use of javafx.scene.PerspectiveCamera in project FXyzLib by Birdasaur.
the class ClothMeshTest method start.
@Override
public void start(Stage stage) throws Exception {
camera = new PerspectiveCamera(true);
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().addAll(camera);
camera.setNearClip(0.1);
camera.setFarClip(1000000.0);
camera.setFieldOfView(42);
camera.setVerticalFieldOfView(true);
camera.setTranslateZ(-1500);
PointLight light = new PointLight(Color.LIGHTSKYBLUE);
// cameraTransform.getChildren().add(light);
light.translateXProperty().bind(camera.translateXProperty());
light.translateYProperty().bind(camera.translateYProperty());
light.translateZProperty().bind(camera.translateZProperty());
ClothMesh cloth = new ClothMesh();
cloth.setPerPointMass(10);
cloth.setBendStrength(0.5);
cloth.setStretchStrength(1.0);
cloth.setShearStrength(0.55);
cloth.setDrawMode(DrawMode.LINE);
cloth.setCullFace(CullFace.NONE);
// cloth.setDiffuseMap(new Image("https://kenai.com/attachments/wiki_images/duke/Duke3DprogressionSmall.jpg"));
cloth.setSpecularPower(5);
StackPane root = new StackPane();
root.setPickOnBounds(false);
PointLight light2 = new PointLight(Color.GAINSBORO);
light2.setTranslateZ(-1500);
PointLight light3 = new PointLight(Color.AZURE);
light3.setTranslateZ(2500);
Group g = new Group();
g.getChildren().addAll(cameraTransform, cloth, light2, light3);
root.getChildren().add(g);
Scene scene = new Scene(root, 1200, 600, true, SceneAntialiasing.BALANCED);
Stop[] stops = new Stop[] { new Stop(0, Color.BLACK), new Stop(1, Color.RED) };
LinearGradient lg = new LinearGradient(0, 0, 0, 1, true, CycleMethod.NO_CYCLE, stops);
scene.setFill(lg);
scene.setCamera(camera);
// First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
if (!cloth.isHover()) {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
}
});
stage.setScene(scene);
// stage.setMaximized(true);
stage.show();
cloth.startSimulation();
}
use of javafx.scene.PerspectiveCamera in project FXyzLib by Birdasaur.
the class CuboidCSGTest method start.
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
scene.setFill(Color.WHITESMOKE);
camera = new PerspectiveCamera(true);
// setup camera transform for rotational support
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.setTranslateZ(-30);
cameraTransform.ry.setAngle(-45.0);
cameraTransform.rx.setAngle(-10.0);
// add a Point Light for better viewing of the grid coordinate system
PointLight light = new PointLight(Color.WHITE);
cameraTransform.getChildren().add(light);
light.setTranslateX(camera.getTranslateX());
light.setTranslateY(camera.getTranslateY());
light.setTranslateZ(10 * camera.getTranslateZ());
scene.setCamera(camera);
rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
Group group = new Group();
group.getChildren().add(cameraTransform);
cuboid = new CuboidMesh(10f, 12f, 4f, 2, new Point3D(1f, -1f, 2f));
cuboid.setDrawMode(DrawMode.LINE);
CSG cuboidCSG = MeshUtils.mesh2CSG(cuboid.getMesh());
CSG cube = new Cube(5).toCSG().color(Color.RED);
PrismMesh prism = new PrismMesh(4f, 8f);
prism.setSectionType(TriangleMeshHelper.SectionType.TRIANGLE);
CSG prismCSG = MeshUtils.mesh2CSG(prism.getMesh());
CSG union = cuboidCSG.difference(cube.transformed(Transform.unity().translateX(5))).union(prismCSG.transformed(Transform.unity().translateX(-4).rotZ(90)));
CSGMesh unionMesh = new CSGMesh(union);
// unionMesh.setDrawMode(DrawMode.LINE);
//
// unionMesh.setCullFace(CullFace.NONE);
// NONE
// cuboid.setTextureModeNone(Color.ROYALBLUE);
// unionMesh.setTextureModeNone(Color.ROYALBLUE);
// IMAGE
// cuboid.setTextureModeImage(getClass().getResource("res/netCuboid.png").toExternalForm());
// DENSITY
// cuboid.setTextureModeVertices3D(1530,p->(double)p.x*p.y);
unionMesh.setTextureModeVertices3D(1530, p -> (double) p.x * p.y);
// unionMesh.setTextureModeVertices1D(1530,p->(double)p);
// FACES
// cuboid.setTextureModeFaces(1530);
// unionMesh.setTextureModeFaces(1530);
// cuboid.getTransforms().addAll(new Rotate(0,Rotate.X_AXIS),rotateY);
// group.getChildren().add(cuboid);
unionMesh.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
group.getChildren().add(unionMesh);
sceneRoot.getChildren().addAll(group);
// First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
});
primaryStage.setTitle("F(X)yz & JCSG - Boolean Operations Test");
primaryStage.setScene(scene);
primaryStage.show();
OBJWriter writer = new OBJWriter((TriangleMesh) unionMesh.getMesh(), "cuboid");
// writer.setMaterialColor(Color.AQUA);
// writer.setTextureImage(getClass().getResource("res/netCuboid.png").toExternalForm());
writer.setTextureColors(1530);
writer.exportMesh();
}
use of javafx.scene.PerspectiveCamera in project FXyzLib by Birdasaur.
the class IcosahedronTest method start.
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
// scene.setFill(Color.BLACK);
camera = new PerspectiveCamera(true);
// setup camera transform for rotational support
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.001);
camera.setFarClip(10000.0);
camera.setTranslateZ(-10);
cameraTransform.ry.setAngle(-45.0);
cameraTransform.rx.setAngle(-10.0);
// add a Point Light for better viewing of the grid coordinate system
// PointLight light = new PointLight(Color.WHITE);
// cameraTransform.getChildren().add(light);
// light.setTranslateX(camera.getTranslateX());
// light.setTranslateY(camera.getTranslateY());
// light.setTranslateZ(camera.getTranslateZ());
scene.setCamera(camera);
rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
Group group = new Group();
group.getChildren().add(cameraTransform);
ico = new IcosahedronMesh(5, 1f);
// ico.setDrawMode(DrawMode.LINE);
ico.setCullFace(CullFace.NONE);
// NONE
// ico.setTextureModeNone(Color.ROYALBLUE);
// IMAGE
// ico.setTextureModeImage(getClass().getResource("res/0ZKMx.png").toExternalForm());
// PATTERN
// ico.setTextureModePattern(2d);
// DENSITY
ico.setTextureModeVertices3D(1530, dens);
// FACES
// ico.setTextureModeFaces(256);
ico.getTransforms().addAll(new Rotate(30, Rotate.X_AXIS), rotateY);
group.getChildren().add(ico);
sceneRoot.getChildren().addAll(group);
// First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
});
lastEffect = System.nanoTime();
AtomicInteger count = new AtomicInteger();
AnimationTimer timerEffect = new AnimationTimer() {
@Override
public void handle(long now) {
if (now > lastEffect + 100_000_000l) {
double cont1 = 0.1 + (count.get() % 60) / 10d;
double cont2 = 0.1 + (count.getAndIncrement() % 30) / 10d;
// dens = p->(float)(3d*Math.pow(Math.sin(p.phi),2)*Math.pow(Math.abs(Math.cos(p.theta)),cont1)+
// Math.pow(Math.cos(p.phi),2)*Math.pow(Math.abs(Math.sin(p.theta)),cont2));
// dens = p->10*cont1*Math.pow(Math.abs(p.x),cont1)*Math.pow(Math.abs(p.y),cont2)*Math.pow(p.z,2);
double t = count.getAndIncrement() % 10;
dens = p -> (double) (p.x + t) * (p.y + t) * (p.z + t);
ico.setDensity(dens);
// ico.setColors((int)Math.pow(2,count.get()%16));
// ico.setLevel(count.get()%8);
// ico.setDiameter(0.5f+10*(float)cont1);
lastEffect = now;
}
}
};
Timeline timeline = new Timeline();
timeline.setCycleCount(Timeline.INDEFINITE);
timeline.getKeyFrames().add(new KeyFrame(Duration.seconds(50), new KeyValue(rotateY.angleProperty(), 360)));
primaryStage.setTitle("F(X)yz - Moving Contour Plot Test");
primaryStage.setScene(scene);
primaryStage.show();
timerEffect.start();
// timeline.play();
}
use of javafx.scene.PerspectiveCamera in project FXyzLib by Birdasaur.
the class PrismTest method start.
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
scene.setFill(Color.WHITESMOKE);
camera = new PerspectiveCamera(true);
// setup camera transform for rotational support
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.setTranslateZ(-30);
// cameraTransform.ry.setAngle(-45.0);
// cameraTransform.rx.setAngle(-10.0);
// add a Point Light for better viewing of the grid coordinate system
PointLight light = new PointLight(Color.WHITE);
cameraTransform.getChildren().add(light);
light.setTranslateX(camera.getTranslateX());
light.setTranslateY(camera.getTranslateY());
light.setTranslateZ(10 * camera.getTranslateZ());
scene.setCamera(camera);
rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
Group group = new Group();
group.getChildren().add(cameraTransform);
cylinder = new PrismMesh(2, 5, 4);
// cylinder = new PrismMesh(0.2,2,3); //,new Point3D(-5,5,0),new Point3D(0,0,5));
// cylinder.setDrawMode(DrawMode.LINE);
// SECTION TYPE
cylinder.setSectionType(TriangleMeshHelper.SectionType.TRIANGLE);
// NONE
// cylinder.setTextureModeNone(Color.ROYALBLUE);
// IMAGE
// cylinder.setTextureModeImage(getClass().getResource("res/netCylinder.png").toExternalForm());
cylinder.setTextureModeVertices1D(6, t -> t);
// cylinder.setColorPalette(ColorPalette.GREEN);
// DENSITY
// cylinder.setTextureModeVertices3D(1530,p->(double)p.magnitude());
// cylinder.setTextureModeVertices3D(1530,p->(double)cylinder.unTransform(p).magnitude());
// FACES
// cylinder.setTextureModeFaces(1530);
cylinder.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
group.getChildren().add(cylinder);
boolean showKnots = true;
if (showKnots) {
Sphere s = new Sphere(cylinder.getRadius() / 10d);
Point3D k0 = cylinder.getAxisOrigin();
s.getTransforms().add(new Translate(k0.x, k0.y, k0.z));
s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
group.getChildren().add(s);
s = new Sphere(cylinder.getRadius() / 10d);
Point3D k3 = cylinder.getAxisEnd();
s.getTransforms().add(new Translate(k3.x, k3.y, k3.z));
s.setMaterial(new PhongMaterial(Color.ROSYBROWN));
group.getChildren().add(s);
}
sceneRoot.getChildren().addAll(group);
// First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
});
primaryStage.setTitle("F(X)yz - Cylinder Test");
primaryStage.setScene(scene);
primaryStage.show();
// OBJWriter writer=new OBJWriter((TriangleMesh) cylinder.getMesh(),"cylinder2");
// // writer.setMaterialColor(Color.AQUA);
// // writer.setTextureImage(getClass().getResource("res/netCylinder.png").toExternalForm());
// writer.setTextureColors(6,ColorPalette.GREEN);
// writer.exportMesh();
lastEffect = System.nanoTime();
AtomicInteger count = new AtomicInteger(0);
AnimationTimer timerEffect = new AnimationTimer() {
@Override
public void handle(long now) {
if (now > lastEffect + 100_000_000l) {
// <=1/6d)?1d:0d;
func = t -> Math.pow(Math.sin(8d * Math.PI * (10d * (1 - t.doubleValue()) + count.get() % 11) / 20d), 6);
// cylinder.setFunction(func);
// mapBez.values().forEach(b->b.setDensity(dens));
count.getAndIncrement();
lastEffect = now;
}
}
};
// timerEffect.start();
}
use of javafx.scene.PerspectiveCamera in project FXyzLib by Birdasaur.
the class ScatterPlotMeshTest method start.
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
scene.setFill(Color.BLACK);
camera = new PerspectiveCamera(true);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.setTranslateZ(-1000);
scene.setCamera(camera);
scatterPlotMesh = new ScatterPlotMesh(1000, 1, true);
sceneRoot.getChildren().addAll(scatterPlotMesh);
ArrayList<Double> dataX = new ArrayList<>();
ArrayList<Double> dataY = new ArrayList<>();
ArrayList<Double> dataZ = new ArrayList<>();
for (int i = -250; i < 250; i++) {
dataX.add(new Double(i));
dataY.add(new Double(Math.sin(i) * 50) + i);
dataZ.add(new Double(Math.cos(i) * 50) + i);
}
scatterPlotMesh.setXYZData(dataX, dataY, dataZ);
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
// Add a Mouse Handler for Rotations
Rotate xRotate = new Rotate(0, Rotate.X_AXIS);
Rotate yRotate = new Rotate(0, Rotate.Y_AXIS);
Rotate zRotate = new Rotate(0, Rotate.Z_AXIS);
scatterPlotMesh.getTransforms().addAll(xRotate, yRotate);
// Use Binding so your rotation doesn't have to be recreated
xRotate.angleProperty().bind(angleX);
yRotate.angleProperty().bind(angleY);
zRotate.angleProperty().bind(angleZ);
// Start Tracking mouse movements only when a button is pressed
scene.setOnMousePressed(event -> {
scenex = event.getSceneX();
sceney = event.getSceneY();
fixedXAngle = angleX.get();
fixedYAngle = angleY.get();
if (event.isMiddleButtonDown()) {
scenez = event.getSceneX();
fixedZAngle = angleZ.get();
}
});
// Angle calculation will only change when the button has been pressed
scene.setOnMouseDragged(event -> {
if (event.isMiddleButtonDown())
angleZ.set(fixedZAngle - (scenez - event.getSceneY()));
else
angleX.set(fixedXAngle - (scenex - event.getSceneY()));
angleY.set(fixedYAngle + sceney - event.getSceneX());
});
primaryStage.setTitle("F(X)yz ScatterPlotTest");
primaryStage.setScene(scene);
primaryStage.show();
}
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