Search in sources :

Example 11 with WorldMaster

use of io.xol.chunkstories.api.world.WorldMaster in project chunkstories by Hugobros3.

the class InventoryView method handleClick.

private boolean handleClick(MouseButton mouseButton) {
    // We assume a player has to be spawned in order to do items manipulation
    Player player = gameWindow.getClient().getPlayer();
    if (player == null) {
        this.gameWindow.setLayer(parentLayer);
        // this.mainScene.changeOverlay(parent);
        selectedItem = null;
        return true;
    }
    World world = player.getWorld();
    for (int i = 0; i < drawers.length; i++) {
        // Close button
        if (drawers[i].isOverCloseButton()) {
            this.gameWindow.setLayer(parentLayer);
            selectedItem = null;
        } else {
            int[] c = drawers[i].getSelectedSlot();
            if (c == null)
                continue;
            else {
                int x = c[0];
                int y = c[1];
                if (selectedItem == null) {
                    if (mouseButton.equals("mouse.left")) {
                        selectedItem = inventories[i].getItemPileAt(x, y);
                        selectedItemAmount = selectedItem == null ? 0 : selectedItem.getAmount();
                    } else if (mouseButton.equals("mouse.right")) {
                        selectedItem = inventories[i].getItemPileAt(x, y);
                        selectedItemAmount = selectedItem == null ? 0 : 1;
                    } else if (mouseButton.equals("mouse.middle")) {
                        selectedItem = inventories[i].getItemPileAt(x, y);
                        selectedItemAmount = selectedItem == null ? 0 : (selectedItem.getAmount() > 1 ? selectedItem.getAmount() / 2 : 1);
                    }
                // selectedItemInv = inventory;
                } else if (mouseButton.equals("mouse.right")) {
                    if (selectedItem.equals(inventories[i].getItemPileAt(x, y))) {
                        if (selectedItemAmount < inventories[i].getItemPileAt(x, y).getAmount())
                            selectedItemAmount++;
                    }
                } else if (mouseButton.equals("mouse.left")) {
                    // Ignore null-sum games
                    if (selectedItem.getInventory() == inventories[i] && x == selectedItem.getX() && y == selectedItem.getY()) {
                        selectedItem = null;
                        return true;
                    }
                    if (world instanceof WorldMaster) {
                        PlayerMoveItemEvent moveItemEvent = new PlayerMoveItemEvent(player, selectedItem, selectedItem.getInventory(), inventories[i], selectedItem.getX(), selectedItem.getY(), x, y, selectedItemAmount);
                        player.getContext().getPluginManager().fireEvent(moveItemEvent);
                        // If move was successfull
                        if (!moveItemEvent.isCancelled())
                            selectedItem.moveItemPileTo(inventories[i], x, y, selectedItemAmount);
                        selectedItem = null;
                    } else if (world instanceof WorldClientNetworkedRemote) {
                        // When in a remote MP scenario, send a packet
                        PacketInventoryMoveItemPile packetMove = new PacketInventoryMoveItemPile(world, selectedItem, selectedItem.getInventory(), inventories[i], selectedItem.getX(), selectedItem.getY(), x, y, selectedItemAmount);
                        ((WorldClientNetworkedRemote) world).getRemoteServer().pushPacket(packetMove);
                        // And unsellect item
                        selectedItem = null;
                    }
                }
                return true;
            }
        }
    }
    // Clicked outside of any other inventory (drop!)
    if (selectedItem != null) {
        // SP scenario, replicated logic in PacketInventoryMoveItemPile
        if (world instanceof WorldMaster) {
            // For local item drops, we need to make sure we have a sutiable entity
            Entity playerEntity = player.getControlledEntity();
            if (playerEntity != null) {
                PlayerMoveItemEvent moveItemEvent = new PlayerMoveItemEvent(player, selectedItem, selectedItem.getInventory(), null, selectedItem.getX(), selectedItem.getY(), 0, 0, selectedItemAmount);
                player.getContext().getPluginManager().fireEvent(moveItemEvent);
                if (!moveItemEvent.isCancelled()) {
                    // If we're pulling this out of an inventory ( and not /dev/null ), we need to
                    // remove it from that
                    Inventory sourceInventory = selectedItem.getInventory();
                    Location loc = playerEntity.getLocation();
                    EventItemDroppedToWorld dropItemEvent = new EventItemDroppedToWorld(loc, sourceInventory, selectedItem);
                    player.getContext().getPluginManager().fireEvent(dropItemEvent);
                    if (!dropItemEvent.isCancelled()) {
                        if (sourceInventory != null)
                            sourceInventory.setItemPileAt(selectedItem.getX(), selectedItem.getY(), null);
                        if (dropItemEvent.getItemEntity() != null)
                            loc.getWorld().addEntity(dropItemEvent.getItemEntity());
                    }
                }
            }
            selectedItem = null;
        } else // In MP scenario, move into /dev/null
        if (world instanceof WorldClientNetworkedRemote) {
            PacketInventoryMoveItemPile packetMove = new PacketInventoryMoveItemPile(world, selectedItem, selectedItem.getInventory(), null, selectedItem.getX(), selectedItem.getY(), 0, 0, selectedItemAmount);
            ((WorldClientNetworkedRemote) world).getRemoteServer().pushPacket(packetMove);
            selectedItem = null;
        }
    }
    return true;
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) Player(io.xol.chunkstories.api.player.Player) EventItemDroppedToWorld(io.xol.chunkstories.api.events.item.EventItemDroppedToWorld) PlayerMoveItemEvent(io.xol.chunkstories.api.events.player.PlayerMoveItemEvent) PacketInventoryMoveItemPile(io.xol.chunkstories.api.net.packets.PacketInventoryMoveItemPile) World(io.xol.chunkstories.api.world.World) EventItemDroppedToWorld(io.xol.chunkstories.api.events.item.EventItemDroppedToWorld) WorldMaster(io.xol.chunkstories.api.world.WorldMaster) WorldClientNetworkedRemote(io.xol.chunkstories.api.world.WorldClientNetworkedRemote) Inventory(io.xol.chunkstories.api.item.inventory.Inventory) Location(io.xol.chunkstories.api.Location)

Example 12 with WorldMaster

use of io.xol.chunkstories.api.world.WorldMaster in project chunkstories by Hugobros3.

the class PlayerClientImplementation method setControlledEntity.

@Override
public boolean setControlledEntity(EntityControllable entity) {
    if (entity instanceof EntityControllable) {
        this.subscribe(entity);
        EntityControllable controllableEntity = (EntityControllable) entity;
        // If a world master, directly set the entity's controller
        if (world instanceof WorldMaster)
            controllableEntity.getControllerComponent().setController(this);
        // In remote networked worlds, we need to subscribe the server to our player actions to the controlled entity so he gets updates
        if (entity.getWorld() instanceof WorldClientNetworkedRemote) {
            // When changing controlled entity, first unsubscribe the remote server from the one we no longer own
            if (controlledEntity != null && controllableEntity != controlledEntity)
                ((WorldClientNetworkedRemote) controlledEntity.getWorld()).getRemoteServer().unsubscribe(controlledEntity);
            // Let know the server of new changes
            ((WorldClientNetworkedRemote) controllableEntity.getWorld()).getRemoteServer().subscribe(controllableEntity);
        }
        controlledEntity = controllableEntity;
    } else if (entity == null && getControlledEntity() != null) {
        // Directly unset it
        if (world instanceof WorldMaster)
            getControlledEntity().getControllerComponent().setController(null);
        // When loosing control over an entity, stop sending the server info about it
        if (controlledEntity != null)
            if (controlledEntity.getWorld() instanceof WorldClientNetworkedRemote)
                ((WorldClientNetworkedRemote) controlledEntity.getWorld()).getRemoteServer().unsubscribe(controlledEntity);
        controlledEntity = null;
    }
    return true;
}
Also used : EntityControllable(io.xol.chunkstories.api.entity.interfaces.EntityControllable) WorldMaster(io.xol.chunkstories.api.world.WorldMaster) WorldClientNetworkedRemote(io.xol.chunkstories.api.world.WorldClientNetworkedRemote)

Example 13 with WorldMaster

use of io.xol.chunkstories.api.world.WorldMaster in project chunkstories-api by Hugobros3.

the class EntityComponentController method setController.

public void setController(Controller controller) {
    // Checks we are entitled to do this
    if (!(entity.getWorld() instanceof WorldMaster))
        throw new UnauthorizedClientActionException("setController()");
    Controller formerController = this.controller;
    this.controller = controller;
    // Tell the new controller he his
    if (controller != null)
        pushComponent(controller);
    // Tell the former one he's no longer
    if (formerController != null && (controller == null || !controller.equals(formerController)))
        pushComponent(formerController);
}
Also used : UnauthorizedClientActionException(io.xol.chunkstories.api.exceptions.UnauthorizedClientActionException) Controller(io.xol.chunkstories.api.entity.Controller) WorldMaster(io.xol.chunkstories.api.world.WorldMaster)

Example 14 with WorldMaster

use of io.xol.chunkstories.api.world.WorldMaster in project chunkstories-api by Hugobros3.

the class PacketEntity method process.

public void process(PacketSender sender, DataInputStream in, PacketReceptionContext processor) throws IOException, UnknownComponentException {
    long entityUUID = in.readLong();
    short entityTypeID = in.readShort();
    if (entityTypeID == -1)
        return;
    World world = processor.getWorld();
    if (world == null)
        return;
    Entity entity = world.getEntityByUUID(entityUUID);
    boolean addToWorld = false;
    // Create an entity if the servers tells you to do so
    if (entity == null) {
        if (world instanceof WorldMaster && sender instanceof RemotePlayer) {
            ((Player) sender).sendMessage("You are sending packets to the server about a removed entity. Ignoring those.");
            return;
        } else {
            entity = processor.getWorld().getContentTranslator().getEntityForId(entityTypeID).create(// This is technically wrong
            new Location(world, 0, 0, 0));
            entity.setUUID(entityUUID);
            addToWorld = true;
        }
    }
    int componentId = in.readInt();
    // Loop throught all components
    while (componentId != 0) {
        try {
            entity.getComponents().tryPullComponentInStream(componentId, sender, in);
        } catch (UnknownComponentException e) {
            processor.logger().warn(e.getMessage());
        }
        componentId = in.readInt();
    }
    // Add to world if it was missing and we didn't receive the despawn flag
    if (addToWorld && entity.exists()) {
        // Only the WorldMaster is allowed to spawn new entities in the world
        if (processor instanceof ClientPacketsProcessor)
            processor.getWorld().addEntity(entity);
    }
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) Player(io.xol.chunkstories.api.player.Player) RemotePlayer(io.xol.chunkstories.api.server.RemotePlayer) ClientPacketsProcessor(io.xol.chunkstories.api.client.net.ClientPacketsProcessor) RemotePlayer(io.xol.chunkstories.api.server.RemotePlayer) UnknownComponentException(io.xol.chunkstories.api.exceptions.UnknownComponentException) World(io.xol.chunkstories.api.world.World) PacketWorld(io.xol.chunkstories.api.net.PacketWorld) WorldMaster(io.xol.chunkstories.api.world.WorldMaster) Location(io.xol.chunkstories.api.Location)

Example 15 with WorldMaster

use of io.xol.chunkstories.api.world.WorldMaster in project chunkstories-api by Hugobros3.

the class ItemVoxel method onControllerInput.

@Override
public boolean onControllerInput(Entity entity, ItemPile pile, Input input, Controller controller) {
    try {
        if (entity.getWorld() instanceof WorldMaster && input.getName().equals("mouse.right")) {
            // Require entities to be of the right kind
            if (!(entity instanceof EntityWorldModifier))
                return true;
            if (!(entity instanceof EntityControllable))
                return true;
            EntityWorldModifier modifierEntity = (EntityWorldModifier) entity;
            EntityControllable playerEntity = (EntityControllable) entity;
            boolean isEntityCreativeMode = (entity instanceof EntityCreative) && (((EntityCreative) entity).isCreativeMode());
            Location blockLocation = null;
            blockLocation = playerEntity.getBlockLookingAt(false);
            if (blockLocation != null) {
                FutureCell fvc = new FutureCell(entity.getWorld().peekSafely(blockLocation));
                fvc.setVoxel(voxel);
                // Opaque blocks overwrite the original light with zero.
                if (voxel.getDefinition().isOpaque()) {
                    fvc.setBlocklight(0);
                    fvc.setSunlight(0);
                }
                // Glowy stuff should glow
                // if(voxel.getDefinition().getEmittedLightLevel() > 0)
                fvc.setBlocklight(voxel.getEmittedLightLevel(fvc));
                // Player events mod
                if (controller instanceof Player) {
                    Player player = (Player) controller;
                    CellData ctx = entity.getWorld().peek(blockLocation);
                    PlayerVoxelModificationEvent event = new PlayerVoxelModificationEvent(ctx, fvc, isEntityCreativeMode ? EntityCreative.CREATIVE_MODE : this, player);
                    // Anyone has objections ?
                    entity.getWorld().getGameContext().getPluginManager().fireEvent(event);
                    if (event.isCancelled())
                        return true;
                    entity.getWorld().getSoundManager().playSoundEffect("sounds/gameplay/voxel_place.ogg", Mode.NORMAL, fvc.getLocation(), 1.0f, 1.0f);
                }
                entity.getWorld().poke(fvc, modifierEntity);
                // Decrease stack size
                if (!isEntityCreativeMode) {
                    int currentAmount = pile.getAmount();
                    currentAmount--;
                    pile.setAmount(currentAmount);
                }
            } else {
                // No space found :/
                return true;
            }
        }
    } catch (WorldException e) {
    }
    return false;
}
Also used : FutureCell(io.xol.chunkstories.api.world.cell.FutureCell) Player(io.xol.chunkstories.api.player.Player) PlayerVoxelModificationEvent(io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent) WorldException(io.xol.chunkstories.api.exceptions.world.WorldException) EntityWorldModifier(io.xol.chunkstories.api.entity.interfaces.EntityWorldModifier) EntityCreative(io.xol.chunkstories.api.entity.interfaces.EntityCreative) EntityControllable(io.xol.chunkstories.api.entity.interfaces.EntityControllable) CellData(io.xol.chunkstories.api.world.cell.CellData) WorldMaster(io.xol.chunkstories.api.world.WorldMaster) Location(io.xol.chunkstories.api.Location)

Aggregations

WorldMaster (io.xol.chunkstories.api.world.WorldMaster)27 Location (io.xol.chunkstories.api.Location)12 Entity (io.xol.chunkstories.api.entity.Entity)12 EntityControllable (io.xol.chunkstories.api.entity.interfaces.EntityControllable)9 Player (io.xol.chunkstories.api.player.Player)8 Vector3d (org.joml.Vector3d)8 Controller (io.xol.chunkstories.api.entity.Controller)6 WorldClient (io.xol.chunkstories.api.world.WorldClient)6 ItemPile (io.xol.chunkstories.api.item.inventory.ItemPile)5 Voxel (io.xol.chunkstories.api.voxel.Voxel)5 World (io.xol.chunkstories.api.world.World)5 Vector3dc (org.joml.Vector3dc)5 WorldException (io.xol.chunkstories.api.exceptions.world.WorldException)4 EntityLiving (io.xol.chunkstories.api.entity.EntityLiving)3 PlayerVoxelModificationEvent (io.xol.chunkstories.api.events.player.voxel.PlayerVoxelModificationEvent)3 ItemVoxel (io.xol.chunkstories.api.item.ItemVoxel)3 CellData (io.xol.chunkstories.api.world.cell.CellData)3 FutureCell (io.xol.chunkstories.api.world.cell.FutureCell)3 SerializedEntityFile (io.xol.chunkstories.entity.SerializedEntityFile)3 LocalPlayer (io.xol.chunkstories.api.client.LocalPlayer)2