use of com.jme3.math.Transform in project jmonkeyengine by jMonkeyEngine.
the class ParticleEmitter method updateParticleState.
private void updateParticleState(float tpf) {
// Force world transform to update
this.getWorldTransform();
TempVars vars = TempVars.get();
Vector3f min = vars.vect1.set(Vector3f.POSITIVE_INFINITY);
Vector3f max = vars.vect2.set(Vector3f.NEGATIVE_INFINITY);
for (int i = 0; i < particles.length; ++i) {
Particle p = particles[i];
if (p.life == 0) {
// assert i <= firstUnUsed;
continue;
}
p.life -= tpf;
if (p.life <= 0) {
this.freeParticle(i);
continue;
}
updateParticle(p, tpf, min, max);
if (firstUnUsed < i) {
this.swap(firstUnUsed, i);
if (i == lastUsed) {
lastUsed = firstUnUsed;
}
firstUnUsed++;
}
}
// Spawns particles within the tpf timeslot with proper age
float interval = 1f / particlesPerSec;
float originalTpf = tpf;
tpf += timeDifference;
while (tpf > interval) {
tpf -= interval;
Particle p = emitParticle(min, max);
if (p != null) {
p.life -= tpf;
if (lastPos != null && isInWorldSpace()) {
p.position.interpolateLocal(lastPos, 1 - tpf / originalTpf);
}
if (p.life <= 0) {
freeParticle(lastUsed);
} else {
updateParticle(p, tpf, min, max);
}
}
}
timeDifference = tpf;
if (lastPos == null) {
lastPos = new Vector3f();
}
lastPos.set(getWorldTranslation());
//This check avoids a NaN bounds when all the particles are dead during the first update.
if (!min.equals(Vector3f.POSITIVE_INFINITY) && !max.equals(Vector3f.NEGATIVE_INFINITY)) {
BoundingBox bbox = (BoundingBox) this.getMesh().getBound();
bbox.setMinMax(min, max);
this.setBoundRefresh();
}
vars.release();
}
use of com.jme3.math.Transform in project jmonkeyengine by jMonkeyEngine.
the class CompoundCollisionShape method addChildShape.
/**
* adds a child shape at the given local translation
* @param shape the child shape to add
* @param location the local location of the child shape
*/
public void addChildShape(CollisionShape shape, Vector3f location, Matrix3f rotation) {
if (shape instanceof CompoundCollisionShape) {
throw new IllegalStateException("CompoundCollisionShapes cannot have CompoundCollisionShapes as children!");
}
Transform transA = new Transform(Converter.convert(rotation));
Converter.convert(location, transA.origin);
Converter.convert(rotation, transA.basis);
children.add(new ChildCollisionShape(location.clone(), rotation.clone(), shape));
((CompoundShape) cShape).addChildShape(transA, shape.getCShape());
}
use of com.jme3.math.Transform in project jmonkeyengine by jMonkeyEngine.
the class ObjectHelper method toObject.
/**
* This method reads the given structure and createn an object that
* represents the data.
*
* @param objectStructure
* the object's structure
* @param blenderContext
* the blender context
* @return blener's object representation or null if its type is excluded from loading
* @throws BlenderFileException
* an exception is thrown when the given data is inapropriate
*/
public Object toObject(Structure objectStructure, BlenderContext blenderContext) throws BlenderFileException {
Object loadedResult = blenderContext.getLoadedFeature(objectStructure.getOldMemoryAddress(), LoadedDataType.FEATURE);
if (loadedResult != null) {
return loadedResult;
}
LOGGER.fine("Loading blender object.");
if ("ID".equals(objectStructure.getType())) {
Node object = (Node) this.loadLibrary(objectStructure);
if (object.getParent() != null) {
LOGGER.log(Level.FINEST, "Detaching object {0}, loaded from external file, from its parent.", object);
object.getParent().detachChild(object);
}
return object;
}
int type = ((Number) objectStructure.getFieldValue("type")).intValue();
ObjectType objectType = ObjectType.valueOf(type);
LOGGER.log(Level.FINE, "Type of the object: {0}.", objectType);
int lay = ((Number) objectStructure.getFieldValue("lay")).intValue();
if ((lay & blenderContext.getBlenderKey().getLayersToLoad()) == 0) {
LOGGER.fine("The layer this object is located in is not included in loading.");
return null;
}
blenderContext.pushParent(objectStructure);
String name = objectStructure.getName();
LOGGER.log(Level.FINE, "Loading obejct: {0}", name);
int restrictflag = ((Number) objectStructure.getFieldValue("restrictflag")).intValue();
boolean visible = (restrictflag & 0x01) != 0;
Pointer pParent = (Pointer) objectStructure.getFieldValue("parent");
Object parent = blenderContext.getLoadedFeature(pParent.getOldMemoryAddress(), LoadedDataType.FEATURE);
if (parent == null && pParent.isNotNull()) {
Structure parentStructure = pParent.fetchData().get(0);
parent = this.toObject(parentStructure, blenderContext);
}
Transform t = this.getTransformation(objectStructure, blenderContext);
LOGGER.log(Level.FINE, "Importing object of type: {0}", objectType);
Node result = null;
try {
switch(objectType) {
case LATTICE:
case METABALL:
case TEXT:
case WAVE:
LOGGER.log(Level.WARNING, "{0} type is not supported but the node will be returned in order to keep parent - child relationship.", objectType);
case EMPTY:
case ARMATURE:
// need to use an empty node to properly create
// parent-children relationships between nodes
result = new Node(name);
break;
case MESH:
result = new Node(name);
MeshHelper meshHelper = blenderContext.getHelper(MeshHelper.class);
Pointer pMesh = (Pointer) objectStructure.getFieldValue("data");
List<Structure> meshesArray = pMesh.fetchData();
TemporalMesh temporalMesh = meshHelper.toTemporalMesh(meshesArray.get(0), blenderContext);
if (temporalMesh != null) {
result.attachChild(temporalMesh);
}
break;
case SURF:
case CURVE:
result = new Node(name);
Pointer pCurve = (Pointer) objectStructure.getFieldValue("data");
if (pCurve.isNotNull()) {
CurvesHelper curvesHelper = blenderContext.getHelper(CurvesHelper.class);
Structure curveData = pCurve.fetchData().get(0);
TemporalMesh curvesTemporalMesh = curvesHelper.toCurve(curveData, blenderContext);
if (curvesTemporalMesh != null) {
result.attachChild(curvesTemporalMesh);
}
}
break;
case LAMP:
Pointer pLamp = (Pointer) objectStructure.getFieldValue("data");
if (pLamp.isNotNull()) {
LightHelper lightHelper = blenderContext.getHelper(LightHelper.class);
List<Structure> lampsArray = pLamp.fetchData();
Light light = lightHelper.toLight(lampsArray.get(0), blenderContext);
if (light == null) {
// probably some light type is not supported, just create a node so that we can maintain child-parent relationship for nodes
result = new Node(name);
} else {
result = new LightNode(name, light);
}
}
break;
case CAMERA:
Pointer pCamera = (Pointer) objectStructure.getFieldValue("data");
if (pCamera.isNotNull()) {
CameraHelper cameraHelper = blenderContext.getHelper(CameraHelper.class);
List<Structure> camerasArray = pCamera.fetchData();
Camera camera = cameraHelper.toCamera(camerasArray.get(0), blenderContext);
if (camera == null) {
// just create a node so that we can maintain child-parent relationship for nodes
result = new Node(name);
} else {
result = new CameraNode(name, camera);
}
}
break;
default:
LOGGER.log(Level.WARNING, "Unsupported object type: {0}", type);
}
if (result != null) {
LOGGER.fine("Storing loaded feature in blender context and applying markers (those will be removed before the final result is released).");
Long oma = objectStructure.getOldMemoryAddress();
blenderContext.addLoadedFeatures(oma, LoadedDataType.STRUCTURE, objectStructure);
blenderContext.addLoadedFeatures(oma, LoadedDataType.FEATURE, result);
blenderContext.addMarker(OMA_MARKER, result, objectStructure.getOldMemoryAddress());
if (objectType == ObjectType.ARMATURE) {
blenderContext.addMarker(ARMATURE_NODE_MARKER, result, Boolean.TRUE);
}
result.setLocalTransform(t);
result.setCullHint(visible ? CullHint.Always : CullHint.Inherit);
if (parent instanceof Node) {
((Node) parent).attachChild(result);
}
LOGGER.fine("Reading and applying object's modifiers.");
ModifierHelper modifierHelper = blenderContext.getHelper(ModifierHelper.class);
Collection<Modifier> modifiers = modifierHelper.readModifiers(objectStructure, blenderContext);
for (Modifier modifier : modifiers) {
modifier.apply(result, blenderContext);
}
if (result.getChildren() != null && result.getChildren().size() > 0) {
if (result.getChildren().size() == 1 && result.getChild(0) instanceof TemporalMesh) {
LOGGER.fine("Converting temporal mesh into jme geometries.");
((TemporalMesh) result.getChild(0)).toGeometries();
}
LOGGER.fine("Applying proper scale to the geometries.");
for (Spatial child : result.getChildren()) {
if (child instanceof Geometry) {
this.flipMeshIfRequired((Geometry) child, child.getWorldScale());
}
}
}
// I prefer do compute bounding box here than read it from the file
result.updateModelBound();
LOGGER.fine("Applying animations to the object if such are defined.");
AnimationHelper animationHelper = blenderContext.getHelper(AnimationHelper.class);
animationHelper.applyAnimations(result, blenderContext.getBlenderKey().getAnimationMatchMethod());
LOGGER.fine("Loading constraints connected with this object.");
ConstraintHelper constraintHelper = blenderContext.getHelper(ConstraintHelper.class);
constraintHelper.loadConstraints(objectStructure, blenderContext);
LOGGER.fine("Loading custom properties.");
if (blenderContext.getBlenderKey().isLoadObjectProperties()) {
Properties properties = this.loadProperties(objectStructure, blenderContext);
// each value and set it to Spatial
if (properties != null && properties.getValue() != null) {
this.applyProperties(result, properties);
}
}
}
} finally {
blenderContext.popParent();
}
return result;
}
use of com.jme3.math.Transform in project jmonkeyengine by jMonkeyEngine.
the class AbstractPhysicsControl method applyPhysicsTransform.
/**
* Applies a physics transform to the spatial
*
* @param worldLocation
* @param worldRotation
*/
protected void applyPhysicsTransform(Vector3f worldLocation, Quaternion worldRotation) {
if (enabled && spatial != null) {
Vector3f localLocation = spatial.getLocalTranslation();
Quaternion localRotationQuat = spatial.getLocalRotation();
if (!applyLocal && spatial.getParent() != null) {
localLocation.set(worldLocation).subtractLocal(spatial.getParent().getWorldTranslation());
localLocation.divideLocal(spatial.getParent().getWorldScale());
tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().multLocal(localLocation);
localRotationQuat.set(worldRotation);
tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().mult(localRotationQuat, localRotationQuat);
spatial.setLocalTranslation(localLocation);
spatial.setLocalRotation(localRotationQuat);
} else {
spatial.setLocalTranslation(worldLocation);
spatial.setLocalRotation(worldRotation);
}
}
}
use of com.jme3.math.Transform in project jmonkeyengine by jMonkeyEngine.
the class ParticleEmitter method emitParticles.
/**
* Instantly emits available particles, up to num.
*/
public void emitParticles(int num) {
// Force world transform to update
this.getWorldTransform();
TempVars vars = TempVars.get();
BoundingBox bbox = (BoundingBox) this.getMesh().getBound();
Vector3f min = vars.vect1;
Vector3f max = vars.vect2;
bbox.getMin(min);
bbox.getMax(max);
if (!Vector3f.isValidVector(min)) {
min.set(Vector3f.POSITIVE_INFINITY);
}
if (!Vector3f.isValidVector(max)) {
max.set(Vector3f.NEGATIVE_INFINITY);
}
for (int i = 0; i < num; i++) {
if (emitParticle(min, max) == null)
break;
}
bbox.setMinMax(min, max);
this.setBoundRefresh();
vars.release();
}
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