use of mage.abilities.effects.common.continuous.GainAbilityTargetEffect in project mage by magefree.
the class FormOfTheSquirrelCantCastEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player sourceController = game.getPlayer(source.getControllerId());
if (sourceController != null) {
CreateTokenEffect effect = new CreateTokenEffect(new SquirrelToken());
effect.apply(game, source);
game.getState().setValue(source.getSourceId() + "_token", effect.getLastAddedTokenIds());
for (UUID addedTokenId : effect.getLastAddedTokenIds()) {
Effect loseGameEffect = new LoseGameTargetPlayerEffect();
loseGameEffect.setTargetPointer(new FixedTarget(sourceController.getId(), game));
LeavesBattlefieldTriggeredAbility triggerAbility = new LeavesBattlefieldTriggeredAbility(loseGameEffect, false);
ContinuousEffect continuousEffect = new GainAbilityTargetEffect(triggerAbility, Duration.WhileOnBattlefield);
continuousEffect.setTargetPointer(new FixedTarget(addedTokenId, game));
game.addEffect(continuousEffect, source);
}
return true;
}
return false;
}
use of mage.abilities.effects.common.continuous.GainAbilityTargetEffect in project mage by magefree.
the class GisaGloriousResurrectorReturnEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Ability exiledWithSource = (Ability) game.getState().getValue("GisaGloriousResurrectorExile" + source.getSourceId().toString() + game.getState().getZoneChangeCounter(source.getSourceId()));
if (exiledWithSource == null) {
return false;
}
ExileZone exileZone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, exiledWithSource));
if (player == null || exileZone == null || exileZone.isEmpty()) {
return false;
}
Cards cards = new CardsImpl(exileZone.getCards(StaticFilters.FILTER_CARD_CREATURE, game));
if (cards.isEmpty()) {
return false;
}
player.moveCards(cards, Zone.BATTLEFIELD, source, game);
cards.retainZone(Zone.BATTLEFIELD, game);
if (cards.isEmpty()) {
return false;
}
game.addEffect(new GainAbilityTargetEffect(new DecayedAbility(), Duration.Custom).setTargetPointer(new FixedTargets(cards, game)), source);
return true;
}
use of mage.abilities.effects.common.continuous.GainAbilityTargetEffect in project mage by magefree.
the class GiverOfRunesEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
if (player.chooseUse(outcome, "Give the targeted creature protection from colorless?", null, "Yes", "No (choose a color instead)", source, game)) {
game.addEffect(new GainAbilityTargetEffect(new ProtectionAbility(filter), Duration.EndOfTurn), source);
return true;
}
game.addEffect(new GainProtectionFromColorTargetEffect(Duration.EndOfTurn), source);
return true;
}
use of mage.abilities.effects.common.continuous.GainAbilityTargetEffect in project mage by magefree.
the class GreasefangOkibaBossEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Card card = game.getCard(source.getFirstTarget());
if (controller == null || card == null || game.getState().getZone(card.getId()) != Zone.GRAVEYARD) {
return false;
}
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
ContinuousEffect hasteEffect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
hasteEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(hasteEffect, source);
Effect bounceEffect = new ReturnToHandTargetEffect().setText("return it to your hand");
bounceEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(bounceEffect), source);
}
return true;
}
use of mage.abilities.effects.common.continuous.GainAbilityTargetEffect in project mage by magefree.
the class MacabreMockeryEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card == null) {
return false;
}
Player controller = game.getPlayer(source.getControllerId());
if (controller == null || !controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
return false;
}
Permanent permanent = game.getPermanent(card.getId());
if (permanent == null) {
return false;
}
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
effect = new BoostTargetEffect(2, 0, Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
Effect sacrificeEffect = new SacrificeTargetEffect("sacrifice " + permanent.getLogName(), controller.getId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
return true;
}
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