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Example 21 with Effect

use of mage.abilities.effects.Effect in project mage by magefree.

the class PopulateEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player == null) {
        return false;
    }
    Target target = new TargetPermanent(filter);
    target.setNotTarget(true);
    if (!target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
        return true;
    }
    player.choose(Outcome.Copy, target, source.getSourceId(), game);
    Permanent tokenToCopy = game.getPermanent(target.getFirstTarget());
    if (tokenToCopy == null) {
        return true;
    }
    game.informPlayers("Token selected for populate: " + tokenToCopy.getLogName());
    Effect effect = new CreateTokenCopyTargetEffect(null, null, false, 1, tappedAndAttacking, tappedAndAttacking);
    effect.setTargetPointer(new FixedTarget(target.getFirstTarget(), game));
    return effect.apply(game, source);
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) Player(mage.players.Player) Target(mage.target.Target) FixedTarget(mage.target.targetpointer.FixedTarget) FilterPermanent(mage.filter.FilterPermanent) Permanent(mage.game.permanent.Permanent) FilterCreaturePermanent(mage.filter.common.FilterCreaturePermanent) TargetPermanent(mage.target.TargetPermanent) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) TargetPermanent(mage.target.TargetPermanent)

Example 22 with Effect

use of mage.abilities.effects.Effect in project mage by magefree.

the class ReplicateCopyEffect method checkTrigger.

@Override
public boolean checkTrigger(GameEvent event, Game game) {
    if (event.getSourceId().equals(this.sourceId)) {
        StackObject spell = game.getStack().getStackObject(this.sourceId);
        if (spell instanceof Spell) {
            Card card = ((Spell) spell).getCard();
            if (card != null) {
                for (Ability ability : card.getAbilities(game)) {
                    if (ability instanceof ReplicateAbility) {
                        if (ability.isActivated()) {
                            for (Effect effect : this.getEffects()) {
                                effect.setValue("ReplicateSpell", spell);
                                effect.setValue("ReplicateCount", ((ReplicateAbility) ability).getActivateCount());
                            }
                            return true;
                        }
                    }
                }
            }
        }
    }
    return false;
}
Also used : StaticAbility(mage.abilities.StaticAbility) SpellAbility(mage.abilities.SpellAbility) Ability(mage.abilities.Ability) StackObject(mage.game.stack.StackObject) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) Spell(mage.game.stack.Spell) Card(mage.cards.Card)

Example 23 with Effect

use of mage.abilities.effects.Effect in project mage by magefree.

the class AllianceOfArmsEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null) {
        int xSum = 0;
        xSum += ManaUtil.playerPaysXGenericMana(false, "Alliance of Arms", controller, source, game);
        for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
            if (!Objects.equals(playerId, controller.getId())) {
                Player player = game.getPlayer(playerId);
                if (player != null) {
                    xSum += ManaUtil.playerPaysXGenericMana(false, "Alliance of Arms", player, source, game);
                }
            }
        }
        if (xSum > 0) {
            for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
                Effect effect = new CreateTokenTargetEffect(new SoldierToken(), xSum);
                effect.setTargetPointer(new FixedTarget(playerId));
                effect.apply(game, source);
            }
        }
        // prevent undo
        controller.resetStoredBookmark(game);
        return true;
    }
    return false;
}
Also used : FixedTarget(mage.target.targetpointer.FixedTarget) SoldierToken(mage.game.permanent.token.SoldierToken) Player(mage.players.Player) CreateTokenTargetEffect(mage.abilities.effects.common.CreateTokenTargetEffect) OneShotEffect(mage.abilities.effects.OneShotEffect) CreateTokenTargetEffect(mage.abilities.effects.common.CreateTokenTargetEffect) Effect(mage.abilities.effects.Effect) UUID(java.util.UUID)

Example 24 with Effect

use of mage.abilities.effects.Effect in project mage by magefree.

the class BalduvianWarlordUnblockEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    Permanent permanent = game.getPermanent(source.getTargets().getFirstTarget());
    if (controller != null && permanent != null) {
        // Remove target creature from combat
        Effect effect = new RemoveFromCombatTargetEffect();
        effect.apply(game, source);
        // Make blocked creatures unblocked
        BlockedByOnlyOneCreatureThisCombatWatcher watcher = game.getState().getWatcher(BlockedByOnlyOneCreatureThisCombatWatcher.class);
        if (watcher != null) {
            Set<CombatGroup> combatGroups = watcher.getBlockedOnlyByCreature(permanent.getId());
            if (combatGroups != null) {
                for (CombatGroup combatGroup : combatGroups) {
                    if (combatGroup != null) {
                        combatGroup.setBlocked(false, game);
                    }
                }
            }
        }
        // Choose new creature to block
        if (permanent.isCreature(game)) {
            // according to the following mail response from MTG Rules Management about False Orders:
            // "if Player A attacks Players B and C, Player B's creatures cannot block creatures attacking Player C"
            // therefore we need to single out creatures attacking the target blocker's controller (disappointing, I know)
            List<Permanent> list = new ArrayList<>();
            for (CombatGroup combatGroup : game.getCombat().getGroups()) {
                if (combatGroup.getDefendingPlayerId().equals(permanent.getControllerId())) {
                    for (UUID attackingCreatureId : combatGroup.getAttackers()) {
                        Permanent targetsControllerAttacker = game.getPermanent(attackingCreatureId);
                        list.add(targetsControllerAttacker);
                    }
                }
            }
            Player targetsController = game.getPlayer(permanent.getControllerId());
            if (targetsController != null) {
                FilterAttackingCreature filter = new FilterAttackingCreature("creature attacking " + targetsController.getLogName());
                filter.add(new PermanentInListPredicate(list));
                TargetAttackingCreature target = new TargetAttackingCreature(1, 1, filter, true);
                if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
                    while (!target.isChosen() && target.canChoose(source.getSourceId(), controller.getId(), game) && controller.canRespond()) {
                        controller.chooseTarget(outcome, target, source, game);
                    }
                } else {
                    return true;
                }
                Permanent chosenPermanent = game.getPermanent(target.getFirstTarget());
                if (chosenPermanent != null && chosenPermanent.isCreature(game)) {
                    CombatGroup chosenGroup = game.getCombat().findGroup(chosenPermanent.getId());
                    if (chosenGroup != null) {
                        // Relevant ruling for Balduvian Warlord:
                        // 7/15/2006 	If an attacking creature has an ability that triggers “When this creature becomes blocked,”
                        // it triggers when a creature blocks it due to the Warlord's ability only if it was unblocked at that point.
                        boolean notYetBlocked = chosenGroup.getBlockers().isEmpty();
                        chosenGroup.addBlockerToGroup(permanent.getId(), controller.getId(), game);
                        // 702.21h
                        game.getCombat().addBlockingGroup(permanent.getId(), chosenPermanent.getId(), controller.getId(), game);
                        if (notYetBlocked) {
                            game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CREATURE_BLOCKED, chosenPermanent.getId(), source, null));
                            Set<MageObjectReference> morSet = new HashSet<>();
                            morSet.add(new MageObjectReference(chosenPermanent, game));
                            for (UUID bandedId : chosenPermanent.getBandedCards()) {
                                CombatGroup bandedGroup = game.getCombat().findGroup(bandedId);
                                if (bandedGroup != null && chosenGroup.getBlockers().size() == 1) {
                                    morSet.add(new MageObjectReference(bandedId, game));
                                    game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CREATURE_BLOCKED, bandedId, source, null));
                                }
                            }
                            String key = UUID.randomUUID().toString();
                            game.getState().setValue("becameBlocked_" + key, morSet);
                            game.fireEvent(GameEvent.getEvent(GameEvent.EventType.BATCH_BLOCK_NONCOMBAT, source.getSourceId(), source, source.getControllerId(), key, 0));
                        }
                        game.fireEvent(new BlockerDeclaredEvent(chosenPermanent.getId(), permanent.getId(), permanent.getControllerId()));
                    }
                    // a new blockingGroup is formed, so it's necessary to find it again
                    CombatGroup blockGroup = findBlockingGroup(permanent, game);
                    if (blockGroup != null) {
                        blockGroup.pickAttackerOrder(permanent.getControllerId(), game);
                    }
                }
            }
            return true;
        }
    }
    return false;
}
Also used : Player(mage.players.Player) PermanentInListPredicate(mage.filter.predicate.permanent.PermanentInListPredicate) Permanent(mage.game.permanent.Permanent) TargetPermanent(mage.target.TargetPermanent) FilterAttackingCreature(mage.filter.common.FilterAttackingCreature) RemoveFromCombatTargetEffect(mage.abilities.effects.common.RemoveFromCombatTargetEffect) TargetAttackingCreature(mage.target.common.TargetAttackingCreature) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) RemoveFromCombatTargetEffect(mage.abilities.effects.common.RemoveFromCombatTargetEffect) BlockedByOnlyOneCreatureThisCombatWatcher(mage.watchers.common.BlockedByOnlyOneCreatureThisCombatWatcher) BlockerDeclaredEvent(mage.game.events.BlockerDeclaredEvent) CombatGroup(mage.game.combat.CombatGroup) MageObjectReference(mage.MageObjectReference)

Example 25 with Effect

use of mage.abilities.effects.Effect in project mage by magefree.

the class CemeteryGatekeeperTriggeredAbility method checkInterveningIfClause.

@Override
public boolean checkInterveningIfClause(Game game) {
    Effect effect = getEffects().get(0);
    UUID targetId = (UUID) effect.getValue("targetId");
    GameEvent.EventType eventType = (GameEvent.EventType) effect.getValue("eventType");
    UUID exileId = (UUID) effect.getValue("exileId");
    if (targetId != null && eventType != null && exileId != null) {
        if (eventType == GameEvent.EventType.LAND_PLAYED) {
            Permanent permanent = game.getPermanent(targetId);
            return permanent != null && checkCardTypes(permanent.getCardType(game), exileId, game);
        } else if (eventType == GameEvent.EventType.SPELL_CAST) {
            Spell spell = game.getSpellOrLKIStack(targetId);
            return spell != null && checkCardTypes(spell.getCardType(game), exileId, game);
        }
    }
    return false;
}
Also used : Permanent(mage.game.permanent.Permanent) GameEvent(mage.game.events.GameEvent) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) DamageTargetEffect(mage.abilities.effects.common.DamageTargetEffect) UUID(java.util.UUID) Spell(mage.game.stack.Spell)

Aggregations

Effect (mage.abilities.effects.Effect)328 OneShotEffect (mage.abilities.effects.OneShotEffect)254 FixedTarget (mage.target.targetpointer.FixedTarget)224 Permanent (mage.game.permanent.Permanent)180 Player (mage.players.Player)167 UUID (java.util.UUID)75 AtTheBeginOfNextEndStepDelayedTriggeredAbility (mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility)60 Card (mage.cards.Card)57 MageObject (mage.MageObject)41 ContinuousEffect (mage.abilities.effects.ContinuousEffect)40 TargetPermanent (mage.target.TargetPermanent)39 FilterCreaturePermanent (mage.filter.common.FilterCreaturePermanent)38 TargetCreaturePermanent (mage.target.common.TargetCreaturePermanent)38 FilterPermanent (mage.filter.FilterPermanent)29 ReturnToBattlefieldUnderOwnerControlTargetEffect (mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect)28 DelayedTriggeredAbility (mage.abilities.DelayedTriggeredAbility)27 AddCountersTargetEffect (mage.abilities.effects.common.counter.AddCountersTargetEffect)25 DamageTargetEffect (mage.abilities.effects.common.DamageTargetEffect)24 AttachEffect (mage.abilities.effects.common.AttachEffect)23 Target (mage.target.Target)22