEmpty()) {
return;
}
final CauseStack causeStack = CauseStack.current();
if (mouseButton == MouseButton.LEFT) {
final int quantity = cursorItem.getQuantity();
final int slotCount = slots.size();
final int itemsPerSlot = quantity / slotCount;
final int rest = quantity - itemsPerSlot * slotCount;
final List<SlotTransaction> transactions = new ArrayList<>();
for (AbstractSlot slot : slots) {
final ItemStack itemStack = cursorItem.copy();
itemStack.setQuantity(itemsPerSlot);
transactions.addAll(slot.peekOffer(itemStack).getTransactions());
}
ItemStackSnapshot newCursorItem = ItemStackSnapshot.NONE;
if (rest > 0) {
final ItemStack itemStack = cursorItem.copy();
itemStack.setQuantity(rest);
newCursorItem = LanternItemStackSnapshot.wrap(itemStack);
}
final ItemStackSnapshot oldCursorItem = cursorItem.createSnapshot();
final Transaction<ItemStackSnapshot> cursorTransaction = new Transaction<>(oldCursorItem, newCursorItem);
final ClickInventoryEvent.Drag.Primary event = SpongeEventFactory.createClickInventoryEventDragPrimary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions);
finishInventoryEvent(event);
} else if (mouseButton == MouseButton.RIGHT) {
int quantity = cursorItem.getQuantity();
final int size = Math.min(slots.size(), quantity);
final List<SlotTransaction> transactions = new ArrayList<>();
for (AbstractSlot slot : slots) {
final ItemStack itemStack = cursorItem.copy();
itemStack.setQuantity(1);
transactions.addAll(slot.peekOffer(itemStack).getTransactions());
}
quantity -= size;
ItemStackSnapshot newCursorItem = ItemStackSnapshot.NONE;
if (quantity > 0) {
final ItemStack itemStack = cursorItem.copy();
itemStack.setQuantity(quantity);
newCursorItem = LanternItemStackSnapshot.wrap(itemStack);
}
final ItemStackSnapshot oldCursorItem = getCursorItem().createSnapshot();
final Transaction<ItemStackSnapshot> cursorTransaction = new Transaction<>(oldCursorItem, newCursorItem);
final ClickInventoryEvent.Drag.Secondary event = SpongeEventFactory.createClickInventoryEventDragSecondary(causeStack.getCurrentCause(), cursorTransaction, this.container, this.container.transformSlots(transactions));
finishInventoryEvent(event);
} else {
// TODO: Middle mouse drag mode
}
}
use of org.lanternpowered.server.inventory.client.ClientContainer in project LanternServer by LanternPowered.
the class PlayerContainerSession method setRawOpenContainer.
private boolean setRawOpenContainer(CauseStack causeStack, @Nullable LanternContainer container, boolean sendClose, boolean client) {
try (CauseStack.Frame frame = causeStack.pushCauseFrame()) {
if (this.openContainer != container) {
frame.addContext(EventContextKeys.PLAYER, this.player);
ItemStackSnapshot cursorItem = ItemStackSnapshot.NONE;
if (this.openContainer != null) {
final ItemStackSnapshot cursorItemSnapshot = this.openContainer.getCursorSlot().peek().map(LanternItemStackSnapshot::wrap).orElse(LanternItemStackSnapshot.none());
final InteractInventoryEvent.Close event = SpongeEventFactory.createInteractInventoryEventClose(frame.getCurrentCause(), new Transaction<>(cursorItemSnapshot, ItemStackSnapshot.NONE), this.openContainer);
Sponge.getEventManager().post(event);
if (event.isCancelled()) {
// Stop the client from closing the container, resend the open message
if (client) {
// This can't be done to the player inventory, player inventory uses index 0
// The optional should always return something at this point, otherwise
// something is broken
final ClientContainer clientContainer = getClientContainer();
if (clientContainer.getContainerId() != 0) {
// Reinitialize the client container
clientContainer.init();
return false;
}
} else {
// Just return
return false;
}
}
final Transaction<ItemStackSnapshot> transaction = event.getCursorTransaction();
if (transaction.isValid()) {
if (transaction.getFinal().isEmpty()) {
// Add the event that caused the drop to the cause
frame.pushCause(event);
LanternEventHelper.handleDroppedItemSpawning(this.player.getTransform(), transaction.getOriginal());
frame.popCause();
} else {
cursorItem = transaction.getFinal();
}
}
// Close the inventory
this.openContainer.close(causeStack);
} else {
sendClose = false;
}
if (container != null) {
final Transaction<ItemStackSnapshot> cursorTransaction = new Transaction<>(ItemStackSnapshot.NONE, cursorItem);
final InteractInventoryEvent.Open event = SpongeEventFactory.createInteractInventoryEventOpen(frame.getCurrentCause(), cursorTransaction, container);
Sponge.getEventManager().post(event);
if (event.isCancelled()) {
if (cursorTransaction.isValid()) {
final ItemStackSnapshot cursorItem1 = cursorTransaction.getFinal();
if (!cursorItem1.isEmpty()) {
// Add the event that caused the drop to the cause
frame.pushCause(event);
LanternEventHelper.handleDroppedItemSpawning(this.player.getTransform(), cursorItem1);
frame.popCause();
}
}
return false;
}
if (cursorTransaction.isValid()) {
final ItemStackSnapshot cursorItem1 = cursorTransaction.getFinal();
container.getCursorSlot().setRawItemStack(cursorItem1.createStack());
}
sendClose = false;
container.addViewer(this.player);
}
if (sendClose && getContainerId() != 0) {
this.player.getConnection().send(new MessagePlayInOutCloseWindow(getContainerId()));
}
if (this.openContainer != null) {
this.openContainer.removeViewer(this.player);
}
}
this.openContainer = container;
return true;
}
}
use of org.lanternpowered.server.inventory.client.ClientContainer in project LanternServer by LanternPowered.
the class VanillaContainerInteractionBehavior method handleShiftClick.
@Override
public void handleShiftClick(ClientContainer clientContainer, ClientSlot clientSlot, MouseButton mouseButton) {
final LanternPlayer player = clientContainer.getPlayer();
if (player != this.container.getPlayerInventory().getCarrier().orElse(null) || !(clientSlot instanceof ClientSlot.Slot) || mouseButton == MouseButton.MIDDLE) {
return;
}
final AbstractInventorySlot slot = ((ClientSlot.Slot) clientSlot).getSlot();
final ItemStack itemStack = slot.peek().orElse(null);
final Transaction<ItemStackSnapshot> cursorTransaction;
final List<SlotTransaction> transactions = new ArrayList<>();
if (slot instanceof CraftingOutput) {
final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
cursorTransaction = new Transaction<>(cursorItem, cursorItem);
final AbstractInventory parent = slot.parent();
if (parent instanceof CraftingInventory) {
final CraftingInventory inventory = (CraftingInventory) parent;
final Optional<ExtendedCraftingResult> optResult = Lantern.getRegistry().getCraftingRecipeRegistry().getExtendedResult(inventory.getCraftingGrid(), player.getWorld());
if (optResult.isPresent()) {
final ExtendedCraftingResult result = optResult.get();
final ItemStackSnapshot resultItem = result.getResult().getResult();
int times = result.getMaxTimes();
final ItemStack itemStack1 = resultItem.createStack();
itemStack1.setQuantity(times * itemStack1.getQuantity());
final AbstractInventory targetInventory = this.container.getPlayerInventory().getView(LanternPlayerInventory.View.REVERSE_MAIN_AND_HOTBAR);
PeekedOfferTransactionResult peekResult = targetInventory.peekOffer(itemStack1);
if (peekResult.isSuccess()) {
transactions.add(new SlotTransaction(slot, resultItem, ItemStackSnapshot.NONE));
final ItemStack rejectedItem = peekResult.getRejectedItem().orElse(null);
if (rejectedItem != null) {
final int added = itemStack1.getQuantity() - rejectedItem.getQuantity();
times = added / resultItem.getQuantity();
final int diff = added % resultItem.getQuantity();
if (diff != 0) {
itemStack1.setQuantity(resultItem.getQuantity() * times);
peekResult = targetInventory.peekOffer(itemStack1);
checkState(peekResult.isSuccess());
}
}
transactions.addAll(peekResult.getTransactions());
updateCraftingGrid(player, inventory, result.getMatrixResult(times), transactions);
}
} else {
// No actual transaction, there shouldn't have been a item in the crafting result slot
transactions.add(new SlotTransaction(slot, ItemStackSnapshot.NONE, ItemStackSnapshot.NONE));
}
} else {
Lantern.getLogger().warn("Found a CraftingOutput slot without a CraftingInventory as parent.");
return;
}
} else {
final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
cursorTransaction = new Transaction<>(cursorItem, cursorItem);
if (itemStack != null) {
final IInventory target = this.container.getOpenInventory().getShiftClickBehavior().getTarget(this.container, slot);
final PeekedOfferTransactionResult result = target.peekOffer(itemStack.copy());
if (result.isSuccess()) {
transactions.addAll(result.getTransactions());
final ItemStack rejectedItem = result.getRejectedItem().orElse(null);
if (rejectedItem != null) {
slot.peekPoll(itemStack.getQuantity() - rejectedItem.getQuantity(), stack -> true).ifPresent(peekResult -> transactions.addAll(peekResult.getTransactions()));
} else {
slot.peekPoll(stack -> true).ifPresent(peekResult -> transactions.addAll(peekResult.getTransactions()));
}
}
}
}
final List<SlotTransaction> transactions1 = this.container.transformSlots(transactions);
final CauseStack causeStack = CauseStack.current();
final ClickInventoryEvent.Shift event;
if (mouseButton == MouseButton.LEFT) {
event = SpongeEventFactory.createClickInventoryEventShiftPrimary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions1);
} else {
event = SpongeEventFactory.createClickInventoryEventShiftSecondary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions1);
}
finishInventoryEvent(event);
}
use of org.lanternpowered.server.inventory.client.ClientContainer in project LanternServer by LanternPowered.
the class VanillaContainerInteractionBehavior method handleClick.
@Override
public void handleClick(ClientContainer clientContainer, @Nullable ClientSlot clientSlot, MouseButton mouseButton) {
final LanternPlayer player = clientContainer.getPlayer();
if (player != this.container.getPlayerInventory().getCarrier().orElse(null) || (clientSlot != null && !(clientSlot instanceof ClientSlot.Slot))) {
return;
}
final CauseStack causeStack = CauseStack.current();
if (clientSlot == null) {
causeStack.addContext(EventContextKeys.SPAWN_TYPE, SpawnTypes.DROPPED_ITEM);
final List<Entity> entities = new ArrayList<>();
final Transaction<ItemStackSnapshot> cursorTransaction;
// Clicking outside the container
ItemStackSnapshot oldItem = ItemStackSnapshot.NONE;
ItemStackSnapshot newItem = ItemStackSnapshot.NONE;
if (getCursorItem() != null) {
oldItem = getCursorItem().createSnapshot();
final ItemStackSnapshot droppedItem;
if (mouseButton != MouseButton.LEFT) {
final ItemStack stack = getCursorItem().copy();
stack.setQuantity(stack.getQuantity() - 1);
newItem = LanternItemStack.toSnapshot(stack);
stack.setQuantity(1);
droppedItem = LanternItemStack.toSnapshot(stack);
} else {
droppedItem = oldItem;
}
LanternEventHelper.handlePreDroppedItemSpawning(player.getTransform(), droppedItem).ifPresent(entities::add);
}
cursorTransaction = new Transaction<>(oldItem, newItem);
final ClickInventoryEvent.Drop event;
if (mouseButton == MouseButton.LEFT) {
event = SpongeEventFactory.createClickInventoryEventDropOutsidePrimary(causeStack.getCurrentCause(), cursorTransaction, entities, this.container, new ArrayList<>());
} else {
event = SpongeEventFactory.createClickInventoryEventDropOutsideSecondary(causeStack.getCurrentCause(), cursorTransaction, entities, this.container, new ArrayList<>());
}
finishInventoryEvent(event);
return;
}
// Clicking inside the container
final AbstractSlot slot = ((ClientSlot.Slot) clientSlot).getSlot();
if (mouseButton == MouseButton.MIDDLE) {
final ItemStackSnapshot oldItem = LanternItemStack.toSnapshot(getCursorItem());
Transaction<ItemStackSnapshot> cursorTransaction = null;
final Optional<GameMode> gameMode = player.get(Keys.GAME_MODE);
if (gameMode.isPresent() && gameMode.get().equals(GameModes.CREATIVE) && getCursorItem() == null) {
final ItemStack stack = slot.peek().orElse(null);
if (stack != null) {
stack.setQuantity(stack.getMaxStackQuantity());
cursorTransaction = new Transaction<>(oldItem, stack.createSnapshot());
}
}
if (cursorTransaction == null) {
cursorTransaction = new Transaction<>(oldItem, oldItem);
}
final ClickInventoryEvent.Middle event = SpongeEventFactory.createClickInventoryEventMiddle(causeStack.getCurrentCause(), cursorTransaction, this.container, new ArrayList<>());
finishInventoryEvent(event);
} else {
// Crafting slots have special click behavior
if (slot instanceof CraftingOutput) {
List<SlotTransaction> transactions = new ArrayList<>();
Transaction<ItemStackSnapshot> cursorTransaction;
final AbstractInventory parent = slot.parent();
if (parent instanceof CraftingInventory) {
ClickInventoryEvent event;
final CraftingInventory inventory = (CraftingInventory) parent;
final Optional<ExtendedCraftingResult> optResult = Lantern.getRegistry().getCraftingRecipeRegistry().getExtendedResult(inventory.getCraftingGrid(), player.getWorld());
final ItemStackSnapshot originalCursorItem = LanternItemStack.toSnapshot(getCursorItem());
if (optResult.isPresent()) {
final CraftingResult result = optResult.get().getResult();
final ItemStackSnapshot resultItem = result.getResult();
int quantity = -1;
if (getCursorItem() == null) {
quantity = resultItem.getQuantity();
} else if (LanternItemStack.areSimilar(resultItem.createStack(), getCursorItem())) {
final int quantity1 = resultItem.getQuantity() + getCursorItem().getQuantity();
if (quantity1 < getCursorItem().getMaxStackQuantity()) {
quantity = quantity1;
}
}
if (quantity == -1) {
cursorTransaction = new Transaction<>(originalCursorItem, originalCursorItem);
transactions.add(new SlotTransaction(slot, resultItem, resultItem));
} else {
final LanternItemStack itemStack = (LanternItemStack) resultItem.createStack();
itemStack.setQuantity(quantity);
cursorTransaction = new Transaction<>(originalCursorItem, itemStack.createSnapshot());
transactions.add(new SlotTransaction(slot, resultItem, ItemStackSnapshot.NONE));
updateCraftingGrid(player, inventory, optResult.get().getMatrixResult(1), transactions);
}
} else {
cursorTransaction = new Transaction<>(originalCursorItem, originalCursorItem);
// No actual transaction, there shouldn't have been a item in the crafting result slot
transactions.add(new SlotTransaction(slot, ItemStackSnapshot.NONE, ItemStackSnapshot.NONE));
}
transactions = this.container.transformSlots(transactions);
if (mouseButton == MouseButton.LEFT) {
event = SpongeEventFactory.createClickInventoryEventPrimary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions);
} else {
event = SpongeEventFactory.createClickInventoryEventSecondary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions);
}
finishInventoryEvent(event);
return;
} else {
Lantern.getLogger().warn("Found a CraftingOutput slot without a CraftingInventory as parent.");
}
}
ClickInventoryEvent event;
if (mouseButton == MouseButton.LEFT) {
final List<SlotTransaction> transactions = new ArrayList<>();
Transaction<ItemStackSnapshot> cursorTransaction = null;
if (getCursorItem() != null && !(slot instanceof OutputSlot)) {
final PeekedOfferTransactionResult result = slot.peekOffer(getCursorItem());
if (result.isSuccess()) {
transactions.addAll(result.getTransactions());
cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), LanternItemStack.toSnapshot(result.getRejectedItem().orElse(null)));
} else {
final PeekedSetTransactionResult result1 = slot.peekSet(getCursorItem());
if (result1.isSuccess()) {
cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), LanternItemStack.toSnapshot(result1.getReplacedItem().orElse(null)));
transactions.addAll(result1.getTransactions());
}
}
} else if (getCursorItem() == null) {
final PeekedPollTransactionResult result = slot.peekPoll(stack -> true).orElse(null);
if (result != null) {
cursorTransaction = new Transaction<>(ItemStackSnapshot.NONE, LanternItemStack.toSnapshot(result.getPolledItem()));
transactions.addAll(result.getTransactions());
} else {
cursorTransaction = new Transaction<>(ItemStackSnapshot.NONE, ItemStackSnapshot.NONE);
}
}
if (cursorTransaction == null) {
final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
cursorTransaction = new Transaction<>(cursorItem, cursorItem);
}
event = SpongeEventFactory.createClickInventoryEventPrimary(causeStack.getCurrentCause(), cursorTransaction, this.container, this.container.transformSlots(transactions));
} else {
final List<SlotTransaction> transactions = new ArrayList<>();
Transaction<ItemStackSnapshot> cursorTransaction = null;
if (getCursorItem() == null) {
int stackSize = slot.getStackSize();
if (stackSize != 0) {
stackSize = stackSize - (stackSize / 2);
final PeekedPollTransactionResult result = slot.peekPoll(stackSize, stack -> true).get();
transactions.addAll(result.getTransactions());
cursorTransaction = new Transaction<>(ItemStackSnapshot.NONE, result.getPolledItem().createSnapshot());
}
} else {
final ItemStack itemStack = getCursorItem().copy();
itemStack.setQuantity(1);
final PeekedOfferTransactionResult result = slot.peekOffer(itemStack);
if (result.isSuccess()) {
final ItemStackSnapshot oldCursor = getCursorItem().createSnapshot();
int quantity = getCursorItem().getQuantity() - 1;
if (quantity <= 0) {
cursorTransaction = new Transaction<>(oldCursor, ItemStackSnapshot.NONE);
} else {
final ItemStack newCursorItem = getCursorItem().copy();
newCursorItem.setQuantity(quantity);
cursorTransaction = new Transaction<>(oldCursor, newCursorItem.createSnapshot());
}
transactions.addAll(result.getTransactions());
} else {
final PeekedSetTransactionResult result1 = slot.peekSet(getCursorItem());
if (result1.isSuccess()) {
final ItemStack replacedItem = result1.getReplacedItem().orElse(null);
if (replacedItem != null) {
setCursorItem(replacedItem);
cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), LanternItemStack.toSnapshot(replacedItem));
} else {
cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), ItemStackSnapshot.NONE);
}
transactions.addAll(result1.getTransactions());
}
}
}
if (cursorTransaction == null) {
final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
cursorTransaction = new Transaction<>(cursorItem, cursorItem);
}
event = SpongeEventFactory.createClickInventoryEventSecondary(causeStack.getCurrentCause(), cursorTransaction, this.container, this.container.transformSlots(transactions));
}
finishInventoryEvent(event);
}
}
Aggregations