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Example 1 with DynamicOps

use of com.mojang.serialization.DynamicOps in project SpongeCommon by SpongePowered.

the class SpongeWorldManager method loadProperties.

@Override
public CompletableFuture<Optional<ServerWorldProperties>> loadProperties(final ResourceKey key) {
    final net.minecraft.resources.ResourceKey<Level> registryKey = SpongeWorldManager.createRegistryKey(Objects.requireNonNull(key, "key"));
    if (this.worlds.get(registryKey) != null) {
        return CompletableFuture.completedFuture(Optional.empty());
    }
    if (!this.worldExists(key)) {
        return CompletableFuture.completedFuture(Optional.empty());
    }
    final boolean isVanillaWorld = this.isVanillaWorld(key);
    final String directoryName = this.getDirectoryName(key);
    final LevelStorageSource.LevelStorageAccess storageSource;
    try {
        if (isVanillaWorld) {
            storageSource = LevelStorageSource.createDefault(this.defaultWorldDirectory).createAccess(directoryName);
        } else {
            storageSource = LevelStorageSource.createDefault(this.customWorldsDirectory).createAccess(key.namespace() + File.separator + key.value());
        }
    } catch (final IOException e) {
        return FutureUtil.completedWithException(e);
    }
    final WorldData levelData;
    try {
        final PrimaryLevelData defaultLevelData = (PrimaryLevelData) this.server.getWorldData();
        final LevelSettings defaultLevelSettings = ((PrimaryLevelDataAccessor) defaultLevelData).accessor$settings();
        try {
            levelData = storageSource.getDataTag((DynamicOps<Tag>) BootstrapProperties.worldSettingsAdapter, defaultLevelSettings.getDataPackConfig());
        } catch (final Exception ex) {
            return FutureUtil.completedWithException(ex);
        }
    } finally {
        try {
            storageSource.close();
        } catch (final IOException ex) {
            return FutureUtil.completedWithException(ex);
        }
    }
    return this.loadTemplate(key).thenCompose(r -> {
        r.ifPresent(template -> {
            final LevelStem scratch = ((SpongeWorldTemplate) template).asDimension();
            ((PrimaryLevelDataBridge) levelData).bridge$populateFromDimension(scratch);
        });
        return CompletableFuture.completedFuture(Optional.of((ServerWorldProperties) levelData));
    });
}
Also used : ServerWorldProperties(org.spongepowered.api.world.server.storage.ServerWorldProperties) LevelStorageSource(net.minecraft.world.level.storage.LevelStorageSource) IOException(java.io.IOException) WorldData(net.minecraft.world.level.storage.WorldData) PrimaryLevelDataBridge(org.spongepowered.common.bridge.world.level.storage.PrimaryLevelDataBridge) IOException(java.io.IOException) ExecutionException(java.util.concurrent.ExecutionException) ReportedException(net.minecraft.ReportedException) PrimaryLevelData(net.minecraft.world.level.storage.PrimaryLevelData) LevelStem(net.minecraft.world.level.dimension.LevelStem) Level(net.minecraft.world.level.Level) ServerLevel(net.minecraft.server.level.ServerLevel) LevelSettings(net.minecraft.world.level.LevelSettings) PrimaryLevelDataAccessor(org.spongepowered.common.accessor.world.level.storage.PrimaryLevelDataAccessor) DynamicOps(com.mojang.serialization.DynamicOps)

Example 2 with DynamicOps

use of com.mojang.serialization.DynamicOps in project SpongeCommon by SpongePowered.

the class SpongeWorldManager method loadWorld0.

private CompletableFuture<org.spongepowered.api.world.server.ServerWorld> loadWorld0(final net.minecraft.resources.ResourceKey<Level> registryKey, final LevelStem template, final WorldGenSettings generatorSettings) {
    final PrimaryLevelData defaultLevelData = (PrimaryLevelData) this.server.getWorldData();
    final LevelSettings defaultLevelSettings = ((PrimaryLevelDataAccessor) defaultLevelData).accessor$settings();
    final LevelStemBridge templateBridge = (LevelStemBridge) (Object) template;
    final ResourceKey worldKey = ((ResourceKeyBridge) templateBridge).bridge$getKey();
    final WorldType worldType = (WorldType) template.type();
    final ResourceKey worldTypeKey = RegistryTypes.WORLD_TYPE.get().valueKey((WorldType) template.type());
    MinecraftServerAccessor.accessor$LOGGER().info("Loading world '{}' ({})", worldKey, worldTypeKey);
    final String directoryName = this.getDirectoryName(worldKey);
    final boolean isVanillaSubLevel = this.isVanillaSubWorld(directoryName);
    final LevelStorageSource.LevelStorageAccess storageSource;
    try {
        if (isVanillaSubLevel) {
            storageSource = LevelStorageSource.createDefault(this.defaultWorldDirectory).createAccess(directoryName);
        } else {
            storageSource = LevelStorageSource.createDefault(this.customWorldsDirectory).createAccess(worldKey.namespace() + File.separator + worldKey.value());
        }
    } catch (final IOException e) {
        e.printStackTrace();
        return FutureUtil.completedWithException(new RuntimeException(String.format("Failed to create level data for world '%s'!", worldKey), e));
    }
    PrimaryLevelData levelData;
    levelData = (PrimaryLevelData) storageSource.getDataTag((DynamicOps<Tag>) BootstrapProperties.worldSettingsAdapter, defaultLevelSettings.getDataPackConfig());
    if (levelData == null) {
        final LevelSettings levelSettings;
        final WorldGenSettings generationSettings;
        if (this.server.isDemo()) {
            levelSettings = MinecraftServer.DEMO_SETTINGS;
            generationSettings = WorldGenSettings.demoSettings(BootstrapProperties.registries);
        } else {
            levelSettings = new LevelSettings(directoryName, (GameType) (Object) BootstrapProperties.gameMode.get(Sponge.game()), templateBridge.bridge$hardcore().orElse(BootstrapProperties.hardcore), (Difficulty) (Object) BootstrapProperties.difficulty.get(Sponge.game()), templateBridge.bridge$commands().orElse(BootstrapProperties.commands), new GameRules(), defaultLevelData.getDataPackConfig());
            generationSettings = generatorSettings;
        }
        levelData = new PrimaryLevelData(levelSettings, generationSettings, Lifecycle.stable());
    }
    ((PrimaryLevelDataBridge) levelData).bridge$populateFromDimension(template);
    final InheritableConfigHandle<WorldConfig> configAdapter = SpongeGameConfigs.createWorld(worldTypeKey, worldKey);
    ((PrimaryLevelDataBridge) levelData).bridge$configAdapter(configAdapter);
    levelData.setModdedInfo(this.server.getServerModName(), this.server.getModdedStatus().isPresent());
    final boolean isDebugGeneration = levelData.worldGenSettings().isDebug();
    final long seed = BiomeManager.obfuscateSeed(levelData.worldGenSettings().seed());
    final ChunkProgressListener chunkStatusListener = ((MinecraftServerAccessor) this.server).accessor$progressListenerFactory().create(11);
    final ServerLevel world = new ServerLevel(this.server, ((MinecraftServerAccessor) this.server).accessor$executor(), storageSource, levelData, registryKey, (DimensionType) worldType, chunkStatusListener, template.generator(), isDebugGeneration, seed, ImmutableList.of(), true);
    this.worlds.put(registryKey, world);
    return SpongeCommon.asyncScheduler().submit(() -> this.prepareWorld(world, isDebugGeneration)).thenApply(w -> {
        ((MinecraftServerAccessor) this.server).invoker$forceDifficulty();
        return w;
    }).thenCompose(w -> this.postWorldLoad(w, false)).thenApply(w -> (org.spongepowered.api.world.server.ServerWorld) w);
}
Also used : MinecraftServerAccessor(org.spongepowered.common.accessor.server.MinecraftServerAccessor) ServerLevelBridge(org.spongepowered.common.bridge.server.level.ServerLevelBridge) SpongeGameConfigs(org.spongepowered.common.config.SpongeGameConfigs) WorldConfig(org.spongepowered.common.config.inheritable.WorldConfig) DimensionGeneratorSettingsAccessor(org.spongepowered.common.accessor.world.gen.DimensionGeneratorSettingsAccessor) MinecraftServer(net.minecraft.server.MinecraftServer) FutureUtil(org.spongepowered.common.util.FutureUtil) Map(java.util.Map) Path(java.nio.file.Path) WanderingTraderSpawner(net.minecraft.world.entity.npc.WanderingTraderSpawner) BootstrapProperties(org.spongepowered.common.server.BootstrapProperties) WorldManager(org.spongepowered.api.world.server.WorldManager) ForcedChunksSavedData(net.minecraft.world.level.ForcedChunksSavedData) InheritableConfigHandle(org.spongepowered.common.config.inheritable.InheritableConfigHandle) 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Aggregations

DynamicOps (com.mojang.serialization.DynamicOps)2 IOException (java.io.IOException)2 ExecutionException (java.util.concurrent.ExecutionException)2 ReportedException (net.minecraft.ReportedException)2 ImmutableList (com.google.common.collect.ImmutableList)1 JsonElement (com.google.gson.JsonElement)1 JsonObject (com.google.gson.JsonObject)1 JsonParser (com.google.gson.JsonParser)1 Pair (com.mojang.datafixers.util.Pair)1 DataResult (com.mojang.serialization.DataResult)1 Decoder (com.mojang.serialization.Decoder)1 JsonOps (com.mojang.serialization.JsonOps)1 Lifecycle (com.mojang.serialization.Lifecycle)1 LongIterator (it.unimi.dsi.fastutil.longs.LongIterator)1 BufferedWriter (java.io.BufferedWriter)1 File (java.io.File)1 InputStream (java.io.InputStream)1 InputStreamReader (java.io.InputStreamReader)1 FileVisitResult (java.nio.file.FileVisitResult)1 Files (java.nio.file.Files)1