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Example 1 with PlayerChatEvent

use of org.spongepowered.api.event.message.PlayerChatEvent in project SpongeCommon by SpongePowered.

the class ServerGamePacketListenerImplMixin_Vanilla method vanilla$onProcessChatMessage.

@Inject(method = "handleChat(Ljava/lang/String;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/players/PlayerList;broadcastMessage(Lnet/minecraft/network/chat/Component;Lnet/minecraft/network/chat/ChatType;Ljava/util/UUID;)V"), cancellable = true, locals = LocalCapture.CAPTURE_FAILHARD)
private void vanilla$onProcessChatMessage(String var1, CallbackInfo ci, net.minecraft.network.chat.Component component) {
    ChatFormatter.formatChatComponent((net.minecraft.network.chat.TranslatableComponent) component);
    final ServerPlayer player = (ServerPlayer) this.player;
    final PlayerChatFormatter chatFormatter = player.chatFormatter();
    final TextComponent rawMessage = Component.text(var1);
    try (CauseStackManager.StackFrame frame = PhaseTracker.SERVER.pushCauseFrame()) {
        frame.pushCause(this.player);
        final Audience audience = (Audience) this.server;
        final PlayerChatEvent event = SpongeEventFactory.createPlayerChatEvent(frame.currentCause(), audience, Optional.of(audience), chatFormatter, Optional.of(chatFormatter), rawMessage, rawMessage);
        if (SpongeCommon.post(event)) {
            ci.cancel();
        } else {
            event.chatFormatter().ifPresent(formatter -> event.audience().map(SpongeAdventure::unpackAudiences).ifPresent(targets -> {
                for (Audience target : targets) {
                    formatter.format(player, target, event.message(), event.originalMessage()).ifPresent(formattedMessage -> target.sendMessage(player, formattedMessage));
                }
            }));
        }
    }
}
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Example 2 with PlayerChatEvent

use of org.spongepowered.api.event.message.PlayerChatEvent in project SpongeCommon by SpongePowered.

the class ServerPlayerMixin_API method simulateChat.

@Override
public PlayerChatEvent simulateChat(final Component message, final Cause cause) {
    Objects.requireNonNull(message, "message");
    Objects.requireNonNull(cause, "cause");
    final PlayerChatFormatter originalRouter = this.chatFormatter();
    final Audience audience = (Audience) this.server;
    final PlayerChatEvent event = SpongeEventFactory.createPlayerChatEvent(cause, audience, Optional.of(audience), originalRouter, Optional.of(originalRouter), message, message);
    if (!SpongeCommon.post(event)) {
        event.chatFormatter().ifPresent(formatter -> event.audience().map(SpongeAdventure::unpackAudiences).ifPresent(targets -> {
            for (final Audience target : targets) {
                formatter.format(this, target, event.message(), event.originalMessage()).ifPresent(formattedMessage -> target.sendMessage(this, formattedMessage));
            }
        }));
    }
    return event;
}
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Aggregations

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