use of mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility in project mage by magefree.
the class BalduvianDeadEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
CreateTokenEffect effect = new CreateTokenEffect(new BalduvianToken());
effect.apply(game, source);
for (UUID tokenId : effect.getLastAddedTokenIds()) {
Permanent tokenPermanent = game.getPermanent(tokenId);
if (tokenPermanent != null) {
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("Sacrifice the token at the beginning of the next end step", source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
}
return true;
}
use of mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility in project mage by magefree.
the class FootstepsOfTheGoryoEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card != null) {
if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
// Sacrifice it at end of turn
Effect sacrificeEffect = new SacrificeTargetEffect("Sacrifice that creature at the beginning of next end step", source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
}
}
return true;
}
return false;
}
use of mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility in project mage by magefree.
the class GreasefangOkibaBossEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Card card = game.getCard(source.getFirstTarget());
if (controller == null || card == null || game.getState().getZone(card.getId()) != Zone.GRAVEYARD) {
return false;
}
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
ContinuousEffect hasteEffect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
hasteEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(hasteEffect, source);
Effect bounceEffect = new ReturnToHandTargetEffect().setText("return it to your hand");
bounceEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(bounceEffect), source);
}
return true;
}
use of mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility in project mage by magefree.
the class HeatShimmerEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
if (controller != null && permanent != null) {
CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect(source.getControllerId(), null, true);
effect.setTargetPointer(new FixedTarget(permanent, game));
effect.apply(game, source);
ExileTargetEffect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(effect.getAddedPermanents().get(0), game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
return true;
}
return false;
}
use of mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility in project mage by magefree.
the class MacabreMockeryEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card == null) {
return false;
}
Player controller = game.getPlayer(source.getControllerId());
if (controller == null || !controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
return false;
}
Permanent permanent = game.getPermanent(card.getId());
if (permanent == null) {
return false;
}
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
effect = new BoostTargetEffect(2, 0, Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
Effect sacrificeEffect = new SacrificeTargetEffect("sacrifice " + permanent.getLogName(), controller.getId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
return true;
}
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