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Example 1 with PlayerVoxelModificationEvent

use of io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent in project chunkstories-core by Hugobros3.

the class ItemMiningTool method tickInHand.

@Override
public void tickInHand(Entity owner, ItemPile itemPile) {
    World world = owner.getWorld();
    if (owner instanceof EntityControllable && owner instanceof EntityWorldModifier) {
        EntityControllable entityControllable = (EntityControllable) owner;
        Controller controller = entityControllable.getController();
        if (controller != null && controller instanceof Player) {
            InputsManager inputs = controller.getInputsManager();
            Location lookingAt = entityControllable.getBlockLookingAt(true);
            if (lookingAt != null && lookingAt.distance(owner.getLocation()) > 7f)
                lookingAt = null;
            if (inputs.getInputByName("mouse.left").isPressed() && lookingAt != null) {
                WorldCell cell = world.peekSafely(lookingAt);
                // Cancel mining if looking away or the block changed by itself
                if (lookingAt == null || (progress != null && (lookingAt.distance(progress.loc) > 0 || !cell.getVoxel().sameKind(progress.voxel)))) {
                    progress = null;
                }
                if (progress == null) {
                    // Try starting mining something
                    if (lookingAt != null)
                        progress = new MiningProgress(world.peekSafely(lookingAt));
                } else {
                    // Progress using efficiency / ticks per second
                    progress.progress += ItemMiningTool.this.miningEfficiency / 60f / progress.materialHardnessForThisTool;
                    if (progress.progress >= 1.0f) {
                        if (owner.getWorld() instanceof WorldMaster) {
                            FutureCell future = new FutureCell(cell);
                            future.setVoxel(this.getDefinition().store().parent().voxels().air());
                            // Check no one minds
                            PlayerVoxelModificationEvent event = new PlayerVoxelModificationEvent(cell, future, (WorldModificationCause) entityControllable, (Player) controller);
                            owner.getWorld().getGameContext().getPluginManager().fireEvent(event);
                            // Break the block
                            if (!event.isCancelled()) {
                                Vector3d rnd = new Vector3d();
                                for (int i = 0; i < 40; i++) {
                                    rnd.set(progress.loc);
                                    rnd.add(Math.random() * 0.98, Math.random() * 0.98, Math.random() * 0.98);
                                    world.getParticlesManager().spawnParticleAtPosition("voxel_frag", rnd);
                                }
                                world.getSoundManager().playSoundEffect("sounds/gameplay/voxel_remove.ogg", Mode.NORMAL, progress.loc, 1.0f, 1.0f);
                                Location itemSpawnLocation = new Location(world, progress.loc);
                                itemSpawnLocation.add(0.5, 0.0, 0.5);
                                // ItemPile droppedItemPile = null;
                                for (ItemPile droppedItemPile : cell.getVoxel().getLoot(cell, (WorldModificationCause) entityControllable)) {
                                    EntityGroundItem thrownItem = (EntityGroundItem) getDefinition().store().parent().entities().getEntityDefinition("groundItem").create(itemSpawnLocation);
                                    thrownItem.positionComponent.setPosition(itemSpawnLocation);
                                    thrownItem.velocityComponent.setVelocity(new Vector3d(Math.random() * 0.125 - 0.0625, 0.1, Math.random() * 0.125 - 0.0625));
                                    thrownItem.setItemPile(droppedItemPile);
                                    world.addEntity(thrownItem);
                                }
                                try {
                                    world.poke(future, (WorldModificationCause) entityControllable);
                                } catch (WorldException e) {
                                // Didn't work
                                // TODO make some ingame effect so as to clue in the player why it failed
                                }
                            }
                        }
                        progress = null;
                    }
                }
            } else {
                progress = null;
            }
            Player player = (Player) controller;
            if (player.getContext() instanceof ClientInterface) {
                Player me = ((ClientInterface) player.getContext()).getPlayer();
                if (me.equals(player)) {
                    myProgress = progress;
                }
            }
        }
    }
}
Also used : Player(io.xol.chunkstories.api.player.Player) WorldCell(io.xol.chunkstories.api.world.World.WorldCell) EntityGroundItem(io.xol.chunkstories.core.entity.EntityGroundItem) WorldException(io.xol.chunkstories.api.exceptions.world.WorldException) EntityWorldModifier(io.xol.chunkstories.api.entity.interfaces.EntityWorldModifier) ClientInterface(io.xol.chunkstories.api.client.ClientInterface) World(io.xol.chunkstories.api.world.World) Controller(io.xol.chunkstories.api.entity.Controller) ItemPile(io.xol.chunkstories.api.item.inventory.ItemPile) FutureCell(io.xol.chunkstories.api.world.cell.FutureCell) PlayerVoxelModificationEvent(io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent) Vector3d(org.joml.Vector3d) EntityControllable(io.xol.chunkstories.api.entity.interfaces.EntityControllable) WorldMaster(io.xol.chunkstories.api.world.WorldMaster) InputsManager(io.xol.chunkstories.api.input.InputsManager) Location(io.xol.chunkstories.api.Location)

Example 2 with PlayerVoxelModificationEvent

use of io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent in project chunkstories-api by Hugobros3.

the class ItemVoxel method onControllerInput.

@Override
public boolean onControllerInput(Entity entity, ItemPile pile, Input input, Controller controller) {
    try {
        if (entity.getWorld() instanceof WorldMaster && input.getName().equals("mouse.right")) {
            // Require entities to be of the right kind
            if (!(entity instanceof EntityWorldModifier))
                return true;
            if (!(entity instanceof EntityControllable))
                return true;
            EntityWorldModifier modifierEntity = (EntityWorldModifier) entity;
            EntityControllable playerEntity = (EntityControllable) entity;
            boolean isEntityCreativeMode = (entity instanceof EntityCreative) && (((EntityCreative) entity).isCreativeMode());
            Location blockLocation = null;
            blockLocation = playerEntity.getBlockLookingAt(false);
            if (blockLocation != null) {
                FutureCell fvc = new FutureCell(entity.getWorld().peekSafely(blockLocation));
                fvc.setVoxel(voxel);
                // Opaque blocks overwrite the original light with zero.
                if (voxel.getDefinition().isOpaque()) {
                    fvc.setBlocklight(0);
                    fvc.setSunlight(0);
                }
                // Glowy stuff should glow
                // if(voxel.getDefinition().getEmittedLightLevel() > 0)
                fvc.setBlocklight(voxel.getEmittedLightLevel(fvc));
                // Player events mod
                if (controller instanceof Player) {
                    Player player = (Player) controller;
                    CellData ctx = entity.getWorld().peek(blockLocation);
                    PlayerVoxelModificationEvent event = new PlayerVoxelModificationEvent(ctx, fvc, isEntityCreativeMode ? EntityCreative.CREATIVE_MODE : this, player);
                    // Anyone has objections ?
                    entity.getWorld().getGameContext().getPluginManager().fireEvent(event);
                    if (event.isCancelled())
                        return true;
                    entity.getWorld().getSoundManager().playSoundEffect("sounds/gameplay/voxel_place.ogg", Mode.NORMAL, fvc.getLocation(), 1.0f, 1.0f);
                }
                entity.getWorld().poke(fvc, modifierEntity);
                // Decrease stack size
                if (!isEntityCreativeMode) {
                    int currentAmount = pile.getAmount();
                    currentAmount--;
                    pile.setAmount(currentAmount);
                }
            } else {
                // No space found :/
                return true;
            }
        }
    } catch (WorldException e) {
    }
    return false;
}
Also used : FutureCell(io.xol.chunkstories.api.world.cell.FutureCell) Player(io.xol.chunkstories.api.player.Player) PlayerVoxelModificationEvent(io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent) WorldException(io.xol.chunkstories.api.exceptions.world.WorldException) EntityWorldModifier(io.xol.chunkstories.api.entity.interfaces.EntityWorldModifier) EntityCreative(io.xol.chunkstories.api.entity.interfaces.EntityCreative) EntityControllable(io.xol.chunkstories.api.entity.interfaces.EntityControllable) CellData(io.xol.chunkstories.api.world.cell.CellData) WorldMaster(io.xol.chunkstories.api.world.WorldMaster) Location(io.xol.chunkstories.api.Location)

Example 3 with PlayerVoxelModificationEvent

use of io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent in project chunkstories-core by Hugobros3.

the class EntityPlayer method onControllerInput.

@Override
public boolean onControllerInput(Input input, Controller controller) {
    // We are moving inventory bringup here !
    if (input.getName().equals("inventory") && world instanceof WorldClient) {
        if (creativeMode.get()) {
            ((WorldClient) getWorld()).getClient().openInventories(this.inventoryComponent.getInventory(), new InventoryLocalCreativeMenu(world));
        } else {
            ((WorldClient) getWorld()).getClient().openInventories(this.inventoryComponent.getInventory(), this.armor.getInventory());
        }
        return true;
    }
    Location blockLocation = this.getBlockLookingAt(true);
    double maxLen = 1024;
    if (blockLocation != null) {
        Vector3d diff = new Vector3d(blockLocation).sub(this.getLocation());
        // Vector3d dir = diff.clone().normalize();
        maxLen = diff.length();
    }
    Vector3d initialPosition = new Vector3d(getLocation());
    initialPosition.add(new Vector3d(0, eyePosition, 0));
    Vector3dc direction = getDirectionLookingAt();
    Iterator<Entity> i = world.collisionsManager().rayTraceEntities(initialPosition, direction, maxLen);
    while (i.hasNext()) {
        Entity e = i.next();
        if (e.handleInteraction(this, input))
            return true;
    }
    ItemPile itemSelected = getSelectedItemComponent().getSelectedItem();
    if (itemSelected != null) {
        // See if the item handles the interaction
        if (itemSelected.getItem().onControllerInput(this, itemSelected, input, controller))
            return true;
    }
    if (getWorld() instanceof WorldMaster) {
        // Creative mode features building and picking.
        if (this.getCreativeModeComponent().get()) {
            if (input.getName().equals("mouse.left")) {
                if (blockLocation != null) {
                    // Player events mod
                    if (controller instanceof Player) {
                        Player player = (Player) controller;
                        WorldCell cell = world.peekSafely(blockLocation);
                        FutureCell future = new FutureCell(cell);
                        future.setVoxel(this.getDefinition().store().parent().voxels().air());
                        future.setBlocklight(0);
                        future.setSunlight(0);
                        future.setMetaData(0);
                        PlayerVoxelModificationEvent event = new PlayerVoxelModificationEvent(cell, future, EntityCreative.CREATIVE_MODE, player);
                        // Anyone has objections ?
                        world.getGameContext().getPluginManager().fireEvent(event);
                        if (event.isCancelled())
                            return true;
                        Vector3d rnd = new Vector3d();
                        for (int k = 0; k < 40; k++) {
                            rnd.set(blockLocation);
                            rnd.add(Math.random() * 0.98, Math.random() * 0.98, Math.random() * 0.98);
                            world.getParticlesManager().spawnParticleAtPosition("voxel_frag", rnd);
                        }
                        world.getSoundManager().playSoundEffect("sounds/gameplay/voxel_remove.ogg", Mode.NORMAL, blockLocation, 1.0f, 1.0f);
                        try {
                            world.poke(future, this);
                        // world.poke((int)blockLocation.x, (int)blockLocation.y, (int)blockLocation.z, null, 0, 0, 0, this);
                        } catch (WorldException e) {
                        // Discard but maybe play some effect ?
                        }
                        return true;
                    }
                }
            } else if (input.getName().equals("mouse.middle")) {
                if (blockLocation != null) {
                    CellData ctx = this.getWorld().peekSafely(blockLocation);
                    if (!ctx.getVoxel().isAir()) {
                        // Spawn new itemPile in his inventory
                        ItemVoxel item = (ItemVoxel) world.getGameContext().getContent().items().getItemDefinition("item_voxel").newItem();
                        item.voxel = ctx.getVoxel();
                        item.voxelMeta = ctx.getMetaData();
                        ItemPile itemVoxel = new ItemPile(item);
                        this.getInventory().setItemPileAt(getSelectedItemComponent().getSelectedSlot(), 0, itemVoxel);
                        return true;
                    }
                }
            }
        }
    }
    // Then we check if the world minds being interacted with
    return world.handleInteraction(this, blockLocation, input);
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) Player(io.xol.chunkstories.api.player.Player) LocalPlayer(io.xol.chunkstories.api.client.LocalPlayer) ItemVoxel(io.xol.chunkstories.api.item.ItemVoxel) WorldCell(io.xol.chunkstories.api.world.World.WorldCell) WorldException(io.xol.chunkstories.api.exceptions.world.WorldException) WorldClient(io.xol.chunkstories.api.world.WorldClient) ItemPile(io.xol.chunkstories.api.item.inventory.ItemPile) CellData(io.xol.chunkstories.api.world.cell.CellData) Vector3dc(org.joml.Vector3dc) FutureCell(io.xol.chunkstories.api.world.cell.FutureCell) PlayerVoxelModificationEvent(io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent) Vector3d(org.joml.Vector3d) InventoryLocalCreativeMenu(io.xol.chunkstories.core.item.inventory.InventoryLocalCreativeMenu) WorldMaster(io.xol.chunkstories.api.world.WorldMaster) Location(io.xol.chunkstories.api.Location)

Aggregations

Location (io.xol.chunkstories.api.Location)3 PlayerVoxelModificationEvent (io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent)3 WorldException (io.xol.chunkstories.api.exceptions.world.WorldException)3 Player (io.xol.chunkstories.api.player.Player)3 WorldMaster (io.xol.chunkstories.api.world.WorldMaster)3 FutureCell (io.xol.chunkstories.api.world.cell.FutureCell)3 EntityControllable (io.xol.chunkstories.api.entity.interfaces.EntityControllable)2 EntityWorldModifier (io.xol.chunkstories.api.entity.interfaces.EntityWorldModifier)2 ItemPile (io.xol.chunkstories.api.item.inventory.ItemPile)2 WorldCell (io.xol.chunkstories.api.world.World.WorldCell)2 CellData (io.xol.chunkstories.api.world.cell.CellData)2 Vector3d (org.joml.Vector3d)2 ClientInterface (io.xol.chunkstories.api.client.ClientInterface)1 LocalPlayer (io.xol.chunkstories.api.client.LocalPlayer)1 Controller (io.xol.chunkstories.api.entity.Controller)1 Entity (io.xol.chunkstories.api.entity.Entity)1 EntityCreative (io.xol.chunkstories.api.entity.interfaces.EntityCreative)1 InputsManager (io.xol.chunkstories.api.input.InputsManager)1 ItemVoxel (io.xol.chunkstories.api.item.ItemVoxel)1 World (io.xol.chunkstories.api.world.World)1