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Example 16 with FixedTargets

use of mage.target.targetpointer.FixedTargets in project mage by magefree.

the class RallyTheAncestorsEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player != null) {
        int xValue = source.getManaCostsToPay().getX();
        FilterCreatureCard filter = new FilterCreatureCard();
        filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, xValue + 1));
        Set<Card> cards = player.getGraveyard().getCards(filter, game);
        player.moveCards(cards, Zone.BATTLEFIELD, source, game);
        List<Permanent> toExile = new ArrayList<>(cards.size());
        for (Card card : cards) {
            if (card != null) {
                Permanent permanent = game.getPermanent(card.getId());
                if (permanent != null) {
                    toExile.add(permanent);
                }
            }
        }
        Effect exileEffect = new ExileTargetEffect("Exile those creatures at the beginning of your next upkeep");
        exileEffect.setTargetPointer(new FixedTargets(toExile, game));
        DelayedTriggeredAbility delayedAbility = new AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility(exileEffect);
        game.addDelayedTriggeredAbility(delayedAbility, source);
        return true;
    }
    return false;
}
Also used : Player(mage.players.Player) Permanent(mage.game.permanent.Permanent) FixedTargets(mage.target.targetpointer.FixedTargets) ArrayList(java.util.ArrayList) AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility) FilterCreatureCard(mage.filter.common.FilterCreatureCard) Card(mage.cards.Card) FilterCreatureCard(mage.filter.common.FilterCreatureCard) ManaValuePredicate(mage.filter.predicate.mageobject.ManaValuePredicate) AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility) DelayedTriggeredAbility(mage.abilities.DelayedTriggeredAbility) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect) OneShotEffect(mage.abilities.effects.OneShotEffect) ExileSpellEffect(mage.abilities.effects.common.ExileSpellEffect) Effect(mage.abilities.effects.Effect) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect)

Example 17 with FixedTargets

use of mage.target.targetpointer.FixedTargets in project mage by magefree.

the class StormHeraldAttachableToPredicate method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null) {
        FilterCard filter = new FilterCard("aura cards to attach to creatures you control");
        filter.add(SubType.AURA.getPredicate());
        filter.add(new StormHeraldAttachablePredicate(controller.getId()));
        Set<Card> possibleTargets = controller.getGraveyard().getCards(filter, source.getSourceId(), controller.getId(), game);
        if (!possibleTargets.isEmpty()) {
            TargetCard targetAuras = new TargetCard(0, Integer.MAX_VALUE, Zone.GRAVEYARD, filter);
            targetAuras.setNotTarget(true);
            controller.chooseTarget(outcome, new CardsImpl(possibleTargets), targetAuras, source, game);
            // Move the cards to the battlefield to a creature you control
            List<Permanent> toExile = new ArrayList<>();
            for (UUID auraId : targetAuras.getTargets()) {
                Card auraCard = game.getCard(auraId);
                if (auraCard != null) {
                    FilterPermanent filterAttachTo = new FilterControlledCreaturePermanent("creature you control to attach " + auraCard.getIdName() + " to");
                    filterAttachTo.add(new StormHeraldAttachableToPredicate(auraCard));
                    TargetPermanent targetCreature = new TargetPermanent(filterAttachTo);
                    targetCreature.setNotTarget(true);
                    if (controller.choose(Outcome.PutCardInPlay, targetCreature, source.getSourceId(), game)) {
                        Permanent targetPermanent = game.getPermanent(targetCreature.getFirstTarget());
                        if (!targetPermanent.cantBeAttachedBy(auraCard, source, game, true)) {
                            game.getState().setValue("attachTo:" + auraCard.getId(), targetPermanent);
                            controller.moveCards(auraCard, Zone.BATTLEFIELD, source, game);
                            targetPermanent.addAttachment(auraCard.getId(), source, game);
                            Permanent permanent = game.getPermanent(auraId);
                            if (permanent != null) {
                                toExile.add(permanent);
                            }
                        }
                    }
                }
            }
            ContinuousEffect continuousEffect = new StormHeraldReplacementEffect();
            continuousEffect.setTargetPointer(new FixedTargets(toExile, game));
            game.addEffect(continuousEffect, source);
            Effect exileEffect = new ExileTargetEffect("exile those Auras");
            exileEffect.setTargetPointer(new FixedTargets(toExile, game));
            game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect), source);
        }
        return true;
    }
    return false;
}
Also used : Player(mage.players.Player) FilterPermanent(mage.filter.FilterPermanent) FilterPermanent(mage.filter.FilterPermanent) FilterControlledCreaturePermanent(mage.filter.common.FilterControlledCreaturePermanent) Permanent(mage.game.permanent.Permanent) TargetPermanent(mage.target.TargetPermanent) FixedTargets(mage.target.targetpointer.FixedTargets) ArrayList(java.util.ArrayList) FilterControlledCreaturePermanent(mage.filter.common.FilterControlledCreaturePermanent) TargetCard(mage.target.TargetCard) TargetCard(mage.target.TargetCard) Card(mage.cards.Card) FilterCard(mage.filter.FilterCard) FilterCard(mage.filter.FilterCard) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect) ContinuousEffect(mage.abilities.effects.ContinuousEffect) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) TargetPermanent(mage.target.TargetPermanent) ContinuousEffect(mage.abilities.effects.ContinuousEffect) UUID(java.util.UUID) CardsImpl(mage.cards.CardsImpl) ExileTargetEffect(mage.abilities.effects.common.ExileTargetEffect)

Example 18 with FixedTargets

use of mage.target.targetpointer.FixedTargets in project mage by magefree.

the class StormOfSoulsChangeCreatureEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player == null) {
        return false;
    }
    Cards cards = new CardsImpl(player.getGraveyard().getCards(StaticFilters.FILTER_CARD_CREATURE, game));
    if (cards.isEmpty()) {
        return false;
    }
    player.moveCards(cards, Zone.BATTLEFIELD, source, game);
    // Figure out which cards were successfuly moved so that they can be turned into 1/1 Spirits
    cards.retainZone(Zone.BATTLEFIELD, game);
    // Change the creatures
    game.addEffect(new StormOfSoulsChangeCreatureEffect().setTargetPointer(new FixedTargets(cards, game)), source);
    return true;
}
Also used : Player(mage.players.Player) FixedTargets(mage.target.targetpointer.FixedTargets) Cards(mage.cards.Cards) CardsImpl(mage.cards.CardsImpl)

Example 19 with FixedTargets

use of mage.target.targetpointer.FixedTargets in project mage by magefree.

the class TearsOfRageEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller != null) {
        Effect effect = new SacrificeTargetEffect("Sacrifice those creatures at the beginning of the next end step", source.getControllerId());
        effect.setTargetPointer(new FixedTargets(game.getBattlefield().getAllActivePermanents(new FilterAttackingCreature(), controller.getId(), game), game));
        game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
        return true;
    }
    return false;
}
Also used : FilterAttackingCreature(mage.filter.common.FilterAttackingCreature) Player(mage.players.Player) AtTheBeginOfNextEndStepDelayedTriggeredAbility(mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility) FixedTargets(mage.target.targetpointer.FixedTargets) SacrificeTargetEffect(mage.abilities.effects.common.SacrificeTargetEffect) OneShotEffect(mage.abilities.effects.OneShotEffect) Effect(mage.abilities.effects.Effect) BoostControlledEffect(mage.abilities.effects.common.continuous.BoostControlledEffect) SacrificeTargetEffect(mage.abilities.effects.common.SacrificeTargetEffect)

Example 20 with FixedTargets

use of mage.target.targetpointer.FixedTargets in project mage by magefree.

the class ExpropriateEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player == null) {
        return false;
    }
    // Outcome.Detriment - AI will gain control all the time (Money choice)
    // TODO: add AI hint logic in the choice method, see Tyrant's Choice as example
    TwoChoiceVote vote = new TwoChoiceVote("Time (extra turn)", "Money (gain control)", Outcome.Detriment);
    vote.doVotes(source, game);
    // extra turn
    int timeCount = vote.getVoteCount(true);
    for (int i = 0; i < timeCount; i++) {
        game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
    }
    // gain control
    if (vote.getVoteCount(false) < 1) {
        return true;
    }
    List<Permanent> toSteal = new ArrayList<>();
    for (UUID playerId : vote.getVotedFor(false)) {
        int moneyCount = vote.getVotes(playerId).stream().mapToInt(x -> x ? 0 : 1).sum();
        FilterPermanent filter = new FilterPermanent();
        filter.add(new ControllerIdPredicate(playerId));
        moneyCount = Math.min(game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game), moneyCount);
        if (moneyCount == 0) {
            continue;
        }
        TargetPermanent target = new TargetPermanent(moneyCount, filter);
        target.setNotTarget(true);
        player.choose(Outcome.GainControl, target, source.getSourceId(), game);
        target.getTargets().stream().map(game::getPermanent).filter(Objects::nonNull).forEach(toSteal::add);
    }
    game.addEffect(new GainControlTargetEffect(Duration.Custom, true, source.getControllerId()).setTargetPointer(new FixedTargets(toSteal, game)), source);
    return true;
}
Also used : GainControlTargetEffect(mage.abilities.effects.common.continuous.GainControlTargetEffect) Outcome(mage.constants.Outcome) OneShotEffect(mage.abilities.effects.OneShotEffect) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) UUID(java.util.UUID) FilterPermanent(mage.filter.FilterPermanent) Player(mage.players.Player) ArrayList(java.util.ArrayList) CardSetInfo(mage.cards.CardSetInfo) Objects(java.util.Objects) Duration(mage.constants.Duration) ExileSpellEffect(mage.abilities.effects.common.ExileSpellEffect) TwoChoiceVote(mage.choices.TwoChoiceVote) Game(mage.game.Game) List(java.util.List) CardImpl(mage.cards.CardImpl) Permanent(mage.game.permanent.Permanent) CardType(mage.constants.CardType) FixedTargets(mage.target.targetpointer.FixedTargets) TurnMod(mage.game.turn.TurnMod) TargetPermanent(mage.target.TargetPermanent) Ability(mage.abilities.Ability) Player(mage.players.Player) FilterPermanent(mage.filter.FilterPermanent) FilterPermanent(mage.filter.FilterPermanent) Permanent(mage.game.permanent.Permanent) TargetPermanent(mage.target.TargetPermanent) FixedTargets(mage.target.targetpointer.FixedTargets) ArrayList(java.util.ArrayList) TurnMod(mage.game.turn.TurnMod) GainControlTargetEffect(mage.abilities.effects.common.continuous.GainControlTargetEffect) TwoChoiceVote(mage.choices.TwoChoiceVote) ControllerIdPredicate(mage.filter.predicate.permanent.ControllerIdPredicate) TargetPermanent(mage.target.TargetPermanent) UUID(java.util.UUID)

Aggregations

FixedTargets (mage.target.targetpointer.FixedTargets)58 Player (mage.players.Player)36 Permanent (mage.game.permanent.Permanent)28 ArrayList (java.util.ArrayList)19 UUID (java.util.UUID)19 OneShotEffect (mage.abilities.effects.OneShotEffect)15 CardsImpl (mage.cards.CardsImpl)15 AtTheBeginOfNextEndStepDelayedTriggeredAbility (mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility)14 ContinuousEffect (mage.abilities.effects.ContinuousEffect)14 Effect (mage.abilities.effects.Effect)14 Card (mage.cards.Card)14 GainAbilityTargetEffect (mage.abilities.effects.common.continuous.GainAbilityTargetEffect)13 ExileTargetEffect (mage.abilities.effects.common.ExileTargetEffect)10 Cards (mage.cards.Cards)10 Token (mage.game.permanent.token.Token)9 TargetPermanent (mage.target.TargetPermanent)8 HashSet (java.util.HashSet)7 MageObject (mage.MageObject)7 DontUntapInControllersNextUntapStepTargetEffect (mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect)7 CreateTokenCopyTargetEffect (mage.abilities.effects.common.CreateTokenCopyTargetEffect)6