Search in sources :

Example 6 with TextureData

use of org.terasology.rendering.assets.texture.TextureData in project Terasology by MovingBlocks.

the class PreviewWorldScreen method updatePreview.

private void updatePreview() {
    final NUIManager manager = context.get(NUIManager.class);
    final WaitPopup<TextureData> popup = manager.pushScreen(WaitPopup.ASSET_URI, WaitPopup.class);
    popup.setMessage("Updating Preview", "Please wait ...");
    ProgressListener progressListener = progress -> popup.setMessage("Updating Preview", String.format("Please wait ... %d%%", (int) (progress * 100f)));
    Callable<TextureData> operation = () -> {
        if (seed != null) {
            worldGenerator.setWorldSeed(seed.getText());
        }
        int zoom = TeraMath.floorToInt(zoomSlider.getValue());
        TextureData data = texture.getData();
        if (zoneSelector.isVisible()) {
            previewGen = zoneSelector.getSelection().preview(worldGenerator);
        }
        previewGen.render(data, zoom, progressListener);
        return data;
    };
    popup.onSuccess(texture::reload);
    popup.startOperation(operation, true);
}
Also used : CoreScreenLayer(org.terasology.rendering.nui.CoreScreenLayer) Zone(org.terasology.world.zones.Zone) ContextImpl(org.terasology.context.internal.ContextImpl) DependencyResolver(org.terasology.module.DependencyResolver) UISlider(org.terasology.rendering.nui.widgets.UISlider) LoggerFactory(org.slf4j.LoggerFactory) Config(org.terasology.config.Config) Property(org.terasology.rendering.nui.properties.Property) ByteBuffer(java.nio.ByteBuffer) WorldConfigurator(org.terasology.world.generator.WorldConfigurator) Map(java.util.Map) PropertyLayout(org.terasology.rendering.nui.layouts.PropertyLayout) SimpleUri(org.terasology.engine.SimpleUri) TeraMath(org.terasology.math.TeraMath) Context(org.terasology.context.Context) ModuleAwareAssetTypeManager(org.terasology.assets.module.ModuleAwareAssetTypeManager) WidgetUtil(org.terasology.rendering.nui.WidgetUtil) ModuleEnvironment(org.terasology.module.ModuleEnvironment) ComponentLibrary(org.terasology.entitySystem.metadata.ComponentLibrary) Collectors(java.util.stream.Collectors) PropertyProvider(org.terasology.rendering.nui.properties.PropertyProvider) UIImage(org.terasology.rendering.nui.widgets.UIImage) Objects(java.util.Objects) List(java.util.List) UnresolvedDependencyException(org.terasology.module.exceptions.UnresolvedDependencyException) CoreRegistry(org.terasology.registry.CoreRegistry) TextureData(org.terasology.rendering.assets.texture.TextureData) ResourceUrn(org.terasology.assets.ResourceUrn) In(org.terasology.registry.In) MenuAnimationSystems(org.terasology.rendering.nui.animation.MenuAnimationSystems) Texture(org.terasology.rendering.assets.texture.Texture) Callable(java.util.concurrent.Callable) FacetLayerPreview(org.terasology.rendering.nui.layers.mainMenu.preview.FacetLayerPreview) Lists(com.google.common.collect.Lists) WorldGeneratorPluginLibrary(org.terasology.world.generator.plugin.WorldGeneratorPluginLibrary) ResolutionResult(org.terasology.module.ResolutionResult) NUIManager(org.terasology.rendering.nui.NUIManager) ModuleManager(org.terasology.engine.module.ModuleManager) Assets(org.terasology.utilities.Assets) Logger(org.slf4j.Logger) FieldMetadata(org.terasology.reflection.metadata.FieldMetadata) TempWorldGeneratorPluginLibrary(org.terasology.world.generator.plugin.TempWorldGeneratorPluginLibrary) UIText(org.terasology.rendering.nui.widgets.UIText) WorldGeneratorManager(org.terasology.world.generator.internal.WorldGeneratorManager) UIDropdown(org.terasology.rendering.nui.widgets.UIDropdown) WorldGenerator(org.terasology.world.generator.WorldGenerator) Binding(org.terasology.rendering.nui.databinding.Binding) PreviewGenerator(org.terasology.rendering.nui.layers.mainMenu.preview.PreviewGenerator) Component(org.terasology.entitySystem.Component) EnvironmentSwitchHandler(org.terasology.engine.bootstrap.EnvironmentSwitchHandler) UIButton(org.terasology.rendering.nui.widgets.UIButton) PropertyOrdering(org.terasology.rendering.nui.properties.PropertyOrdering) TextureData(org.terasology.rendering.assets.texture.TextureData) NUIManager(org.terasology.rendering.nui.NUIManager)

Example 7 with TextureData

use of org.terasology.rendering.assets.texture.TextureData in project Terasology by MovingBlocks.

the class LwjglGraphics method registerCoreAssetTypes.

@Override
public void registerCoreAssetTypes(ModuleAwareAssetTypeManager assetTypeManager) {
    // cast lambdas explicitly to avoid inconsistent compiler behavior wrt. type inference
    assetTypeManager.registerCoreAssetType(Font.class, (AssetFactory<Font, FontData>) FontImpl::new, "fonts");
    assetTypeManager.registerCoreAssetType(Texture.class, (AssetFactory<Texture, TextureData>) (urn, assetType, data) -> (new OpenGLTexture(urn, assetType, data, this)), "textures", "fonts");
    assetTypeManager.registerCoreFormat(Texture.class, new PNGTextureFormat(Texture.FilterMode.NEAREST, path -> {
        if (path.getName(1).toString().equals(ModuleAssetDataProducer.OVERRIDE_FOLDER)) {
            return path.getName(3).toString().equals("textures");
        } else {
            return path.getName(2).toString().equals("textures");
        }
    }));
    assetTypeManager.registerCoreFormat(Texture.class, new PNGTextureFormat(Texture.FilterMode.LINEAR, path -> {
        if (path.getName(1).toString().equals(ModuleAssetDataProducer.OVERRIDE_FOLDER)) {
            return path.getName(3).toString().equals("fonts");
        } else {
            return path.getName(2).toString().equals("fonts");
        }
    }));
    assetTypeManager.registerCoreAssetType(Shader.class, (AssetFactory<Shader, ShaderData>) GLSLShader::new, "shaders");
    assetTypeManager.registerCoreAssetType(Material.class, (AssetFactory<Material, MaterialData>) GLSLMaterial::new, "materials");
    assetTypeManager.registerCoreAssetType(Mesh.class, (AssetFactory<Mesh, MeshData>) (urn, assetType, data) -> new OpenGLMesh(urn, assetType, bufferPool, data), "mesh");
    assetTypeManager.registerCoreAssetType(SkeletalMesh.class, (AssetFactory<SkeletalMesh, SkeletalMeshData>) (urn, assetType, data) -> new OpenGLSkeletalMesh(urn, assetType, data, bufferPool), "skeletalMesh");
    assetTypeManager.registerCoreAssetType(MeshAnimation.class, (AssetFactory<MeshAnimation, MeshAnimationData>) MeshAnimationImpl::new, "animations");
    assetTypeManager.registerCoreAssetType(Atlas.class, (AssetFactory<Atlas, AtlasData>) Atlas::new, "atlas");
    assetTypeManager.registerCoreAssetType(Subtexture.class, (AssetFactory<Subtexture, SubtextureData>) Subtexture::new);
}
Also used : RenderingSubsystemFactory(org.terasology.engine.subsystem.RenderingSubsystemFactory) MeshData(org.terasology.rendering.assets.mesh.MeshData) LoggerFactory(org.slf4j.LoggerFactory) Config(org.terasology.config.Config) LWJGLException(org.lwjgl.LWJGLException) ByteBuffer(java.nio.ByteBuffer) FontData(org.terasology.rendering.assets.font.FontData) Material(org.terasology.rendering.assets.material.Material) PNGTextureFormat(org.terasology.rendering.assets.texture.PNGTextureFormat) ImageIO(javax.imageio.ImageIO) Atlas(org.terasology.rendering.assets.atlas.Atlas) GL11(org.lwjgl.opengl.GL11) TextureUtil(org.terasology.rendering.assets.texture.TextureUtil) Context(org.terasology.context.Context) ModuleAwareAssetTypeManager(org.terasology.assets.module.ModuleAwareAssetTypeManager) BufferedImage(java.awt.image.BufferedImage) ShaderManager(org.terasology.rendering.ShaderManager) RenderingConfig(org.terasology.config.RenderingConfig) SubtextureData(org.terasology.rendering.assets.texture.subtexture.SubtextureData) GameState(org.terasology.engine.modes.GameState) ShaderData(org.terasology.rendering.assets.shader.ShaderData) Queues(com.google.common.collect.Queues) List(java.util.List) LwjglCanvasRenderer(org.terasology.rendering.nui.internal.LwjglCanvasRenderer) DisplayDevice(org.terasology.engine.subsystem.DisplayDevice) Font(org.terasology.rendering.assets.font.Font) Subtexture(org.terasology.rendering.assets.texture.subtexture.Subtexture) TextureData(org.terasology.rendering.assets.texture.TextureData) GameEngine(org.terasology.engine.GameEngine) ModuleAssetDataProducer(org.terasology.assets.module.ModuleAssetDataProducer) ShaderManagerLwjgl(org.terasology.rendering.ShaderManagerLwjgl) Texture(org.terasology.rendering.assets.texture.Texture) GameThread(org.terasology.engine.GameThread) org.lwjgl.opengl(org.lwjgl.opengl) MeshAnimationData(org.terasology.rendering.assets.animation.MeshAnimationData) Lists(com.google.common.collect.Lists) MaterialData(org.terasology.rendering.assets.material.MaterialData) Mesh(org.terasology.rendering.assets.mesh.Mesh) Shader(org.terasology.rendering.assets.shader.Shader) CanvasRenderer(org.terasology.rendering.nui.internal.CanvasRenderer) Logger(org.slf4j.Logger) MeshAnimationImpl(org.terasology.rendering.assets.animation.MeshAnimationImpl) SkeletalMeshData(org.terasology.rendering.assets.skeletalmesh.SkeletalMeshData) BlockingDeque(java.util.concurrent.BlockingDeque) AssetFactory(org.terasology.assets.AssetFactory) MeshAnimation(org.terasology.rendering.assets.animation.MeshAnimation) IOException(java.io.IOException) SkeletalMesh(org.terasology.rendering.assets.skeletalmesh.SkeletalMesh) FontImpl(org.terasology.rendering.assets.font.FontImpl) org.terasology.rendering.opengl(org.terasology.rendering.opengl) Consumer(java.util.function.Consumer) AtlasData(org.terasology.rendering.assets.atlas.AtlasData) PNGTextureFormat(org.terasology.rendering.assets.texture.PNGTextureFormat) Atlas(org.terasology.rendering.assets.atlas.Atlas) FontData(org.terasology.rendering.assets.font.FontData) SkeletalMeshData(org.terasology.rendering.assets.skeletalmesh.SkeletalMeshData) Mesh(org.terasology.rendering.assets.mesh.Mesh) SkeletalMesh(org.terasology.rendering.assets.skeletalmesh.SkeletalMesh) Material(org.terasology.rendering.assets.material.Material) SkeletalMesh(org.terasology.rendering.assets.skeletalmesh.SkeletalMesh) Shader(org.terasology.rendering.assets.shader.Shader) Texture(org.terasology.rendering.assets.texture.Texture) Font(org.terasology.rendering.assets.font.Font) MeshData(org.terasology.rendering.assets.mesh.MeshData) SkeletalMeshData(org.terasology.rendering.assets.skeletalmesh.SkeletalMeshData) ShaderData(org.terasology.rendering.assets.shader.ShaderData) AtlasData(org.terasology.rendering.assets.atlas.AtlasData) TextureData(org.terasology.rendering.assets.texture.TextureData) SubtextureData(org.terasology.rendering.assets.texture.subtexture.SubtextureData) MeshAnimation(org.terasology.rendering.assets.animation.MeshAnimation) MeshAnimationData(org.terasology.rendering.assets.animation.MeshAnimationData) MaterialData(org.terasology.rendering.assets.material.MaterialData) Subtexture(org.terasology.rendering.assets.texture.subtexture.Subtexture)

Example 8 with TextureData

use of org.terasology.rendering.assets.texture.TextureData in project Terasology by MovingBlocks.

the class HeadlessEnvironment method setupAssetManager.

@Override
protected AssetManager setupAssetManager() {
    ModuleAwareAssetTypeManager assetTypeManager = new ModuleAwareAssetTypeManager();
    // cast lambdas explicitly to avoid inconsistent compiler behavior wrt. type inference
    assetTypeManager.registerCoreAssetType(Prefab.class, (AssetFactory<Prefab, PrefabData>) PojoPrefab::new, false, "prefabs");
    assetTypeManager.registerCoreAssetType(BlockShape.class, (AssetFactory<BlockShape, BlockShapeData>) BlockShapeImpl::new, "shapes");
    assetTypeManager.registerCoreAssetType(BlockSounds.class, (AssetFactory<BlockSounds, BlockSoundsData>) BlockSounds::new, "blockSounds");
    assetTypeManager.registerCoreAssetType(BlockTile.class, (AssetFactory<BlockTile, TileData>) BlockTile::new, "blockTiles");
    assetTypeManager.registerCoreAssetType(BlockFamilyDefinition.class, (AssetFactory<BlockFamilyDefinition, BlockFamilyDefinitionData>) BlockFamilyDefinition::new, "blocks");
    assetTypeManager.registerCoreAssetType(StaticSound.class, NullSound::new, "sounds");
    assetTypeManager.registerCoreAssetType(StreamingSound.class, NullStreamingSound::new, "music");
    DefaultBlockFamilyFactoryRegistry blockFamilyFactoryRegistry = new DefaultBlockFamilyFactoryRegistry();
    blockFamilyFactoryRegistry.setBlockFamilyFactory("horizontal", new HorizontalBlockFamilyFactory());
    blockFamilyFactoryRegistry.setBlockFamilyFactory("alignToSurface", new AttachedToSurfaceFamilyFactory());
    assetTypeManager.registerCoreFormat(BlockFamilyDefinition.class, new BlockFamilyDefinitionFormat(assetTypeManager.getAssetManager(), blockFamilyFactoryRegistry));
    assetTypeManager.registerCoreAssetType(UISkin.class, (AssetFactory<UISkin, UISkinData>) UISkin::new, "skins");
    assetTypeManager.registerCoreAssetType(BehaviorTree.class, (AssetFactory<BehaviorTree, BehaviorTreeData>) BehaviorTree::new, false, "behaviors");
    assetTypeManager.registerCoreAssetType(UIElement.class, (AssetFactory<UIElement, UIData>) UIElement::new, "ui");
    assetTypeManager.registerCoreAssetType(Font.class, (AssetFactory<Font, FontData>) FontImpl::new, "fonts");
    assetTypeManager.registerCoreAssetType(Texture.class, (AssetFactory<Texture, TextureData>) HeadlessTexture::new, "textures", "fonts");
    assetTypeManager.registerCoreFormat(Texture.class, new PNGTextureFormat(Texture.FilterMode.NEAREST, path -> path.getName(2).toString().equals("textures")));
    assetTypeManager.registerCoreFormat(Texture.class, new PNGTextureFormat(Texture.FilterMode.LINEAR, path -> path.getName(2).toString().equals("fonts")));
    assetTypeManager.registerCoreAssetType(Shader.class, (AssetFactory<Shader, ShaderData>) HeadlessShader::new, "shaders");
    assetTypeManager.registerCoreAssetType(Material.class, (AssetFactory<Material, MaterialData>) HeadlessMaterial::new, "materials");
    assetTypeManager.registerCoreAssetType(Mesh.class, (AssetFactory<Mesh, MeshData>) HeadlessMesh::new, "mesh");
    assetTypeManager.registerCoreAssetType(SkeletalMesh.class, (AssetFactory<SkeletalMesh, SkeletalMeshData>) HeadlessSkeletalMesh::new, "skeletalMesh");
    assetTypeManager.registerCoreAssetType(MeshAnimation.class, (AssetFactory<MeshAnimation, MeshAnimationData>) MeshAnimationImpl::new, "animations");
    assetTypeManager.registerCoreAssetType(Atlas.class, (AssetFactory<Atlas, AtlasData>) Atlas::new, "atlas");
    assetTypeManager.registerCoreAssetType(Subtexture.class, (AssetFactory<Subtexture, SubtextureData>) Subtexture::new);
    assetTypeManager.switchEnvironment(context.get(ModuleManager.class).getEnvironment());
    context.put(ModuleAwareAssetTypeManager.class, assetTypeManager);
    context.put(AssetManager.class, assetTypeManager.getAssetManager());
    return assetTypeManager.getAssetManager();
}
Also used : PNGTextureFormat(org.terasology.rendering.assets.texture.PNGTextureFormat) TypeSerializationLibrary(org.terasology.persistence.typeHandling.TypeSerializationLibrary) MeshData(org.terasology.rendering.assets.mesh.MeshData) UIElement(org.terasology.rendering.nui.asset.UIElement) HeadlessMaterial(org.terasology.engine.subsystem.headless.assets.HeadlessMaterial) CelestialSystem(org.terasology.world.sun.CelestialSystem) AssetManager(org.terasology.assets.management.AssetManager) Time(org.terasology.engine.Time) Config(org.terasology.config.Config) BehaviorTreeData(org.terasology.logic.behavior.asset.BehaviorTreeData) BlockTile(org.terasology.world.block.tiles.BlockTile) FontData(org.terasology.rendering.assets.font.FontData) Material(org.terasology.rendering.assets.material.Material) PNGTextureFormat(org.terasology.rendering.assets.texture.PNGTextureFormat) NullStreamingSound(org.terasology.audio.nullAudio.NullStreamingSound) PrefabData(org.terasology.entitySystem.prefab.PrefabData) EngineTime(org.terasology.engine.EngineTime) WorldAtlas(org.terasology.world.block.tiles.WorldAtlas) Path(java.nio.file.Path) TileData(org.terasology.world.block.tiles.TileData) AudioManager(org.terasology.audio.AudioManager) Set(java.util.Set) ReadWriteStorageManager(org.terasology.persistence.internal.ReadWriteStorageManager) BlockShapeImpl(org.terasology.world.block.shapes.BlockShapeImpl) UISkinData(org.terasology.rendering.nui.skin.UISkinData) NullAudioManager(org.terasology.audio.nullAudio.NullAudioManager) EntitySystemSetupUtil(org.terasology.engine.bootstrap.EntitySystemSetupUtil) AttachedToSurfaceFamilyFactory(org.terasology.world.block.family.AttachedToSurfaceFamilyFactory) CollisionGroupTypeHandler(org.terasology.persistence.typeHandling.extensionTypes.CollisionGroupTypeHandler) HeadlessMesh(org.terasology.engine.subsystem.headless.assets.HeadlessMesh) BlockFamilyDefinitionFormat(org.terasology.world.block.loader.BlockFamilyDefinitionFormat) ModuleManagerFactory(org.terasology.testUtil.ModuleManagerFactory) JavaArchive(org.jboss.shrinkwrap.api.spec.JavaArchive) NullWorldAtlas(org.terasology.world.block.tiles.NullWorldAtlas) Subtexture(org.terasology.rendering.assets.texture.subtexture.Subtexture) Mockito.mock(org.mockito.Mockito.mock) BlockManager(org.terasology.world.block.BlockManager) Prefab(org.terasology.entitySystem.prefab.Prefab) UISkin(org.terasology.rendering.nui.skin.UISkin) Mesh(org.terasology.rendering.assets.mesh.Mesh) Shader(org.terasology.rendering.assets.shader.Shader) NetworkSystemImpl(org.terasology.network.internal.NetworkSystemImpl) BlockFamilyDefinition(org.terasology.world.block.loader.BlockFamilyDefinition) BlockTypeHandler(org.terasology.persistence.typeHandling.extensionTypes.BlockTypeHandler) PojoPrefab(org.terasology.entitySystem.prefab.internal.PojoPrefab) Name(org.terasology.naming.Name) ModuleManager(org.terasology.engine.module.ModuleManager) ShrinkWrap(org.jboss.shrinkwrap.api.ShrinkWrap) StaticSound(org.terasology.audio.StaticSound) MeshAnimationImpl(org.terasology.rendering.assets.animation.MeshAnimationImpl) SkeletalMeshData(org.terasology.rendering.assets.skeletalmesh.SkeletalMeshData) DefaultCelestialSystem(org.terasology.world.sun.DefaultCelestialSystem) StreamingSound(org.terasology.audio.StreamingSound) IOException(java.io.IOException) FontImpl(org.terasology.rendering.assets.font.FontImpl) EngineEntityManager(org.terasology.entitySystem.entity.internal.EngineEntityManager) BasicCelestialModel(org.terasology.world.sun.BasicCelestialModel) NetworkSystem(org.terasology.network.NetworkSystem) AtlasData(org.terasology.rendering.assets.atlas.AtlasData) DependencyResolver(org.terasology.module.DependencyResolver) LoggerFactory(org.slf4j.LoggerFactory) ComponentSystemManager(org.terasology.engine.ComponentSystemManager) HeadlessTexture(org.terasology.engine.subsystem.headless.assets.HeadlessTexture) WorldTime(org.terasology.world.time.WorldTime) Block(org.terasology.world.block.Block) Atlas(org.terasology.rendering.assets.atlas.Atlas) BlockShape(org.terasology.world.block.shapes.BlockShape) HeadlessSkeletalMesh(org.terasology.engine.subsystem.headless.assets.HeadlessSkeletalMesh) DefaultBlockFamilyFactoryRegistry(org.terasology.world.block.family.DefaultBlockFamilyFactoryRegistry) UIData(org.terasology.rendering.nui.asset.UIData) BlockFamilyTypeHandler(org.terasology.persistence.typeHandling.extensionTypes.BlockFamilyTypeHandler) BlockShapeData(org.terasology.world.block.shapes.BlockShapeData) ModuleAwareAssetTypeManager(org.terasology.assets.module.ModuleAwareAssetTypeManager) BiomeManager(org.terasology.world.biomes.BiomeManager) WorldProvider(org.terasology.world.WorldProvider) SubtextureData(org.terasology.rendering.assets.texture.subtexture.SubtextureData) ModuleEnvironment(org.terasology.module.ModuleEnvironment) BehaviorTree(org.terasology.logic.behavior.asset.BehaviorTree) FileSystem(java.nio.file.FileSystem) ShaderData(org.terasology.rendering.assets.shader.ShaderData) LoadPrefabs(org.terasology.engine.modes.loadProcesses.LoadPrefabs) CollisionGroup(org.terasology.physics.CollisionGroup) Font(org.terasology.rendering.assets.font.Font) TextureData(org.terasology.rendering.assets.texture.TextureData) BlockFamily(org.terasology.world.block.family.BlockFamily) ShrinkWrapFileSystems(org.jboss.shrinkwrap.api.nio.file.ShrinkWrapFileSystems) HorizontalBlockFamilyFactory(org.terasology.world.block.family.HorizontalBlockFamilyFactory) Texture(org.terasology.rendering.assets.texture.Texture) MeshAnimationData(org.terasology.rendering.assets.animation.MeshAnimationData) ModuleRegistry(org.terasology.module.ModuleRegistry) CollisionGroupManager(org.terasology.physics.CollisionGroupManager) MaterialData(org.terasology.rendering.assets.material.MaterialData) PathManager(org.terasology.engine.paths.PathManager) ResolutionResult(org.terasology.module.ResolutionResult) BlockManagerImpl(org.terasology.world.block.internal.BlockManagerImpl) WorldTimeImpl(org.terasology.world.time.WorldTimeImpl) HeadlessShader(org.terasology.engine.subsystem.headless.assets.HeadlessShader) Logger(org.slf4j.Logger) AssetFactory(org.terasology.assets.AssetFactory) MeshAnimation(org.terasology.rendering.assets.animation.MeshAnimation) NullSound(org.terasology.audio.nullAudio.NullSound) SkeletalMesh(org.terasology.rendering.assets.skeletalmesh.SkeletalMesh) Mockito.when(org.mockito.Mockito.when) StorageManager(org.terasology.persistence.StorageManager) WorldInfo(org.terasology.world.internal.WorldInfo) BlockSounds(org.terasology.world.block.sounds.BlockSounds) BlockFamilyDefinitionData(org.terasology.world.block.loader.BlockFamilyDefinitionData) BlockSoundsData(org.terasology.world.block.sounds.BlockSoundsData) NullStreamingSound(org.terasology.audio.nullAudio.NullStreamingSound) UIElement(org.terasology.rendering.nui.asset.UIElement) BlockFamilyDefinitionFormat(org.terasology.world.block.loader.BlockFamilyDefinitionFormat) UISkin(org.terasology.rendering.nui.skin.UISkin) UISkinData(org.terasology.rendering.nui.skin.UISkinData) SkeletalMeshData(org.terasology.rendering.assets.skeletalmesh.SkeletalMeshData) BlockTile(org.terasology.world.block.tiles.BlockTile) DefaultBlockFamilyFactoryRegistry(org.terasology.world.block.family.DefaultBlockFamilyFactoryRegistry) HeadlessSkeletalMesh(org.terasology.engine.subsystem.headless.assets.HeadlessSkeletalMesh) SkeletalMesh(org.terasology.rendering.assets.skeletalmesh.SkeletalMesh) Shader(org.terasology.rendering.assets.shader.Shader) HeadlessShader(org.terasology.engine.subsystem.headless.assets.HeadlessShader) HeadlessTexture(org.terasology.engine.subsystem.headless.assets.HeadlessTexture) Texture(org.terasology.rendering.assets.texture.Texture) Font(org.terasology.rendering.assets.font.Font) ShaderData(org.terasology.rendering.assets.shader.ShaderData) TileData(org.terasology.world.block.tiles.TileData) BlockFamilyDefinitionData(org.terasology.world.block.loader.BlockFamilyDefinitionData) TextureData(org.terasology.rendering.assets.texture.TextureData) MeshAnimation(org.terasology.rendering.assets.animation.MeshAnimation) AttachedToSurfaceFamilyFactory(org.terasology.world.block.family.AttachedToSurfaceFamilyFactory) Prefab(org.terasology.entitySystem.prefab.Prefab) PojoPrefab(org.terasology.entitySystem.prefab.internal.PojoPrefab) NullSound(org.terasology.audio.nullAudio.NullSound) WorldAtlas(org.terasology.world.block.tiles.WorldAtlas) NullWorldAtlas(org.terasology.world.block.tiles.NullWorldAtlas) Atlas(org.terasology.rendering.assets.atlas.Atlas) PrefabData(org.terasology.entitySystem.prefab.PrefabData) BehaviorTreeData(org.terasology.logic.behavior.asset.BehaviorTreeData) BlockShape(org.terasology.world.block.shapes.BlockShape) ModuleAwareAssetTypeManager(org.terasology.assets.module.ModuleAwareAssetTypeManager) FontData(org.terasology.rendering.assets.font.FontData) HeadlessMesh(org.terasology.engine.subsystem.headless.assets.HeadlessMesh) Mesh(org.terasology.rendering.assets.mesh.Mesh) HeadlessSkeletalMesh(org.terasology.engine.subsystem.headless.assets.HeadlessSkeletalMesh) SkeletalMesh(org.terasology.rendering.assets.skeletalmesh.SkeletalMesh) HeadlessMaterial(org.terasology.engine.subsystem.headless.assets.HeadlessMaterial) Material(org.terasology.rendering.assets.material.Material) BehaviorTree(org.terasology.logic.behavior.asset.BehaviorTree) BlockShapeData(org.terasology.world.block.shapes.BlockShapeData) UIData(org.terasology.rendering.nui.asset.UIData) MeshData(org.terasology.rendering.assets.mesh.MeshData) SkeletalMeshData(org.terasology.rendering.assets.skeletalmesh.SkeletalMeshData) AtlasData(org.terasology.rendering.assets.atlas.AtlasData) BlockSounds(org.terasology.world.block.sounds.BlockSounds) BlockSoundsData(org.terasology.world.block.sounds.BlockSoundsData) SubtextureData(org.terasology.rendering.assets.texture.subtexture.SubtextureData) HorizontalBlockFamilyFactory(org.terasology.world.block.family.HorizontalBlockFamilyFactory) MeshAnimationData(org.terasology.rendering.assets.animation.MeshAnimationData) MaterialData(org.terasology.rendering.assets.material.MaterialData) BlockFamilyDefinition(org.terasology.world.block.loader.BlockFamilyDefinition) Subtexture(org.terasology.rendering.assets.texture.subtexture.Subtexture)

Aggregations

TextureData (org.terasology.rendering.assets.texture.TextureData)8 Texture (org.terasology.rendering.assets.texture.Texture)7 ByteBuffer (java.nio.ByteBuffer)6 ModuleAwareAssetTypeManager (org.terasology.assets.module.ModuleAwareAssetTypeManager)4 MaterialData (org.terasology.rendering.assets.material.MaterialData)4 Logger (org.slf4j.Logger)3 LoggerFactory (org.slf4j.LoggerFactory)3 AssetFactory (org.terasology.assets.AssetFactory)3 ResourceUrn (org.terasology.assets.ResourceUrn)3 Config (org.terasology.config.Config)3 Context (org.terasology.context.Context)3 MeshAnimation (org.terasology.rendering.assets.animation.MeshAnimation)3 MeshAnimationData (org.terasology.rendering.assets.animation.MeshAnimationData)3 MeshAnimationImpl (org.terasology.rendering.assets.animation.MeshAnimationImpl)3 Atlas (org.terasology.rendering.assets.atlas.Atlas)3 AtlasData (org.terasology.rendering.assets.atlas.AtlasData)3 Font (org.terasology.rendering.assets.font.Font)3 FontData (org.terasology.rendering.assets.font.FontData)3 FontImpl (org.terasology.rendering.assets.font.FontImpl)3 Material (org.terasology.rendering.assets.material.Material)3