Search in sources :

Example 1 with Entity

use of net.md_5.bungee.api.chat.hover.content.Entity in project Ublisk by Derkades.

the class PlayerInteractEntity method onPlayerInteractEntityEvent.

@EventHandler
public void onPlayerInteractEntityEvent(PlayerInteractEntityEvent event) {
    if (event.isCancelled()) {
        return;
    }
    if (event.getHand() != EquipmentSlot.HAND)
        return;
    Entity entity = event.getRightClicked();
    final UPlayer player = new UPlayer(event);
    if (entity instanceof ArmorStand && player.getGameMode() != GameMode.CREATIVE) {
        event.setCancelled(true);
    }
    if (entity instanceof Player && player.isSneaking()) {
        UPlayer target = new UPlayer(entity);
        BaseComponent[] stats = new ComponentBuilder("View statistics").bold(true).color(DARK_AQUA).event(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("Click to open website").color(GOLD).create())).event(new ClickEvent(ClickEvent.Action.OPEN_URL, "http://ublisk.robinmc.com/stats/player.php?player=" + target.getName())).create();
        BaseComponent[] addAsFriend = new ComponentBuilder("Add as friend").bold(true).color(DARK_AQUA).event(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("Click to run /friend add " + target.getName()).color(GOLD).create())).event(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/friend add " + target.getName())).create();
        BaseComponent[] inviteToGuild = new ComponentBuilder("Invite to guild").bold(true).color(DARK_AQUA).event(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("Click to run /guild invite " + target.getName()).color(GOLD).create())).event(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/guild invite " + target.getName())).create();
        player.sendSpacers(2);
        player.sendMessage(stats);
        player.sendMessage(addAsFriend);
        player.sendMessage(inviteToGuild);
    }
}
Also used : Entity(org.bukkit.entity.Entity) HoverEvent(net.md_5.bungee.api.chat.HoverEvent) UPlayer(xyz.derkades.ublisk.utils.UPlayer) Player(org.bukkit.entity.Player) BaseComponent(net.md_5.bungee.api.chat.BaseComponent) UPlayer(xyz.derkades.ublisk.utils.UPlayer) ArmorStand(org.bukkit.entity.ArmorStand) ClickEvent(net.md_5.bungee.api.chat.ClickEvent) ComponentBuilder(net.md_5.bungee.api.chat.ComponentBuilder) EventHandler(org.bukkit.event.EventHandler)

Example 2 with Entity

use of net.md_5.bungee.api.chat.hover.content.Entity in project solinia3-core by mixxit.

the class Solinia3CoreEntityListener method onEntityDamage.

@EventHandler
public void onEntityDamage(EntityDamageEvent event) {
    if (event.isCancelled())
        return;
    if (!(event instanceof EntityDamageByEntityEvent)) {
        return;
    }
    EntityDamageByEntityEvent damagecause = (EntityDamageByEntityEvent) event;
    // If the event is being blocked by a shield negate 85% of it unless its thorns then always allow it through
    if (damagecause.getDamage(DamageModifier.BLOCKING) < 0) {
        if (event.getCause().equals(DamageCause.THORNS)) {
            damagecause.setDamage(DamageModifier.BLOCKING, 0);
        } else {
            // Only give them 15% blocking
            double newarmour = (damagecause.getDamage(DamageModifier.BLOCKING) / 100) * 15;
            damagecause.setDamage(DamageModifier.BLOCKING, newarmour);
        }
    }
    // and check they are not mezzed
    try {
        if (damagecause.getDamager() instanceof LivingEntity) {
            LivingEntity attacker = (LivingEntity) damagecause.getDamager();
            // Change attacker to archer
            if (damagecause.getDamager() instanceof Arrow) {
                Arrow arr = (Arrow) attacker;
                if (arr.getShooter() instanceof LivingEntity) {
                    attacker = (LivingEntity) arr.getShooter();
                } else {
                }
            }
            // cancel attacks on mobs mezzed
            if (attacker instanceof Creature && attacker instanceof LivingEntity && event.getEntity() instanceof LivingEntity) {
                ISoliniaLivingEntity solCreatureEntity = SoliniaLivingEntityAdapter.Adapt(attacker);
                if (solCreatureEntity.isPet() || !solCreatureEntity.isPlayer()) {
                    Timestamp mezExpiry = StateManager.getInstance().getEntityManager().getMezzed((LivingEntity) event.getEntity());
                    if (mezExpiry != null) {
                        ((Creature) attacker).setTarget(null);
                        if (solCreatureEntity.isPet()) {
                            Wolf wolf = (Wolf) attacker;
                            wolf.setTarget(null);
                            solCreatureEntity.say("Stopping attacking master, the target is mesmerized");
                        }
                        event.setCancelled(true);
                        return;
                    }
                }
            }
            try {
                Timestamp mzExpiry = StateManager.getInstance().getEntityManager().getMezzed((LivingEntity) attacker);
                if (mzExpiry != null) {
                    if (attacker instanceof Player) {
                        attacker.sendMessage("* You are mezzed!");
                    }
                    Utils.CancelEvent(event);
                    ;
                    return;
                }
            } catch (CoreStateInitException e) {
            }
            List<Integer> removeSpells = new ArrayList<Integer>();
            for (SoliniaActiveSpell spell : StateManager.getInstance().getEntityManager().getActiveEntitySpells((LivingEntity) attacker).getActiveSpells()) {
                if (spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.InvisVsUndead) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.Mez) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.InvisVsUndead2) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.Invisibility) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.Invisibility2) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.InvisVsAnimals) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.ImprovedInvisAnimals)) {
                    if (!removeSpells.contains(spell.getSpell().getId()))
                        removeSpells.add(spell.getSpell().getId());
                }
            }
            for (Integer spellId : removeSpells) {
                StateManager.getInstance().getEntityManager().removeSpellEffectsOfSpellId(plugin, ((LivingEntity) attacker).getUniqueId(), spellId);
            }
        }
    } catch (CoreStateInitException e) {
    // skip
    }
    // Remove buffs on recipient (invis should drop)
    try {
        if (event.getEntity() instanceof LivingEntity) {
            List<Integer> removeSpells = new ArrayList<Integer>();
            for (SoliniaActiveSpell spell : StateManager.getInstance().getEntityManager().getActiveEntitySpells((LivingEntity) event.getEntity()).getActiveSpells()) {
                if (spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.Mez) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.InvisVsUndead) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.InvisVsUndead) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.InvisVsUndead2) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.Invisibility) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.Invisibility2) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.InvisVsAnimals) || spell.getSpell().getSpellEffectTypes().contains(SpellEffectType.ImprovedInvisAnimals)) {
                    if (!removeSpells.contains(spell.getSpell().getId()))
                        removeSpells.add(spell.getSpell().getId());
                }
            }
            for (Integer spellId : removeSpells) {
                StateManager.getInstance().getEntityManager().removeSpellEffectsOfSpellId(plugin, ((LivingEntity) event.getEntity()).getUniqueId(), spellId);
            }
        }
        // Check for rune damage
        if (event.getEntity() instanceof LivingEntity) {
            ISoliniaLivingEntity soldefender = SoliniaLivingEntityAdapter.Adapt((LivingEntity) event.getEntity());
            if (soldefender.isInvulnerable()) {
                event.setDamage(0);
                Utils.CancelEvent(event);
                ;
                if (damagecause.getDamager() instanceof Player) {
                    ((Player) damagecause.getDamager()).sendMessage("* Your attack was prevented as the target is Invulnerable!");
                }
                if (event.getEntity() instanceof Player) {
                    ((Player) event.getEntity()).sendMessage("* Your invulnerability prevented the targets attack!");
                }
            }
        }
        // see if any runes want to reduce this damage
        if (event.getEntity() instanceof LivingEntity) {
            if (!event.getCause().equals(DamageCause.THORNS)) {
                ISoliniaLivingEntity soldefender = SoliniaLivingEntityAdapter.Adapt((LivingEntity) event.getEntity());
                event.setDamage(Utils.reduceDamage(soldefender, event.getDamage()));
            }
        }
        // Check for rune damage
        if (event.getEntity() instanceof LivingEntity) {
            ISoliniaLivingEntity soldefender = SoliniaLivingEntityAdapter.Adapt((LivingEntity) event.getEntity());
            if (soldefender.getRune() > 0) {
                event.setDamage(soldefender.reduceAndRemoveRunesAndReturnLeftover(plugin, (int) event.getDamage()));
                if (event.getDamage() <= 0) {
                    Utils.CancelEvent(event);
                    ;
                    if (damagecause.getDamager() instanceof Player) {
                        ((Player) damagecause.getDamager()).sendMessage("* Your attack was absorbed by the targets Rune");
                    }
                    if (event.getEntity() instanceof Player) {
                        ((Player) event.getEntity()).sendMessage("* Your rune spell absorbed the targets attack!");
                    }
                    return;
                }
            }
        }
    } catch (CoreStateInitException e) {
    // skip
    }
    if ((damagecause.getDamager() instanceof LivingEntity || damagecause.getDamager() instanceof Arrow) && event.getEntity() instanceof LivingEntity) {
        // code
        if (event.getCause().equals(DamageCause.THORNS)) {
            if (damagecause.getDamager() instanceof Player) {
                LivingEntity recipient = (LivingEntity) event.getEntity();
                DecimalFormat df = new DecimalFormat();
                df.setMaximumFractionDigits(2);
                String name = recipient.getName();
                if (recipient.getCustomName() != null)
                    name = recipient.getCustomName();
                ((Player) damagecause.getDamager()).spigot().sendMessage(ChatMessageType.ACTION_BAR, new TextComponent("You SPELLDMG'd " + name + " for " + df.format(event.getDamage()) + " [" + df.format(recipient.getHealth() - event.getDamage()) + "/" + df.format(recipient.getMaxHealth()) + "]"));
            }
            if (event.getEntity() instanceof LivingEntity) {
                ISoliniaLivingEntity solentity;
                try {
                    solentity = SoliniaLivingEntityAdapter.Adapt((LivingEntity) event.getEntity());
                    if (event.getDamage() > solentity.getBukkitLivingEntity().getHealth() && solentity.hasDeathSave() > 0) {
                        Utils.CancelEvent(event);
                        solentity.removeDeathSaves(plugin);
                        solentity.getBukkitLivingEntity().sendMessage("* Your death/divine save boon has saved you from death!");
                        return;
                    }
                    solentity.damageHook(event.getDamage(), damagecause.getDamager());
                } catch (CoreStateInitException e) {
                // skip
                }
            }
            return;
        }
        try {
            Entity damager = damagecause.getDamager();
            // Change attacker to archer
            if (damagecause.getDamager() instanceof Arrow) {
                Arrow arr = (Arrow) damagecause.getDamager();
                if (arr.getShooter() instanceof LivingEntity) {
                    damager = (LivingEntity) arr.getShooter();
                    // Modify Player Bow Damage
                    if (arr.getShooter() instanceof Player) {
                        Player shooter = (Player) arr.getShooter();
                        ItemStack mainitem = shooter.getInventory().getItemInMainHand();
                        if (mainitem != null) {
                            if (mainitem.getType() == Material.BOW) {
                                int dmgmodifier = 0;
                                if (Utils.IsSoliniaItem(mainitem)) {
                                    try {
                                        ISoliniaItem item = SoliniaItemAdapter.Adapt(mainitem);
                                        if (item.getDamage() > 0 && item.getBasename().equals("BOW")) {
                                            dmgmodifier = item.getDamage();
                                        }
                                    } catch (SoliniaItemException e) {
                                    // sok just skip
                                    }
                                }
                                event.setDamage(event.getDamage() + dmgmodifier);
                            }
                        }
                    }
                } else {
                }
            }
            if (!(damager instanceof LivingEntity))
                return;
            LivingEntity attacker = (LivingEntity) damager;
            // Change attacker to archer
            if (damagecause.getDamager() instanceof Arrow) {
                Arrow arr = (Arrow) damagecause.getDamager();
                if (arr.getShooter() instanceof LivingEntity) {
                    attacker = (LivingEntity) arr.getShooter();
                } else {
                }
            }
            if (attacker == null)
                return;
            ISoliniaLivingEntity soldefender = SoliniaLivingEntityAdapter.Adapt((LivingEntity) event.getEntity());
            ISoliniaLivingEntity solattacker = SoliniaLivingEntityAdapter.Adapt((LivingEntity) attacker);
            if (attacker instanceof Player && event.getEntity() instanceof Wolf) {
                if (soldefender.isPet()) {
                    Wolf wolf = (Wolf) event.getEntity();
                    if (wolf != null) {
                        if (wolf.getTarget() == null || !wolf.getTarget().equals(attacker)) {
                            Utils.CancelEvent(event);
                            ;
                            return;
                        }
                    } else {
                        Utils.CancelEvent(event);
                        ;
                        return;
                    }
                }
            }
            if (!(event instanceof EntityDamageByEntityEvent)) {
                soldefender.damageHook(event.getDamage(), damagecause.getDamager());
                return;
            }
            solattacker.Attack(soldefender, event, damagecause.getDamager() instanceof Arrow, plugin);
        } catch (CoreStateInitException e) {
        }
    }
}
Also used : Arrow(org.bukkit.entity.Arrow) TextComponent(net.md_5.bungee.api.chat.TextComponent) ISoliniaLivingEntity(com.solinia.solinia.Interfaces.ISoliniaLivingEntity) Entity(org.bukkit.entity.Entity) LivingEntity(org.bukkit.entity.LivingEntity) Player(org.bukkit.entity.Player) ISoliniaPlayer(com.solinia.solinia.Interfaces.ISoliniaPlayer) Creature(org.bukkit.entity.Creature) ISoliniaItem(com.solinia.solinia.Interfaces.ISoliniaItem) DecimalFormat(java.text.DecimalFormat) ArrayList(java.util.ArrayList) SoliniaItemException(com.solinia.solinia.Exceptions.SoliniaItemException) Timestamp(java.sql.Timestamp) ISoliniaLivingEntity(com.solinia.solinia.Interfaces.ISoliniaLivingEntity) LivingEntity(org.bukkit.entity.LivingEntity) ISoliniaLivingEntity(com.solinia.solinia.Interfaces.ISoliniaLivingEntity) EntityDamageByEntityEvent(org.bukkit.event.entity.EntityDamageByEntityEvent) CoreStateInitException(com.solinia.solinia.Exceptions.CoreStateInitException) Wolf(org.bukkit.entity.Wolf) ItemStack(org.bukkit.inventory.ItemStack) SoliniaActiveSpell(com.solinia.solinia.Models.SoliniaActiveSpell) EventHandler(org.bukkit.event.EventHandler)

Example 3 with Entity

use of net.md_5.bungee.api.chat.hover.content.Entity in project Glowstone by GlowstoneMC.

the class GlowPlayer method pulse.

@Override
public void pulse() {
    super.pulse();
    incrementStatistic(Statistic.TIME_SINCE_DEATH);
    if (usageItem != null) {
        if (usageItem.equals(getItemInHand())) {
            // todo: implement offhand
            if (--usageTime == 0) {
                ItemType item = ItemTable.instance().getItem(usageItem.getType());
                if (item instanceof ItemFood) {
                    ((ItemFood) item).eat(this, usageItem);
                }
            }
        } else {
            usageItem = null;
            usageTime = 0;
        }
    }
    if (digging != null) {
        pulseDigging();
    }
    if (exhaustion > 4.0f) {
        exhaustion -= 4.0f;
        if (saturation > 0f) {
            saturation = Math.max(saturation - 1f, 0f);
            sendHealth();
        } else if (world.getDifficulty() != Difficulty.PEACEFUL) {
            FoodLevelChangeEvent event = EventFactory.getInstance().callEvent(new FoodLevelChangeEvent(this, Math.max(foodLevel - 1, 0)));
            if (!event.isCancelled()) {
                foodLevel = event.getFoodLevel();
            }
            sendHealth();
        }
    }
    if (getHealth() < getMaxHealth() && !isDead()) {
        if (foodLevel >= 18 && ticksLived % 80 == 0 || world.getDifficulty() == Difficulty.PEACEFUL) {
            EntityUtils.heal(this, 1, EntityRegainHealthEvent.RegainReason.SATIATED);
            exhaustion = Math.min(exhaustion + 3.0f, 40.0f);
            saturation -= 3;
        }
    }
    // Process food level and starvation based on difficulty.
    switch(world.getDifficulty()) {
        case PEACEFUL:
            {
                if (foodLevel < 20 && ticksLived % 20 == 0) {
                    foodLevel++;
                }
                break;
            }
        case EASY:
            {
                if (foodLevel == 0 && getHealth() > 10 && ticksLived % 80 == 0) {
                    damage(1, DamageCause.STARVATION);
                }
                break;
            }
        case NORMAL:
            {
                if (foodLevel == 0 && getHealth() > 1 && ticksLived % 80 == 0) {
                    damage(1, DamageCause.STARVATION);
                }
                break;
            }
        case HARD:
            {
                if (foodLevel == 0 && ticksLived % 80 == 0) {
                    damage(1, DamageCause.STARVATION);
                }
                break;
            }
        default:
            {
            // Do nothing when there are other game difficulties.
            }
    }
    // process ender pearl cooldown, decrease by 1 every game tick.
    if (enderPearlCooldown > 0) {
        enderPearlCooldown--;
    }
    // stream world
    streamBlocks();
    processBlockChanges();
    // add to playtime (despite inaccurate name, this counts ticks rather than minutes)
    incrementStatistic(Statistic.PLAY_ONE_MINUTE);
    if (isSneaking()) {
        incrementStatistic(Statistic.SNEAK_TIME);
    }
    // update inventory
    for (InventoryMonitor.Entry entry : invMonitor.getChanges()) {
        sendItemChange(entry.slot, entry.item);
    }
    // send changed metadata
    List<MetadataMap.Entry> changes = metadata.getChanges();
    if (!changes.isEmpty()) {
        session.send(new EntityMetadataMessage(getEntityId(), changes));
    }
    // Entity IDs are only unique per world, so we can't spawn or teleport between worlds while
    // updating them.
    worldLock.writeLock().lock();
    try {
        // update or remove entities
        List<GlowEntity> destroyEntities = new LinkedList<>();
        for (Iterator<GlowEntity> it = knownEntities.iterator(); it.hasNext(); ) {
            GlowEntity entity = it.next();
            if (!isWithinDistance(entity) || entity.isRemoved()) {
                destroyEntities.add(entity);
            } else {
                entity.createUpdateMessage(session).forEach(session::send);
            }
        }
        if (!destroyEntities.isEmpty()) {
            List<Integer> destroyIds = new ArrayList<>(destroyEntities.size());
            for (GlowEntity entity : destroyEntities) {
                knownEntities.remove(entity);
                destroyIds.add(entity.getEntityId());
            }
            session.send(new DestroyEntitiesMessage(destroyIds));
        }
        // add entities
        knownChunks.forEach(key -> world.getChunkAt(key.getX(), key.getZ()).getRawEntities().stream().filter(entity -> this != entity && isWithinDistance(entity) && !entity.isDead() && !knownEntities.contains(entity) && !hiddenEntities.contains(entity.getUniqueId())).forEach((entity) -> Bukkit.getScheduler().runTaskAsynchronously(null, () -> {
            worldLock.readLock().lock();
            try {
                knownEntities.add(entity);
            } finally {
                worldLock.readLock().unlock();
            }
            entity.createSpawnMessage().forEach(session::send);
            entity.createAfterSpawnMessage(session).forEach(session::send);
        })));
    } finally {
        worldLock.writeLock().unlock();
    }
    if (passengerChanged) {
        session.send(new SetPassengerMessage(getEntityId(), getPassengers().stream().mapToInt(Entity::getEntityId).toArray()));
    }
    getAttributeManager().sendMessages(session);
    GlowFishingHook hook = currentFishingHook.get();
    if (hook != null) {
        // bobber, or if the player stops holding a fishing rod.
        if (getInventory().getItemInMainHand().getType() != Material.FISHING_ROD && getInventory().getItemInOffHand().getType() != Material.FISHING_ROD) {
            setCurrentFishingHook(null);
        }
        if (hook.location.distanceSquared(location) > HOOK_MAX_DISTANCE * HOOK_MAX_DISTANCE) {
            setCurrentFishingHook(null);
        }
    }
}
Also used : DestroyEntitiesMessage(net.glowstone.net.message.play.entity.DestroyEntitiesMessage) GlowBlock(net.glowstone.block.GlowBlock) PlayerPortalEvent(org.bukkit.event.player.PlayerPortalEvent) GlowTeam(net.glowstone.scoreboard.GlowTeam) PlayerStatisticIncrementEvent(org.bukkit.event.player.PlayerStatisticIncrementEvent) Entry(net.glowstone.net.message.play.game.UserListItemMessage.Entry) TitleMessage(net.glowstone.net.message.play.game.TitleMessage) MaterialData(org.bukkit.material.MaterialData) Location(org.bukkit.Location) Map(java.util.Map) PlayerToggleSneakEvent(org.bukkit.event.player.PlayerToggleSneakEvent) EntityAnimation(org.bukkit.EntityAnimation) GlowWorld(net.glowstone.GlowWorld) GlowInventory(net.glowstone.inventory.GlowInventory) Position(net.glowstone.util.Position) EntityMetadataMessage(net.glowstone.net.message.play.entity.EntityMetadataMessage) Entity(org.bukkit.entity.Entity) GlowEffect(net.glowstone.constants.GlowEffect) MainHand(org.bukkit.inventory.MainHand) OpenWindowMessage(net.glowstone.net.message.play.inv.OpenWindowMessage) BlockVector(org.bukkit.util.BlockVector) Advancement(org.bukkit.advancement.Advancement) InventoryView(org.bukkit.inventory.InventoryView) InventoryOpenEvent(org.bukkit.event.inventory.InventoryOpenEvent) ChunkLock(net.glowstone.chunk.ChunkManager.ChunkLock) PlayerUnregisterChannelEvent(org.bukkit.event.player.PlayerUnregisterChannelEvent) Convert(net.glowstone.util.Convert) BoundingBox(org.bukkit.util.BoundingBox) BlockBreakAnimationMessage(net.glowstone.net.message.play.game.BlockBreakAnimationMessage) WindowPropertyMessage(net.glowstone.net.message.play.inv.WindowPropertyMessage) UpdateBlockEntityMessage(net.glowstone.net.message.play.game.UpdateBlockEntityMessage) RespawnMessage(net.glowstone.net.message.play.game.RespawnMessage) EntityUtils(net.glowstone.util.EntityUtils) GameRules(net.glowstone.constants.GameRules) PlayerLocaleChangeEvent(org.bukkit.event.player.PlayerLocaleChangeEvent) SoundCategory(org.bukkit.SoundCategory) EventFactory(net.glowstone.EventFactory) EntityVelocityMessage(net.glowstone.net.message.play.entity.EntityVelocityMessage) BossBar(org.bukkit.boss.BossBar) PlayerLevelChangeEvent(org.bukkit.event.player.PlayerLevelChangeEvent) PlayerResourcePackStatusEvent(org.bukkit.event.player.PlayerResourcePackStatusEvent) PositionRotationMessage(net.glowstone.net.message.play.game.PositionRotationMessage) HealthMessage(net.glowstone.net.message.play.game.HealthMessage) PluginMessage(net.glowstone.net.message.play.game.PluginMessage) Preconditions(com.google.common.base.Preconditions) Plugin(org.bukkit.plugin.Plugin) StatusFlags(net.glowstone.entity.meta.MetadataIndex.StatusFlags) ByteBufAllocator(io.netty.buffer.ByteBufAllocator) SetWindowSlotMessage(net.glowstone.net.message.play.inv.SetWindowSlotMessage) Player(org.bukkit.entity.Player) PlayEffectMessage(net.glowstone.net.message.play.game.PlayEffectMessage) BlockChangeMessage(net.glowstone.net.message.play.game.BlockChangeMessage) Unpooled(io.netty.buffer.Unpooled) GlowWorldBorder(net.glowstone.GlowWorldBorder) Scoreboard(org.bukkit.scoreboard.Scoreboard) Merchant(org.bukkit.inventory.Merchant) Preconditions.checkArgument(com.google.common.base.Preconditions.checkArgument) Locale(java.util.Locale) Instrument(org.bukkit.Instrument) Recipe(org.bukkit.inventory.Recipe) DamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause) GlowChunk(net.glowstone.chunk.GlowChunk) Collection(java.util.Collection) Property(org.bukkit.inventory.InventoryView.Property) ConcurrentHashMap(java.util.concurrent.ConcurrentHashMap) BanList(org.bukkit.BanList) Reason(net.glowstone.net.message.play.game.StateChangeMessage.Reason) UUID(java.util.UUID) MultiBlockChangeMessage(net.glowstone.net.message.play.game.MultiBlockChangeMessage) UnloadChunkMessage(net.glowstone.net.message.play.game.UnloadChunkMessage) EntityType(org.bukkit.entity.EntityType) Collectors(java.util.stream.Collectors) StateChangeMessage(net.glowstone.net.message.play.game.StateChangeMessage) Villager(org.bukkit.entity.Villager) Objects(java.util.Objects) ComponentSerializer(net.md_5.bungee.chat.ComponentSerializer) PlayerExpChangeEvent(org.bukkit.event.player.PlayerExpChangeEvent) Queue(java.util.Queue) BlockBed(net.glowstone.block.blocktype.BlockBed) Title(com.destroystokyo.paper.Title) GlowServer.logger(net.glowstone.GlowServer.logger) InventoryUtil(net.glowstone.util.InventoryUtil) Level(java.util.logging.Level) HashSet(java.util.HashSet) GameMode(org.bukkit.GameMode) Environment(org.bukkit.World.Environment) ImmutableList(com.google.common.collect.ImmutableList) TickUtil(net.glowstone.util.TickUtil) ClientSettings(net.glowstone.entity.meta.ClientSettings) AsyncPlayerChatEvent(org.bukkit.event.player.AsyncPlayerChatEvent) MapView(org.bukkit.map.MapView) LinkedList(java.util.LinkedList) SpawnPositionMessage(net.glowstone.net.message.play.game.SpawnPositionMessage) WeatherType(org.bukkit.WeatherType) ExperienceMessage(net.glowstone.net.message.play.game.ExperienceMessage) Preconditions.checkNotNull(com.google.common.base.Preconditions.checkNotNull) GlowParticle(net.glowstone.constants.GlowParticle) NamedSoundEffectMessage(net.glowstone.net.message.play.game.NamedSoundEffectMessage) ConcurrentLinkedDeque(java.util.concurrent.ConcurrentLinkedDeque) Particle(org.bukkit.Particle) ItemFood(net.glowstone.block.itemtype.ItemFood) ChatColor(org.bukkit.ChatColor) GlowFishingHook(net.glowstone.entity.passive.GlowFishingHook) UserListHeaderFooterMessage(net.glowstone.net.message.play.game.UserListHeaderFooterMessage) HeldItemMessage(net.glowstone.net.message.play.inv.HeldItemMessage) ItemTable(net.glowstone.block.ItemTable) GlowBoss(net.glowstone.entity.monster.GlowBoss) PlayerVelocityEvent(org.bukkit.event.player.PlayerVelocityEvent) MapDataMessage(net.glowstone.net.message.play.game.MapDataMessage) PlayerBedLeaveEvent(org.bukkit.event.player.PlayerBedLeaveEvent) StopSoundMessage(net.glowstone.net.message.play.game.StopSoundMessage) World(org.bukkit.World) CloseWindowMessage(net.glowstone.net.message.play.inv.CloseWindowMessage) ChunkDataMessage(net.glowstone.net.message.play.game.ChunkDataMessage) Material(org.bukkit.Material) GlowInventoryView(net.glowstone.inventory.GlowInventoryView) BlockData(org.bukkit.block.data.BlockData) Set(java.util.Set) DelegateDeserialization(org.bukkit.configuration.serialization.DelegateDeserialization) ToolType(net.glowstone.inventory.ToolType) StandardCharsets(java.nio.charset.StandardCharsets) ItemStack(org.bukkit.inventory.ItemStack) ClientOption(com.destroystokyo.paper.ClientOption) MetadataIndex(net.glowstone.entity.meta.MetadataIndex) Action(net.glowstone.net.message.play.game.TitleMessage.Action) GlowOfflinePlayer(net.glowstone.GlowOfflinePlayer) InventoryMonitor(net.glowstone.inventory.InventoryMonitor) PlayerChangedMainHandEvent(org.bukkit.event.player.PlayerChangedMainHandEvent) Tag(org.bukkit.Tag) TimeMessage(net.glowstone.net.message.play.game.TimeMessage) Message(com.flowpowered.network.Message) PlayerRespawnEvent(org.bukkit.event.player.PlayerRespawnEvent) ArrayList(java.util.ArrayList) PlayerRegisterChannelEvent(org.bukkit.event.player.PlayerRegisterChannelEvent) BaseComponent(net.md_5.bungee.api.chat.BaseComponent) ProfileCache(net.glowstone.entity.meta.profile.ProfileCache) ThreadLocalRandom(java.util.concurrent.ThreadLocalRandom) SetWindowContentsMessage(net.glowstone.net.message.play.inv.SetWindowContentsMessage) PlayParticleMessage(net.glowstone.net.message.play.game.PlayParticleMessage) Nullable(javax.annotation.Nullable) ResourcePackSendMessage(net.glowstone.net.message.play.player.ResourcePackSendMessage) TeleportCause(org.bukkit.event.player.PlayerTeleportEvent.TeleportCause) EntityRegainHealthEvent(org.bukkit.event.entity.EntityRegainHealthEvent) PlayerToggleSprintEvent(org.bukkit.event.player.PlayerToggleSprintEvent) Vector(org.bukkit.util.Vector) DyeColor(org.bukkit.DyeColor) Firework(org.bukkit.entity.Firework) PlayerProfile(com.destroystokyo.paper.profile.PlayerProfile) Enchantment(org.bukkit.enchantments.Enchantment) Statistic(org.bukkit.Statistic) Projectile(org.bukkit.entity.Projectile) PlayerBedEnterEvent(org.bukkit.event.player.PlayerBedEnterEvent) BlockFace(org.bukkit.block.BlockFace) Conversation(org.bukkit.conversations.Conversation) StatisticMap(net.glowstone.util.StatisticMap) Block(org.bukkit.block.Block) Difficulty(org.bukkit.Difficulty) DestroyEntitiesMessage(net.glowstone.net.message.play.entity.DestroyEntitiesMessage) PlayerReader(net.glowstone.io.PlayerDataService.PlayerReader) PlayerInventory(org.bukkit.inventory.PlayerInventory) SignEntity(net.glowstone.block.entity.SignEntity) Bukkit(org.bukkit.Bukkit) AdvancementProgress(org.bukkit.advancement.AdvancementProgress) JoinGameMessage(net.glowstone.net.message.play.game.JoinGameMessage) MaterialTags(com.destroystokyo.paper.MaterialTags) CreatureSpawnEvent(org.bukkit.event.entity.CreatureSpawnEvent) ChatMessageType(net.md_5.bungee.api.ChatMessageType) Sound(org.bukkit.Sound) InetSocketAddress(java.net.InetSocketAddress) List(java.util.List) JSONObject(org.json.simple.JSONObject) Key(net.glowstone.chunk.GlowChunk.Key) NotNull(org.jetbrains.annotations.NotNull) CompoundTag(net.glowstone.util.nbt.CompoundTag) ConversationAbandonedEvent(org.bukkit.conversations.ConversationAbandonedEvent) PlayerGameModeChangeEvent(org.bukkit.event.player.PlayerGameModeChangeEvent) PlayerRecipeMonitor(net.glowstone.inventory.crafting.PlayerRecipeMonitor) SignEditorMessage(net.glowstone.net.message.play.game.SignEditorMessage) Setter(lombok.Setter) SetPassengerMessage(net.glowstone.net.message.play.entity.SetPassengerMessage) GlowBlockEntity(net.glowstone.constants.GlowBlockEntity) Getter(lombok.Getter) MetadataMap(net.glowstone.entity.meta.MetadataMap) EntityAnimationMessage(net.glowstone.net.message.play.entity.EntityAnimationMessage) HashMap(java.util.HashMap) AtomicReference(java.util.concurrent.atomic.AtomicReference) Effect(org.bukkit.Effect) ByteBuf(io.netty.buffer.ByteBuf) Component(net.kyori.adventure.text.Component) GlowSession(net.glowstone.net.GlowSession) PlayerCommandPreprocessEvent(org.bukkit.event.player.PlayerCommandPreprocessEvent) GlowItem(net.glowstone.entity.objects.GlowItem) GlowMapCanvas(net.glowstone.map.GlowMapCanvas) GlowScoreboard(net.glowstone.scoreboard.GlowScoreboard) TextMessage(net.glowstone.util.TextMessage) Type(org.bukkit.Effect.Type) UpdateSignMessage(net.glowstone.net.message.play.game.UpdateSignMessage) StandardMessenger(org.bukkit.plugin.messaging.StandardMessenger) NamespacedKey(org.bukkit.NamespacedKey) Iterator(java.util.Iterator) ItemType(net.glowstone.block.itemtype.ItemType) GlowPlayerProfile(net.glowstone.entity.meta.profile.GlowPlayerProfile) PlayerDropItemEvent(org.bukkit.event.player.PlayerDropItemEvent) WorldType(org.bukkit.WorldType) UserListItemMessage(net.glowstone.net.message.play.game.UserListItemMessage) Note(org.bukkit.Note) FoodLevelChangeEvent(org.bukkit.event.entity.FoodLevelChangeEvent) PlayerTeleportEvent(org.bukkit.event.player.PlayerTeleportEvent) GlowSound(net.glowstone.constants.GlowSound) ChatMessage(net.glowstone.net.message.play.game.ChatMessage) Collections(java.util.Collections) PlayerChangedWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent) GlowFishingHook(net.glowstone.entity.passive.GlowFishingHook) SetPassengerMessage(net.glowstone.net.message.play.entity.SetPassengerMessage) ItemType(net.glowstone.block.itemtype.ItemType) ArrayList(java.util.ArrayList) LinkedList(java.util.LinkedList) ItemFood(net.glowstone.block.itemtype.ItemFood) Entry(net.glowstone.net.message.play.game.UserListItemMessage.Entry) InventoryMonitor(net.glowstone.inventory.InventoryMonitor) FoodLevelChangeEvent(org.bukkit.event.entity.FoodLevelChangeEvent) EntityMetadataMessage(net.glowstone.net.message.play.entity.EntityMetadataMessage)

Example 4 with Entity

use of net.md_5.bungee.api.chat.hover.content.Entity in project Glowstone by GlowstoneMC.

the class GlowPlayer method streamBlocks.

/**
 * Streams chunks to the player's client.
 */
private void streamBlocks() {
    Set<Key> previousChunks = null;
    ArrayList<Key> newChunks = new ArrayList<>();
    int centralX = location.getBlockX() >> 4;
    int centralZ = location.getBlockZ() >> 4;
    int radius = Math.min(server.getViewDistance(), 1 + settings.getViewDistance());
    if (firstStream) {
        firstStream = false;
        for (int x = centralX - radius; x <= centralX + radius; x++) {
            for (int z = centralZ - radius; z <= centralZ + radius; z++) {
                newChunks.add(GlowChunk.Key.of(x, z));
            }
        }
    } else if (Math.abs(centralX - prevCentralX) > radius || Math.abs(centralZ - prevCentralZ) > radius) {
        knownChunks.clear();
        for (int x = centralX - radius; x <= centralX + radius; x++) {
            for (int z = centralZ - radius; z <= centralZ + radius; z++) {
                newChunks.add(GlowChunk.Key.of(x, z));
            }
        }
    } else if (forceStream || prevCentralX != centralX || prevCentralZ != centralZ) {
        previousChunks = new HashSet<>(knownChunks);
        for (int x = centralX - radius; x <= centralX + radius; x++) {
            for (int z = centralZ - radius; z <= centralZ + radius; z++) {
                Key key = GlowChunk.Key.of(x, z);
                if (knownChunks.contains(key)) {
                    previousChunks.remove(key);
                } else {
                    newChunks.add(key);
                }
            }
        }
    } else {
        // early end if there's no changes
        return;
    }
    prevCentralX = centralX;
    prevCentralZ = centralZ;
    // sort chunks by distance from player - closer chunks sent first
    newChunks.sort((a, b) -> {
        double dx = 16 * a.getX() + 8 - location.getX();
        double dz = 16 * a.getZ() + 8 - location.getZ();
        double da = dx * dx + dz * dz;
        dx = 16 * b.getX() + 8 - location.getX();
        dz = 16 * b.getZ() + 8 - location.getZ();
        double db = dx * dx + dz * dz;
        return Double.compare(da, db);
    });
    // populate then send chunks to the player
    // done in two steps so that all the new chunks are finalized before any of them are sent
    // this prevents sending a chunk then immediately sending block changes in it because
    // one of its neighbors has populated
    // first step: force population then acquire lock on each chunk
    newChunks.forEach(newChunk -> {
        try {
            world.getChunkManager().forcePopulation(newChunk.getX(), newChunk.getZ());
        } catch (IllegalArgumentException e) {
            // The show must go on, so catch it here!
            logger.log(Level.SEVERE, "", e);
        }
        knownChunks.add(newChunk);
        chunkLock.acquire(newChunk);
    });
    boolean skylight = world.getEnvironment() == Environment.NORMAL;
    ByteBufAllocator alloc = session.getChannel() == null ? null : session.getChannel().alloc();
    for (GlowChunk.Key key : newChunks) {
        GlowChunk chunk = world.getChunk(key);
        ChunkDataMessage message = chunk.toMessage(skylight, true, alloc);
        if (message == null || message.getData() == null) {
            // allocator failed
            break;
        }
        session.sendAndRelease(message, message.getData());
    }
    // send visible block entity data
    newChunks.stream().flatMap(key -> world.getChunkAt(key.getX(), key.getZ()).getRawBlockEntities().stream()).forEach(entity -> entity.update(this));
    // and remove old chunks
    if (previousChunks != null) {
        previousChunks.forEach(key -> {
            session.send(new UnloadChunkMessage(key.getX(), key.getZ()));
            knownChunks.remove(key);
            chunkLock.release(key);
        });
        previousChunks.clear();
    }
}
Also used : GlowBlock(net.glowstone.block.GlowBlock) PlayerPortalEvent(org.bukkit.event.player.PlayerPortalEvent) GlowTeam(net.glowstone.scoreboard.GlowTeam) PlayerStatisticIncrementEvent(org.bukkit.event.player.PlayerStatisticIncrementEvent) Entry(net.glowstone.net.message.play.game.UserListItemMessage.Entry) TitleMessage(net.glowstone.net.message.play.game.TitleMessage) MaterialData(org.bukkit.material.MaterialData) Location(org.bukkit.Location) Map(java.util.Map) PlayerToggleSneakEvent(org.bukkit.event.player.PlayerToggleSneakEvent) EntityAnimation(org.bukkit.EntityAnimation) GlowWorld(net.glowstone.GlowWorld) GlowInventory(net.glowstone.inventory.GlowInventory) Position(net.glowstone.util.Position) EntityMetadataMessage(net.glowstone.net.message.play.entity.EntityMetadataMessage) Entity(org.bukkit.entity.Entity) GlowEffect(net.glowstone.constants.GlowEffect) MainHand(org.bukkit.inventory.MainHand) OpenWindowMessage(net.glowstone.net.message.play.inv.OpenWindowMessage) BlockVector(org.bukkit.util.BlockVector) Advancement(org.bukkit.advancement.Advancement) InventoryView(org.bukkit.inventory.InventoryView) InventoryOpenEvent(org.bukkit.event.inventory.InventoryOpenEvent) ChunkLock(net.glowstone.chunk.ChunkManager.ChunkLock) PlayerUnregisterChannelEvent(org.bukkit.event.player.PlayerUnregisterChannelEvent) Convert(net.glowstone.util.Convert) BoundingBox(org.bukkit.util.BoundingBox) BlockBreakAnimationMessage(net.glowstone.net.message.play.game.BlockBreakAnimationMessage) WindowPropertyMessage(net.glowstone.net.message.play.inv.WindowPropertyMessage) UpdateBlockEntityMessage(net.glowstone.net.message.play.game.UpdateBlockEntityMessage) RespawnMessage(net.glowstone.net.message.play.game.RespawnMessage) EntityUtils(net.glowstone.util.EntityUtils) GameRules(net.glowstone.constants.GameRules) PlayerLocaleChangeEvent(org.bukkit.event.player.PlayerLocaleChangeEvent) SoundCategory(org.bukkit.SoundCategory) EventFactory(net.glowstone.EventFactory) EntityVelocityMessage(net.glowstone.net.message.play.entity.EntityVelocityMessage) BossBar(org.bukkit.boss.BossBar) PlayerLevelChangeEvent(org.bukkit.event.player.PlayerLevelChangeEvent) PlayerResourcePackStatusEvent(org.bukkit.event.player.PlayerResourcePackStatusEvent) PositionRotationMessage(net.glowstone.net.message.play.game.PositionRotationMessage) HealthMessage(net.glowstone.net.message.play.game.HealthMessage) PluginMessage(net.glowstone.net.message.play.game.PluginMessage) Preconditions(com.google.common.base.Preconditions) Plugin(org.bukkit.plugin.Plugin) StatusFlags(net.glowstone.entity.meta.MetadataIndex.StatusFlags) ByteBufAllocator(io.netty.buffer.ByteBufAllocator) SetWindowSlotMessage(net.glowstone.net.message.play.inv.SetWindowSlotMessage) Player(org.bukkit.entity.Player) PlayEffectMessage(net.glowstone.net.message.play.game.PlayEffectMessage) BlockChangeMessage(net.glowstone.net.message.play.game.BlockChangeMessage) Unpooled(io.netty.buffer.Unpooled) GlowWorldBorder(net.glowstone.GlowWorldBorder) Scoreboard(org.bukkit.scoreboard.Scoreboard) Merchant(org.bukkit.inventory.Merchant) Preconditions.checkArgument(com.google.common.base.Preconditions.checkArgument) Locale(java.util.Locale) Instrument(org.bukkit.Instrument) Recipe(org.bukkit.inventory.Recipe) DamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause) GlowChunk(net.glowstone.chunk.GlowChunk) Collection(java.util.Collection) Property(org.bukkit.inventory.InventoryView.Property) ConcurrentHashMap(java.util.concurrent.ConcurrentHashMap) BanList(org.bukkit.BanList) Reason(net.glowstone.net.message.play.game.StateChangeMessage.Reason) UUID(java.util.UUID) MultiBlockChangeMessage(net.glowstone.net.message.play.game.MultiBlockChangeMessage) UnloadChunkMessage(net.glowstone.net.message.play.game.UnloadChunkMessage) EntityType(org.bukkit.entity.EntityType) Collectors(java.util.stream.Collectors) StateChangeMessage(net.glowstone.net.message.play.game.StateChangeMessage) Villager(org.bukkit.entity.Villager) Objects(java.util.Objects) ComponentSerializer(net.md_5.bungee.chat.ComponentSerializer) PlayerExpChangeEvent(org.bukkit.event.player.PlayerExpChangeEvent) Queue(java.util.Queue) BlockBed(net.glowstone.block.blocktype.BlockBed) Title(com.destroystokyo.paper.Title) GlowServer.logger(net.glowstone.GlowServer.logger) InventoryUtil(net.glowstone.util.InventoryUtil) Level(java.util.logging.Level) HashSet(java.util.HashSet) GameMode(org.bukkit.GameMode) Environment(org.bukkit.World.Environment) ImmutableList(com.google.common.collect.ImmutableList) TickUtil(net.glowstone.util.TickUtil) ClientSettings(net.glowstone.entity.meta.ClientSettings) AsyncPlayerChatEvent(org.bukkit.event.player.AsyncPlayerChatEvent) MapView(org.bukkit.map.MapView) LinkedList(java.util.LinkedList) SpawnPositionMessage(net.glowstone.net.message.play.game.SpawnPositionMessage) WeatherType(org.bukkit.WeatherType) ExperienceMessage(net.glowstone.net.message.play.game.ExperienceMessage) Preconditions.checkNotNull(com.google.common.base.Preconditions.checkNotNull) GlowParticle(net.glowstone.constants.GlowParticle) NamedSoundEffectMessage(net.glowstone.net.message.play.game.NamedSoundEffectMessage) ConcurrentLinkedDeque(java.util.concurrent.ConcurrentLinkedDeque) Particle(org.bukkit.Particle) ItemFood(net.glowstone.block.itemtype.ItemFood) ChatColor(org.bukkit.ChatColor) GlowFishingHook(net.glowstone.entity.passive.GlowFishingHook) UserListHeaderFooterMessage(net.glowstone.net.message.play.game.UserListHeaderFooterMessage) HeldItemMessage(net.glowstone.net.message.play.inv.HeldItemMessage) ItemTable(net.glowstone.block.ItemTable) GlowBoss(net.glowstone.entity.monster.GlowBoss) PlayerVelocityEvent(org.bukkit.event.player.PlayerVelocityEvent) MapDataMessage(net.glowstone.net.message.play.game.MapDataMessage) PlayerBedLeaveEvent(org.bukkit.event.player.PlayerBedLeaveEvent) StopSoundMessage(net.glowstone.net.message.play.game.StopSoundMessage) World(org.bukkit.World) CloseWindowMessage(net.glowstone.net.message.play.inv.CloseWindowMessage) ChunkDataMessage(net.glowstone.net.message.play.game.ChunkDataMessage) Material(org.bukkit.Material) GlowInventoryView(net.glowstone.inventory.GlowInventoryView) BlockData(org.bukkit.block.data.BlockData) Set(java.util.Set) DelegateDeserialization(org.bukkit.configuration.serialization.DelegateDeserialization) ToolType(net.glowstone.inventory.ToolType) StandardCharsets(java.nio.charset.StandardCharsets) ItemStack(org.bukkit.inventory.ItemStack) ClientOption(com.destroystokyo.paper.ClientOption) MetadataIndex(net.glowstone.entity.meta.MetadataIndex) Action(net.glowstone.net.message.play.game.TitleMessage.Action) GlowOfflinePlayer(net.glowstone.GlowOfflinePlayer) InventoryMonitor(net.glowstone.inventory.InventoryMonitor) PlayerChangedMainHandEvent(org.bukkit.event.player.PlayerChangedMainHandEvent) Tag(org.bukkit.Tag) TimeMessage(net.glowstone.net.message.play.game.TimeMessage) Message(com.flowpowered.network.Message) PlayerRespawnEvent(org.bukkit.event.player.PlayerRespawnEvent) ArrayList(java.util.ArrayList) PlayerRegisterChannelEvent(org.bukkit.event.player.PlayerRegisterChannelEvent) BaseComponent(net.md_5.bungee.api.chat.BaseComponent) ProfileCache(net.glowstone.entity.meta.profile.ProfileCache) ThreadLocalRandom(java.util.concurrent.ThreadLocalRandom) SetWindowContentsMessage(net.glowstone.net.message.play.inv.SetWindowContentsMessage) PlayParticleMessage(net.glowstone.net.message.play.game.PlayParticleMessage) Nullable(javax.annotation.Nullable) ResourcePackSendMessage(net.glowstone.net.message.play.player.ResourcePackSendMessage) TeleportCause(org.bukkit.event.player.PlayerTeleportEvent.TeleportCause) EntityRegainHealthEvent(org.bukkit.event.entity.EntityRegainHealthEvent) PlayerToggleSprintEvent(org.bukkit.event.player.PlayerToggleSprintEvent) Vector(org.bukkit.util.Vector) DyeColor(org.bukkit.DyeColor) Firework(org.bukkit.entity.Firework) PlayerProfile(com.destroystokyo.paper.profile.PlayerProfile) Enchantment(org.bukkit.enchantments.Enchantment) Statistic(org.bukkit.Statistic) Projectile(org.bukkit.entity.Projectile) PlayerBedEnterEvent(org.bukkit.event.player.PlayerBedEnterEvent) BlockFace(org.bukkit.block.BlockFace) Conversation(org.bukkit.conversations.Conversation) StatisticMap(net.glowstone.util.StatisticMap) Block(org.bukkit.block.Block) Difficulty(org.bukkit.Difficulty) DestroyEntitiesMessage(net.glowstone.net.message.play.entity.DestroyEntitiesMessage) PlayerReader(net.glowstone.io.PlayerDataService.PlayerReader) PlayerInventory(org.bukkit.inventory.PlayerInventory) SignEntity(net.glowstone.block.entity.SignEntity) Bukkit(org.bukkit.Bukkit) AdvancementProgress(org.bukkit.advancement.AdvancementProgress) JoinGameMessage(net.glowstone.net.message.play.game.JoinGameMessage) MaterialTags(com.destroystokyo.paper.MaterialTags) CreatureSpawnEvent(org.bukkit.event.entity.CreatureSpawnEvent) ChatMessageType(net.md_5.bungee.api.ChatMessageType) Sound(org.bukkit.Sound) InetSocketAddress(java.net.InetSocketAddress) List(java.util.List) JSONObject(org.json.simple.JSONObject) Key(net.glowstone.chunk.GlowChunk.Key) NotNull(org.jetbrains.annotations.NotNull) CompoundTag(net.glowstone.util.nbt.CompoundTag) ConversationAbandonedEvent(org.bukkit.conversations.ConversationAbandonedEvent) PlayerGameModeChangeEvent(org.bukkit.event.player.PlayerGameModeChangeEvent) PlayerRecipeMonitor(net.glowstone.inventory.crafting.PlayerRecipeMonitor) SignEditorMessage(net.glowstone.net.message.play.game.SignEditorMessage) Setter(lombok.Setter) SetPassengerMessage(net.glowstone.net.message.play.entity.SetPassengerMessage) GlowBlockEntity(net.glowstone.constants.GlowBlockEntity) Getter(lombok.Getter) MetadataMap(net.glowstone.entity.meta.MetadataMap) EntityAnimationMessage(net.glowstone.net.message.play.entity.EntityAnimationMessage) HashMap(java.util.HashMap) AtomicReference(java.util.concurrent.atomic.AtomicReference) Effect(org.bukkit.Effect) ByteBuf(io.netty.buffer.ByteBuf) Component(net.kyori.adventure.text.Component) GlowSession(net.glowstone.net.GlowSession) PlayerCommandPreprocessEvent(org.bukkit.event.player.PlayerCommandPreprocessEvent) GlowItem(net.glowstone.entity.objects.GlowItem) GlowMapCanvas(net.glowstone.map.GlowMapCanvas) GlowScoreboard(net.glowstone.scoreboard.GlowScoreboard) TextMessage(net.glowstone.util.TextMessage) Type(org.bukkit.Effect.Type) UpdateSignMessage(net.glowstone.net.message.play.game.UpdateSignMessage) StandardMessenger(org.bukkit.plugin.messaging.StandardMessenger) NamespacedKey(org.bukkit.NamespacedKey) Iterator(java.util.Iterator) ItemType(net.glowstone.block.itemtype.ItemType) GlowPlayerProfile(net.glowstone.entity.meta.profile.GlowPlayerProfile) PlayerDropItemEvent(org.bukkit.event.player.PlayerDropItemEvent) WorldType(org.bukkit.WorldType) UserListItemMessage(net.glowstone.net.message.play.game.UserListItemMessage) Note(org.bukkit.Note) FoodLevelChangeEvent(org.bukkit.event.entity.FoodLevelChangeEvent) PlayerTeleportEvent(org.bukkit.event.player.PlayerTeleportEvent) GlowSound(net.glowstone.constants.GlowSound) ChatMessage(net.glowstone.net.message.play.game.ChatMessage) Collections(java.util.Collections) PlayerChangedWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent) ByteBufAllocator(io.netty.buffer.ByteBufAllocator) ArrayList(java.util.ArrayList) UnloadChunkMessage(net.glowstone.net.message.play.game.UnloadChunkMessage) Key(net.glowstone.chunk.GlowChunk.Key) ChunkDataMessage(net.glowstone.net.message.play.game.ChunkDataMessage) Key(net.glowstone.chunk.GlowChunk.Key) NamespacedKey(org.bukkit.NamespacedKey) GlowChunk(net.glowstone.chunk.GlowChunk)

Example 5 with Entity

use of net.md_5.bungee.api.chat.hover.content.Entity in project EliteMobs by MagmaGuy.

the class QuestBookMenu method generateQuestEntry.

// NPC entity is null when the entry is generated based on a command and not a npc interaction
public static TextComponent[] generateQuestEntry(Quest quest, Player player, NPCEntity npcEntity) {
    QuestMenu.QuestText questText = new QuestMenu.QuestText(quest, npcEntity, player);
    // Condense all page elements
    List<TextComponent> elements = new ArrayList<>();
    elements.add(questText.getHeader());
    if (quest instanceof CustomQuest && !quest.getQuestObjectives().isOver())
        elements.addAll(questText.getBody());
    elements.add(questText.getFixedSummary());
    elements.addAll(questText.getSummary());
    elements.add(questText.getFixedRewards());
    elements.addAll(questText.getRewards());
    elements.add(questText.getAccept());
    if (quest instanceof CustomQuest)
        elements.add(questText.getTrack());
    // Arrange them into pages, taking character count into account
    List<TextComponent> pagesList = new ArrayList<>();
    int pageIndex = 0;
    int characterCount = 0;
    int characterLimit = 185;
    for (TextComponent textComponent : elements) {
        characterCount += ChatColor.stripColor(textComponent.getText()).length();
        if (pagesList.isEmpty()) {
            textComponent.addExtra("\n");
            pagesList.add(textComponent);
        } else if (characterCount > characterLimit) {
            characterCount = 0;
            characterCount += ChatColor.stripColor(textComponent.getText()).length();
            pageIndex++;
            textComponent.addExtra("\n");
            pagesList.add(textComponent);
        } else {
            textComponent.addExtra("\n");
            pagesList.get(pageIndex).addExtra(textComponent);
        }
    }
    TextComponent[] pages = new TextComponent[pagesList.size()];
    int pageCounter = 0;
    for (TextComponent textComponent : pagesList) {
        pages[pageCounter] = textComponent;
        pageCounter++;
    }
    return pages;
}
Also used : TextComponent(net.md_5.bungee.api.chat.TextComponent) CustomQuest(com.magmaguy.elitemobs.quests.CustomQuest) ArrayList(java.util.ArrayList)

Aggregations

Entity (org.bukkit.entity.Entity)5 ArrayList (java.util.ArrayList)4 BaseComponent (net.md_5.bungee.api.chat.BaseComponent)4 Player (org.bukkit.entity.Player)4 ItemStack (org.bukkit.inventory.ItemStack)3 ClientOption (com.destroystokyo.paper.ClientOption)2 MaterialTags (com.destroystokyo.paper.MaterialTags)2 Title (com.destroystokyo.paper.Title)2 PlayerProfile (com.destroystokyo.paper.profile.PlayerProfile)2 Message (com.flowpowered.network.Message)2 Preconditions (com.google.common.base.Preconditions)2 Preconditions.checkArgument (com.google.common.base.Preconditions.checkArgument)2 Preconditions.checkNotNull (com.google.common.base.Preconditions.checkNotNull)2 ImmutableList (com.google.common.collect.ImmutableList)2 ByteBuf (io.netty.buffer.ByteBuf)2 ByteBufAllocator (io.netty.buffer.ByteBufAllocator)2 Unpooled (io.netty.buffer.Unpooled)2 InetSocketAddress (java.net.InetSocketAddress)2 StandardCharsets (java.nio.charset.StandardCharsets)2 Collection (java.util.Collection)2