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Example 6 with Entity

use of io.xol.chunkstories.api.entity.Entity in project chunkstories-core by Hugobros3.

the class VoxelSign method onPlace.

@Override
public void onPlace(FutureCell cell, WorldModificationCause cause) throws IllegalBlockModificationException {
    // We don't create the components here, as the cell isn't actually changed yet!
    int x = cell.getX();
    int y = cell.getY();
    int z = cell.getZ();
    if (cause != null && cause instanceof Entity) {
        Vector3d blockLocation = new Vector3d(x + 0.5, y, z + 0.5);
        blockLocation.sub(((Entity) cause).getLocation());
        blockLocation.negate();
        Vector2f direction = new Vector2f((float) (double) blockLocation.x(), (float) (double) blockLocation.z());
        direction.normalize();
        // System.out.println("x:"+direction.x+"y:"+direction.y);
        double asAngle = Math.acos(direction.y()) / Math.PI * 180;
        asAngle *= -1;
        if (direction.x() < 0)
            asAngle *= -1;
        // asAngle += 180.0;
        asAngle %= 360.0;
        asAngle += 360.0;
        asAngle %= 360.0;
        // System.out.println(asAngle);
        int meta = (int) (16 * asAngle / 360);
        cell.setMetaData(meta);
    }
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) Vector3d(org.joml.Vector3d) Vector2f(org.joml.Vector2f)

Example 7 with Entity

use of io.xol.chunkstories.api.entity.Entity in project chunkstories-core by Hugobros3.

the class VoxelStairs method onPlace.

@Override
public void onPlace(FutureCell cell, WorldModificationCause cause) {
    // id+dir of slope
    // 0LEFT x-
    // 1RIGHT x+
    // 2BACK z-
    // 3FRONT z+
    int stairsSide = 0;
    if (cause != null && cause instanceof Entity) {
        Entity entity = (Entity) cause;
        Location loc = entity.getLocation();
        double dx = loc.x() - (cell.getX() + 0.5);
        double dz = loc.z() - (cell.getZ() + 0.5);
        if (Math.abs(dx) > Math.abs(dz)) {
            if (dx > 0)
                stairsSide = 1;
            else
                stairsSide = 0;
        } else {
            if (dz > 0)
                stairsSide = 3;
            else
                stairsSide = 2;
        }
        if (entity instanceof EntityPlayer) {
            if (((EntityPlayer) entity).getEntityRotationComponent().getVerticalRotation() < 0)
                stairsSide += 4;
        }
        cell.setMetaData(stairsSide);
    }
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) EntityPlayer(io.xol.chunkstories.core.entity.EntityPlayer) Location(io.xol.chunkstories.api.Location)

Example 8 with Entity

use of io.xol.chunkstories.api.entity.Entity in project chunkstories-api by Hugobros3.

the class InventoryTranslator method obtainInventoryHandle.

public static Inventory obtainInventoryHandle(DataInputStream in, PacketReceptionContext context) throws IOException {
    byte holderType = in.readByte();
    if (holderType == 0x01) {
        long uuid = in.readLong();
        short componentId = in.readShort();
        Entity entity = context.getWorld().getEntityByUUID(uuid);
        EntityComponent cpn = entity.getComponents().getComponentById(componentId);
        if (cpn != null && cpn instanceof EntityComponentInventory) {
            return ((EntityComponentInventory) cpn).getInventory();
        }
    } else if (holderType == 0x03) {
        int x = in.readInt();
        int y = in.readInt();
        int z = in.readInt();
        String componentName = in.readUTF();
        try {
            ChunkCell voxelContext = context.getWorld().peek(x, y, z);
            VoxelComponent com = voxelContext.components().get(componentName);
            if (com != null && com instanceof VoxelInventoryComponent) {
                VoxelInventoryComponent comp = (VoxelInventoryComponent) com;
                return comp.getInventory();
            }
        } catch (WorldException e) {
        // TODO log as warning
        // Ignore and return null
        }
    }
    return null;
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) WorldException(io.xol.chunkstories.api.exceptions.world.WorldException) VoxelComponent(io.xol.chunkstories.api.voxel.components.VoxelComponent) ChunkCell(io.xol.chunkstories.api.world.chunk.Chunk.ChunkCell) EntityComponentInventory(io.xol.chunkstories.api.entity.components.EntityComponentInventory) EntityComponent(io.xol.chunkstories.api.entity.components.EntityComponent) VoxelInventoryComponent(io.xol.chunkstories.api.voxel.components.VoxelInventoryComponent)

Example 9 with Entity

use of io.xol.chunkstories.api.entity.Entity in project chunkstories-api by Hugobros3.

the class InventoryTranslator method writeInventoryHandle.

public static void writeInventoryHandle(DataOutputStream out, Inventory inventory) throws IOException {
    /*if(inventory instanceof InventoryLocalCreativeMenu)
			out.writeByte(0x02); else */
    if (inventory == null || inventory.getHolder() == null)
        out.writeByte(0x00);
    else if (inventory instanceof EntityComponentInventory.EntityInventory) {
        EntityComponentInventory.EntityInventory entityInventory = (EntityComponentInventory.EntityInventory) inventory;
        out.writeByte(0x01);
        out.writeLong(((Entity) inventory.getHolder()).getUUID());
        out.writeShort(entityInventory.asComponent().getEntityComponentId());
    } else if (inventory.getHolder() instanceof VoxelInventoryComponent) {
        VoxelInventoryComponent component = (VoxelInventoryComponent) inventory.getHolder();
        out.writeByte(0x03);
        out.writeInt(component.holder().getX());
        out.writeInt(component.holder().getY());
        out.writeInt(component.holder().getZ());
        out.writeUTF(component.holder().name(component));
    } else
        out.writeByte(0x00);
// throw new RuntimeException("Untranslatable and Unknown Inventory : "+inventory+", can't describe it in outgoing packets");
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) EntityComponentInventory(io.xol.chunkstories.api.entity.components.EntityComponentInventory) VoxelInventoryComponent(io.xol.chunkstories.api.voxel.components.VoxelInventoryComponent)

Example 10 with Entity

use of io.xol.chunkstories.api.entity.Entity in project chunkstories by Hugobros3.

the class DebugInfoRenderer method drawF3debugMenu.

public void drawF3debugMenu(RenderingInterface renderingInterface) {
    CameraInterface camera = renderingInterface.getCamera();
    Entity playerEntity = client.getPlayer().getControlledEntity();
    /*int timeTook = Client.profiler.timeTook();
		String debugInfo = Client.profiler.reset("gui").toString();
		if (timeTook > 400)
			System.out.println("Lengty frame, printing debug information : \n" + debugInfo);*/
    // Memory usage
    long total = Runtime.getRuntime().totalMemory();
    long used = Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory();
    // By default use the camera position
    int bx = ((int) camera.getCameraPosition().x());
    int by = ((int) camera.getCameraPosition().y());
    int bz = ((int) camera.getCameraPosition().z());
    int lx = bx, ly = by, lz = bz;
    // If the player can look use that
    if (playerEntity != null && playerEntity instanceof EntityControllable) {
        Location loc = ((EntityControllable) playerEntity).getBlockLookingAt(true);
        if (loc != null) {
            lx = (int) loc.x();
            ly = (int) loc.y();
            lz = (int) loc.z();
        }
    }
    int raw_data = world.peekRaw(lx, ly, lz);
    CellData cell = world.peekSafely(lx, ly, lz);
    // System.out.println(VoxelFormat.id(raw_data));
    int cx = bx / 32;
    int cy = by / 32;
    int cz = bz / 32;
    int csh = world.getRegionsSummariesHolder().getHeightAtWorldCoordinates(bx, bz);
    // Obtain the angle the player is facing
    VoxelSide side = VoxelSide.TOP;
    float angleX = -1;
    if (playerEntity != null && playerEntity instanceof EntityLiving)
        angleX = Math.round(((EntityLiving) playerEntity).getEntityRotationComponent().getHorizontalRotation());
    double dx = Math.sin(angleX / 360 * 2.0 * Math.PI);
    double dz = Math.cos(angleX / 360 * 2.0 * Math.PI);
    if (Math.abs(dx) > Math.abs(dz)) {
        if (dx > 0)
            side = VoxelSide.RIGHT;
        else
            side = VoxelSide.LEFT;
    } else {
        if (dz > 0)
            side = VoxelSide.FRONT;
        else
            side = VoxelSide.BACK;
    }
    // Count all the entities
    int ec = 0;
    IterableIterator<Entity> i = world.getAllLoadedEntities();
    while (i.hasNext()) {
        i.next();
        ec++;
    }
    Chunk current = world.getChunk(cx, cy, cz);
    int x_top = renderingInterface.getWindow().getHeight() - 16;
    Font font = null;
    font = renderingInterface.getFontRenderer().getFont("LiberationSans-Regular", 12);
    if (font == null)
        font = renderingInterface.getFontRenderer().getFont("LiberationSans-Regular", 12);
    int lineHeight = font.getLineHeight();
    int posx, posy;
    String text;
    posx = 8;
    posy = x_top - posx;
    text = GLCalls.getStatistics() + " Chunks in view : " + world.getWorldRenderer().getChunksRenderer().getChunksVisible() + " Entities " + ec + " Particles :" + ((ClientParticlesRenderer) world.getParticlesManager()).count() + " #FF0000Render FPS: " + Client.getInstance().getGameWindow().getFPS() + " avg: " + Math.floor(10000.0 / Client.getInstance().getGameWindow().getFPS()) / 10.0 + " #00FFFFSimulation FPS: " + world.getWorldRenderer().getWorld().getGameLogic().getSimulationFps();
    renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    posy -= lineHeight;
    text = "RAM usage : " + used / 1024 / 1024 + " / " + total / 1024 / 1024 + " MB used, chunks loaded in ram: " + world.getRegionsHolder().countChunksWithData() + "/" + world.getRegionsHolder().countChunks() + " " + Math.floor(world.getRegionsHolder().countChunksWithData() * 4 * 32 * 32 * 32 / (1024L * 1024 / 100f)) / 100f + "MB used by chunks";
    renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    long totalVram = (renderingInterface.getTotalVramUsage()) / 1024 / 1024;
    posy -= lineHeight;
    text = "VRAM usage : " + totalVram + "MB as " + Texture2DGL.getTotalNumberOfTextureObjects() + " textures using " + Texture2DGL.getTotalVramUsage() / 1024 / 1024 + "MB + " + VertexBufferGL.getTotalNumberOfVerticesObjects() + " vbos using " + renderingInterface.getVertexDataVramUsage() / 1024 / 1024 + " MB";
    renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    posy -= lineHeight;
    text = "Worker threads: " + world.getGameContext().tasks() + " - " + world.ioHandler.toString();
    renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    posy -= lineHeight;
    text = "Position : x:" + bx + " y:" + by + " z:" + bz + " dir: " + angleX + " side: " + side + " #FF0000Block looking at#FFFFFF : pos: " + lx + ": " + ly + ": " + lz + " data: " + raw_data + " voxel_type: " + cell.getVoxel().getName() + " sl:" + cell.getSunlight() + " bl: " + cell.getBlocklight() + " meta:" + cell.getMetaData() + " csh:" + csh;
    renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    posy -= lineHeight;
    text = "Current Summary : " + world.getRegionsSummariesHolder().getHeightmapChunkCoordinates(cx, cz);
    renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    posy -= lineHeight;
    text = "Current Region : " + world.getRegionChunkCoordinates(cx, cy, cz);
    renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    if (current == null) {
        posy -= lineHeight;
        text = "Current chunk null";
        renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    } else if (current instanceof ChunkRenderable) {
        ChunkRenderDataHolder chunkRenderData = ((ClientChunk) current).getChunkRenderData();
        if (chunkRenderData != null) {
            posy -= lineHeight;
            text = "Current Chunk : " + current + " - " + chunkRenderData.toString();
            renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
        } else {
            posy -= lineHeight;
            text = "Current Chunk : " + current + " - No rendering data";
            renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
        }
    }
    if (playerEntity != null && playerEntity instanceof Entity) {
        posy -= lineHeight;
        text = "Controlled Entity : " + playerEntity;
        renderingInterface.getFontRenderer().drawStringWithShadow(font, posx, posy, text, 1, 1, new Vector4f(1));
    }
}
Also used : Entity(io.xol.chunkstories.api.entity.Entity) VoxelSide(io.xol.chunkstories.api.voxel.VoxelSide) EntityLiving(io.xol.chunkstories.api.entity.EntityLiving) ChunkRenderable(io.xol.chunkstories.api.rendering.world.chunk.ChunkRenderable) Chunk(io.xol.chunkstories.api.world.chunk.Chunk) ClientChunk(io.xol.chunkstories.world.chunk.ClientChunk) CellData(io.xol.chunkstories.api.world.cell.CellData) Font(io.xol.chunkstories.api.rendering.text.FontRenderer.Font) ChunkRenderDataHolder(io.xol.chunkstories.renderer.chunks.ChunkRenderDataHolder) Vector4f(org.joml.Vector4f) CameraInterface(io.xol.chunkstories.api.rendering.CameraInterface) EntityControllable(io.xol.chunkstories.api.entity.interfaces.EntityControllable) Location(io.xol.chunkstories.api.Location) ClientParticlesRenderer(io.xol.chunkstories.renderer.particles.ClientParticlesRenderer)

Aggregations

Entity (io.xol.chunkstories.api.entity.Entity)44 Location (io.xol.chunkstories.api.Location)17 WorldMaster (io.xol.chunkstories.api.world.WorldMaster)12 Vector3d (org.joml.Vector3d)11 Player (io.xol.chunkstories.api.player.Player)9 EntityLiving (io.xol.chunkstories.api.entity.EntityLiving)7 EntityControllable (io.xol.chunkstories.api.entity.interfaces.EntityControllable)5 Voxel (io.xol.chunkstories.api.voxel.Voxel)4 World (io.xol.chunkstories.api.world.World)4 EntityPlayer (io.xol.chunkstories.core.entity.EntityPlayer)4 IOException (java.io.IOException)4 EntityBase (io.xol.chunkstories.api.entity.EntityBase)3 HitBox (io.xol.chunkstories.api.entity.EntityLiving.HitBox)3 EntityComponentInventory (io.xol.chunkstories.api.entity.components.EntityComponentInventory)3 WorldException (io.xol.chunkstories.api.exceptions.world.WorldException)3 ItemVoxel (io.xol.chunkstories.api.item.ItemVoxel)3 CollisionBox (io.xol.chunkstories.api.physics.CollisionBox)3 CellData (io.xol.chunkstories.api.world.cell.CellData)3 Vector3dc (org.joml.Vector3dc)3 LocalPlayer (io.xol.chunkstories.api.client.LocalPlayer)2