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Example 46 with Transaction

use of org.spongepowered.api.data.Transaction in project SpongeCommon by SpongePowered.

the class InventoryEventFactory method callInteractContainerOpenEvent.

public static boolean callInteractContainerOpenEvent(final ServerPlayer player) {
    final ItemStackSnapshot newCursor = ItemStackUtil.snapshotOf(player.inventory.getCarried());
    final Transaction<ItemStackSnapshot> cursorTransaction = new Transaction<>(ItemStackSnapshot.empty(), newCursor);
    final InteractContainerEvent.Open event = SpongeEventFactory.createInteractContainerEventOpen(PhaseTracker.getCauseStackManager().currentCause(), (org.spongepowered.api.item.inventory.Container) player.containerMenu, cursorTransaction);
    SpongeCommon.post(event);
    if (event.isCancelled()) {
        player.closeContainer();
        return false;
    }
    // Custom cursor
    PacketPhaseUtil.handleCursorRestore(player, event.cursorTransaction());
    return true;
}
Also used : SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) PlayerInventoryTransaction(org.spongepowered.common.event.tracking.context.transaction.inventory.PlayerInventoryTransaction) Transaction(org.spongepowered.api.data.Transaction) InteractContainerEvent(org.spongepowered.api.event.item.inventory.container.InteractContainerEvent) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot)

Example 47 with Transaction

use of org.spongepowered.api.data.Transaction in project SpongeCommon by SpongePowered.

the class FishingHookMixin method retrieve.

/**
 * @author Aaron1011 - February 6th, 2015
 * @author Minecrell - December 24th, 2016 (Updated to Minecraft 1.11.2)
 * @author Minecrell - June 14th, 2017 (Rewritten to handle cases where no items are dropped)
 * @reason This needs to handle for both cases where a fish and/or an entity is being caught.
 */
@Overwrite
public int retrieve(final ItemStack stack) {
    final Player playerEntity = this.shadow$getPlayerOwner();
    if (!this.level.isClientSide && playerEntity != null) {
        int i = 0;
        // Sponge start
        final List<Transaction<@NonNull ItemStackSnapshot>> transactions;
        if (this.nibble > 0) {
            // Moved from below
            final LootContext.Builder lootcontext$builder = new LootContext.Builder((ServerLevel) this.level).withParameter(LootContextParams.ORIGIN, this.shadow$position()).withParameter(LootContextParams.TOOL, stack).withParameter(LootContextParams.THIS_ENTITY, (FishingHook) (Object) this).withRandom(this.random).withLuck((float) this.luck + playerEntity.getLuck());
            final LootTable lootTable = this.level.getServer().getLootTables().get(BuiltInLootTables.FISHING);
            final List<ItemStack> list = lootTable.getRandomItems(lootcontext$builder.create(LootContextParamSets.FISHING));
            transactions = list.stream().map(ItemStackUtil::snapshotOf).map(snapshot -> new Transaction<>(snapshot, snapshot)).collect(Collectors.toList());
            CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer) playerEntity, stack, (FishingHook) (Object) this, list);
        } else {
            transactions = new ArrayList<>();
        }
        PhaseTracker.getCauseStackManager().pushCause(playerEntity);
        if (SpongeCommon.post(SpongeEventFactory.createFishingEventStop(PhaseTracker.getCauseStackManager().currentCause(), ((FishingBobber) this), transactions))) {
            // Event is cancelled
            return 0;
        }
        if (this.hookedIn != null) {
            this.bringInHookedEntity();
            CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer) playerEntity, stack, (FishingHook) (Object) this, Collections.emptyList());
            this.level.broadcastEntityEvent((FishingHook) (Object) this, (byte) 31);
            i = this.hookedIn instanceof ItemEntity ? 3 : 5;
        }
        // Sponge start - Moved up to event call
        if (!transactions.isEmpty()) {
            // Use transactions
            for (final Transaction<@NonNull ItemStackSnapshot> transaction : transactions) {
                if (!transaction.isValid()) {
                    continue;
                }
                final ItemStack itemstack = (ItemStack) (Object) transaction.finalReplacement().createStack();
                // Sponge end
                final ItemEntity entityitem = new ItemEntity(this.level, this.shadow$getX(), this.shadow$getY(), this.shadow$getZ(), itemstack);
                final double d0 = playerEntity.getX() - this.shadow$getX();
                final double d1 = playerEntity.getY() - this.shadow$getY();
                final double d2 = playerEntity.getZ() - this.shadow$getZ();
                final double d3 = Mth.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
                // double d4 = 0.1D;
                entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Mth.sqrt(d3) * 0.08D, d2 * 0.1D);
                this.level.addFreshEntity(entityitem);
                playerEntity.level.addFreshEntity(new ExperienceOrb(playerEntity.level, playerEntity.getX(), playerEntity.getY() + 0.5D, playerEntity.getZ() + 0.5D, this.random.nextInt(6) + 1));
                final Item item = itemstack.getItem();
                if (item.is(ItemTags.FISHES)) {
                    playerEntity.awardStat(Stats.FISH_CAUGHT, 1);
                }
            }
            PhaseTracker.getCauseStackManager().popCause();
            // Sponge: Don't lower damage if we've also caught an entity
            i = Math.max(i, 1);
        }
        if (this.onGround) {
            i = 2;
        }
        this.shadow$remove();
        return i;
    } else {
        return 0;
    }
}
Also used : LootTable(net.minecraft.world.level.storage.loot.LootTable) ServerLevel(net.minecraft.server.level.ServerLevel) ServerPlayer(net.minecraft.server.level.ServerPlayer) Player(net.minecraft.world.entity.player.Player) ItemEntity(net.minecraft.world.entity.item.ItemEntity) LootContext(net.minecraft.world.level.storage.loot.LootContext) ExperienceOrb(net.minecraft.world.entity.ExperienceOrb) Item(net.minecraft.world.item.Item) Transaction(org.spongepowered.api.data.Transaction) NonNull(org.checkerframework.checker.nullness.qual.NonNull) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) ItemStack(net.minecraft.world.item.ItemStack) Overwrite(org.spongepowered.asm.mixin.Overwrite)

Example 48 with Transaction

use of org.spongepowered.api.data.Transaction in project LanternServer by LanternPowered.

the class VanillaContainerInteractionBehavior method handleShiftClick.

@Override
public void handleShiftClick(ClientContainer clientContainer, ClientSlot clientSlot, MouseButton mouseButton) {
    final LanternPlayer player = clientContainer.getPlayer();
    if (player != this.container.getPlayerInventory().getCarrier().orElse(null) || !(clientSlot instanceof ClientSlot.Slot) || mouseButton == MouseButton.MIDDLE) {
        return;
    }
    final AbstractInventorySlot slot = ((ClientSlot.Slot) clientSlot).getSlot();
    final ItemStack itemStack = slot.peek().orElse(null);
    final Transaction<ItemStackSnapshot> cursorTransaction;
    final List<SlotTransaction> transactions = new ArrayList<>();
    if (slot instanceof CraftingOutput) {
        final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
        cursorTransaction = new Transaction<>(cursorItem, cursorItem);
        final AbstractInventory parent = slot.parent();
        if (parent instanceof CraftingInventory) {
            final CraftingInventory inventory = (CraftingInventory) parent;
            final Optional<ExtendedCraftingResult> optResult = Lantern.getRegistry().getCraftingRecipeRegistry().getExtendedResult(inventory.getCraftingGrid(), player.getWorld());
            if (optResult.isPresent()) {
                final ExtendedCraftingResult result = optResult.get();
                final ItemStackSnapshot resultItem = result.getResult().getResult();
                int times = result.getMaxTimes();
                final ItemStack itemStack1 = resultItem.createStack();
                itemStack1.setQuantity(times * itemStack1.getQuantity());
                final AbstractInventory targetInventory = this.container.getPlayerInventory().getView(LanternPlayerInventory.View.REVERSE_MAIN_AND_HOTBAR);
                PeekedOfferTransactionResult peekResult = targetInventory.peekOffer(itemStack1);
                if (peekResult.isSuccess()) {
                    transactions.add(new SlotTransaction(slot, resultItem, ItemStackSnapshot.NONE));
                    final ItemStack rejectedItem = peekResult.getRejectedItem().orElse(null);
                    if (rejectedItem != null) {
                        final int added = itemStack1.getQuantity() - rejectedItem.getQuantity();
                        times = added / resultItem.getQuantity();
                        final int diff = added % resultItem.getQuantity();
                        if (diff != 0) {
                            itemStack1.setQuantity(resultItem.getQuantity() * times);
                            peekResult = targetInventory.peekOffer(itemStack1);
                            checkState(peekResult.isSuccess());
                        }
                    }
                    transactions.addAll(peekResult.getTransactions());
                    updateCraftingGrid(player, inventory, result.getMatrixResult(times), transactions);
                }
            } else {
                // No actual transaction, there shouldn't have been a item in the crafting result slot
                transactions.add(new SlotTransaction(slot, ItemStackSnapshot.NONE, ItemStackSnapshot.NONE));
            }
        } else {
            Lantern.getLogger().warn("Found a CraftingOutput slot without a CraftingInventory as parent.");
            return;
        }
    } else {
        final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
        cursorTransaction = new Transaction<>(cursorItem, cursorItem);
        if (itemStack != null) {
            final IInventory target = this.container.getOpenInventory().getShiftClickBehavior().getTarget(this.container, slot);
            final PeekedOfferTransactionResult result = target.peekOffer(itemStack.copy());
            if (result.isSuccess()) {
                transactions.addAll(result.getTransactions());
                final ItemStack rejectedItem = result.getRejectedItem().orElse(null);
                if (rejectedItem != null) {
                    slot.peekPoll(itemStack.getQuantity() - rejectedItem.getQuantity(), stack -> true).ifPresent(peekResult -> transactions.addAll(peekResult.getTransactions()));
                } else {
                    slot.peekPoll(stack -> true).ifPresent(peekResult -> transactions.addAll(peekResult.getTransactions()));
                }
            }
        }
    }
    final List<SlotTransaction> transactions1 = this.container.transformSlots(transactions);
    final CauseStack causeStack = CauseStack.current();
    final ClickInventoryEvent.Shift event;
    if (mouseButton == MouseButton.LEFT) {
        event = SpongeEventFactory.createClickInventoryEventShiftPrimary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions1);
    } else {
        event = SpongeEventFactory.createClickInventoryEventShiftSecondary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions1);
    }
    finishInventoryEvent(event);
}
Also used : CraftingInventory(org.spongepowered.api.item.inventory.crafting.CraftingInventory) IInventory(org.lanternpowered.server.inventory.IInventory) EventContextKeys(org.spongepowered.api.event.cause.EventContextKeys) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) LanternPlayerInventory(org.lanternpowered.server.inventory.vanilla.LanternPlayerInventory) LanternItemStackSnapshot(org.lanternpowered.server.inventory.LanternItemStackSnapshot) CraftingResult(org.spongepowered.api.item.recipe.crafting.CraftingResult) ItemStack(org.spongepowered.api.item.inventory.ItemStack) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) ClickInventoryEvent(org.spongepowered.api.event.item.inventory.ClickInventoryEvent) Transaction(org.spongepowered.api.data.Transaction) OutputSlot(org.spongepowered.api.item.inventory.slot.OutputSlot) ExtendedCraftingResult(org.lanternpowered.server.item.recipe.crafting.ExtendedCraftingResult) 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CraftingMatrix(org.lanternpowered.server.item.recipe.crafting.CraftingMatrix) Nullable(javax.annotation.Nullable) ClientSlot(org.lanternpowered.server.inventory.client.ClientSlot) AbstractInventorySlot(org.lanternpowered.server.inventory.AbstractInventorySlot) SpongeEventFactory(org.spongepowered.api.event.SpongeEventFactory) LanternEventHelper(org.lanternpowered.server.event.LanternEventHelper) PeekedPollTransactionResult(org.lanternpowered.server.inventory.PeekedPollTransactionResult) SpawnEntityEvent(org.spongepowered.api.event.entity.SpawnEntityEvent) Slot(org.spongepowered.api.item.inventory.Slot) Entity(org.spongepowered.api.entity.Entity) PeekedOfferTransactionResult(org.lanternpowered.server.inventory.PeekedOfferTransactionResult) SpawnTypes(org.spongepowered.api.event.cause.entity.spawn.SpawnTypes) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer) LanternHotbarInventory(org.lanternpowered.server.inventory.vanilla.LanternHotbarInventory) AbstractInventory(org.lanternpowered.server.inventory.AbstractInventory) CauseStack(org.lanternpowered.server.event.CauseStack) ExtendedCraftingResult(org.lanternpowered.server.item.recipe.crafting.ExtendedCraftingResult) CraftingOutput(org.spongepowered.api.item.inventory.crafting.CraftingOutput) ArrayList(java.util.ArrayList) PeekedOfferTransactionResult(org.lanternpowered.server.inventory.PeekedOfferTransactionResult) ClickInventoryEvent(org.spongepowered.api.event.item.inventory.ClickInventoryEvent) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) AbstractInventory(org.lanternpowered.server.inventory.AbstractInventory) OutputSlot(org.spongepowered.api.item.inventory.slot.OutputSlot) AbstractSlot(org.lanternpowered.server.inventory.AbstractSlot) ClientSlot(org.lanternpowered.server.inventory.client.ClientSlot) AbstractInventorySlot(org.lanternpowered.server.inventory.AbstractInventorySlot) Slot(org.spongepowered.api.item.inventory.Slot) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) LanternItemStackSnapshot(org.lanternpowered.server.inventory.LanternItemStackSnapshot) AbstractInventorySlot(org.lanternpowered.server.inventory.AbstractInventorySlot) ItemStack(org.spongepowered.api.item.inventory.ItemStack) LanternItemStack(org.lanternpowered.server.inventory.LanternItemStack) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer)

Example 49 with Transaction

use of org.spongepowered.api.data.Transaction in project LanternServer by LanternPowered.

the class VanillaContainerInteractionBehavior method handleClick.

@Override
public void handleClick(ClientContainer clientContainer, @Nullable ClientSlot clientSlot, MouseButton mouseButton) {
    final LanternPlayer player = clientContainer.getPlayer();
    if (player != this.container.getPlayerInventory().getCarrier().orElse(null) || (clientSlot != null && !(clientSlot instanceof ClientSlot.Slot))) {
        return;
    }
    final CauseStack causeStack = CauseStack.current();
    if (clientSlot == null) {
        causeStack.addContext(EventContextKeys.SPAWN_TYPE, SpawnTypes.DROPPED_ITEM);
        final List<Entity> entities = new ArrayList<>();
        final Transaction<ItemStackSnapshot> cursorTransaction;
        // Clicking outside the container
        ItemStackSnapshot oldItem = ItemStackSnapshot.NONE;
        ItemStackSnapshot newItem = ItemStackSnapshot.NONE;
        if (getCursorItem() != null) {
            oldItem = getCursorItem().createSnapshot();
            final ItemStackSnapshot droppedItem;
            if (mouseButton != MouseButton.LEFT) {
                final ItemStack stack = getCursorItem().copy();
                stack.setQuantity(stack.getQuantity() - 1);
                newItem = LanternItemStack.toSnapshot(stack);
                stack.setQuantity(1);
                droppedItem = LanternItemStack.toSnapshot(stack);
            } else {
                droppedItem = oldItem;
            }
            LanternEventHelper.handlePreDroppedItemSpawning(player.getTransform(), droppedItem).ifPresent(entities::add);
        }
        cursorTransaction = new Transaction<>(oldItem, newItem);
        final ClickInventoryEvent.Drop event;
        if (mouseButton == MouseButton.LEFT) {
            event = SpongeEventFactory.createClickInventoryEventDropOutsidePrimary(causeStack.getCurrentCause(), cursorTransaction, entities, this.container, new ArrayList<>());
        } else {
            event = SpongeEventFactory.createClickInventoryEventDropOutsideSecondary(causeStack.getCurrentCause(), cursorTransaction, entities, this.container, new ArrayList<>());
        }
        finishInventoryEvent(event);
        return;
    }
    // Clicking inside the container
    final AbstractSlot slot = ((ClientSlot.Slot) clientSlot).getSlot();
    if (mouseButton == MouseButton.MIDDLE) {
        final ItemStackSnapshot oldItem = LanternItemStack.toSnapshot(getCursorItem());
        Transaction<ItemStackSnapshot> cursorTransaction = null;
        final Optional<GameMode> gameMode = player.get(Keys.GAME_MODE);
        if (gameMode.isPresent() && gameMode.get().equals(GameModes.CREATIVE) && getCursorItem() == null) {
            final ItemStack stack = slot.peek().orElse(null);
            if (stack != null) {
                stack.setQuantity(stack.getMaxStackQuantity());
                cursorTransaction = new Transaction<>(oldItem, stack.createSnapshot());
            }
        }
        if (cursorTransaction == null) {
            cursorTransaction = new Transaction<>(oldItem, oldItem);
        }
        final ClickInventoryEvent.Middle event = SpongeEventFactory.createClickInventoryEventMiddle(causeStack.getCurrentCause(), cursorTransaction, this.container, new ArrayList<>());
        finishInventoryEvent(event);
    } else {
        // Crafting slots have special click behavior
        if (slot instanceof CraftingOutput) {
            List<SlotTransaction> transactions = new ArrayList<>();
            Transaction<ItemStackSnapshot> cursorTransaction;
            final AbstractInventory parent = slot.parent();
            if (parent instanceof CraftingInventory) {
                ClickInventoryEvent event;
                final CraftingInventory inventory = (CraftingInventory) parent;
                final Optional<ExtendedCraftingResult> optResult = Lantern.getRegistry().getCraftingRecipeRegistry().getExtendedResult(inventory.getCraftingGrid(), player.getWorld());
                final ItemStackSnapshot originalCursorItem = LanternItemStack.toSnapshot(getCursorItem());
                if (optResult.isPresent()) {
                    final CraftingResult result = optResult.get().getResult();
                    final ItemStackSnapshot resultItem = result.getResult();
                    int quantity = -1;
                    if (getCursorItem() == null) {
                        quantity = resultItem.getQuantity();
                    } else if (LanternItemStack.areSimilar(resultItem.createStack(), getCursorItem())) {
                        final int quantity1 = resultItem.getQuantity() + getCursorItem().getQuantity();
                        if (quantity1 < getCursorItem().getMaxStackQuantity()) {
                            quantity = quantity1;
                        }
                    }
                    if (quantity == -1) {
                        cursorTransaction = new Transaction<>(originalCursorItem, originalCursorItem);
                        transactions.add(new SlotTransaction(slot, resultItem, resultItem));
                    } else {
                        final LanternItemStack itemStack = (LanternItemStack) resultItem.createStack();
                        itemStack.setQuantity(quantity);
                        cursorTransaction = new Transaction<>(originalCursorItem, itemStack.createSnapshot());
                        transactions.add(new SlotTransaction(slot, resultItem, ItemStackSnapshot.NONE));
                        updateCraftingGrid(player, inventory, optResult.get().getMatrixResult(1), transactions);
                    }
                } else {
                    cursorTransaction = new Transaction<>(originalCursorItem, originalCursorItem);
                    // No actual transaction, there shouldn't have been a item in the crafting result slot
                    transactions.add(new SlotTransaction(slot, ItemStackSnapshot.NONE, ItemStackSnapshot.NONE));
                }
                transactions = this.container.transformSlots(transactions);
                if (mouseButton == MouseButton.LEFT) {
                    event = SpongeEventFactory.createClickInventoryEventPrimary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions);
                } else {
                    event = SpongeEventFactory.createClickInventoryEventSecondary(causeStack.getCurrentCause(), cursorTransaction, this.container, transactions);
                }
                finishInventoryEvent(event);
                return;
            } else {
                Lantern.getLogger().warn("Found a CraftingOutput slot without a CraftingInventory as parent.");
            }
        }
        ClickInventoryEvent event;
        if (mouseButton == MouseButton.LEFT) {
            final List<SlotTransaction> transactions = new ArrayList<>();
            Transaction<ItemStackSnapshot> cursorTransaction = null;
            if (getCursorItem() != null && !(slot instanceof OutputSlot)) {
                final PeekedOfferTransactionResult result = slot.peekOffer(getCursorItem());
                if (result.isSuccess()) {
                    transactions.addAll(result.getTransactions());
                    cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), LanternItemStack.toSnapshot(result.getRejectedItem().orElse(null)));
                } else {
                    final PeekedSetTransactionResult result1 = slot.peekSet(getCursorItem());
                    if (result1.isSuccess()) {
                        cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), LanternItemStack.toSnapshot(result1.getReplacedItem().orElse(null)));
                        transactions.addAll(result1.getTransactions());
                    }
                }
            } else if (getCursorItem() == null) {
                final PeekedPollTransactionResult result = slot.peekPoll(stack -> true).orElse(null);
                if (result != null) {
                    cursorTransaction = new Transaction<>(ItemStackSnapshot.NONE, LanternItemStack.toSnapshot(result.getPolledItem()));
                    transactions.addAll(result.getTransactions());
                } else {
                    cursorTransaction = new Transaction<>(ItemStackSnapshot.NONE, ItemStackSnapshot.NONE);
                }
            }
            if (cursorTransaction == null) {
                final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
                cursorTransaction = new Transaction<>(cursorItem, cursorItem);
            }
            event = SpongeEventFactory.createClickInventoryEventPrimary(causeStack.getCurrentCause(), cursorTransaction, this.container, this.container.transformSlots(transactions));
        } else {
            final List<SlotTransaction> transactions = new ArrayList<>();
            Transaction<ItemStackSnapshot> cursorTransaction = null;
            if (getCursorItem() == null) {
                int stackSize = slot.getStackSize();
                if (stackSize != 0) {
                    stackSize = stackSize - (stackSize / 2);
                    final PeekedPollTransactionResult result = slot.peekPoll(stackSize, stack -> true).get();
                    transactions.addAll(result.getTransactions());
                    cursorTransaction = new Transaction<>(ItemStackSnapshot.NONE, result.getPolledItem().createSnapshot());
                }
            } else {
                final ItemStack itemStack = getCursorItem().copy();
                itemStack.setQuantity(1);
                final PeekedOfferTransactionResult result = slot.peekOffer(itemStack);
                if (result.isSuccess()) {
                    final ItemStackSnapshot oldCursor = getCursorItem().createSnapshot();
                    int quantity = getCursorItem().getQuantity() - 1;
                    if (quantity <= 0) {
                        cursorTransaction = new Transaction<>(oldCursor, ItemStackSnapshot.NONE);
                    } else {
                        final ItemStack newCursorItem = getCursorItem().copy();
                        newCursorItem.setQuantity(quantity);
                        cursorTransaction = new Transaction<>(oldCursor, newCursorItem.createSnapshot());
                    }
                    transactions.addAll(result.getTransactions());
                } else {
                    final PeekedSetTransactionResult result1 = slot.peekSet(getCursorItem());
                    if (result1.isSuccess()) {
                        final ItemStack replacedItem = result1.getReplacedItem().orElse(null);
                        if (replacedItem != null) {
                            setCursorItem(replacedItem);
                            cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), LanternItemStack.toSnapshot(replacedItem));
                        } else {
                            cursorTransaction = new Transaction<>(getCursorItem().createSnapshot(), ItemStackSnapshot.NONE);
                        }
                        transactions.addAll(result1.getTransactions());
                    }
                }
            }
            if (cursorTransaction == null) {
                final ItemStackSnapshot cursorItem = LanternItemStack.toSnapshot(getCursorItem());
                cursorTransaction = new Transaction<>(cursorItem, cursorItem);
            }
            event = SpongeEventFactory.createClickInventoryEventSecondary(causeStack.getCurrentCause(), cursorTransaction, this.container, this.container.transformSlots(transactions));
        }
        finishInventoryEvent(event);
    }
}
Also used : EventContextKeys(org.spongepowered.api.event.cause.EventContextKeys) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) LanternPlayerInventory(org.lanternpowered.server.inventory.vanilla.LanternPlayerInventory) LanternItemStackSnapshot(org.lanternpowered.server.inventory.LanternItemStackSnapshot) CraftingResult(org.spongepowered.api.item.recipe.crafting.CraftingResult) ItemStack(org.spongepowered.api.item.inventory.ItemStack) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) ClickInventoryEvent(org.spongepowered.api.event.item.inventory.ClickInventoryEvent) Transaction(org.spongepowered.api.data.Transaction) OutputSlot(org.spongepowered.api.item.inventory.slot.OutputSlot) ExtendedCraftingResult(org.lanternpowered.server.item.recipe.crafting.ExtendedCraftingResult) AbstractSlot(org.lanternpowered.server.inventory.AbstractSlot) MatrixResult(org.lanternpowered.server.item.recipe.crafting.MatrixResult) 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Example 50 with Transaction

use of org.spongepowered.api.data.Transaction in project LanternServer by LanternPowered.

the class VanillaContainerInteractionBehavior method handleDropKey.

@Override
public void handleDropKey(ClientContainer clientContainer, ClientSlot clientSlot, boolean ctrl) {
    final LanternPlayer player = clientContainer.getPlayer();
    if (player != this.container.getPlayerInventory().getCarrier().orElse(null) || !(clientSlot instanceof ClientSlot.Slot)) {
        return;
    }
    final AbstractSlot slot = ((ClientSlot.Slot) clientSlot).getSlot();
    final CauseStack causeStack = CauseStack.current();
    causeStack.addContext(EventContextKeys.SPAWN_TYPE, SpawnTypes.DROPPED_ITEM);
    final List<Entity> entities = new ArrayList<>();
    final Transaction<ItemStackSnapshot> cursorTransaction;
    List<SlotTransaction> slotTransactions = new ArrayList<>();
    final ItemStackSnapshot item = LanternItemStack.toSnapshot(getCursorItem());
    cursorTransaction = new Transaction<>(item, item);
    final Optional<PeekedPollTransactionResult> result = ctrl ? slot.peekPoll(itemStack -> true) : slot.peekPoll(1, itemStack -> true);
    if (result.isPresent()) {
        final List<SlotTransaction> transactions = result.get().getTransactions();
        slotTransactions.addAll(transactions);
        final ItemStack itemStack = transactions.get(0).getOriginal().createStack();
        itemStack.setQuantity(itemStack.getQuantity() - transactions.get(0).getFinal().getQuantity());
        LanternEventHelper.handlePreDroppedItemSpawning(player.getTransform(), LanternItemStackSnapshot.wrap(itemStack)).ifPresent(entities::add);
    }
    slotTransactions = this.container.transformSlots(slotTransactions);
    final ClickInventoryEvent.Drop event;
    if (ctrl) {
        event = SpongeEventFactory.createClickInventoryEventDropFull(causeStack.getCurrentCause(), cursorTransaction, entities, this.container, slotTransactions);
    } else {
        event = SpongeEventFactory.createClickInventoryEventDropSingle(causeStack.getCurrentCause(), cursorTransaction, entities, this.container, slotTransactions);
    }
    finishInventoryEvent(event);
}
Also used : EventContextKeys(org.spongepowered.api.event.cause.EventContextKeys) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) LanternPlayerInventory(org.lanternpowered.server.inventory.vanilla.LanternPlayerInventory) LanternItemStackSnapshot(org.lanternpowered.server.inventory.LanternItemStackSnapshot) CraftingResult(org.spongepowered.api.item.recipe.crafting.CraftingResult) ItemStack(org.spongepowered.api.item.inventory.ItemStack) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) ClickInventoryEvent(org.spongepowered.api.event.item.inventory.ClickInventoryEvent) Transaction(org.spongepowered.api.data.Transaction) OutputSlot(org.spongepowered.api.item.inventory.slot.OutputSlot) ExtendedCraftingResult(org.lanternpowered.server.item.recipe.crafting.ExtendedCraftingResult) AbstractSlot(org.lanternpowered.server.inventory.AbstractSlot) MatrixResult(org.lanternpowered.server.item.recipe.crafting.MatrixResult) 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LanternItemStack(org.lanternpowered.server.inventory.LanternItemStack) LanternPlayer(org.lanternpowered.server.entity.living.player.LanternPlayer)

Aggregations

Transaction (org.spongepowered.api.data.Transaction)51 ItemStackSnapshot (org.spongepowered.api.item.inventory.ItemStackSnapshot)32 SlotTransaction (org.spongepowered.api.item.inventory.transaction.SlotTransaction)28 World (org.spongepowered.api.world.World)19 ArrayList (java.util.ArrayList)15 BlockSnapshot (org.spongepowered.api.block.BlockSnapshot)15 CauseStackManager (org.spongepowered.api.event.CauseStackManager)11 Entity (org.spongepowered.api.entity.Entity)10 ChangeBlockEvent (org.spongepowered.api.event.block.ChangeBlockEvent)10 ClickInventoryEvent (org.spongepowered.api.event.item.inventory.ClickInventoryEvent)10 List (java.util.List)8 BlockPos (net.minecraft.util.math.BlockPos)8 SpongeEventFactory (org.spongepowered.api.event.SpongeEventFactory)8 ItemStack (org.spongepowered.api.item.inventory.ItemStack)8 CauseStack (org.lanternpowered.server.event.CauseStack)7 Sponge (org.spongepowered.api.Sponge)7 Player (org.spongepowered.api.entity.living.player.Player)7 SpawnEntityEvent (org.spongepowered.api.event.entity.SpawnEntityEvent)7 ImmutableList (com.google.common.collect.ImmutableList)6 LanternPlayer (org.lanternpowered.server.entity.living.player.LanternPlayer)6