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Example 21 with Light

use of com.jme3.light.Light in project jmonkeyengine by jMonkeyEngine.

the class SpotLightShadowRenderer method write.

@Override
public void write(JmeExporter ex) throws IOException {
    super.write(ex);
    OutputCapsule oc = ex.getCapsule(this);
    oc.write(zFarOverride, "zFarOverride", 0);
    oc.write(light, "light", null);
    oc.write(fadeInfo, "fadeInfo", null);
    oc.write(fadeLength, "fadeLength", 0f);
}
Also used : OutputCapsule(com.jme3.export.OutputCapsule)

Example 22 with Light

use of com.jme3.light.Light in project jmonkeyengine by jMonkeyEngine.

the class SpotLightShadowRenderer method read.

@Override
public void read(JmeImporter im) throws IOException {
    super.read(im);
    InputCapsule ic = im.getCapsule(this);
    zFarOverride = ic.readInt("zFarOverride", 0);
    light = (SpotLight) ic.readSavable("light", null);
    fadeInfo = (Vector2f) ic.readSavable("fadeInfo", null);
    fadeLength = ic.readFloat("fadeLength", 0f);
    init((int) shadowMapSize);
}
Also used : InputCapsule(com.jme3.export.InputCapsule)

Example 23 with Light

use of com.jme3.light.Light in project jmonkeyengine by jMonkeyEngine.

the class AbstractShadowRenderer method renderShadowMap.

protected void renderShadowMap(int shadowMapIndex) {
    shadowMapOccluders = getOccludersToRender(shadowMapIndex, shadowMapOccluders);
    Camera shadowCam = getShadowCam(shadowMapIndex);
    //saving light view projection matrix for this split            
    lightViewProjectionsMatrices[shadowMapIndex].set(shadowCam.getViewProjectionMatrix());
    renderManager.setCamera(shadowCam, false);
    renderManager.getRenderer().setFrameBuffer(shadowFB[shadowMapIndex]);
    renderManager.getRenderer().clearBuffers(true, true, true);
    renderManager.setForcedRenderState(forcedRenderState);
    // render shadow casters to shadow map
    viewPort.getQueue().renderShadowQueue(shadowMapOccluders, renderManager, shadowCam, true);
    renderManager.setForcedRenderState(null);
}
Also used : Camera(com.jme3.renderer.Camera)

Example 24 with Light

use of com.jme3.light.Light in project jmonkeyengine by jMonkeyEngine.

the class TestColorApp method simpleInitApp.

@Override
public void simpleInitApp() {
    // Lights
    DirectionalLight sun = new DirectionalLight();
    Vector3f sunPosition = new Vector3f(1, -1, 1);
    sun.setDirection(sunPosition);
    sun.setColor(new ColorRGBA(1f, 1f, 1f, 1f));
    rootNode.addLight(sun);
    //DirectionalLightShadowFilter sun_renderer = new DirectionalLightShadowFilter(assetManager, 2048, 4);
    DirectionalLightShadowRenderer sun_renderer = new DirectionalLightShadowRenderer(assetManager, 2048, 1);
    sun_renderer.setLight(sun);
    viewPort.addProcessor(sun_renderer);
    //        FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
    //        fpp.addFilter(sun_renderer);
    //        viewPort.addProcessor(fpp);
    rootNode.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
    // Camera
    viewPort.setBackgroundColor(new ColorRGBA(.6f, .6f, .6f, 1f));
    ChaseCamera chaseCam = new ChaseCamera(cam, inputManager);
    // Objects
    // Ground Object
    final Geometry groundBoxWhite = new Geometry("Box", new Box(7.5f, 7.5f, .25f));
    float[] f = { -FastMath.PI / 2, 3 * FastMath.PI / 2, 0f };
    groundBoxWhite.setLocalRotation(new Quaternion(f));
    groundBoxWhite.move(7.5f, -.75f, 7.5f);
    final Material groundMaterial = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
    groundMaterial.setColor("Diffuse", new ColorRGBA(.9f, .9f, .9f, .9f));
    groundBoxWhite.setMaterial(groundMaterial);
    groundBoxWhite.addControl(chaseCam);
    rootNode.attachChild(groundBoxWhite);
    // Planter
    Geometry planterBox = new Geometry("Box", new Box(.5f, .5f, .5f));
    final Material planterMaterial = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
    planterMaterial.setTexture("DiffuseMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"));
    planterBox.setMaterial(groundMaterial);
    planterBox.setLocalTranslation(10, 0, 9);
    rootNode.attachChild(planterBox);
    // Action!
    inputManager.addMapping("on", new KeyTrigger(KeyInput.KEY_Z));
    inputManager.addMapping("off", new KeyTrigger(KeyInput.KEY_X));
    inputManager.addListener(new AnalogListener() {

        @Override
        public void onAnalog(String s, float v, float v1) {
            if (s.equals("on")) {
                groundBoxWhite.setMaterial(planterMaterial);
            }
            if (s.equals("off")) {
                groundBoxWhite.setMaterial(groundMaterial);
            }
        }
    }, "on", "off");
    inputEnabled = true;
}
Also used : Quaternion(com.jme3.math.Quaternion) KeyTrigger(com.jme3.input.controls.KeyTrigger) ChaseCamera(com.jme3.input.ChaseCamera) Box(com.jme3.scene.shape.Box) Material(com.jme3.material.Material) Geometry(com.jme3.scene.Geometry) ColorRGBA(com.jme3.math.ColorRGBA) DirectionalLight(com.jme3.light.DirectionalLight) Vector3f(com.jme3.math.Vector3f) DirectionalLightShadowRenderer(com.jme3.shadow.DirectionalLightShadowRenderer) AnalogListener(com.jme3.input.controls.AnalogListener)

Example 25 with Light

use of com.jme3.light.Light in project jmonkeyengine by jMonkeyEngine.

the class TestConeVSFrustum method simpleInitApp.

@Override
public void simpleInitApp() {
    viewPort.setBackgroundColor(ColorRGBA.DarkGray);
    frustumCam = cam.clone();
    frustumCam.setFrustumFar(25);
    Vector3f[] points = new Vector3f[8];
    for (int i = 0; i < 8; i++) {
        points[i] = new Vector3f();
    }
    ShadowUtil.updateFrustumPoints2(frustumCam, points);
    WireFrustum frustumShape = new WireFrustum(points);
    Geometry frustum = new Geometry("frustum", frustumShape);
    frustum.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
    rootNode.attachChild(frustum);
    rootNode.addLight(new DirectionalLight());
    AmbientLight al = new AmbientLight();
    al.setColor(ColorRGBA.White.mult(0.2f));
    rootNode.addLight(al);
    Grid grid = new Grid(50, 50, 5);
    Geometry gridGeom = new Geometry("grid", grid);
    gridGeom.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
    gridGeom.getMaterial().setColor("Color", ColorRGBA.Gray);
    rootNode.attachChild(gridGeom);
    gridGeom.setLocalTranslation(-125, -25, -125);
    //        flyCam.setMoveSpeed(30);
    //        flyCam.setDragToRotate(true);
    //        cam.setLocation(new Vector3f(56.182674f, 19.037334f, 7.093905f));
    //        cam.setRotation(new Quaternion(0.0816657f, -0.82228005f, 0.12213967f, 0.5497892f));
    spotLight = new SpotLight();
    spotLight.setSpotRange(25);
    spotLight.setSpotOuterAngle(10 * FastMath.DEG_TO_RAD);
    float radius = FastMath.tan(spotLight.getSpotOuterAngle()) * spotLight.getSpotRange();
    Cylinder cylinder = new Cylinder(5, 16, 0, radius, spotLight.getSpotRange(), true, false);
    geom = new Geometry("light", cylinder);
    geom.setMaterial(new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"));
    geom.getMaterial().setColor("Diffuse", ColorRGBA.White);
    geom.getMaterial().setColor("Ambient", ColorRGBA.DarkGray);
    geom.getMaterial().setBoolean("UseMaterialColors", true);
    final LightNode ln = new LightNode("lb", spotLight);
    ln.attachChild(geom);
    geom.setLocalTranslation(0, -spotLight.getSpotRange() / 2f, 0);
    geom.rotate(-FastMath.HALF_PI, 0, 0);
    rootNode.attachChild(ln);
    //        ln.rotate(FastMath.QUARTER_PI, 0, 0);
    //      ln.setLocalTranslation(0, 0, -16);
    inputManager.addMapping("click", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
    inputManager.addMapping("shift", new KeyTrigger(KeyInput.KEY_LSHIFT), new KeyTrigger(KeyInput.KEY_RSHIFT));
    inputManager.addMapping("middleClick", new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE));
    inputManager.addMapping("up", new MouseAxisTrigger(MouseInput.AXIS_Y, false));
    inputManager.addMapping("down", new MouseAxisTrigger(MouseInput.AXIS_Y, true));
    inputManager.addMapping("left", new MouseAxisTrigger(MouseInput.AXIS_X, true));
    inputManager.addMapping("right", new MouseAxisTrigger(MouseInput.AXIS_X, false));
    final Node camTarget = new Node("CamTarget");
    rootNode.attachChild(camTarget);
    ChaseCameraAppState chaser = new ChaseCameraAppState();
    chaser.setTarget(camTarget);
    chaser.setMaxDistance(150);
    chaser.setDefaultDistance(70);
    chaser.setDefaultHorizontalRotation(FastMath.HALF_PI);
    chaser.setMinVerticalRotation(-FastMath.PI);
    chaser.setMaxVerticalRotation(FastMath.PI * 2);
    chaser.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
    stateManager.attach(chaser);
    flyCam.setEnabled(false);
    inputManager.addListener(new AnalogListener() {

        public void onAnalog(String name, float value, float tpf) {
            Spatial s = null;
            float mult = 1;
            if (moving) {
                s = ln;
            }
            if (panning) {
                s = camTarget;
                mult = -1;
            }
            if ((moving || panning) && s != null) {
                if (shift) {
                    if (name.equals("left")) {
                        tmp.set(cam.getDirection());
                        s.rotate(tmpQuat.fromAngleAxis(value, tmp));
                    }
                    if (name.equals("right")) {
                        tmp.set(cam.getDirection());
                        s.rotate(tmpQuat.fromAngleAxis(-value, tmp));
                    }
                } else {
                    value *= MOVE_SPEED * mult;
                    if (name.equals("up")) {
                        tmp.set(cam.getUp()).multLocal(value);
                        s.move(tmp);
                    }
                    if (name.equals("down")) {
                        tmp.set(cam.getUp()).multLocal(-value);
                        s.move(tmp);
                    }
                    if (name.equals("left")) {
                        tmp.set(cam.getLeft()).multLocal(value);
                        s.move(tmp);
                    }
                    if (name.equals("right")) {
                        tmp.set(cam.getLeft()).multLocal(-value);
                        s.move(tmp);
                    }
                }
            }
        }
    }, "up", "down", "left", "right");
    inputManager.addListener(new ActionListener() {

        public void onAction(String name, boolean isPressed, float tpf) {
            if (name.equals("click")) {
                if (isPressed) {
                    moving = true;
                } else {
                    moving = false;
                }
            }
            if (name.equals("middleClick")) {
                if (isPressed) {
                    panning = true;
                } else {
                    panning = false;
                }
            }
            if (name.equals("shift")) {
                if (isPressed) {
                    shift = true;
                } else {
                    shift = false;
                }
            }
        }
    }, "click", "middleClick", "shift");
    /**
         * An unshaded textured cube. // * Uses texture from jme3-test-data
         * library!
         */
    Box boxMesh = new Box(1f, 1f, 1f);
    boxGeo = new Geometry("A Textured Box", boxMesh);
    Material boxMat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
    Texture monkeyTex = assetManager.loadTexture("Interface/Logo/Monkey.jpg");
    boxMat.setTexture("ColorMap", monkeyTex);
    boxGeo.setMaterial(boxMat);
    //        rootNode.attachChild(boxGeo);
    //
    //boxGeo2 = boxGeo.clone();
    //rootNode.attachChild(boxGeo2); 
    System.err.println("light " + spotLight.getPosition());
}
Also used : Grid(com.jme3.scene.debug.Grid) KeyTrigger(com.jme3.input.controls.KeyTrigger) MouseAxisTrigger(com.jme3.input.controls.MouseAxisTrigger) LightNode(com.jme3.scene.LightNode) Node(com.jme3.scene.Node) SpotLight(com.jme3.light.SpotLight) Texture(com.jme3.texture.Texture) LightNode(com.jme3.scene.LightNode) DirectionalLight(com.jme3.light.DirectionalLight) Material(com.jme3.material.Material) Box(com.jme3.scene.shape.Box) ChaseCameraAppState(com.jme3.app.ChaseCameraAppState) Geometry(com.jme3.scene.Geometry) Cylinder(com.jme3.scene.shape.Cylinder) ActionListener(com.jme3.input.controls.ActionListener) Spatial(com.jme3.scene.Spatial) WireFrustum(com.jme3.scene.debug.WireFrustum) AnalogListener(com.jme3.input.controls.AnalogListener) MouseButtonTrigger(com.jme3.input.controls.MouseButtonTrigger) AmbientLight(com.jme3.light.AmbientLight)

Aggregations

Vector3f (com.jme3.math.Vector3f)64 Material (com.jme3.material.Material)61 DirectionalLight (com.jme3.light.DirectionalLight)55 Geometry (com.jme3.scene.Geometry)52 PointLight (com.jme3.light.PointLight)27 Spatial (com.jme3.scene.Spatial)27 Box (com.jme3.scene.shape.Box)26 Sphere (com.jme3.scene.shape.Sphere)26 ColorRGBA (com.jme3.math.ColorRGBA)24 Quaternion (com.jme3.math.Quaternion)21 Node (com.jme3.scene.Node)21 AmbientLight (com.jme3.light.AmbientLight)20 Texture (com.jme3.texture.Texture)18 SpotLight (com.jme3.light.SpotLight)16 FilterPostProcessor (com.jme3.post.FilterPostProcessor)15 KeyTrigger (com.jme3.input.controls.KeyTrigger)11 Test (org.junit.Test)11 TempVars (com.jme3.util.TempVars)10 Light (com.jme3.light.Light)9 Camera (com.jme3.renderer.Camera)9