use of io.xol.chunkstories.api.client.ClientInterface in project chunkstories-core by Hugobros3.
the class ItemMiningTool method tickInHand.
@Override
public void tickInHand(Entity owner, ItemPile itemPile) {
World world = owner.getWorld();
if (owner instanceof EntityControllable && owner instanceof EntityWorldModifier) {
EntityControllable entityControllable = (EntityControllable) owner;
Controller controller = entityControllable.getController();
if (controller != null && controller instanceof Player) {
InputsManager inputs = controller.getInputsManager();
Location lookingAt = entityControllable.getBlockLookingAt(true);
if (lookingAt != null && lookingAt.distance(owner.getLocation()) > 7f)
lookingAt = null;
if (inputs.getInputByName("mouse.left").isPressed() && lookingAt != null) {
WorldCell cell = world.peekSafely(lookingAt);
// Cancel mining if looking away or the block changed by itself
if (lookingAt == null || (progress != null && (lookingAt.distance(progress.loc) > 0 || !cell.getVoxel().sameKind(progress.voxel)))) {
progress = null;
}
if (progress == null) {
// Try starting mining something
if (lookingAt != null)
progress = new MiningProgress(world.peekSafely(lookingAt));
} else {
// Progress using efficiency / ticks per second
progress.progress += ItemMiningTool.this.miningEfficiency / 60f / progress.materialHardnessForThisTool;
if (progress.progress >= 1.0f) {
if (owner.getWorld() instanceof WorldMaster) {
FutureCell future = new FutureCell(cell);
future.setVoxel(this.getDefinition().store().parent().voxels().air());
// Check no one minds
PlayerVoxelModificationEvent event = new PlayerVoxelModificationEvent(cell, future, (WorldModificationCause) entityControllable, (Player) controller);
owner.getWorld().getGameContext().getPluginManager().fireEvent(event);
// Break the block
if (!event.isCancelled()) {
Vector3d rnd = new Vector3d();
for (int i = 0; i < 40; i++) {
rnd.set(progress.loc);
rnd.add(Math.random() * 0.98, Math.random() * 0.98, Math.random() * 0.98);
world.getParticlesManager().spawnParticleAtPosition("voxel_frag", rnd);
}
world.getSoundManager().playSoundEffect("sounds/gameplay/voxel_remove.ogg", Mode.NORMAL, progress.loc, 1.0f, 1.0f);
Location itemSpawnLocation = new Location(world, progress.loc);
itemSpawnLocation.add(0.5, 0.0, 0.5);
// ItemPile droppedItemPile = null;
for (ItemPile droppedItemPile : cell.getVoxel().getLoot(cell, (WorldModificationCause) entityControllable)) {
EntityGroundItem thrownItem = (EntityGroundItem) getDefinition().store().parent().entities().getEntityDefinition("groundItem").create(itemSpawnLocation);
thrownItem.positionComponent.setPosition(itemSpawnLocation);
thrownItem.velocityComponent.setVelocity(new Vector3d(Math.random() * 0.125 - 0.0625, 0.1, Math.random() * 0.125 - 0.0625));
thrownItem.setItemPile(droppedItemPile);
world.addEntity(thrownItem);
}
try {
world.poke(future, (WorldModificationCause) entityControllable);
} catch (WorldException e) {
// Didn't work
// TODO make some ingame effect so as to clue in the player why it failed
}
}
}
progress = null;
}
}
} else {
progress = null;
}
Player player = (Player) controller;
if (player.getContext() instanceof ClientInterface) {
Player me = ((ClientInterface) player.getContext()).getPlayer();
if (me.equals(player)) {
myProgress = progress;
}
}
}
}
}
use of io.xol.chunkstories.api.client.ClientInterface in project chunkstories by Hugobros3.
the class ReloadContentCommand method reloadShaders.
private void reloadShaders(CommandEmitter emitter) {
if (this.gameContext instanceof ClientInterface) {
ClientInterface client = (ClientInterface) gameContext;
client.getContent().shaders().reloadAll();
emitter.sendMessage("#00FFD0" + "Reloaded shaders.");
}
}
use of io.xol.chunkstories.api.client.ClientInterface in project chunkstories by Hugobros3.
the class ReloadContentCommand method reloadTextures.
private void reloadTextures(CommandEmitter emitter) {
if (this.gameContext instanceof ClientInterface) {
ClientInterface client = (ClientInterface) gameContext;
client.getContent().textures().reloadAll();
emitter.sendMessage("#00FFD0" + "Reloaded textures.");
}
}
use of io.xol.chunkstories.api.client.ClientInterface in project chunkstories by Hugobros3.
the class JavaCrashesUploader method run.
@Override
public void run() {
File folder = new File(GameDirectory.getGameFolderPath());
if (!folder.exists() || !folder.isDirectory()) {
logger().error("JavaCrashesUploader: .chunkstories unfit");
} else {
// Carry on
logger().debug("JavaCrashesUploader: Looking for java crashes dumps");
for (File file : folder.listFiles()) {
if (!file.isDirectory() && file.getName().startsWith("hs_err_pid")) {
System.out.println("We've got ourselves a client !");
try {
String str = "not-client";
if (context instanceof ClientInterface)
str = ((ClientInterface) context).username();
logger().info("JavaCrashesUploader: Found crashfile " + file.getName() + ", uploading (30s max)");
ReportThread reportThread = new ReportThread("crash-report-found-" + str, file);
reportThread.start();
synchronized (reportThread) {
reportThread.join(30 * 1000);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
file.renameTo(new File(GameDirectory.getGameFolderPath() + "/logs/sent_" + file.getName()));
}
}
}
}
use of io.xol.chunkstories.api.client.ClientInterface in project chunkstories-api by Hugobros3.
the class PacketOpenInventory method process.
@Override
public void process(PacketSender sender, DataInputStream in, PacketReceptionContext processor) throws IOException, PacketProcessingException {
inventory = InventoryTranslator.obtainInventoryHandle(in, processor);
if (processor.getContext() instanceof ClientInterface) {
ClientInterface client = (ClientInterface) processor.getContext();
Entity currentControlledEntity = client.getPlayer().getControlledEntity();
if (currentControlledEntity != null && currentControlledEntity instanceof EntityWithInventory)
client.openInventories(((EntityWithInventory) currentControlledEntity).getInventory(), inventory);
else
client.openInventories(inventory);
}
}
Aggregations